"Danish pin billiards Danish billiards or keglebillard, sometimes called Danish five-pin billiards, is the traditional cue sport of Denmark, and the game remains predominantly played in that country. It makes use of a 5 × 10 ft (approximately 1.5 × 3 m) six-pocket table, three billiard balls, and five (), which are considerably larger than those used in the similar and internationally standardized (originally Italian) game of five-pin billiards. The aim of the game is to achieve a predetermined number of in as few shots as possible. The game is played with one red ball and two white balls. In"
"before any balls are potted, and leaves the player a free ball, the player can then nominate a colour and play it as a red for one point, then nominate a colour and pot it for its normal value. It is thus possible to score for 16 reds and blacks (16 * 8), plus the values of all the colours (27), resulting in a break of 155. Under tournament conditions, Jamie Burnett achieved 148 points. The highest possible score, as distinct from the highest possible break, is unlimited and depends on the value of points scored from the opponent's foul"
"red must be struck first), and the cue ball is also potted, making a losing hazard off the red. Winning is achieved by a player reaching a fixed number of points, determined at the start of the game, ""e.g."" first to 300 points or by a timed game. If the red is potted it is on the spot at the top of the table (the black spot). After the red has been potted twice off the spot in a row (i.e. without a cannon or losing hazard), it is respotted on the . If the middle spot is occupied, it"
"red ball. Points are scored by potting the balls, by sending the cue-ball into a pocket ‘in off’ one of the other balls, or by getting the cue-ball to hit both the other balls (a cannon). The winner is the player who reaches an agreed score first, or who has the highest score after a certain time. In ""snooker"" there are 22 balls: 1 cue-ball, 15 reds and 6 colours. A player must first pot one of the red balls (scoring 1 point) and then one of the colours, which are worth between 2 points (yellow) and 7 (black). The"
"The number of points is awarded by the pocketed ball's value: white = 2, red = 3, yellow = 6. For example, if a player pockets the yellow ""kaisa"", and caroms a red ""nakki"" ball into a pocket, the score is 15 points (""kaisa"" pocketed for 6, ""nakki"" carom off pocketed ""kaisa"" for 3, red hit on ""nakki"" carom for 3, plus red ball in a pocket for 3, equals 15). If a player his/her cue ball into a pocket or off the table, the player's points are reduced according to which ball the cue ball hit first (e.g. a"
"if there are only nine reds left, only 99 (= 9 × (1 + 7) + 27) points may be scored. An exception exists if the opponent and leaves the incoming player on all the remaining reds. In such a situation, the player can nominate one of the other as a red, known as a """", which carries the same value as a red for just that shot, and therefore, a century break is still possible with only nine reds left. Breaks above 147 are possible (up to 155) when an opponent fouls and leaves a with all fifteen reds"
"such as nine-ball. In the game, a shooter may attempt to any on the table. The object is to reach a set number of points determined by agreement before the game—typically 150 in professional competition. One point is scored for each ball pocketed in the and where no has transpired. According to Moore, his high run in the game was 236 ball in a row. Six months after his first introduction to the game, Moore entered and won the 1929 Michigan State billiard championship. He successfully defended that title in the following three years. During the midst of the Great"
"Cribbage (pool) Cribbage, sometimes called cribbage pocket billiards, cribbage pool, fifteen points and pair pool, is a two-player pocket billiards game that, like its namesake card game, has a scoring system which awards points for pairing groups of balls (rather than playing cards) that total 15. Played on a standard pool table, participants who a ball of a particular number are required to immediately pocket the companion ball that tallies to 15 when added to the prior ball's number. The goal is to score 5 paired cribbages out of a possible 8, with the exception that the last ball, required"
"published by the BCA (though they do use the numbered 1 and 2 balls, rather than carom billiards balls). Those provide that when a player bursts, his score is set to zero rather than to the number of points 31 is overshot; pocketed object balls are replaced on the ""red-ball spot"" (the foot spot), or if occupied, frozen to the foot rail in the original position of the 1 ball and if occupied, of the 2 ball; and no foul rules whatever are preferred. One further variation places a 6-sided die (although other sided die could also be used) on"
"game continues in this manner until all the reds are potted and only the six colours are left on the table. At this point the colours must be potted in the order from least to most valuable ball – that is, yellow first (two points), then green (three points), brown (four points), blue (five points), pink (six points) and finally black (seven points), the balls not being returned to play. When the final ball is potted, the player with more points wins. If the scores are equal when all the balls have been potted, the black is placed back on"
"Artistic billiards Artistic billiards, sometimes called fantasy billiards or fantaisie classique, is a carom billiards discipline in which players compete at performing 76 preset shots of varying difficulty. Each set shot has a maximum point value assigned for perfect execution, ranging from a four-point maximum for lowest level difficulty shots, and climbing to an 11-point maximum for shots deemed highest in difficulty level. There are a total of 500 points available to a player, representing the combined value of a perfect score on all 76 shots, although not all games are played with the full shot catalogue. The governing body"
"tripled if the center ball came up yellow. For each of these first two pulls, contestants did not lose any money if the center ball came up red. A contestant could stop after two pulls, or opt for a third pull, where there were 4 red balls and 3 yellow ones. If the contestant chose to continue, their cash total quadrupled if a yellow ball was in the middle, but lost half of their winnings if a red ball was in the middle. Maximum payoff is $72,000 (later $96,000). This game was first used for ""Bonus Bonanza"" in Massachusetts. It"
"or two different colours). When the reds are ""on"", two or more of them may be legally potted in the same shot and are worth one point each; however, the player may only nominate and attempt to pot one colour on his next shot. If a free ball has been granted (see below), multiple balls may be legally potted in one shot. Should a cue ball be touched with the tip while ""in-hand"", i.e. when breaking-off or playing from the ""D"" after being potted or knocked off the table, a foul is not committed as long as the referee is"
"ball on is red and both the free ball and a real red are potted, then each ball potted is scored as a red for a total of two points. The colour free ball is then re-spotted and the red remains off the table. By the same logic, a player may hit the free ball into a real red in order to pot the latter (a ""plant""). Going back to the picture above, the player could nominate the black as the free ball and use it to plant the real red. If the player potted both balls in one shot,"
"will go to ""x2"", ""x3"", ""x5"", and lastly ""x10"". Blue pegs are worth 10x the points of orange pegs, and purples are 50x the worth of orange pegs. At the bottom of the board, a free ball bucket is provided and if the ball falls into the bucket, the player is given a free ball back. Players can also earn a free ball from getting a score of 25,000 (one free ball), 75,000 (two free balls), or 125,000 (three free balls) within one shot. Green pegs are worth the same as a blue peg in points. Once all 25 orange"
"awarded, see below). If a player fails to pot a ball ""on"", whether a red or a nominated colour, the other player will come into play and the balls ""on"" are always the reds, as long as there are still reds on the table. The alternation between red balls and colours ends when all reds have been potted and a colour is potted after the last red, or a failed attempt to do so is made. All six colours have then to be potted in ascending order of their value (yellow, green, brown, blue, pink, black). Each becomes the ball"
"balls or the red ball knock over the pins. Unlike in many games, shots are always taken in rotation – the same player or team never shoots twice in a row, even if they have scored. The only exception is if the opponent fouls before shooting, such as by moving one of the balls accidentally. Play continues until one player or team wins by being the first to reach or exceed a specific number of points (usually 200 or 300). This number is agreed upon beforehand by the players. The main difference between five-pins and nine-pins is in scoring. Point"
"the baulk line. The other cue ball remains off the table until the opponent's first turn, when he plays in hand from the ""D"". The idea is to leave the balls by creating either a double baulk (both object balls in baulk), or the red in baulk with the cue-ball () to the top-side cushion. Points are awarded as follows: Combinations of the above may all be scored on the same shot. The most that can be scored in a single shot is therefore 10 – the red and the other cue ball are both potted via a cannon (the"
"and $100,000). The player faces a board of 18 numbered rods, split into three rows (1-4 on top, 5-10 in the middle, and 11-18 on the bottom), each holding up a colored ball. Rods 1-4 held up two red's and a green, the rest held yellow balls. The player draws a number, and that number's rod gets removed from the playfield. If a yellow ball splashes down into the water, the player wins $10,000. If no balls splash down, the player wins $1,000. The only way the game ends (besides the player saying ""I'll stop"") is if a red ball"
"put ""in the red."" Only one contestant can be in the red at any given time; this contestant is skipped in the order of play, but can have questions passed to them. This round is played four times, lasting approximately 75 seconds per playing. When time runs out, the contestant in the red is eliminated from play. A lottery draw is held after the fourth playing. As in round one, each contestant in turn is given a category and may either play it or pass to the opponent. A correct answer scores one point, while a miss awards the point"
"not worthy of a 147. World Snooker chairman Barry Hearn called the decision ""unacceptable"" and ""disrespectful"". A break higher than 147 can be achieved when an opponent before any reds are potted, and leaves the incoming player (blocked) on all 15 reds. The player can nominate one of the other as a red, known as a """", which carries the same value as a red for just that shot. If the free ball is potted, the referee places back this colored ball on its original location, ""de facto"" creating a setup as if there were 16 reds in total, thus"
"red threes are subtracted from that team's previous score. That is, if a team has three red threes but had not yet made any melds, at the end of that hand the team will suffer a penalty of 300 points rather than gaining a 300-point bonus. The game ends when a player/team's total score reaches 5,000 or above. The team with the highest total score at this point wins. Canasta can be played with fewer than four players with some variations in the rules. The most significant changes are in the number of cards dealt at the beginning of the"
"declared winner. (A variant to the scoring is that if a team reaches -200 points it is considered a ""backdoor"" and the game is a draw.) Legal bids are 9–18. 18 is called ""hotshot"". The pitcher need not lead a trump. Bidding ""hotshot"" makes the game sudden death; if the bidder succeeds and collects all 18 points in the round, he wins the entire game, but if he fails, the game is over. The player to the left of the pitcher leads the first card, and is not required to lead trump. If all players pass, the cards are shown"
"than doubled from £3 million to more than £7 million. The objective of the game is to score more than one's opponent by potting in the correct order. At the start of a frame, the balls are positioned as shown, and the players then take turns to hit shots by striking the cue ball with the of the cue, their aim being to pot one of the red balls into a pocket and thereby score a point, or, if this is not possible, to at least hit a red ball so as to avoid making a foul shot. If the"
"popularity is straight pool, in which players seek to continue sinking balls, rack after rack if they can, to reach a pre-determined winning score (typically 150). Related to nine-ball, another well-known game is rotation, where the lowest-numbered object ball on the table must be struck first, although any object ball may be pocketed (i.e., combination shot). Each pocketed ball is worth its number, and the player with the highest score at the end of the rack is the winner. Since there are only 120 points available (1 + 2 + 3 ⋯ + 15 = 120), scoring 61 points leaves"
"The first player to call out a word gets 1 point (plus bonuses for red-bordered letters), and then is out of the hand. The next player to call out a word must make a word that is at least one letter longer than the previous word, and gets 2 points plus bonuses. The next player must make a longer word, and so on. The last player in a round to make a word gets another bonus point, so sometimes players hold back until the last possible instant to make their words. Once a player blitzes both of his or her"
"plus the number of pins knocked down with the next ball, for a maximum of 20 points. If it takes three balls to knock down all 10 pins, the bowler gets 10 points, with no bonus. A bowler's final score is the sum of the points earned over 10 frames (a spare or strike in the tenth frame earns one or two rolls respectively). The maximum possible score of 300 points, which is accomplished by rolling 12 strikes in a row, has never been achieved under official conditions. According to the NDBC, the official high score in a sanctioned game"
"1,000 for five red threes and 1,200 for all six. If a side has a sequence of five cards or less, it loses 1,000. Similar to the original rules but with the important addition of 'Acaba' (Spanish for 'The End'). A player may say this at any point during their turn and will immediately forfeit the round awarding the opposing player or team 1,500 points and receiving 0 points, ending the very dull phase where one player or team has total control over the discard deck. When playing in teams a player may ask their teammate for permission to say"
"pockets). However, gameplay is similar to that of English billiards and Snooker; it is played with two white cueballs, one for each player, two red balls and a yellow ball, the ""kaisa"". A player must pocket a nominated ball, scoring points. Extra points are given from hitting other balls in addition to the target ball. All balls are spotted and the game is played to 60 points. Kaisa is often regarded as the most difficult game of pocket billiards in the world. American-style pocket billiards (pool) balls have been adapted for use on Russian billiards tables, for playing eight-ball, nine-ball"
"2-out-of-three), as in other types of pool. Points are scored by pocketing the object balls on the table; the number of points awarded is equal to the number printed on the ball pocketed; for example, pocketing the 4 ball scores the player 4 points. In a two-player or -team game, the frame is over when a player or team has 61 or more points, although frames tied (drawn) at 60 points can occur (in which case the player who last legally pocketed a ball ""is credited with a bonus point"" and declared the winner). More than two players or teams"
"is theoretically 300,000, by shooting each ball through the graveyard without hitting anything and letting it drain (the ball will roll over a trigger that gives no points but disables the replay that is normally given when a ball hits no trigger). Then each ball is given a bonus of 100,000 for the starting one bear kick. However, getting that score may be difficult to do, as it is difficult to shoot the ball through the graveyard without hitting any of the graveyard bumpers. A score of 750,000 is easily attainable by launching each ball weakly so that it drops"
"shot, regardless of the number of pins knocked down to receive these nine points. If a bowler knocks down the remaining pins, except for the “12-Pin”/”Redhead”, that bowler receives 12 points for that shot regardless of the number of pins knocked down to receive those 12 points. Because bowlers face the pins their teammates have left, the better teams are those who have a mix of bowlers that can “hit the left side”, “hit the right side”, or can “roll ringers”. This leads to “specialization”. A good team “Captain” can also help their team by sending the bowlers in the"
"During this phase, all red balls are ""on"" for the beginning of a player's turn; the player must therefore first hit and attempt to pot one or more of them. If the player either commits a foul or fails to pot a red, their turn ends and the opponent begins to play. Each legally potted red ball awards one point and remains off the table until the end of the frame. The player continues their turn by nominating one of the six colours (yellow, green, brown, blue, pink, black) as the ball ""on"" for the next shot. The rules of"