"Penalty corner In field hockey, a penalty corner, sometimes known as a short corner, is a penalty given against the defending team. It is predominantly awarded for a defensive infringement in the ""penalty circle"" or for a deliberate infringement within the defensive ""23-metre area"". They are eagerly sought by attacking players and provide an excellent opportunity to score. There are particular rules for that only apply at penalty corners and players develop specialist skills, such as the drag flick, for this particular phase in the game. The penalty corner has always been an important part of the game, that importance"
"goal and there are two free-stroke spots at the penalty area line, each surrounded by a circle. A centre spot with a circle of radius denotes the center of the field. A centre-line is drawn through the centre spot parallel with the shortlines. At each of the corners, a radius quarter-circle is drawn, and a dotted line is painted parallel to the shortline and away from it without extending into the penalty area. The dotted line can be replaced with a long line starting at the edge of the penalty area and extending towards the sideline, from the shortline. A"
"touched by a defender, provided they do not play it over the back-line deliberately, in which case a penalty corner is awarded. This free hit is played by the attacking team from a spot on the quarter line closest to where the ball went out of play. All the parameters of an attacking free hit within the attacking quarter of the playing surface apply. The short or penalty corner is awarded: Short corners begin with five defenders (usually including the keeper) positioned behind the back line and the ball placed at least 10 yards from the nearest goal post. All"
"top, exactly 3 m from the ground. With the goalpost as pivot a half circle (the goal circle) with a radius of 4,5 m is drawn. The penalty line is short line in the goal section 1 m in length and 2 m from the middle inside line directly in line with the middle half circles. The two side sections are called the goal sections and the middle section is called the centre section. Exactly in the middle of the centre section, a circle of 1 m diameter and in the middle of the two inside lines, two half circles"
"the penalty corner as direct hitting shots on goal are not allowed to be above backboard height (460mm) during these set pieces. The action involves a player crouching low down next to the ball and picking it up on the shaft of the hockey stick. The ball is then pushed along the ground whilst the stick is moving with a 'slinging' action. This serves to accelerate the ball, which is eventually released in a goalwards direction, often raised. Drag flicks are especially common during penalty corners, and are used as a variant to the 'straight shot' or hit. The main"
"spot denotes the centre of the field and a circle of radius is centered at it. A centre-line is drawn through the centre spot and parallel with the shortlines. At each of the corners, a radius quarter-circle is drawn, and a dotted line is painted parallel to the shortline and away from it without extending into the penalty area. The dotted line can be replaced with a long line starting at the edge of the penalty area and extending towards the sideline, from the shortline. Centered at each short-line is a wide and high goal cage, regulated to size, form,"
"penalty corner and drag flick specialist. India's Sandeep Singh is also regarded as one of the best and has the fastest drag-flick at . The importance of penalty corners has drawn criticism, with the proportion of field goals scored through open play reduced as attackers look to create a foul in the penalty circle, particularly from defenders' feet, rather than shooting directly. There are six ways a penalty corner may be awarded: To award a penalty corner, the umpire points both arms horizontally towards the respective goal. Although time in the match is not stopped, it may be prolonged beyond"
"half-time or full-time to allow for the completion of a penalty corner, or any subsequent penalty corner or penalty stroke. However, , an intended rule change will give a 40-second timeout for a penalty corner. When a penalty corner is awarded, a maximum of five defending players (including the goalkeeper) line up behind the back line either in the goal or on the back line at least five metres from the ball. All other players on the defending team must be behind the centre line. One attacking player places themselves on the back line, with the ball in the circle"
"to the back line that denote distances of 10 m and 5 m from each goal post. These are relevant at a penalty corner; the former is the mark from which the attacking team takes the penalty corner and the latter is the closest position which a defender may stand. These marks had been in earlier versions of the rules. There is a similar mark 5 m from along the side line (from where ""long corners"" were formally taken) and a mark 14.6 m along the side line indicating the level of the top of the penalty circle. There are"
"Penalty area The penalty area or 18-yard box (also known less formally as the penalty box or simply box) is an area of an association football pitch. It is rectangular and extends 16.5m (18 yd) to each side of the goal and 16.5m (18 yd) in front of it. Within the penalty area is the penalty spot, which is or 12 yards from the goal line, directly in-line with the centre of the goal. A penalty arc adjoins the penalty area, and encloses the area within 9.15m (10 yd) from the penalty spot; it does not form part of the"
"""penalty spot"" is centrally positioned directly in front of the goal and used for a penalty stroke. The spot is 150 mm in diameter and its centre is 6.475 m from the outside of the goal line. Penalty strokes were introduced in 1963 for deliberately stopping a certain goal; they were originally taken from goal. In 1973, a stroke could also be awarded for a deliberate foul in the circle and the spot was moved to from goal the following year. A ""half-way line"", parallel to the back line, divides the pitch in two. The start of each period of"
"penalty corner must not exceed 460 mm high (the height of the ""backboard"" of the goal) at the point it crosses the goal line if it is hit. However, if the ball is deemed to be below backboard height, the ball can be subsequently deflected above this height by another player (defender or attacker), providing that this deflection does not lead to danger. Note that the ""Slap"" stroke (a sweeping motion towards the ball, where the stick is kept on or close to the ground when striking the ball) is classed as a hit, and so the first shot at"
"roster. The players are usually divided into three lines of two forwards, two pairs of defenceman, and two extra skaters. For most penalties, the offending player is sent to the ""penalty box"" and his team has to play with one less skater for a short amount of time. ""Minor"" penalties last for two minutes, ""major"" penalties last for five minutes, and a ""double minor"" penalty is two ""consecutive"" penalties of two minutes duration. A single ""Minor"" penalty may be extended by a further two minutes for drawing blood from the victimized player. The team that has taken the penalty is"
"penalty area and is only of relevance during the taking of a penalty kick. Within the penalty area is another smaller rectangular area called the ""goal area"" (colloquially the """"six-yard box""""), which is delimited by two lines starting on the goal-line from the goalposts and extending into the pitch from the goal-line, and the line joining these. Goal kicks and any free kick by the defending team may be taken from anywhere in this area. Indirect free kicks awarded to the attacking team within the goal area are taken from the point on the line parallel to the goal line"
"on the defensive team who were not involved at the penalty corner stood behind this line (this was then moved to the half-way line two years later). The line was also used for the offside rule between 1987 until the rule was abolished in 1996. Nowadays, there are detailed rules regarding fouls and free-hits in the 23 metre region of the pitch. Since 2015, the ""23 metre line"" has also been used for the attacking team to resume play when it has gone over the back line (this replaced ""long corners""). There are additional markings 300 mm long and perpendicular"
"half or full-time, then the ball only has to travel outside the circle for the second time for the penalty corner (and the half) to end. The penalty corner was introduced in 1908, and required all attacking players to be outside the penalty circle and all defenders behind the goalline. Early penalty corners only required the ball to be stopped before a shot and was not required to be stopped or travel outside the penalty circle. In the first set of hockey rules (1886) the use of hands and feet was permitted to stop the ball; the use of feet"
"the 1921–22 season, while five- and ten-minute penalties were added two years later. Both the NHL and the International Ice Hockey Federation (IIHF) recognize the common penalty degrees of minor and major penalties, as well as the more severe misconduct, game misconduct, and match penalties. A minor penalty is the least severe type of penalty. A minor penalty is two minutes in length. The offending player is sent to the penalty box and in most cases, his team will play shorthanded. If the offending player is the goaltender or a team is given a ""bench minor"" penalty (assessed against the"
"scored by the other team. Some varieties of penalties do not always require the offending team to play a man short. Concurrent five-minute major penalties in the FIRS usually result from fighting. In the case of two players being assessed five-minute fighting majors, they both serve five minutes without their team incurring a loss of player (both teams still have a full complement of players on the floor). This differs with two players from opposing sides getting minor penalties, at the same time or at any intersecting moment, resulting from more common infractions. In that case, both teams will have"
"Short-handed Short-handed is a term used in ice hockey and several related sports, including water polo, and refers to having fewer skaters (players) on the ice during play, as a result of a penalty. The player removed from play serves the penalty in the penalty box for a set amount of time proportional to the severity of the infraction. If a goaltender commits a minor infraction, another player who was on the ice at the time of the penalty serves, often but not necessarily the team captain. The penalized team is said to be on the penalty kill, abbreviated as"
"of each quarter-circle is then joined by a line running parallel to the goal line between the goalposts. The line marking the edge of the penalty area is known as the penalty area line. The penalty area marks where the goalkeeper is allowed to touch the ball with hands. The penalty mark is six metres from the goal line when it reaches the middle of the goalposts. The second penalty mark is from the goal line when it reaches the middle of the goalposts. A penalty kick from the penalty spot is awarded if a player commits a foul inside"
"their own half at a kick-off and may not be penalised as being offside in their own half. The intersections between the half-way line and the touchline can be indicated with flags like those marking the corners – the laws consider this as an optional feature. The arcs in the ""corners"" denote the area (within 1 yard of the corner) in which the ball has to be placed for corner kicks; opposition players have to be away during a corner, and there may be optional lines off-pitch 9.15 metres (10 yards) away from the corner arc on the goal- and"
"of the hit. A minor or major penalty for boarding is often assessed when a player checks an opponent from behind and into the boards. Some varieties of penalties do not always require the offending team to play a man short. Concurrent five-minute major penalties in the NHL usually result from fighting. In the case of two players being assessed five-minute fighting majors, both the players serve five minutes without their team incurring a loss of player (both teams still have a full complement of players on the ice). This differs with two players from opposing sides getting minor penalties,"
"or crosses the centre line prematurely, or the attacking player on the back line does not have one foot outside the circle, the penalty corner is reset and taken again. When the attacking player on the back line pushes the ball into play, the players may then enter the shooting circle or cross the centre line. Before a shot at goal can be taken, the ball must first travel outside the circle. In a typical penalty corner, the attacking player on the back line will push the ball to a player at the top of the circle who will stop"
"side each (see diagram). These boxes are labeled ""1"" to ""12"" in a pattern so that the path from one square to the next requires—as much as possible—crossing through a large center square called the ""skull"" or ""skully"" (hence the name of the game). Boxes ""1"" and ""2"" are in opposite corners of the board, as are ""3"" and ""4"". In the center of the skull, a 13th box is drawn at the same size as the other boxes and is labeled ""13"". The areas around the 13 box are marked with skulls or numbers, and describe a penalty area"
"two codes, beyond playing style, was that of amateurism and professionalism. While rugby union football remained resolutely amateur until the 1990s (resulting in the split with rugby league), association football became professional very early on. The ""penalty area"" is the large marked rectangular area. The smaller rectangle within it is the ""goal area"" (here the yellow-shirted goalkeeper is the only player in the goal area). The ""penalty arc"" is the curved line adjoining the ""top"" of the penalty area (here the red-shirted referee is standing near the arc). While an association football pitch makes use of arcs and circles, all"
"said to be playing ""shorthanded"" while the other team is on a power play. A two-minute ""minor penalty"" is often called for lesser infractions such as tripping, elbowing, roughing, high-sticking, delay of the game, too many players on the rink, boarding, illegal equipment, holding, interference, hooking, slashing, butt-ending (striking an opponent with the knob of the stick—a very rare penalty) or cross-checking. A minor is also assessed for diving, where a player embellishes a hook or trip. More egregious fouls may be penalized by a four-minute ""double-minor"" penalty, particularly those which cause injury to the victimized player. These penalties end"
"hoops or ""rings"" at both ends. The court is slightly larger than a basketball court, being long and wide. The longer sides are called ""side lines"" and the shorter sides are called ""goal lines"" or ""back lines"". The two lines dividing the court into thirds are called ""transverse lines"". Court markings are no more than wide. The court is divided into thirds which regulate where individuals of each position are allowed to move. A -diameter ""centre circle"" is located in the centre of the court. At each end of the court there is a -radius semi-circular ""shooting circle"" or ""goal"
"line, it is still counted as a goal. Flicks, scoops, pushes, deflections and hits on second and subsequent attempts at goal may cross the goal line at any height, provided it does not constitute dangerous play. The penalty corner ends when a goal is scored, the ball is played over the back line and another penalty corner is not awarded, a penalty stroke is awarded, the defending team is awarded a free hit, or the ball travels more than 5 metres outside the circle (i.e. beyond the dotted line outside the shooting circle). If the penalty corner was awarded on"
"minutes. Some Indoor soccer leagues and competitions, which often use the playing area layout, boards and benches of ice hockey, already use them. In small sided football (i.e., 5-, 6- and 7-a-side), ""timed suspensions"" are used, and indicated by a blue card, in addition to the traditional yellow for a caution. Periods of suspensions vary depending on the match length (e.g., a 25-minute-half match has a suspension of 5 minutes) and are defined in the competition's rules. In professional wrestling the promotion Total Nonstop Action Wrestling has used a penalty box in the King of the Mountain match, where instead"
"Penalty box The penalty box or sin bin (sometimes called the bad box, or simply bin or box) is the area in ice hockey, roller derby, rugby league, rugby union and some other sports where a player sits to serve the time of a given penalty, for an offence not severe enough to merit outright expulsion from the contest. Teams are generally not allowed to replace players who have been sent to the penalty box. Ice hockey has popularized the term ""penalty box."" In most cases it is a small isolated bench surrounded by walls on all four sides, with"
"minutes, and a ""double minor"" penalty is two ""consecutive"" penalties of two minutes duration. A single minor penalty may be extended by a further two minutes for causing visible injury to the victimized player. This is usually when blood is drawn during high sticking. Players may be also assessed personal extended penalties or game expulsions for misconduct in addition to the penalty or penalties their team must serve. The team that has been given a penalty is said to be playing ""short-handed"" while the opposing team is on a ""power play"". A two-minute minor penalty is often charged for lesser"
"done deliberately (or recklessly) may result in penalties and ""yellow"" or ""red cards"". Short arm penalty See ""free kick"" Sin bin The notional area where a player must remain for a minimum of ten minutes after being shown a ""yellow card"". In high level games, the sin bin is monitored by the ""fourth official"". Sipi Tau Sipi Tau is a Tongan war dance performed by the Tonga national team before each of their international matches. Siva Tau Siva Tau is a Samoan war dance performed by the Samoa national team before each of their international matches. Spear tackle A spear"
"of penalty. When a timeout is called, the dynamic strip turns to the color of the team taking the timeout and displays ""Timeout"", while the main box displays the team's logo over a neutral gray background. After a few seconds, the main box returns to the scores and a small gray box with the team logo appears next to the word ""Timeout"" in the dynamic strip. For a review or a challenge, the dynamic strip moves from the bottom to the right side of the main box and turns red, displaying whether it is a challenge, an official review, or"