Which board game for two players originating in China and popular in Japan uses black/white stones on a 19x19 grid.
"not a win, and (2) Black cannot make a line of eight or more stones. However, when a group of stones is enclosed by the enemy as by the Go rules, the stones are removed (remember that diagonal is not considered a connection for capturing but is considered a connection for a win). Also, the suicide and Ko rules apply, and indeed are often crucial in winning the game. Irensei Irensei () is an abstract strategy board game. It is traditionally played with Go pieces (black and white stones) on a Go board (19x19 intersections), but any equipment with which"
"stones. The standard board is marked with a 19×19 grid. Smaller boards include a 13×13 grid and a 9×9 grid used for shorter games that are often used to teach beginners. Some 19×19 boards have a 13×13 grid on the reverse side. 17×17 was used in historical times. Chinese boards are generally square; Japanese and Korean boards are slightly longer than wide, so that they appear square when viewed from a normal playing position. In Asian go parlors, the tables are slightly lower than the typical game table so that the players can clearly see the positions of the stones."
"suggests that the legendary Emperor Yao invented it to enlighten his son. Certainly weiqi had begun to take hold around the 6th century BCE when Confucius mentioned wéiqí in his Analects 17:22. Weiqi is a game in which two players take turns placing black and white stones on a board consisting of a grid of 19x19 lines. Stones are placed on the intersections of the grid. Once placed on the board, stones may not be moved, but stones may be removed if a stone or group of stones is surrounded on four sides by stones of the opposing color occupying"
"copy of ""Shōchūreki"" and ""Kaichūreki"" from the late Heian period (c. 1120). Two players face each other across a board composed of rectangles in a grid of 9 ""ranks"" (rows) by 9 ""files"" (columns). In Japanese they are called ""Sente"" (first player) and ""Gote"" (second player), but in English are conventionally referred to as Black and White, with Black the first player. The board is nearly always rectangular, and the rectangles are undifferentiated by marking or color. Pairs of dots mark the players' promotion zones. Each player has a set of 20 wedge-shaped pieces of slightly different sizes. Except for"
"Jungle (board game) Jungle or Dou Shou Qi () is a modern Chinese board game with an obscure history. The game is played on a 7×9 board and is popular with children in the Far East. The game is also known as The Jungle Game, Children's Chess, Oriental Chess, and Animal Chess. Jungle is a two-player strategy game and has been cited as resembling the Western game ""Stratego"", but ""Stratego"" actually has more in common with another Chinese board game known as Jun Qi (). The Jungle gameboard represents a jungle terrain with dens, traps ""set"" around dens, and rivers."
"Gufuu shogi Gufuu shogi (颶風 ""gufuu"" ""hurricane""), is a modern variant of shogi (Japanese chess). It is not Japanese, having been invented in 1998-2001 by Georg Dunkel of Finland and it incorporates elements of Unashogi by starting with an empty board. It also incorporates the concept of shared pieces, pieces controlled by both players on their respective turns. The objective of the game is to capture your opponent's king. Two players, Black and White (or 先手 ""sente"" and 後手 ""gote""), play on a board ruled into a grid of 3 ""ranks"" (rows) by 2 ""files"" (columns). The squares are undifferentiated"
"8x8 board using 2 sets of Chinese chess pieces. Banqi Banqi () or Half Chess, also known as Dark Chess (暗棋) or Blind Chess (盲棋), is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese chess) board. Most games last between ten and twenty minutes, but advanced games can go on for an hour or more. Banqi is a social game, usually played for fun rather than serious competition. A more formal version of the game may have evolved into Jungle (board game) and modern Luzhanqi. Although boards made specifically for Banqi exist,"
"to play, and who starts first. Each player's four pieces are initially set up on the first rank of their respective side of the board and which is opposite of one another. Jul-Gonu Jul-Gonu (줄 고누 in Korean) is a two-player abstract strategy board game from Korea. It is one of many Gonu games. The game has a relatively small board (4 x 4 square board), and yet offers a challenge at different levels. The game could be played on a larger board, however, it tends to be tiresome. Jul means ""lines"", and the lines of the board are often"
"Banqi Banqi () or Half Chess, also known as Dark Chess (暗棋) or Blind Chess (盲棋), is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese chess) board. Most games last between ten and twenty minutes, but advanced games can go on for an hour or more. Banqi is a social game, usually played for fun rather than serious competition. A more formal version of the game may have evolved into Jungle (board game) and modern Luzhanqi. Although boards made specifically for Banqi exist, it is common to play on one half of"
"Pong Hau K'i Pong Hau K'i (Chinese: 裤裆棋, pinyin: kùdāng qí, Cantonese: Pong Hau K'i/bong1 hau2 kei4 䦁口棋 (𨧜口棋 traditional)) is a Chinese traditional board game for two players. In Korea, it is known as Ou-moul-ko-no or Umul Gonu (우물고누) or as Gang Gonu (강고누). ""Umul"" translates as ""a spring"", and the appearance of the board is like that of a spring in the center, with water running out in all directions. ""Gang"" translates as ""river"", and has a similar interpretation. Equivalent games are also played in Thailand (Sua tok tong) and in northern India (Punjab: Do-guti). The board consists"
"(25–220) in Wangdu County, Hebei Province. This board has a 17 × 17 grid, which confirms the statement by the 3rd century author Handan Chun in the ""Classic of Arts"" that Go was at this time played on a 17 × 17 grid: The go board has 17 lines along its length and breadth, making 289 points in all. The black and white stones each number 150. The earliest board with a 19 × 19 grid to have been found is a ceramic board dating to the Sui dynasty (581-618) that was excavated from Anyang in Henan Province, so sometime"
"History of shogi This article details the history of shogi. Shogi is a two-player strategy board game in the same family as Western chess, chaturanga, and Chinese xiangqi, and is the most popular of a family of chess variants native to Japan. It is not clear when the ancestral chess-type game that later developed into shogi was brought to Japan. This is in contrast to the game of go, which was almost certainly brought to Japan in or around the Nara period, since a go board is stored in the treasury of . There are tales that relate that it"
"the bottom piece (the first ply), realize that Blue then has a winning move (the second ply), and hence Red will choose to not make that move. In China, there are some traditional board games like Pong Hau K'i. In Korea, there are some traditional board games like Unul Gonu Pong Hau K'i Pong Hau K'i (Chinese: 裤裆棋, pinyin: kùdāng qí, Cantonese: Pong Hau K'i/bong1 hau2 kei4 䦁口棋 (𨧜口棋 traditional)) is a Chinese traditional board game for two players. In Korea, it is known as Ou-moul-ko-no or Umul Gonu (우물고누) or as Gang Gonu (강고누). ""Umul"" translates as ""a spring"","
"Qin (board game) Qin is a 2012 board game by Reiner Knizia. It is themed after the Qin dynasty in ancient China. ""Qin"" is a game for two to four players. Players represent competing kingdoms, intent on conquering territory in China. The game is played on a rectangular grid. Each player receives a number of pagodas, which come in four different colours: black, white, green and purple. Each player is assigned one colour. On his/her turn, each player places a tile consisting of two squares on the board. Squares come in three different colours: red, yellow and blue. The colours"
"two three-stone patterns, and one two-stone pattern, ignoring rotations and reflections.) There is no komi; Black is restricted on his first turn to playing no more than two stones. The winner is determined by Chinese scoring: occupied and surrounded points each count 1 point; captured stones do not have point value. The inventor suggests a 15×15 square-celled board using square-tiled pieces. The first player forced to capture one or more stones or to make a suicide move loses. Players try forcing their opponent into a losing move by building territory only they can play on. In this variant, black is"
"the latter with rare situations. In the cases of wa shogi and tenjiku shogi, the historical rules can be guessed with some confidence, but they are by no means universally accepted among contemporary players. The most recent large board variant is kō shōgi (廣将棋 or 廣象棋 ""wide (elephant) chess"", 19×19), which is played on a go board and incorporates elements of Chinese chess. Ko shogi is unusual for the interdependence of its pieces and the complex rules of promotion, but likewise there is no evidence that it was ever played. Of the historical large-board variants, only wa (11×11), chu (12×12),"
"Starting in 1999, that event is now co-sponsored by the World Bridge Federation. Chess is a two-player board game played on a checkered game-board with 64 squares arranged in an eight-by-eight grid. Each player begins with 16 pieces of varying characteristics, the objective being to capture one's opponent's king piece. Many computer-versus-computer events are held beyond those of the Computer Olympiad. Chinese chess, is a strategy board game for two players from the same family as western or international chess. Known primarily as Xiangqi internationally, the game is referred to as Chinese Chess in the Computer Olympiad competitions. Chinese Dark"
"Xiangqi Xiangqi (; ), also called Chinese chess, is a strategy board game for two players. It is one of the most popular board games in China, and is in the same family as Western (or international) chess, ""chaturanga, shogi"", Indian chess and ""janggi"". Besides China and areas with significant ethnic Chinese communities, ""xiangqi"" (""cờ tướng"") is also a popular pastime in Vietnam. The game represents a battle between two armies, with the object of capturing the enemy's general (king). Distinctive features of xiangqi include the cannon (""pao""), which must jump to capture; a rule prohibiting the generals from facing"
"between the 3rd and 6th centuries a change in grid size must have taken place. However, the 17 × 17 board has survived in the version of Go played in Tibet. Go is believed to have been introduced to Japan by Kibi Makibi who had studied in Tang China at the beginning of the 8th century. But the Taihō Code, enacted in 701, has a description of Go and therefore the game may have been introduced a little earlier. After it was introduced from China, Go came to be actively played during the Nara period (710–794), and during the following"
"(from one player's side to the other) and 42 to 44 cm (~17in) in width. Chinese boards are slightly larger, as a traditional Chinese Go stone is slightly larger to match. The board is not square; there is a 15:14 ratio in length to width, because with a perfectly square board, from the player's viewing angle the perspective creates a foreshortening of the board. The added length compensates for this. There are two main types of boards: a table board similar in most respects to other gameboards like that used for chess, and a floor board, which is its own"
"back in a counterclockwise direction so as to make it reach the center. A variant played on a larger ten-by-ten board is known as ""Daśapada"" (). A variant played on smaller five-by-five board is known as ""Chomal Ishto"" or ""Chomal Eshto"" in Gujarat. Each player has four pieces to play and retrieve after reaching the center. The game is generally played with cowrie shells instead of dice to determine the progress of game. In Korea, the board of the traditional game () is similar to Ashtapada. In China, the rules of traditional board game is similar to Ashtapada. Ashtapada Ashtāpada"
"Janggi Janggi (including romanizations ""changgi"" and ""jangki""), sometimes called Korean chess, is a strategy board game popular in Korea. The game derived from xiangqi (Chinese chess) and is very similar to it, including the starting position of the pieces, and the 9×10 gameboard, but without the xiangqi ""river"" dividing the board horizontally in the middle. Janggi is played on a board nine lines wide by ten lines long. The game is sometimes fast paced due to the jumping cannons and the long-range elephants, but professional games most often last over 150 moves and so are typically slower than those of"
"your opponent's phoenix. Two players, Black and White (or 先手 ""sente"" and 後手 ""gote),"" play on a board ruled into a grid of 7 ""ranks"" (rows) by 7 ""files"" (columns). The squares are undifferentiated by marking or color. Each player has a set of 16 wedge-shaped pieces, of slightly different sizes. From largest to smallest (or most to least powerful) they are: In line with the bird theme, each piece is named after a different kind of bird. Each piece has its name in the form of a kanji written on its face. On the reverse side of some pieces"
"from Chinese ""k'i pan (qí pán)"" ""go-board."" Besides many variations around the world, the Swap2 rule (based on ""swap"" from Renju) is currently adapted in tournaments among professional players, including Gomoku World Championships. In Swap2 rule, the first player starts by placing three stones (2 black 1 white, if black goes first) on the board. The second player next can select one of these three options: choose to play black, or to play white and place one more stone, or to place two more stones to change the shape and let the first player choose the color. This is essentially"
"the two most powerful pieces in the game. They are best not used up in tactics, but kept until they get an opportunity to survive a promotion. Chu shogi Chu shogi (中将棋 ""chū shōgi"" or Middle Shogi) is a strategy board game native to Japan. It is similar to modern shogi (sometimes called Japanese chess) in its rules and gameplay. Its name means ""mid-sized shogi"", from a time when there were three sizes of shogi variants that were regularly being played. Chu shogi seems to have been developed in the early 14th century as a derivative of dai shogi (""large"
"on the board. The earliest written reference to the game is generally recognized as the historical annal ""Zuo Zhuan"" (c. 4th century BC), referring to a historical event of 548 BC. It is also mentioned in Book XVII of the ""Analects of Confucius"" and in two books written by Mencius (c. 3rd century BC). In all of these works, the game is referred to as (). Today, in China, it is known as weiqi (), literally ""encirclement board game"". Go was originally played on a 17×17 line grid, but a 19×19 grid became standard by the time of the Tang"
"Judkins shogi Judkins shogi (ジャドケンス将棋 ""Jadokensu shōgi"" ""Judkins chess"") is a modern variant of shogi (Japanese chess), however it is not Japanese. Credit for its invention has been given to Paul Judkins of Norwich, UK, prior to April 1998. The objective of the game is to capture your opponent's king. Two players, Black and White (or 先手 ""sente"" and 後手 ""gote""), play on a board ruled into a grid of 6 ""ranks"" (rows) by 6 ""files"" (columns). The squares are undifferentiated by marking or color. Each player has a set of 7 wedge-shaped pieces, of slightly different sizes. From largest"
"Sz'Kwa Sz'Kwa is a two-player abstract strategy game from Taiwan. It is a go, weiqi, or baduk variant. The Sz'Kwa board is not an n x n square board like go or weiqi. Instead, the board is circular in design. The same board is used by Watermelon Chess and one of the ancient Roman Bear games. To capture the most enemy pieces. The board is composed of a large circle with an inner middle circle. Four semicircles form a North, South, East, and West arrangement in the interior of the larger circle. The large circle and the smaller middle circle"
"181 for black and 180 for white (or sometimes 180 for each). There are two styles or shapes of stones depending on where a player obtains them from: The material varies. Some stones are made out of plastic, glass, porcelain or marble, but the traditional Japanese and Korean stones are made out of slate for black and clamshell for white. Chinese style stones can be made of glass, but to be considered true yunzi they must be sintered. The exact method of creation is a well-kept secret and was in fact lost for a time in the early 20th century"
"tournaments and the Floodgate shogi server. The Japan Shogi Association restricts professionals from playing computers. History of shogi This article details the history of shogi. Shogi is a two-player strategy board game in the same family as Western chess, chaturanga, and Chinese xiangqi, and is the most popular of a family of chess variants native to Japan. It is not clear when the ancestral chess-type game that later developed into shogi was brought to Japan. This is in contrast to the game of go, which was almost certainly brought to Japan in or around the Nara period, since a go"
"There is no doubling cube. Backgammon was popular in China for a time and was known as ""shuanglu"" (双陆), with the book written during the Southern Song (1127–1279) period recording over ten variants - but over time it was replaced by other games such as xiangqi (Chinese chess). In Japan ""ban-sugoroku"" is thought to have been introduced from China in the 6th century. As a gambling game it was made illegal several times. In the early Edo-era, a new and quick gambling game called ""Chō-han"" appeared and sugoroku quickly dwindled. By the 13th century, the board game Go, originally played"
"Chess Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an 8×8 grid. The game is played by millions of people worldwide. Chess is believed to have originated in India sometime before the 7th century. The game was derived from the Indian game chaturanga, which is also the likely ancestor of the Eastern strategy games xiangqi, janggi, and shogi. Chess reached Europe by the 9th century, due to the Umayyad conquest of Hispania. The pieces assumed their current powers in Spain in the late 15th century; the rules were standardized"
"Cinc Camins Cinc camins is a two-player abstract strategy game from northern China. Although played by children, there is a complexity and uniqueness to the game that adults can appreciate. The game may be related to the Gonu games of Korea. These games use small boards, and have unique capturing rules. Each player has five pieces played on a 5 x 5 square grid. A player can capture an enemy piece by forming a line of two pieces of their own in a row or column. The enemy piece must be in the same row or column as the two"