"Frogger Frogger () is a 1981 arcade game developed by Konami. It was licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. ""Frogger"" was positively received and followed by several clones and sequels. By 2005, ""Frogger"" in its various home video game incarnations had sold 20 million copies worldwide,"
"Antique Road Trip Antique Road Trip is a casual hidden object puzzle adventure game series developed by Boomzap Entertainment and published exclusively by Big Fish Games. In order to progress through each game, the player must solve puzzles and find hidden objects. It is available on PC, Mac, iPhone, iPad and Android platforms. As of 2013, Boomzap has released three ""Antique Road Trip"" games. Unlike the first two games in the franchise, the latest installment ""Antique Road Trip: American Dreamin"" is the first free-to-play game developed by Boomzap. Main characters Grace and James Anderson are newlyweds travelling across America in"
"Crossy Road Crossy Road (subtitled Endless Arcade Hopper on the App Store) is an arcade video game released on 20 November 2014. It was developed and published by Hipster Whale, with the name and concept of the game playing on the joke ""Why did the chicken cross the road?"" The game has been described as ""endless ""Frogger""."" The objective of ""Crossy Road"" is to cross an endless series of roads and obstacles as far as possible without dying. The player plays as a chosen character and must tap to go forward or swipe the screen in the appropriate direction to"
"Mr. Do's Wild Ride Mr. Do's Wild Ride was released in 1984 as the third game in Universal's ""Mr. Do!"" arcade series. During development, it was originally titled ""Go! Go! Coaster"" and did not involve Mr. Do!. Mr. Do!'s scenario is a roller coaster, and the object is to reach the top. As the cars (and eventually other objects) speed around the track, the player must escape by using a super speed button, or by climbing up small ladders scattered about the track to dodge the hazards. Two icons at the end of the level range from cakes to EXTRA"
"simply as ""Cruis'n"". Raw Thrills licensed the ""Cruis'n"" name from Nintendo for a new arcade machine, ""Cruis'n Blast"", released in 2017. The original arcade games were developed by Midway and designed by Eugene Jarvis. All of them have the same general gameplay. The objective in each game is to outrun nine cars in various different levels located in different real world places. Players can choose individual levels or ""Cruise"" and race each track in order. A variety of different cars in each game is available. The first title in the series is ""Cruis'n USA"" which was released into video arcades"
"camera angles and 3D human non-player characters, which all contributed to a greater sense of immersion. ""Virtua Racing"" is regarded as one of the most influential video games of all time, for laying the foundations for subsequent 3D racing games and for popularizing 3D polygonal graphics among a wider audience. The original arcade game has three levels, designated into difficulties. Beginner is ""Big Forest"", intermediate is ""Bay Bridge"" and expert is ""Acropolis"". Each level has its own special feature, for example the amusement park in ""Big Forest"", or the ""Bay Bridge"" itself, or the tight hairpin of ""Acropolis"". When selecting"
"to quickly clear away enemies. Asterix (arcade game) Asterix is a horizontal-scrolling beat'em up arcade game released in 1992 by Konami. It is based on the French comic series Asterix and Obelix. The player fights as either Asterix the Gaul or his best friend, Obelix, as they take on the 'might' of the oppressive Roman Empire. Asterix includes a variety of humorous fighting moves, which are demonstrated in the game's attract mode. The artwork and feel of Asterix remains true to its French source material, and the game's many humorous touches (such as the way defeated Legionnaires crawl away) will"
"that the Ark Arena is a floating ship that travels through time. If the player saves after the credits and reloads the game, the dungeon door will have a new option named 'Bereshith Road' where a whole new story unwinds. The grim reaper-like creature is revealed to be the Executioner (though its name is revealed earlier in the Ayuta-Mana/Shea route), and his purpose is to remove insubordinate or defeated competitors in the Ark Arena. He must be fought and killed. Next, the players enter a room where documents explaining the Ark Arena, the Agent, and the Executioner are held. It"
"real cars and an upgrading system such as spoilers, decals, neon lights, ground effects, and engines. However unlike in ""Need For Speed"", there is not a pursuit system nor car damage. The classic arcade game, which is also for the Dreamcast, PS2, Gamecube, Xbox, PC, PSP, and GBA, ""Crazy Taxi"", has similarities to an illegal street race. Players choose a driver and a convertible taxicab without any seat belts, car hood, or car windows, and get passengers to their destinations while driving as if taking part in illegal street races all over San Francisco, New York, and Las Vegas. Several"
"bystanders and preventing damage to key structures; although ignoring these tasks does not prevent the player from being able to complete the round regardless. The game can be played in two game modes: ""arcade"" and ""adventure"" — the latter marking a departure from the original version. Arcade mode allows the player to experience a ported version of the original arcade Centipede, with some enhancements. In the adventure campaign, one completes a series of levels linked by a storyline. Here, the player encounters both the original enemies (centipede, spider, flea, scorpion, poisonous mushroom) and a new array as well (dragonfly, butterfly,"
"top. Player one is a rabbit and player two, if present, is a tortoise. Both creatures play the same, and the tortoise and hare theme is not present elsewhere. The first screen is the highway from the title, with eight lanes of traffic to avoid, divided in the center by a median strip (called a ""rolling sidewalk"" in the manual). The second screen is water-themed, and players must hop on the boats and rafts to reach the top. The median strip equivalent for the water is a row of connected life preservers. In later levels the median strip and life"
"transport of goods which results in high return rates for the player. The deluxe version also expanded the game to provide tropical, Arctic, and toy-town environments, as well as the classic temperate environment. The new environments came with different industries and challenges. For example, towns in the Arctic environment would not grow without regular deliveries of food, and those in the tropical environment also need access to fresh water. The main game runs over the course of a century, from 1950 to 2050. Due to trademark issues with using names of real vehicles in the original ""Transport Tycoon"", the default"
"sequel was launched to focus on ""Star Wars"" as it was too large to be part of ""Disney Crossy Road"". Crossy Road Crossy Road (subtitled Endless Arcade Hopper on the App Store) is an arcade video game released on 20 November 2014. It was developed and published by Hipster Whale, with the name and concept of the game playing on the joke ""Why did the chicken cross the road?"" The game has been described as ""endless ""Frogger""."" The objective of ""Crossy Road"" is to cross an endless series of roads and obstacles as far as possible without dying. The player"
"a world resembling prehistoric Earth populated by anthropomorphic dinosaurs. While a device which will allow them to return home exists in this environment, a critical component has been stolen by Mr. Big, leader of a gang of Neanderthals known as The Rockeys, leaving the player to guide Timmy or Jamie to his castle to retrieve it. They are assisted by Rex, a ""Tyrannosaurus"", and Tops, a ""Protoceratops"", each with their own play-styles. ""DinoCity"" is a traditional platformer-style action game where the player must move their character from left to right across the screen while avoiding obstacles, jumping on platforms, and"
"Arcade Dock in the level ""The Phantom Zone."" The game made an appearance in the movie ""Wreck-It Ralph"" as the game Turbo, the main antagonist, tries to commandeer (as shown in his backstory). RoadBlasters RoadBlasters is a combat racing arcade game released by Atari Games in 1987. In ""RoadBlasters"", the player must navigate an armed sports car through 50 different rally races, getting to the finish line before running out of fuel. The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive"
"video games during the period as well as reverse course if he or she so chooses. ""Dolphin"" won the ""Best Videogame Audio/Visual Effects (Less than 16K ROM)"" category in the ""Electronic Games"" 1984 Arcade Awards. Dolphin (video game) Dolphin is a side-scrolling video game created by Matthew Hubbard for the Atari 2600 and released by Activision in 1983. Hubbard later designed ""Zenji"" for Activision. The player assumes the persona of a dolphin attempting to flee from a giant squid. It must not only navigate packs of seahorses which, if a collision occurs, slows the dolphin's speed, the player must navigate"
"the classic trio of George, Lizzie and Ralph, this time as mutant animals rather than as transformed humans. To tie into the film four separate video games were created. One is an arcade game created exclusively for ""Dave & Busters"" who co-created the game alongside Adrenaline Amusements for their restaurant chain, another is an App game called ""RAMPAGE: AR Unleashed"", while the third is a free-to-play browser game called ""Rampage City Smash"". The fourth is a virtual reality game called ""Project Rampage VR"". Rampage (franchise) Rampage is a series of video games released by Midway (1986-2009) and Warner Bros. Interactive"
"how to play. During the day the player may drive through an icy patch on the road which would limit control of the vehicle, or a patch of fog may reduce visibility. In 1983, Activision ran the ""Enduro Race-For-Riches Sweepstakes"". The grand prize was a Datsun 280ZX pace car and a trip for two to Caesars Palace Grand Prix Weekend. The second prize was a Datsun 200SX Hatchback SL, the third prize was a trip for two to Caesars Palace Grand Prix Weekend, the fourth prize was one of 50 radio controlled cars, the fifth prize was one of 500"
"Toobin' Toobin<nowiki>'</nowiki> is an Atari Games video game originally released as an arcade game in 1988 and is based on the recreational sport tubing. It was later ported to systems such as NES, Commodore Amiga, Commodore 64, MSX, and Game Boy Color. In the game, the player assumes control of the main characters ""Bif"" or ""Jet"", guiding them through many winding rivers on an innertube. The game was included as part of ""Midway Arcade Treasures"" and ""Arcade Party Pak"", where it was given a remixed soundtrack. It was also included in the 2012 compilation ""Midway Arcade Origins"". The game is"
"is an arcade-style racing game similar to the ""Ridge Racer"" or ""Need for Speed"" (early) series. There are 4 modes of play: Arcade, Championship, Single Race, and Time Trials. Arcade and Championship consist of a series of races and is where the game's various cars can be unlocked; Single Race is a practice mode in normal racing conditions (configurable), while Time Trials is a single player race against the player's best times. To challenge these modes, the game features eight vehicles that resemble actual supercars: the two default cars, representing the Lamborghini Diablo and the Lamborghini Countach; and six unlockable"
"is known for its high degree of difficulty, particularly the original NES version and the Xbox revival. The arcade version of ""Ninja Gaiden"" (released in 1988, in Japan, North America, and Europe) was a ""Double Dragon""-style beat 'em up, in which the player controls a nameless blue ninja (red for a second player) as he travels to various regions of the United States (such as New York City, Las Vegas and the Grand Canyon) to defeat an evil cult led by a fictional descendant of Nostradamus, who is trying to personally fulfil his ancestor's prophecy of the rise of an"
"for and was awarded U.S. Patent 6,200,138–""Game display method, moving direction indicating method, game apparatus and drive simulating apparatus"" – in 2001. The mechanics in the ""138 patent"" describe an arcade cabinet similar to Sega's previous arcade game ""Harley-Davidson & L.A. Riders"" (1997), but also describe the arrow navigation system and pedestrian avoidance aspects that were used in ""Crazy Taxi"". In 2001, Electronic Arts and Fox Interactive released """", which has been labelled a rip-off of the ""Crazy Taxi"" formula by game reviewers. In this game, the player controlled one of ""The Simpsons"" characters as they drive about Springfield, taking"
"CSR Classics CSR Classics is a free-to-play drag-racing game by Boss Alien in collaboration with Mad Atom Games and published by NaturalMotion Games. In the game, the player takes the role of a new racer looking to make a name for themselves in a city resembling Las Vegas, which is ruled by five racing ""crews"". The story line consists of a racer with their agent trying to prove the seemingly corrupt Mr. Baladin of his guilt, who has worked their way into a business magnate behind the scenes. CSR Classics is the follow-up title to the successful CSR Racing and"
"of the ""Midway Classics Volume II"". It is also available on the PlayStation 2, GameCube, IBM PC, and Xbox video game consoles as part of ""Midway Arcade Treasures"". The ""Blaster"" wooden cabinet is the Holy Grail for collectors and there are very few to be purchased at any price. One typically finds this game in a Duramold cabinet. The official registry for this game is an attempt to keep the legacy of this game alive. Blaster (video game) Blaster is an arcade game developed by Eugene Jarvis and Larry DeMar and released by Williams Electronics in 1983. The game is"
"Asphalt (series) Asphalt is a series of racing video games developed and published by Gameloft. Games in the series typically focus on fast-paced arcade racing set in various locales throughout the world, tasking players to complete races while evading the local law enforcement in police pursuits. ""Asphalt Urban GT"", the first game in the series, was released for the Nintendo DS and N-Gage in 2004 alongside simplified J2ME versions for mobile phones. Incarnations of the game for various other platforms soon followed, the latest in the main series being """" released in 2018; a number of spinoffs were also released,"
"Jurassic Park Arcade Jurassic Park Arcade is a 2015 light gun arcade game developed by Raw Thrills. The game is based on the first three films of the ""Jurassic Park"" series. ""Jurassic Park Arcade"" is played across nine levels, set at the Jurassic Park theme park on the fictional island of Isla Nublar. A security team has been sent to retrieve one dinosaur from each species located on the island, which is becoming unstable due to an erupting volcano. Five weapons are available to the player throughout the game. Three boss enemies must be defeated throughout the game: ""Spinosaurus"", ""Triceratops"","
"avoid various road hazards such as oncoming traffic and construction. Players chose between seven different cars to race with. The car can simulate either an automatic or manual transmission. Automatic increases the speed of gear shifts, while players using the manual transmission must switch during races. The environments of the tracks range from Golden Gate Park, in San Francisco, to Washington DC. Players must reach first place to move on to the next track; however, advancement is also possible by using a continue should the player fail to win the race. For every race, there is a time limit to"
"track is also occupied by civilian drivers, who the player can use to their advantage; successfully maneuvering around this traffic awards a speed boost. Boosts across all Arcade races can be earned by performing wheelies, passing another racer and crossing a checkpoint, among other methods. Most tracks do not feature the entire race, instead breaking up the course into separate events. In Challenge mode, the player is tasked with completing various trials, with successful attempts unlocking races, bikes and further challenges. These can be accomplished at a variety of speed difficulties, ranging from 125cc to 1000cc. There is a two-player"
"the gamer the thrill of high-speed driving. To meet commercial expectations, these games often compromise the realism of the car handling physics to give the user an easier game play experience. The greatest disparity is that most games have the player's vehicle being completely indestructible. This makes it possible to devise strategies that would be impossible in real life, such as using a wall to stop lateral velocity through a turn — rather than picking an appropriate line. The ""Cruis'n"" series is also associated with street racing. The 1994 arcade game ""Cruis'n USA"" has several references to street racing, like"
"Cube Quest Cube Quest is an arcade game by Simutrek Inc released in 1983. It combines 3-D polygonal graphics with laserdisc-streamed, animated backgrounds (a technique later employed by Namco's ""Galaxian 3""). The objective of the game is to guide a spaceship through the Cubic World to reach the Treasure of Mytha located at the opposite extreme of the player's origin. Each cube edge leads to one of 54 uniquely themed corridors where a wave of enemies must be dispatched in a tube shooter style gameplay sequence. Destroy the Dewellers of the Dark, up to 1000 points, maneuver to spaceship to"
"Overdrive (video game) Overdrive is an arcade-style motor racing game which was written by Peter Johnson for the Acorn Electron and BBC Micro and released in 1984 by Superior Software. The game was probably inspired by the hugely successful Namco/Atari arcade game ""Pole Position"" which was one of the most popular arcade games when ""Overdrive"" was being developed. Like ""Pole Position"", ""Overdrive"" uses the ""rear-view racer format"" but there are no bends in the track. The aim of the game is to finish in the top 12 in order to qualify for the next track. There are five different tracks"
"the white, computer-controlled car being ""driven"" by ""'Lightning' Kevin Lydy"" (in the original arcade cabinet, the white car is ""driven"" by Ivan Stewart), a real-life graphic designer on the original arcade game, continuing the previous tradition regarding the CPU drivers being named for its programmers. ""Super Off Road"" was also included in the 2012 compilation ""Midway Arcade Origins"" for the PlayStation 3 and Xbox 360. The ""Track Pack"", released in 1989, was an add-on board for arcade units that contains eight brand new tracks: Shortcut, Cutoff Pass, Pig Bog, Rio Trio, Leapin' Lizards, Redoubt About, Boulder Hill, and Volcano Valley."
"and introduce a random element into the game. It was also considerably faster than the original."" Alien Highway Alien Highway: Encounter 2 is an isometric 3D arcade adventure game released by Vortex in for the Sinclair Spectrum and Amstrad CPC. It was programmed by Mark Haigh-Hutchinson and is the sequel to ""Highway Encounter"". Gameplay is similar to ""Highway Encounter"", with the player controlling a ""Vorton"" robot in its attempt to deliver a bomb to an alien base at the end of a highway. Various enemies and obstacles lie in its path. A notable difference is that the player has a"