"gold plated, brass finished and sterling silver versions, which have appeared in a variety of designs. There are nine rooms in the mansion where the murder can take place, laid out in circular fashion on the game board, separated by pathways overlaid by playing spaces. Each of the four corner rooms contains a secret passage that leads to the room on the opposite diagonal corner of the map. The centre room (often referred to as the Cellar, or Stairs) is inaccessible to the players, but contains the solution envelope, and is not otherwise used during game play. Coloured ""start"" spaces"
"In this version, game play is guided by a computerized talking ""electronic organizer"", providing clues and other information to players during each game. Also, the modular board design was scrapped in favor of a fixed board, loosely similar to the one for ""Cluedo"". However, the content in each varied from each game. The original ""Mystery Mansion"" featured a modular board consisting 24 cardboard tiles representing different rooms in the mansion: 8 First Floor rooms, 8 Second Floor rooms, and 8 rooms in the cellar. Each room has different doors and objects that come into play during the game. The Foyer"
"was used. Each player assumes the role of one of the six suspects, and attempts to deduce the correct answer by strategically moving around a game board representing the rooms of a mansion and collecting clues about the circumstances of the murder from the other players. Numerous games, books, a film (""Clue""), and a musical have been released as part of the ""Cluedo"" franchise. Several spinoffs have been released featuring various extra characters, weapons and rooms, or different game play. The original game is marketed as the ""Classic Detective Game"", and the various spinoffs are all distinguished by different slogans."
"from the furniture pieces. The playing area consists of a three-dimensional board, with cardboard walls, representing the mansion. Each room is also represented by a number that is entered into the electronic organizer. Among the eight player pieces that are included, four are shaped as boys and four are modeled as girls. A stack of ten ""Clue"" cards consists of 2 key cards, 4 person cards (the Butler, the Chauffeur, the Cook, and the Maid), and 4 item cards (the letter, the map, the photos, and the tape). In addition are 2 dice and an optional stack of 9 ""Turn"""
"a total of 441 sets of rooms), and 7 rooms per set of rooms (for the full total of 3,087 rooms). Each room contains 1 spinner. Completing each rank advances the player by 1 level, making for a total of 147 levels. Each rank and realm adds subtle complexity to game play by interactively evolving to correspond with the player's actions. This acts to enhance replay value, and provides for lengthier play experience. The essential elements that define a ""tranquility"" room are: Designed by musician, William A. Romanowski, the musical aspects of the game are notable in that they are"
"the 1940s)"". Christian Spotlight explains that these can be switched off if one so chooses. Allgame explains that ""each room is richly created in loving detail, complete with exotic period furniture and secret passages. Both the mood and gameplay is enhanced by the deep, sonorous voice of the Butler as he announces events as they occur. Spong says, ""Cluedo takes place mostly in the house where the murder was committed, creating a chilling atmosphere. Environments are beautifully rendered, featuring all characters from the original board game in full 3D."" Cnet explains, ""Clue offers full animations of the characters walking from"
"Clue (1998 video game) Clue (known as ""Cluedo"" outside of North America) is a 1998 video game based on the board game of the same name. Its formal name is ""Clue: Murder at Boddy Mansion"" or ""Cluedo: Murder at Blackwell Grange"" (depending of whether the country uses American or British English). It runs on Microsoft Windows. It was developed in 1998 for Hasbro Interactive by EAI. Infogrames (now Atari) took over publishing rights for the game in 2000 when Hasbro Interactive went out of business. The game, just like the board game, is meant for 3-6 players due to the"
"""ludder"") by killing monsters; ludder can be exchanged for new equipment at various shops in the palace. The shops are in fixed locations, but their inventories can change. The palace comprises ten mazes of adjoining rooms; seven bell towers; and one long, horizontally scrolling room. At the top of each tower is a boss. In the long room are the doorways to each bell tower, and the sacred flame where Prince Myer burns the bell he receives after defeating a boss. The first maze has 167 screens, and the tenth has 235. The entrance to each maze is invisible; to"
"updated by the game's initial release and remain essentially unchanged in the standard Classic Detective Game editions of the game. The game consists of a board which shows the rooms, corridors and secret-passages of an English country house called ""Tudor Mansion"" (named ""Tudor Close"", ""Tudor Hall"", ""Boddy Manor"" or ""Boddy Mansion"" in some editions) in Hampshire, England in 1926. The game box also includes several coloured playing pieces to represent characters, miniature murder weapon props, one or two six-sided dice, three sets of cards (describing the aforementioned rooms, characters or weapons), ""Solution Cards"" envelope to contain one card from each"
"some clues of his own. Remember to stay alert! You never know what you'll find in a room or run across in a Secret Passage. Like classic Clue, you'll make Suggestions, but in Clue DVD your Accusations are made secretly using the DVD. And keep that Red Reader close at hand... there are secrets in these cases and information you'll need to decipher."" There are 10 suspects, 11 weapons, 11 rooms, and 10 times of day. Some of the rooms are located outside the mansion. The game has 10 mysteries for players to unravel: TheArtOfMurder wrote, ""Overall, this is a"
"Cluedo Cluedo (), known as Clue in North America, is a murder mystery game for three to six players that was devised by Anthony E. Pratt from Birmingham, England. The game was first manufactured by Waddingtons in the UK in 1949. Since then, it has been relaunched and updated several times, and it is currently owned and published by the American game and toy company Hasbro. The object of the game is to determine who murdered the game's victim (""Dr. Black"" in the UK version and ""Mr. Boddy"" in North American versions), where the crime took place, and which weapon"
"The player wanders through a mansion of twelve rooms including a gallery, an atelier, a wine cellar and a photo studio. Each room is interconnected via halls, doors, and secret passages - one of which leads to the outside world. As the player wanders, he searches for a deck of playing cards, upon which are clues which will lead to The Last Room and the end game. The artwork on the walls is very interactive resulting in clues or surprises. ""Alice"" was developed with MacroMind Director. With music by Kazuhiko Kato, and artwork by Kuniyoshi Kaneko, the game has been"
"the die/dice and the highest total starts the game, with play proceeding clockwise; this is the high roll rule. Players roll the die/dice and move along the board's corridor spaces, or into the rooms accordingly. The object is to deduce the details of the murder; that is, the cards in the envelope. There are six characters, six murder weapons and nine rooms, leaving the players with 324 possibilities. As soon as a player enters a room, they may make a suggestion as to the details, naming a suspect, room, and weapon. For example: ""I suggest it was Professor Plum, in"
"Cluedo (UK game show) Cluedo is a British game show based on the board game of the same name. Each week, a reenactment of the murder at the stately home Arlington Grange of a visiting guest was played and, through a combination of interrogating the suspects (of whom only the murderer could lie) and deduction, celebrity guests had to discover who committed the murder, which of six weapons (not usually the original six from the board game) and in which room it was committed, whilst viewers were invited to play along at home. ""Encyclopedia of Television"" suggests the Australian version"
"Jurors have to make the decision as to who is guilty and then a real solution is read out. Cluedo or 'Clue' in North America, the first murder mystery board game was released some time later in 1948, and has continued to be popular. However, Cluedo is again, a vastly different game to the modern role playing dinner party mysteries. The earliest mention of role playing murder mystery games in their present How to Host boxed format is in the 1980s when they were thought to be a bit of a one-year wonder in the game shops. Back then the"
"setting was a country house with its many sprawling rooms, with guests gathered for an evening's dining and socialising, but a body was found murdered and all the guests fell under suspicion. By putting clues together, the hotel guests must solve the mystery. These were very popular games at the time, and given this along with Pratt's love of detective fiction including that of his favourites Raymond Chandler and Agatha Christie, the spark for Cluedo was created. At the time books like ""And Then There Were None"" and ""The Body in the Library"" were also enormously popular. Hence, in 1943,"
"variously-placed ""spinners"" and as such the game may be compared to hide-and-seek. Level progression is nonlinear, and the game is intended to be self-paced, and self-directed. A number of in-game options allow players to control game speed and difficulty, including an auto-pilot button. Advancement through the game is accomplished by finding each spinner in all 3,087 rooms. Progression through the hierarchy of ""realms,"" ""ranks,"" ""sets of rooms,"" and ""rooms"" results in incrementation of the player's ""level."" Thus, there are 21 realms in total, 7 ranks per realm (for a total of 147 realms), 3 sets of rooms per rank (for"
"are given won't work. No enemies are in the treasure rooms, but health is regained only when the exit is found before time runs out, thus limiting the amount of treasures that can be collected. A password will appear after exiting the treasure room if the room is exited before the timer expired. The other type of room is the ""Clue Room"", of which there are eight throughout the game. Once inside these rooms the player must find a question mark '?' tile and exit before a timer runs out, in order to get a part of a combination that"
"a message of ""Hic!"" is displayed on screen and the player's aim is temporarily thrown off balance, resulting in bullets and grenades missing their target. There are a total of 60 discrete rooms in the castle, on five separate floors. Although the internal contents of rooms are shuffled at the beginning of each game, the path through the castle always remains unchanged. Therefore, it is possible to fully map the castle, and then utilize the map during subsequent games. Other than the outer walls of the room and the stairs, the entire room is destructible using grenades. This can be"
"along with his sister Electra, avenge their father's death by killing their mother, Clytaemnestra. Essentially a maze game, there are 16 rooms each containing four ""Euclidean shapes"" - six of which must be taken to the Guardians chamber, which will then allow Orestes to escape. Orestes' sister Electra will point him in the direction of the nearest room, but in each room only one Euclidean shape is real - the other three are illusions and will not allow Orestes to leave. If Orestes slays one of the large magical monsters found in the maze the illusions will disappear for a"
"40 chambers without using any cheat codes, there is an animation at the end. If even one cheat code is used, the player is prompted the message: ""You made it! You're alive! You cheated. You're outta here."" Single player mode is always 'Red Player'. This mode has up to four computer-controlled or human players face off against each other in one of 20 different chambers. The winner is the last one alive at the end. Each player has C4 strapped to their suit with a timer continuously counting down. However, when a player possesses the crystal, that player's ""Kill Clock"""
"of pipes or conveyor belts, and scout the level out without starting the timer. The game consists of eight worlds, or floors, each with nine levels, or rooms, a minigame, and a DK stage. In addition to these levels are the Roof, which consists entirely of the final DK stage, and the basement, which consists of two extra boss stages that are only accessible by earning 40 silver stars and 40 gold stars, totaling 80 stars altogether. When a chain of Mini-Marios enters the door at the end, a combo occurs, meaning 1000 for the first, 2000 for the second,"
"their best effect, there aren't really many faults with the game"". ""Christian Spotlight"" gave the game a rating of 4.5 out 5 stars. ""Gamezebo"" gave the game a 4 out of 5 star rating. The game was named ""Video Game of the Week"" on 1999-02-06 in the ""Fresno Bee"". Clue (1998 video game) Clue (known as ""Cluedo"" outside of North America) is a 1998 video game based on the board game of the same name. Its formal name is ""Clue: Murder at Boddy Mansion"" or ""Cluedo: Murder at Blackwell Grange"" (depending of whether the country uses American or British English)."
"the murderer, and is out of the game. Intrigue cards are linked to new ""?"" spaces on the board, which require one to be drawn when landed upon. The player must move to the indoor swimming pool in the center of the board to make an accusation. This adds some challenge versus the ability to make accusations from anywhere in the original game. Kate Summerscale wrote that the ""Englishness and datedness of the original game are intrinsic to its appeal"". She notes that ""the contemporary detail is bound to feel tacky before long"". She concludes that elements of ""Cluedo"" have"
"Cluedo (franchise) Cluedo, known as Clue in North America, is a murder mystery-themed multimedia franchise that commenced in 1949 with the manufacture of the Cluedo board game. The franchise has since expanded to a film, television gameshows, book series, computer games, board game spinoffs, a comic, a play, a musical, jigsaws, card games, and other media. Waddingtons, Parker Brothers and Hasbro have created many spin-off versions of the game. Spin-off games consist of alternative rule variations of the original Classic Detective Game, which are not to be confused with themed ""variants"" which use the same rules and game configuration. Variants"
"Chromino Chromino is a 2001 board game designed by Louis Abraham, for 2 to 7 players. The game is similar to the classic game of dominoes, but uses colours instead of numbers. Five colours are used: red, blue, purple, yellow and green. Each Chromino piece contains three coloured squares, and all 80 distinct combinations of colours are used (some are symmetrical with each other). There are also five ""wild card"" pieces, with a yin-yang symbol in the middle, where the middle square may be used as any colour. Each piece has eight square edges. At least two edges must touch"
"Cluedo DVD Game Cluedo DVD Game is a deduction/murder-mystery interactive DVD movie game based on the Cluedo franchise. It was published by Hasbro and Parker Brothers in the US in 2006, and designed by Rob Daviau. Previously, the Cluedo DVD Game had been released in the UK in October 2005, shortly followed by a French edition. It supports 3-5 players, and each case runs about 60 minutes. BoardGamesPub notes: The box explains: ""The DVD brings you inside Tudor Mansion where Inspector Brown is waiting with information on events of the day. Ashe the Butler is also there, ready to share"
"divided into a 10x10 grid. The board is enclosed by turreted walls and represents a medieval city. There are 29 pieces, all small abstracts of buildings. One building is the Cathedral, painted grey. The rest of the buildings are divided into 14 dark and 14 light pieces, one set for each player. Notable is the fact that two of the pieces are configured differently between colors: the Academy and the Abbey. In the standard and tournalux versions of the game the darker pieces are stained, in the grandelux version they are made of a darker hardwood. The pieces and the"
"obtains a necessary item or proceeds to another room. The player must avoid pitfalls, spiked floors, and monsters (such as slimes and trolls). Some monsters are used to solve puzzles. Shadax can also simultaneously jump off a falling block and pick it up to use again. In some rooms he must do this repeatedly to cross a gap. On completing the game, the player receives a percentage score. The game has 252 rooms, each worth 1, and 52 items, each worth 5. Visiting all rooms and getting all items is worth 512, or 100 percent. Tim Follin's music loop for"
"classic"". It is sold commercially under the names ""Hyle"" (a 5×5 board) and ""Hyle7"" (a 7×7 board). The gameboard is a square grid of 7×7 cells. A game consists of two rounds. Each round starts with the board empty, and a bag containing 49 chips in seven colours. The first player to move (Chaos) draws coloured chips at random from the bag and places each one on the board in an empty cell. For each chip that is placed, the second player (Order) may slide any chip horizontally or vertically any distance through empty cells, to rest in a currently"
"get stuck and have to restart the room. When pressing select to give up, Lolo does not actually die this time. Instead, a short ""give up"" tune plays and the level restarts. Pressing Start will return the player to the overworld map. Pressing start again reveals the password to that point in the game. Adventures of Lolo 3 uses 16-character passwords instead of four-character ones. The game features a total of 17 levels with 100 different puzzle rooms, nine boss rooms, and ten training rooms. Levels 3, 13, and 17 have ten rooms each. The other levels only have five"
"five different ""tents"" that all house a separate maze. The first maze is the Mirror Maze and is the largest house of mirrors in North America. Kids can enter and experience dead ends, optical illusions, and disorientation from being surrounded by hundreds of mirrors. The second maze is called the Clown College and features several illusions such as bent mirrors, objects that seem to defy gravity, and an Ames Room. The third maze is called Curtain Chaos. Hanging curtains surround guests as they try to figure out which way progresses them to the next room, and which way simply dead"
"by drawing a grid on the floor with 5 rows and 5 columns creating 25 squares. On the top and bottom rows, the middle box will be cross hatched. On the first and the fifth columns, the middle box will be cross hatched. The centre box will also be cross hatched. Between 2 and 4 players can play the game, using 4 Kaudian (shells). A player will throw the Kaudian on the floor. If 1 shell lands upright and three land face down, the player can move one place to the next house. If 3 land upright and 1 facedown,"