"the Game"" was sampled in 1996 by the Fugees for their hit ""Rumble in the Jungle"", the first time that an ABBA song had been legally sampled by another act. Like most of ABBA's videos, the video was directed and shot by Lasse Hallström. During the video, the four members of the group are shown playing the board game ""Fia-spel"", the Scandinavian version of the German board game ""Mensch ärgere dich nicht"", which is a variation of the English board game Ludo and American Parcheesi. The Name of the Game (ABBA song) ""The Name of the Game"" is a 1977"
"Ludus duodecim scriptorum Ludus duodecim scriptorum, or XII scripta, was a board game popular during the time of the Roman Empire. The name translates as ""game of twelve markings"", probably referring to the three rows of 12 markings each found on most surviving boards. The game tabula is thought to be a descendant of this game, and both are similar to modern backgammon. It has been speculated that XII scripta is related to the Egyptian game senet, but some consider this doubtful because, with the exception of limited superficial similarities between the appearance of the boards, and the use of"
"The word ""ludus"" also referred to a training school for gladiators; see Gladiator: Schools and training. Examples include the Ludus Magnus and Ludus Dacicus. ""Ludus"" was also the word for a board game, examples of which include ""ludus latrunculorum"" and ""ludus duodecim scriptorum"", or a game played with knucklebones (""astragali""). Latin poetry often explores the concept of ""ludus"" as playfulness, both in the writing of poetry as a kind of play and as a field for erotic role-playing. ""Poetic play (""ludus"", ""ludere"", ""iocum"", etc.),"" Michèle Lowrie observes, ""denotes two related things: stylistic elegance of the Alexandrian variety and erotic poetry."""
"types of board games similar to checkers. Both Plato and Homer mention board games called 'petteia' (games played with pessoi', i.e. 'pieces' or 'men'). According to Plato, they are all Egyptian in origin. The name 'petteia' seems to be a generic term for board game and refers to various games. One such game was called 'poleis' (city states) and was a game of battle on a checkered board. The Romans played a derivation of 'petteia' called 'latrunculi' or Ludus latrunculorum (the soldiers' game or the bandits' game). It is first mentioned by Varro (116–27 BCE) and alluded to by Martial"
"Ludus latrunculorum Ludus latrunculorum, latrunculi, or simply latrones (“the game of brigands”, from ""latrunculus"", diminutive of ""latro"", mercenary or highwayman) was a two-player strategy board game played throughout the Roman Empire. It is said to resemble chess or draughts, but is generally accepted to be a game of military tactics. Because of the paucity of sources, reconstruction of the game's rules and basic structure is difficult, and therefore there are multiple interpretations of the available evidence. The game of ""latrunculi"" is believed to be a variant of earlier Greek games known variously as ""Petteia"", ""pessoí"", ""psêphoi"", ""poleis"" and ""pente grammaí"","
"played board games pitting two players against each other, including ""latrunculi"" (""Raiders""), a game of strategy in which opponents coordinated the movements and capture of multiple game pieces, and ""XII scripta"" (""Twelve Marks""), involving dice and arranging pieces on a grid of letters or words. A game referred to as ""alea"" (dice) or ""tabula"" (the board), to which the emperor Claudius was notoriously addicted, may have been similar to backgammon, using a dice-cup ""(pyrgus)"". Playing with dice as a form of gambling was disapproved of, but was a popular pastime during the December festival of the Saturnalia with its carnival,"
"8 AD). An ancient example of the game was excavated at the archaeological site of Kibyra in southern Turkey. Ludus duodecim scriptorum Ludus duodecim scriptorum, or XII scripta, was a board game popular during the time of the Roman Empire. The name translates as ""game of twelve markings"", probably referring to the three rows of 12 markings each found on most surviving boards. The game tabula is thought to be a descendant of this game, and both are similar to modern backgammon. It has been speculated that XII scripta is related to the Egyptian game senet, but some consider this"
"Ludibrium Ludibrium is a word derived from Latin ""ludus"" (plural ""ludi""), meaning a plaything or a trivial game. In Latin ""ludibrium"" denotes an object of fun, and at the same time, of scorn and derision, and it also denotes a capricious game itself: e.g., ""ludibria ventis"" (Virgil), ""the playthings of the winds"", ""ludibrium pelagis"" (Lucretius), ""the plaything of the waves""; ""Ludibrio me adhuc habuisti"" (Plautus), ""Until now you have been toying with me."" The term ""ludibrium"" was used frequently by Johann Valentin Andreae (1587–1654) in phrases like ""the ludibrium of the fictitious Rosicrucian Fraternity"" when describing the Rosicrucian Order, most"
"Mare Nostrum (board game) Mare Nostrum is a board game for 3 to 5 players, designed by Serge Laget and published in 2003 by Eurogames. It was also the name of a 1983 board game in the Fronte Mare series. Players assume the roles of one of five Mediterranean empires - Rome, Greece, Babylon, Egypt or Carthage. Units are placed on a game board representing the Mediterranean and the surrounding area, divided into provinces which contain one or more resources. Players take turns in rounds of three phases: The first player to do any of the following wins the game:"
"the Swedish side of the border, and in Salten on the Dano-Norwegian side of the border. The game may have been called something else than tablut by the Sámi, since the word ""tablut"" (also rendered ""dablut"") simply means ""to play boardgames"". Linnaeus likely misunderstood the word describing the general activity as the name of the game. However, tablut has been established as its modern name, since no other name for it is known. For the same reason, another traditional Sámi board game is today called ""dablo"" or ""dablot"" which similarly just means ""gameboard"" and ""playing a board game"". The game"
"the three cubical dice. Little specific text about the gameplay of Ludus duodecim scriptorum has survived; it may have been related to the older Ancient Greek dice game Kubeia. The earliest known mention of the game is in Ovid's Ars Amatoria (The Art of Love) (written between 1 BC and 8 AD). In Roman times this game was also known as alea, and a likely apocryphal Latin story linked this name, and the game, to a Trojan soldier named Alea. Race board games involving dice have existed for millennia in the Near East and eastern Mediterranean, including the game senet"
"Tabula (game) Tabula (Byzantine Greek: τάβλι), meaning a plank or board, was a Greco-Roman board game, and is generally thought to be the direct ancestor of modern backgammon. According to the ""Etymologiae"" by Isidore of Seville, tabula was first invented by a Greek soldier of the Trojan War named Alea. The earliest description of ""τάβλι"" (tavli) is in an epigram of Byzantine emperor Zeno (r. 474–475; 476–491), given by Agathias of Myrine (6th century AD), who describes a game in which Zeno goes from a strong position to a very weak one after an unfortunate dice roll. The rules of"
"is still very much played in central Europe and Spain with Italian-suited cards, under the name of ""goffo"" or ""bambara"", remaining the major native vying game of Italy. Alessandro Striggio's madrigal dramatizing a party of the game ""II gioco di primiera"" was published in 1569. This old game of cards was called ' in France, ' in Spain, and ' in Italy. All names derived from the Latin ', 'first'. In English literature, besides the occasional use of the foreign names, the game is designated primero (and also prima-vista, a probable variant), with the usual corruptions in spelling of the"
"Alias (board game) Alias is a board game, where the objective of the players is to explain words to each other. Hence, Alias is similar to Taboo, but the only forbidden word in the explanations is the word to be explained. The game is played in teams of varying size, and fits well as a party game for larger crowds. The game is very competitive. ""Alias"" has been developed in Finland and is produced by Nelostuote Oy under the brand name Tactic. The game has been on the market since the early 1990s and is one of the most popular"
"of that story."" ""Here I Stand"" won the 2006 Charles S. Roberts Award for Best Pre–World War II Boardgame. It is # 7 on Boardgamegeek's War Game Rank. Here I Stand (boardgame) Here I Stand is a board game first published by GMT Games in 2006. ""Here I Stand"" is a card-based wargame in which players struggle for religious and political influence over early 16th century Europe during the Reformation. It can be played by up to 6 players, who represent the Habsburg Empire, the Ottoman Empire, England, France, The Papacy, and The Protestants. The game begins in 1517 and"
"Lexiko Lexiko was a word game invented by Alfred Butts. It was a precursor of ""Scrabble"". The name comes from the Greek ""lexicos"", meaning of ""words."" ""Lexiko"" was played with a set of 100 square cardboard tiles, with the same letter distribution later used by ""Scrabble"" (see Scrabble letter distributions), but no board. Players drew nine tiles at random, and attempted to construct words from them. In 1931, Butts wrote a paper entitled ""Study of Games."" In his paper, he described three categories of games: board, number games using playing cards or dice, and letter games (or games that fell"
"Here I Stand (boardgame) Here I Stand is a board game first published by GMT Games in 2006. ""Here I Stand"" is a card-based wargame in which players struggle for religious and political influence over early 16th century Europe during the Reformation. It can be played by up to 6 players, who represent the Habsburg Empire, the Ottoman Empire, England, France, The Papacy, and The Protestants. The game begins in 1517 and ends in 1555, taking up to 9 turns to play each representing about 4 years of history. The game is played in ""impulses"", with each player, one after"
"in nomenclature was in the other direction and the game ""alea"" was later referred to as ""tabula"". Alea (Greek soldier) According to the ""Etymologiae"" by Isidore of Seville, Alea was a Greek soldier of the Trojan War who invented the dicing game tabula. French sociologist Roger Caillois uses the term ""alea"" to designate those games which rely on luck rather than skill in ""Man, Play and Games"". While Caillois notes the term is the Roman word for games of chance, Robert C. Bell suggests that the Greek game tabula, a precursor to modern backgammon, became more commonly known as ""alea"""
"about 1140, which contains a copy of a tenth-century drawing and explanation of a board game called Alea Evangelii (Gospel Game), based on canon tables (concordances for parallel texts of the four gospels). According to a translation by Lapidge of a note on the manuscript: The twelfth-century copyist appears to have changed Dub Innse's first person note to the third person. In a later passage, he interprets ""Roman scholar, that is Israel"" as meaning a Roman Jew (""Iudeus Romanus""). This has been taken by some historians, including David Wasserstein, as showing that there was a Jewish scholar at Æthelstan's court,"
"Nine men's morris Nine men's morris is a strategy board game for two players dating at least to the Roman Empire. The game is also known as nine-man morris, mill, mills, the mill game, merels, merrills, merelles, marelles, morelles and ninepenny marl in English. The game has also been called cowboy checkers and is sometimes printed on the back of checkerboards. Nine men's morris is a solved game – one in which either player can force the game into a draw. Its name derives from the Latin word , 'gamepiece'. Three main alternative variations of the game are three, six,"
"Qi (方棋, Square Game) have similar rules. Typically board size varies from 4×4 in Korea (Gonu) to 17×17 in Tibet. Most varieties have the initial ""Placing Stone"" phase, followed by the ""Removing Stone"" phase (if any), and then finally the ""Capturing Stone"" phase. Ludus latrunculorum Ludus latrunculorum, latrunculi, or simply latrones (“the game of brigands”, from ""latrunculus"", diminutive of ""latro"", mercenary or highwayman) was a two-player strategy board game played throughout the Roman Empire. It is said to resemble chess or draughts, but is generally accepted to be a game of military tactics. Because of the paucity of sources, reconstruction"
"Tafl games Tafl games (also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably it is based upon the Roman game Ludus latrunculorum. Names of different variants of Tafl include Hnefatafl, Tablut, Tawlbwrdd, Brandubh, Ard Rí, and Alea Evangelii. Games in the tafl family were played in Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Sápmi. Tafl gaming was eventually supplanted by chess in the 12th Century, but the tafl variant of the Sámi people, tablut, was in play until"
"often used as a medieval Latin name for chess. Since, in archaeological excavations, it is usually hard to tell what game a gridded board was used for, it is hard to determine the size of the board on which ""latrunculi"" was played. R. C. Bell, writing in 1960, mentioned boards of 7×8, 8×8, and 9×10 squares as common in Roman Britain. W. J. Kowalski refers to the ""Stanway Game"", an archeological find of 1996 in Stanway, Essex, England, and believes the game was played on a board of 8×12 squares; the same size that was used a thousand years later"
"Italian Game The Italian Game is a family of chess openings beginning with the moves: The opening is defined by the of the white bishop to c4 (the so-called """"), where it attacks Black's vulnerable f7-square. It is part of the large family of Open Games or Double King's Pawn Games. The Italian Game is one of the oldest recorded chess openings; it occurs in the Göttingen manuscript and was developed by players such as Damiano and Polerio in the 16th century, and later by Greco in 1620, who gave the game its main line. It has been extensively analysed"
"Alhambra (board game) Alhambra (, literally ""The Palace of the Alhambra"") is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay. The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game ""Stimmt So!"", which in turn was an update of the 1992 mafia influence board game ""Al Capone""; the original version was subsequently released as """". ""Alhambra"" won the"
"Struggle for Rome (board game) Catan Histories: Struggle for Rome is a 2006 German-style board game based on the game mechanics of ""Settlers of Catan"", depicting the fall of the Western Roman Empire. The game is created by Klaus Teuber, the creator of ""Settlers"", and is published under license from Catan GmbH by Kosmos in German and Mayfair Games in English. It is the second game in the ""Catan Histories"" series of board games. Often games produced in different languages by different publishers have slight rule differences between the versions. Catan Histories: Struggle for Rome is no exception. At the"
"Alea (Greek soldier) According to the ""Etymologiae"" by Isidore of Seville, Alea was a Greek soldier of the Trojan War who invented the dicing game tabula. French sociologist Roger Caillois uses the term ""alea"" to designate those games which rely on luck rather than skill in ""Man, Play and Games"". While Caillois notes the term is the Roman word for games of chance, Robert C. Bell suggests that the Greek game tabula, a precursor to modern backgammon, became more commonly known as ""alea"" ""towards the end of the sixth century"". However, games historian H. J. R. Murray asserts the shift"
"Giuoco Piano The Giuoco Piano (Italian: ""Quiet Game""; ), also called the Italian Opening, is a chess opening beginning with the moves: Common alternatives to 3...Bc5 include 3...Nf6 (the Two Knights Defence) and 3...Be7 (the Hungarian Defence). Much less common are 3...d6 (the Semi-Italian Opening), 3...g6, 3...Nd4 (the Blackburne Shilling Gambit), and 3...f5 (the Rousseau Gambit). The Giuoco Piano is one of the oldest recorded openings. The Portuguese Damiano played it at the beginning of the 16th century and the Italian Greco played it at the beginning of the 17th century. The opening is also known as the Italian Game"
"Lotus (board game) Lotus is a board game for two to four players developed by Dominique Tellier and published by Ravensburger Spieleverlag. The object of the game is to move one's pieces off the board before the other players. The game board is hexagonal in shape; it has a large image of a Chinese dragon in the middle, and a Chinese character in each board position. If you have two players, one player is given ten white game pieces while the other player gets ten black game pieces. The pieces are stacked in the middle of the board as one"
"Vinci (board game) Vinci is a board game designed by Philippe Keyaerts. It resembles a diceless variant of ""Risk"" with variable special abilities and an original decline mechanic, and is also similar in some ways to ""History of the World"". The game's name, pronounced ""Vinchi"", means ""to be conquered"" in Latin. In 2009, the game's mechanics were re-implemented with several changes and a fantasy-oriented theme as ""Small World"", also credited to Keyaerts, and published by Days of Wonder. Each player begins the game by selecting one of several available civilizations. Each civilization is defined by two tokens, each offering a"
"De ludo scachorum De ludo scachorum (), also known as Schifanoia (""Boredom Dodger""), is a Latin-language manuscript on the game of chess written around 1500 by Luca Pacioli, a leading mathematician of the Renaissance. Created in the times when rules of the game (especially the way queen and bishop move) were evolving to the ones known today, the manuscript contains over a hundred chess problems, to be solved – depending on the problem – using either the old or the modern rules. The long-lost manuscript was rediscovered in 2006 and gathered public attention in 2008, following the plausible suggestion that"
"Guardian"". De ludo scachorum De ludo scachorum (), also known as Schifanoia (""Boredom Dodger""), is a Latin-language manuscript on the game of chess written around 1500 by Luca Pacioli, a leading mathematician of the Renaissance. Created in the times when rules of the game (especially the way queen and bishop move) were evolving to the ones known today, the manuscript contains over a hundred chess problems, to be solved – depending on the problem – using either the old or the modern rules. The long-lost manuscript was rediscovered in 2006 and gathered public attention in 2008, following the plausible suggestion"
"video clip featuring the game. Charlie Charlie challenge The Charlie Charlie challenge is a modern incarnation of the Spanish paper-and-pencil game called ""Juego de la Lapicera"" (Pencil Game). Like a Magic 8-Ball, the game is played by teenagers using held or balanced pencils to produce answers to questions they ask. Teenage girls have played ""Juego de la Lapicera"" for generations in Spain and Hispanic America, asking which boys in their class like them. Originally described on the Internet in 2008, the game was popularized in the English-speaking world in 2015, partly through the hashtag #CharlieCharlieChallenge. On 29 April 2015, an"