Game Oriented Assembly Lisp

Game Oriented Assembly Lisp (or GOAL) is a video game programming language developed by Andy Gavin and Naughty Dog. It was written using Allegro Common Lisp and used in the development of "Jak and Daxter" series of games.
GOAL's first use was for the "" game. Earlier, the Game Oriented Object Lisp (GOOL) was also developed by Andy Gavin for "Crash Bandicoot" game.