"concept that only a science fiction writer can write science fiction motion pictures is ridiculous. Look at me. I came up with ""Star Trek"", and I was a dramatic writer. I wrote for TV."" Bryant believed he earned the screenwriting assignment because his view of Kirk resembled what Roddenberry modeled him on; ""one of Horatio Nelson's captains in the South Pacific, six months away from home and three months away by communication"". Their 20-page treatment was submitted the following month. It was entitled ""Planet of the Titans"" and was received favourably by Diller and fellow executive Michael Eisner. The writers"
"of the ride from 30 riders per cycle to 36. Currently, no other Top Scans in operating seat more than 5 guests per rotating gondola. Mondial was able to customize the ride for added capacity due to Knott's frequent high crowds. Moreover, Riders select any set from the 6 rotating arms. Each rotating arm holds 6 guests. Riders are the instructed to place the over the shoulder restraints. As the ride begins operation, all 6 rotating arms begin spinning in a circular motion while gaining speed and height. At the same time, the arms begin rotating at an angle and"
"a time or a maximum of 12 people (if three or fewer groups). A track transfer table installed for the 2005 reopening permits positioning of a rocket at the ready platform, enabling unlimited time for accessibility loading and unloading contrary to the time-critical ambulatory-guest load process. On August 14, 1979, a 31-year-old woman became ill after riding Space Mountain. At the unload area, she was unable to exit the vehicle. Although employees told her to stay seated while the vehicle was removed from the track, other ride operators did not realize that her vehicle was supposed to be removed and"
"eight cars with a maximum lift of 90° that each seats two passengers which are restrained by over the shoulder restraints. The Moser version also moves in a counterclockwise (anticlockwise) rotation, where the HUSS Swing Around rotates in a clockwise rotation. The Airborne Shot operates very similarly to the HUSS Swing Around. The major noticeable difference is the cars where riders are suspended (legs dangling) while seated being restrained by a shoulder restraint throughout the duration of the ride. The Airborne Shot features eight two-passenger open cars with an overall capacity of 16 passengers per ride. The Apollo (formerly Apollo"
"players can jump twenty or thirty feet in the air, dunk the ball from away, and do otherwise physically impossible things. Fouls are only called on flagrant pushes, foul shots are rare (and only after a number of fouls are accumulated), and there is no out of bounds. In addition, after a player makes three consecutive shots he becomes ""on fire"" which allows him to make almost any shot as well as goaltend without penalty. The PlayStation 2 and Dreamcast versions accommodate up to four players. The uniforms for the Orlando Magic and Phoenix Suns were not updated for the"
"six characters at a time out of a selection of seventeen. Each character has different abilities, such as the Vulcan mind meld, or equipment with the exception of a basic phaser, and the player can assemble a team prior to each mission to take account of the requirements of that level. Each character has a specialisation as seen in the ""Star Trek"" franchise, such as science, security, command, medical or engineering. This broadly defines the abilities of the characters, with security personnel being better in combat, while science crew can use cloaking fields and engineers can repair equipment. The death"
"abilities. Up to 14 phantoms can be dispatched during any given battle, but the phantoms can only be confined to the physical world for a particular number of turns. The number of turns that a character can stay confined is based upon their class. For example, a witch can stay on the field for three turns, while a soldier lasts eight. While a high confine is desirable for continuous use of the character, a low confine number is actually advantageous if the player intends to either reuse the item to confine another phantom or take items back from the battlefield"
"for up to four players to play the game simultaneously, saying that players cannot depend on their human opponents to do the same things computer opponents do, and that human opponents can fire back at them (while computer opponents cannot). It would be on the magazine's ""Top 20"" Game Boy list for most of 1992; it debuted at #6 on the January 1992 list, when the magazine switched from the ""Top 30"" list for the NES and ""Top 5"" list for Game Boy to ""Top 20"" lists for the NES, Game Boy and the Super NES. It then went to"
"level). Open teams are limited to a maximum of 20 skaters, and Special Olympic teams are limited to a maximum of 14. Each team member brings their skating specialty to the team, whether it be jumping, spinning, dancing, emotions, or other elements. Each team must also have a coach, and in some cases a choreographer, who designs the routine. In addition, each team must have a manager or coordinator, someone who is in charge and makes plans for the team's competitions and practice sessions. Often it is also helpful for a team to be connected with a skating club, which"
"inside the outer box beam as well as one inside the inner box beam at the furthest extension of the Skywalk to reduce pedestrian footfall vibration. The walkway could carry 822 people that weigh each without overstress, but maximum occupancy at one time is 120 people. The Skywalk was assembled on top of the canyon wall in line with its final placement and moved into final position by a jack and roll rig. The Skywalk infrastructure itself weighs a little over without counterweights but including the tuned mass dampers, railing hardware, glass rails, glass deck and steel box beams. At"
"on the chopper as Command tells Echo Six to stay behind for one last mission that only they can accomplish. There are 12 playable characters in the game, with six characters for each side. On the Umbrella Security Service team there is: Vector (Andrew Kishino), the team's recon expert and is equipped with a cloaking ability; Lupo (Nika Futterman), who is the team leader; Beltway (Ramon Fernandez), who is proficient in the use of explosives; Spectre (David Cooley), the marksman; Bertha (Lydia Look), the medic; Four Eyes (Gwendoline Yeo), the scientist, with the ability to program the bio-organic weapons (BOWs)"
"million in 2016. With BOWs, it carries 6 to 7 passengers and full fuel with the increased MTOW, is able to cruise 7.5-8.0 hr at Mach 0.80 and to fly five passengers 4,000 nm at Mach 0.74 up to FL 410. Thrust lapse as altitude increases, hefty power and wing loadings affects hot-and-high performance: it takes off in for under missions, in at MTOW and sea level but in at ISA+20C and altitudes, and TOW is reduced to to meet climb requirements. Pro Line 4 avionics include six CRTs and dual FMS. It burns in the first hour, in the"
"stop to shoot and the second 30 keep skiing. At the end of the second lap the second 30 stop to shoot and the first 30 continue to ski. After the first two shoots are over (everyone’s first prone) then the race continues like a normal one and they all shoot the other prone and two stands together. Or more simply: Bib 1-30 = lap-shoot1-lap-lap-shoot2-lap-shoot3-lap-shoot4-lap. Bib 31-60 = lap-lap-shoot1-lap-shoot2-lap-shoot3-lap-shoot4-lap. The relay teams consist of four biathletes, who each ski 7.5 km (men) or 6 km (women), each leg skied over three laps, with two shooting rounds; one prone, one standing."
"they can do whatever they want,’ then it gets out of hand, so you’ve got to have really, really tight rules. <nowiki>[</nowiki>Steve and Jaime] can jump up two stories but not three. They can jump down three stories but not four. Jaime can’t turn over a truck but she can turn over a car."" These limits were occasionally incorporated into episodes, such as ""Kill Oscar Part 1,"" in which Jaime is forced to make a jump that's too far down for her bionic legs, causing massive damage to them and nearly causing her death as a result. The series premiered"
"listed in the National Sporting Clays Association (NSCA) Rule Book, must be followed at all times while on a course. A typical course consists of 10 to 15 stations, with each station presenting targets from trap machines. Usually 6 to 10 targets are shot at each station by a squad of up to six shooters for a total outing of 50 to 100 targets per person. Targets are thrown in pairs. A pair of targets may be thrown as a ""true pair"" (or ""sim pair"", i.e., thrown at the same time), as a ""following pair"" (thrown sequentially), or ""on report"""
"usually comes in stacks, with a maximum stack of 25. After every battle the player enters, one piece of ammunition is removed from the stack until it is depleted. Skills, sometimes known as abilities, are special techniques that the player can use in battle to help them towards their goals. Each skill has its own unique statistics, some being as simple as allowing the player to throw grenades, while others will allow the player to become invisible for a period of time. The player can have up to three abilities equipped at one time. Abilities allow the player to customize"
"maximum weight, including crew, is (4-man), (2-man), or (2-woman), which can be reached via the addition of metal weights. The bobsleighs themselves are designed to be as light as possible to allow dynamic positioning of mass through the turns of the bobsleigh course. Although bobsleigh crews once consisted of five or six people, they were reduced to two- and four-person sleighs in the 1930s. The crew has a pilot, a brakeman, and pushers. Athletes are selected based on their speed and strength, which are necessary to push the sleigh to a competitive speed at the start of the race. Pilots"
"for up to 6,000 passengers. The 12 coach rake is configured as two sets of six interconnected bogies, meaning passengers can walk between coaches but only up to a maximum of 6 coaches. The train is also equipped with a new electrical system and software, automatic doors with emergency opening features, and GPS-based destination display on LED indicators. The old system of pulling a chain to halt the train was replaced by four intercoms per coach that enable commuters to communicate with the driver. Both CR and WR competed to acquire the rake, with WR even announcing a time table"
"called the Space Transportation System (STS), is the United States government's most recent manned launch vehicle. A total of five usable orbiters were built, of which three were in use until the program's retirement in 2011. The winged shuttle Orbiter is launched vertically, usually carrying five to seven astronauts (although eight have been carried and eleven could be accommodated in an emergency) along with up to of payload into low earth orbit. When its mission is complete, it fires its manoeuvring thrusters to drop out of orbit and re-enters the Earth's atmosphere. During the descent and landing, the shuttle Orbiter"
"rationale behind creating a bionic man. The first season narration was shorter than that used in the second and subsequent seasons. To maintain the show's plausibility, producer Kenneth Johnson set very specific limits on Steve Austin's abilities. He elaborated, ""When you’re dealing with the area of fantasy, if you say, ‘Well, they’re bionic so they can do whatever they want,’ then it gets out of hand, so you’ve got to have really, really tight rules. [Steve and Jaime] can jump up two stories but not three. They can jump down three stories but not four."" Austin's superhuman enhancements are: The"
"to carry about 100 passengers with a flight crew of 6, 2 of whom are flight engineers, and another 14 supporting staff to look after passengers, for a total of 20 crew. It would have glass floors for passengers to view the land and sea beneath. Its land speed would depend on the wind, but it would supposedly be capable of traveling at , in calm conditions, sufficient to travel from London to New York in 37 hours and from Los Angeles to Hong Kong or Shanghai in 4 days. Its maximum altitude was , and it was ""specified"" that"
"Aéronautique Internationale (FAI) Sporting Code for astronautics recognizes only flights that exceed an altitude of. In the United States, professional, military, and commercial astronauts who travel above an altitude of are awarded astronaut wings. , a total of 552 people from 36 countries have reached or more in altitude, of which 549 reached low Earth orbit or beyond. Of these, 24 people have traveled beyond low Earth orbit, either to lunar orbit, the lunar surface, or, in one case, a loop around the Moon. Three of the 24–Jim Lovell, John Young and Eugene Cernan–did so twice. The three current astronauts"
"of extra cabins increased the number of berths to 730. She carries 417 crew members. The maximum capacity utilizing upper (passenger) and lower (crew) berths is 994 persons. Currently, the 790 passenger vessel has 397 passenger cabins (292 outside, 105 inside), all equipped with televisions, safe boxes, hairdryers and additional amenities. Sixty-eight of the cabins also have refrigerators. The ship currently has 8 passenger decks, 4 passenger elevators, 2 outdoor and 1 indoor swimming pool, a sauna and a massage parlor. She has 3 restaurants, 4 lounges, 4 indoor bars, 1 outdoor bar and a 300-passenger capacity theater. There is"
"maximum of nine, as each must be used on a certain part of the body: one in the arms, legs, eyes, and head; two underneath the skin; and three in the torso. This forces the player to choose carefully between the benefits offered by each augmentation. For example, the arm augmentation requires the player to decide between boosting their character's skill in hand-to-hand combat or his ability to lift heavy objects. Interaction with non-player characters (NPCs) was a large design focus. When the player interacts with a non-player character, the game will enter a cutscene-like conversation mode where the player"
"population capacity of 160 people would allow normal family life (with the average individual having ten potential marriage partners) throughout a 200-year space journey, with little loss of genetic diversity; social engineering can reduce this estimate to 80 people. In 2013 anthropologist Cameron Smith reviewed existing literature and created a new computer model to estimate a minimum reasonable population in the tens of thousands. Smith's numbers were much larger than previous estimates such as Moore's, in part because Smith takes the risk of accidents and disease into consideration, and assumes at least one severe population catastrophe over the course of"
"A team on the court comprises five players and may not exceed a total of 14 points at any given time. Boccia: Boccia is open to athletes with cerebral palsy or related neurological conditions who compete from a wheelchair. Classifications are split into four groups; BC1: Athletes are either throwers or foot players (with cerebral palsy). Athletes may compete with an assistant BC2: For throwing players (with cerebral palsy). Players may not have an assistant BC3: Athletes (with severe disability) who use an assistive device and may be assisted by a person, but this assistant must keep their back to"
"much of the game with a squad of up to 11 AI-controlled members, either as a member of the squad or as its leader. On-foot gameplay and the vehicle elements are blended seamlessly and the player can get into any available vehicle at any time, orders and mission conditions permitting. Whether on foot or in a vehicle the player can view the action from both first- and third-person views, as well as an additional 'command view' available to squad leaders which gives the player a limited bird's-eye view of the surrounding area. At the start of each mission the player"
"the top 40 in the final 2015–16 World Cup were allowed an additional entry per top 40 (though 5 riders in the top 40 were required to have the full quotum of 5). The maximum quota was 5 skaters. A member nation organizing a World Cup competition was granted the maximum quota in all events. Member nations not mentioned were allowed to enter a maximum of one skater for each distance. For the mass start event, a member nation was allowed to enter a maximum of two skaters, all subject to the qualifying criteria above. For the team pursuit and"
"spear-wielding members of enemy tribes. There can be up to eight controllable humans in a level, though some levels only allow as few as three. Though there is a preset number of humans allowed per level, there is no limit to how many humans are in the player's tribe. If a human dies, he is replaced by one from the tribe as long as there are humans there to replace him. During the course of the game, the player is given chances to rescue other humans and add them to his tribe. If there are fewer humans in the player's"
"per-turn, but characters can be granted multiple turns at the expense of other characters' turns. Each character has a field and distance of movement limited by their Action Gauge. Up to nine characters can be assigned to a single mission. During gameplay, characters will call out if something happens to them, such as their health points (HP) getting low or being knocked out by enemy attacks. Each character has specific ""Potentials"", skills unique to each character. They are divided into ""Personal Potential"", which are innate skills that remain unaltered unless otherwise dictated by the story and can either help or"
"most goals following 5 shots each wins. Four classes participate in the sport. These classes are FT5, FT6, FT7 and FT8. The type of disability for each class is: Originally, classification for the sport was only open to people with cerebral palsy, but the classification system as later changed. This opened up the sport to people with brain injuries and other motor function disorders with functional participation similar to that of people with cerebral palsy. Teams must field at least one class C5 or C6 player at all times. No more than one players of class C8 are permitted to"
"as it comes crashing down onto the planet's surface. It can be assumed that a process similar to what happened with the Specials would happen to this planet's populace. The circle has been completed. There are 113 Specials, with the story focusing on a select few and often featuring appearances by others. At first, the Specials possessed varying levels of power, ranging from the clearly superhuman, such as Matthew Bright and Jason Miller, to almost negligible abilities like being invisible when not in direct sunlight. However, when a Special died, the energy they possessed was evenly distributed among the rest,"
"forms on the CBBC website. There were 13 superheroes in total; seven boys and six girls. This table gives the order of superheroes being ""powered down"" (eliminated) from the series. Some weeks, superheroes were immune from being powered down as a reward for a challenge or were unable to take part due to illness. Stats in Written Form Stats in Grid Form Footnotes: In most episodes, the superheroes take part in challenges and missions (as instructed by Stan Lee) to save the world from evil villain, Dr. Dark. Throughout the series, Dr. Dark tricks them, steals from them, and even"