"Asian stud Asian stud is a casino table game introduced to the Seattle region in 2002. Each player is dealt five cards face down. The goal is to score the most points. The scoring system is the same as baccarat. Aces and the one joker are worth 1 and each card is worth their numerical value with tens and face cards worth 10. Each player begins by putting in an ante. The dealer deals 5 cards face down to each player. The players may then evaluate their hand and choose to fold, raise or check. The player then splits the"
"or six players, played with a standard deck of cards. The object is to score the most points through acquiring certain cards or by acquiring a certain number of cards. The dealer deals four cards to each player, one at a time, and, in the first deal, four cards face up to the table. This is the only point at which cards are placed on the table by the dealer. Beginning with the player to the dealer's left, each player plays one card at a time, performing one of the following actions: Face cards don't have a denomination and are"
"a card when dealing, which the dealer then takes. This card is revealed between dealing the two packets of three and two cards, respectively. Once dealt, each player may exchange up to three cards, but the dealer may only exchange two, as he has the right to exchange with the trump card that was initially dealt face up. Each player starts with a tally of 20 points, the aim of the game is to reach zero. For each trick taken, one point is deducted from the tally; if no trick is taken in a game, 5 penalty points are added."
"association with the gambler, nor the banker with the house. Punto banco is dealt from a shoe containing 6 or 8 decks of cards shuffled together; a cut-card is placed in front of the seventh from last card, and the drawing of the cut-card indicates the last coup of the shoe. The dealer burns the first card face up and then based on its respective numerical value, with aces worth 1 and face cards worth 10, the dealer burns that many cards face down. For each coup, two cards are dealt face up to each hand, starting from ""player"" and"
"game is to beat the dealer in one of the following ways: The score of each player is calculated by adding the points of his cards. Players may stand or take any number of cards as long as they do not bust. Wins pay even money. A tie results in a push. Typically, if the player achieves a total of 7, he turns up his cards, and provided the dealer did not also achieve a two-card total of 7, the bet would be paid at 2 to 1. If both the player and the dealer made 7, the hand is"
"face up to prove the lack of a forced bid, and the deal is passed to the left. Holding a ""9"" and another card of the same suit is a forced minimum bid of 9. The winning bidder will announce the trump suit, players will then discard unwanted cards face up into the ""scrap pile"" The dealer then deals the draw cards to bring each player back to six cards. Note: Discarded ""Trump"" cards can be claimed by any player simply by pulling them out of the scrap, (this rarely happens but prevents a dump of point cards, i.e. 9"
"an early version, all bets are off). Any punter who receives a natural 9 receives triple the amount of the bet as long as the banker does not have a natural 9, too. Winning with a natural 8 awards double while winning with a 7 or under is only equal to the bet. Players can request additional cards which are dealt face up; if it is a ten or a face card, they can reject it and ask for another. In an early version of this game, going over 9 with extra cards amounts to a ""bust"" as in blackjack,"
"non-banker players. The banker and player both look at their cards; if either has an eight or a nine, this is immediately announced and the hands are turned face-up and compared. If neither hand is an eight or nine, the player has a choice to accept or refuse a third card; if accepted, it is dealt face-up. Traditional practice – grounded in mathematics, similar to basic strategy in blackjack, but further enforced via social sanctions by the other individuals whose money is at stake – dictates that one always accept a card if one's hand totals between 0 and 4,"
"loses the game and the lowest score wins the game. A total of 9 games are played. Beginning at dealer's left, players take turns drawing single cards from either the stock or discard piles. The drawn card may either be swapped for one of that player's 6 cards, or discarded. If the card is swapped for one of the face down cards, the card swapped in remains face up. If the card drawn is discarded, the player can then either flip a card or choose to make no move. The round ends when all of a player's cards are face-up."
"most usually played between two teams of two players each. The game is won by the first team to reach 12 points, with each regular round being worth 1 point. One of the players is chosen to be the first to shuffle and deal. The dealer is allowed to look at the faces of the cards while shuffling so as to be able to place certain cards at certain spots within the deck (e.g. placing the highest-ranking cards together). They are not allowed, however, to browse freely through the deck. After shuffling, the deck must be handed to the player"
"cards will count as zero, or baccarat. The idea of the game is to get 9 points. A player may ask for one extra card to be added to their hand. Betting is between the player and the bank, with the closest to reach 9 on a hand receiving the stake. In 1886 the High Court of Justice in London ruled in the Parks case—""Jenks v. Turpin""—that baccarat was a game of chance rather than skill, and was therefore illegal when gambling was involved. In reporting the case, ""The Times"" described baccarat as ""a new game, partly of chance, at"
"to add a 9 to it. Scoring The play ends when one player gets rid of all their cards. This player normally scores nothing, and each of the other players scores penalty points for the cards remaining in their hands. Each numeral card is worth its face value in points. The Jokers, Kings, Queens, Jacks and Aces are valued at 10 points. Each player adds up the point values of the cards they have left, and then adds this total value to their previous cumulative score. If you win a round by putting down all of your cards at the"
"any number of ace but has no face cards they may lay their cards on the table and call “Ace no face” this is considered a miss deal and all the cards are gathered and re-delt Many of these variations are specific to a particular region. In Australia and New Zealand, playing to 11 rather than 10 points is common. In south western England, Cornwall and Guernsey, variations with a joker as highest trump are played. In Ontario and parts of New Zealand and in the British and Australian version of the game, after the dealer turns up the top"
"dealer passes out nine cards to each player with the remaining cards forming the stock. The dealer exposes one card from the stock which will be the trump suit. If the dealer exposes an ace, he can exchange a worthless card for it. He can do the same with the remainder of the stock taking any trumps until he exposes a non-trump. The highest trump cards are fixed: the Ace of Hearts, the King of Diamonds, the Queen of Spades, and the Jack of Clubs. The object of each hand is to capture cards with the most points. Aces are"
"is a Jack, the dealer scores two points for ""his heels"", also known as ""his nibs"", or simply ""nibs"". The game can end on a cut of a Jack for the dealer. The play (often called pegging) starts with the player on the dealer's left and continues clockwise. Each player lays one card in turn onto the table so that it is visible, stating the cumulative value, or ""count,"" of the cards played so far. (For example, the first player lays a 4 and says ""four"", the next lays a 7 and says ""eleven"", and so on). Face cards are"
"player simply announces the card that the red 9 replaces as if they had that card. It is up to the other players to observe that a red 9 is being used. Each card from 2 to 10 scores its face value. Jacks score 11, queens 12 and kings 13. Aces, although representing 1 in the sequence, score 20. (An alternative simpler scoring convention, favoured by American players, is for the jacks, queens and kings each to score 10 and the ace 11.) If a player is caught with a red 9 in-hand when another player goes out, the caught"
"dealt. Bidding Starting with the dealer, each player makes a ""bid"" – bidding a prediction of the number of card points they will win, between 61 and 120 – or they can bid zero (0). ""(The assumption is usually based on the cards in hand.)"" The player that bid the highest points then becomes the lead and has the right to name a trump card (a card face and suit). If no one bids, then the dealer takes lead with a bid of zero. Game The game is then played starting with the lead, and each player capturing his own"
"or stock. Each player now attempts to collect four cards of the same value, e.g. four 7s or four 9s. The dealer starts by giving a card that he cannot use to the player on his right, without showing the other players. The receiving player now chooses a card from his hand of five and passes it to the player on his right and so on. If a card goes around the table and back to the player who first had it, he may place it in a discard pile next to the talon and draw the top card from"
"cards again. Play proceeds as in six-card golf, but a player may knock (instead of drawing) at any time – even before all of the players cards have been swapped for face-up cards – and then all other players have one chance to improve their hands before scores are tallied. Pairs are counted vertically, with diagonal pairs being an optional rule. Each card from 2 to 10 represents its own points (i.e. any 3 card is worth three points, any 10 card is worth ten points, and so on). Aces are one point, jacks are eleven, queens are twelve and"
"The dealer then deals four more cards to each player, which they pick up and hold in their hand. The non-dealer looks at their 4 hand cards, 4 show cards, and the opponents 4 show cards, and bids the number of tricks they think they can take, with a minimum bid of 7. The dealer can bid higher or pass. The highest bidder sets the trump suit, and the non-dealer goes first. Players can play any card from their hand, or any of their face-up cards. If a face-up card is played that had covered a face-down card, the face-down"
"Your Eyes Only""; and ""GoldenEye"". In the 2006 movie adaptation of ""Casino Royale"", baccarat is replaced by Texas hold 'em poker, largely due to the poker boom at the time of filming. Baccarat (card game) Baccarat or baccara (; ) is a card game played at casinos. It is a comparing card game played between two hands, the ""player"" and the ""banker"". Each baccarat coup (round of play) has three possible outcomes: ""player"" (player has the higher score), ""banker"", and ""tie"". There are three popular variants of the game: ""punto banco"" (or ""North American baccarat""), ""baccarat chemin de fer"" (or"
"Jack, Queen, 6, 5, 4, 3, 2. The entire deck is distributed equally to the 4 players with the dealer, who turns up one of their cards after the dealing, sequentially rotated. Each player is required to follow suit, and can play a trump only when void in the lead suit. Whoever wins the trick leads the next. The cards are valued based on their rank: The Ace is worth 11 points, the Seven 10, the King 4, the Jack 3, and the Queen 2. With 120 points at stake in every hand, the first team of 2 to reach"
"Blackjack Blackjack, also known as twenty-one, is a comparing card game between usually several players and a dealer, where each player in turn competes against the dealer, but players do not play against each other. It is played with one or more decks of 52 cards, and is the most widely played casino banking game in the world. The objective of the game is to beat the dealer in one of the following ways: Players are each dealt two cards, face up or down depending on the casino and the table at which you sit. In the U.S., the dealer"
"is also dealt two cards, normally one up (exposed) and one down (hidden). In most other countries, the dealer receives one card face up. The value of cards two through ten is their pip value (2 through 10). Face cards (Jack, Queen, and King) are all worth ten. Aces can be worth one or eleven. A hand's value is the sum of the card values. Players are allowed to draw additional cards to improve their hands. A hand with an ace valued as 11 is called ""soft"", meaning that the hand will not bust by taking an additional card; the"
"goes as follows: One player plays against the other two, paying to each or receiving from each the difference between the number of points that he and they hold. Each player receives twelve cards, dealt four at a time. The remainder form the stock, which is left face downwards. The dealer has the last option. If one person announces the highest contract, the others combine against him. If all decline to play, the deal passes and the hands are abandoned. The player on the dealer's left leads first. The highest card wins the trick, there being no trumps. Players must"
"are in or out. If only the dealer stays in, players have a second chance to stay in as well. At the showdown, the losers match the pot, and the winner keeps the high card face up next to her. High card wins; card value increases by suit, club-diamond-heart-spade. The first player to reach the declared number of points wins the game, and takes the pot. Guts (card game) Guts is a comparing card game, or family of card games, related to poker. Guts is a gambling game involving a series of deals of 2, 3, or 4 cards. Hand"
"aim is play cards so as not to be the first to exceed a given number. For this purpose the cards count as follows: Ace 11, King 4, Ober 3, Unter 2, Ten 10, Nine 0, Eight 0, Seven 0. Everyone lays a card in the middle and counts its collective value aloud e.g. ""Ten, 10!"" ""Ace 21!"" etc. Whoever is the first to exceed 25 gets a penalty point, whoever is first to exceed 50 gets 2 penalty points and whoever is first to exceed 100 receives 5 penalty points. On exceeding 100 points, the deal ends. Rosbiratschka! is"
"the best of three games, and a game is 12 points, which may require several deals to reach. Players deal in turn with the first dealer being chosen by any agreed means. Players receive 3 cards dealt in 1s. The aim in each deal is to win two tricks, to win the first trick if it comes to be that both players win one and the third is tied, by making the opponent fold to a raise. Non-dealer may also propose a redeal if dealer agrees. The hands are put aside and each receives 3 new cards. Only one redeal"
"dealer dealing all but two cards in a clockwise fashion to each of the five players, for a total of ten cards each. The remaining two cards are set aside until later. Bidding commences from the dealer's left, with bids ranging from 6-16 points. The player who wins the bid is immediately given the two remaining deck cards, and must then call a trump suit. Players then discard, retaining all trump cards and any number of distrump cards necessary to arrive at a total of six cards in their hand. In the event a player has more than six trump,"
"starting with the player on the left, each player's face-down card is revealed and their card scores are announced. (Aces are worth 11, face cards are worth 10, and the other cards are worth their face value.) The player getting the highest-valued hand wins. Should two or more of the players tie, they go to a single ""tie-breaker"" card that each player also selected during the commercial break, with the highest-ranked card winning here (thus, a King beats a Jack in this part of the game). Unlike regular blackjack, if a player gets two Aces, it counts as 22 and"
"more players an additional pack of cards is used. The first dealer is determined randomly. Subsequent dealers change from game to game. Two basic systems are used to determine the dealer. In a game where points are not recorded, the player with the highest points in the last game (the worst loser) will deal. He is deemed to ""pay a small forfeit"" by doing a service for all by taking up the task of dealing the cards. In a game where points are recorded, the player who won the last game will deal. He is deemed to have benefited from"
"bid of 9 is forced if a player holds the 9 and another card of the same suit, however the high bidder may choose a trump suit other than the suit that forced their bid. Nine cards are dealt to each player. A ""smudge"" bid is worth 19 points in this variant. A ""blind smudge"" bid must be made before the player looks at his or her hand. It is worth 20 points. The winning bidder declares the trump suit, and each player discards any non-trump cards. If a player has more than six trumps, he or she must discard"
"for up to 20 players, together with a banker and croupier; several packs of cards are used, depending on the number of players. The value of the ace to nine cards are as their pip value, while tens and court cards count as zero. A player is dealt two cards and adds up the combined pips, discounting 10s and court cards, and only using the single digit value as a score - a King and a 6 will equal 16, but their value will be 6; two 8s will equal 16, and their value will also be 6. Two court"