"2017 that the studio had been closed. The studio produced three films before being shut down. Lost was the first film released by Oculus Story Studio. Directed by studio Creative Director Saschka Unseld. The film drops viewers in the middle of the woods at night to witness a robot searching for its misplaced hand. Henry is the second film released by Oculus Story Studio, directed by Ramiro Lopes Dau and narrated by Elijah Wood. Henry is the story of a hedgehog who has trouble making friends. Henry premiered at an event in Hollywood on July 28, 2015. Henry became the"
"first original VR short to win the Emmy for Outstanding Original Interactive Program. The third project from Oculus Story Studio, Dear Angelica, premiered at the 2017 Sundance Film Festival. The film was directed by Saschka Unseld, produced by Edward Saatchi, illustrated by Wesley Allsbrook, and featured music by Drazen Bosnjak and Sarah Jaffe. It stars Geena Davis and Mae Whitman in a ""visually splendid and deeply human journey through memory, loss, and the magic of a valorous life."" The film was animated entirely with the Oculus Quill, a VR drawing and sculpting application. Oculus Story Studio Oculus Story Studio was"
"keyframes. They can also capture videos and photos of their creations. Dear Angelica is a VR story fully painted in Quill was nominated for an Emmy Award in 2017. Oculus Quill Oculus Quill is a painting and animation software for virtual reality. It runs on Microsoft Windows with Oculus Rift headsets. It's used to create 3D paintings and animated cartoons. Quill was released on November 29, 2016 on the Oculus Store. Quill was originally developed by Oculus Story Studio as an internal tool for the creative needs of the studio's project ""Dear Angelica"" directed by Saschka Unseld along with its"
"directly at the viewer. Emily Yoshida of The Verge, however, found ""Henry"" disappointing, saying that she found herself ""incredibly aware of, distracted, even, by [Henry's] status as a rendered object"", preferring photorealistic or recorded VR films. In 2016 ""Henry"" won an Emmy Award for Best outstanding original interactive program, the first Emmy awarded to an original virtual reality production. Henry (2015 film) Henry is a 2015 virtual reality film created by Oculus Story Studio which premiered on July 28, 2015. The film was created in Unreal Engine 4 and narrated by Elijah Wood. ""Henry"" won an Emmy Award for 'Best"
"Oculus Quill Oculus Quill is a painting and animation software for virtual reality. It runs on Microsoft Windows with Oculus Rift headsets. It's used to create 3D paintings and animated cartoons. Quill was released on November 29, 2016 on the Oculus Store. Quill was originally developed by Oculus Story Studio as an internal tool for the creative needs of the studio's project ""Dear Angelica"" directed by Saschka Unseld along with its art-director Wesley Allsbrook. The software works on Oculus Rift utilizing its 6DoF motion controllers. Users can paint in 3D space using their hands naturally, and animate those paintings with"
"monitors; 360° 3D videos and 'virtual reality movies' (an entirely new medium). Spherical videos (commonly called 360° videos) can be viewed simply by the user moving their head around, and the Rift opens up the possibility for stereoscopic spherical videos (commonly called 360° 3D videos). In September 2014, NextVR announced that they would be using a $200,000 camera rig to produce 360° 3D content for the Rift, including short films, as well as live streaming live events such as sports or concerts in 360° 3D. In July 2015, Oculus announced a deal with Canadian film company Felix & Paul Studios"
"Henry (2015 film) Henry is a 2015 virtual reality film created by Oculus Story Studio which premiered on July 28, 2015. The film was created in Unreal Engine 4 and narrated by Elijah Wood. ""Henry"" won an Emmy Award for 'Best outstanding original interactive program' in 2016. The film starts with the narrator (Elijah Wood) explaining that Henry is a hedgehog who has no friends because he likes to hug everyone. The viewer is then placed inside Henry's home on his birthday where, after a short time, Henry appears from the kitchen with his birthday cake. Sad at being alone"
"Oculus VR Oculus VR is an American technology company founded by Palmer Luckey, Brendan Iribe, Michael Antonov and Nate Mitchell in July 2012 in Irvine, California, now based in Menlo Park. It specializes in virtual reality hardware and software products. In April 2012, Luckey announced the Rift, a virtual reality headset designed for video gaming, and launched a Kickstarter campaign in August to make virtual reality headsets available to developers. The campaign proved successful and raised $2.4 million, ten times the original goal of $250,000. Two pre-production models were released to developers; the Oculus VR DK1 (Development Kit 1) and"
"virtual reality experience premiered on HTC Viveport at Sundance 2017 and was notable for its innovation in VR. It was the first film to shoot at 120fps allowing for true slow motion in VR, incorporated traditional cinematic techniques such as Bokeh, the combination of 360 and 180 stereoscopic in immersive storytelling and closes ups of less than 4 feet. In September 2017, StoryTech Immersive announced its partnership with RMS Titanic Inc. for a 2018 Expedition to the wreck and debris site of Titanic for the purposes of further exploration research and filming and capturing the wreck in virtual reality. Brian"
"the magnets for the Calutrons in the Manhattan Project, ""Smashers"" is being developed in the new Oculus Start program 2018-2019. ""The Red Flute"" was built for Oculus Launchpad 2017. Shockwaves is a VR game based on the trials and tribulations of US military interrogators in Iraq and was exhibited at the VR Jubilee at the Time-Life Center in 2017. In July 2015, New York City's first virtual reality hackathon (timewavefestival.com/hackathons.html) was produced by Powell and a team of ITP/NYU alumni, students and other developers. Hosted by the Interactive Telecommunications Program (ITP) at NYU, VR Hackathon NY partnered with NYVR, NYC"
"to third party studios to create games and experiences for Oculus Rift. Facebook pledged to invest more than $500 million USD in Oculus Studios for games. The following is an incomplete list of games published by Oculus Studios for the Oculus Rift. Oculus VR Oculus VR is an American technology company founded by Palmer Luckey, Brendan Iribe, Michael Antonov and Nate Mitchell in July 2012 in Irvine, California, now based in Menlo Park. It specializes in virtual reality hardware and software products. In April 2012, Luckey announced the Rift, a virtual reality headset designed for video gaming, and launched a"
"Uncanny Valley (short film) Uncanny Valley is a 2015 Argentine short film directed by Federico Heller. The video was released on Vimeo on November 30, 2015. In a dystopian future, various people addicted to virtual reality play a first-person shooter video game. Near the end of the film, the virtual reality set of one of the players malfunctions, and it is revealed that the players are remotely controlling battle robots in an actual battlefield, providing skill and tactics. The ""targets"" that they are shooting are actual people, including civilians. The player who discovered this then disconnects. Shortly thereafter, he is"
"January 2012. To ensure a headset for the event, Palmer Luckey, then a part-time employee of the MxR lab, was commissioned to create goggles for the Sundance premiere. Nine months later, Luckey started Oculus Rift. Established in 2007 by de la Peña, Emblematic Group has created high impact virtual reality content with an emphasis on linear storytelling. Using cutting edge technologies, the group strives to tell stories that create empathic engagement on the part of viewers. Emblematic has also been commissioned for branded content and utilized an experimental volumetric capture platform. 2008 2004 2003 1999 1994 1992 1989 Nonny de"
"at Ryerson University's Student Learning Center and Transportive Technology – a virtual reality content production company which saw Malicki-Sanchez teaming up once more with Lee Towndrow to create one of the world's first 360 ASMR Immersive videos. This led to the creation of FIVARS, which is an acronym for the ""Festival of International Virtual and Augmented Reality Stories"" which he co-organized with Joseph Ellsworth, the technical director. FIVARS debuted at the Camp Wavelength music festival in Toronto and showed the first full viewing of MansLaughter by Cinemersia – which claims to be the world's first virtual reality feature film. FIVARS"
"and Henry is happy again. Oculus Story Studio began creation of ""Henry"" envisioning it as a comedy, eventually deciding to create a story that viewers would find engaging through their empathy for the main character, rather than from action or suspense. To achieve this the creators made Henry look at the viewer during certain moments, especially those in which he is feeling strong emotions. The creators incorporated ""discoverables"" to make use of the virtual reality medium - if the viewer looks in particular directions small events will occur, such as a ladybug crawling into view. ""Henry"" was created using Unreal"
"Ramiro Lopez Dau Ramiro Lopez Dau is a director and animator of feature films and virtual reality. Lopez Dau's career began at Ilion Animation Studios in Madrid, Spain, where he started as an animator in early 2003, and quickly became the Supervising Lead Animator in the production of ""Planet 51"". In 2009, he joined Pixar Animation Studios where he worked on such films as ""La Luna"", ""Cars 2"", ""Brave"" and ""Monsters University"". During that time, he was also a Pixar press spokesperson for Spanish-speaking countries. In September 2014, Lopez Dau joined Oculus Story Studio, Facebook's experimental Virtual Reality studio, which"
"to tell narratives, having directed a virtual reality experience set in the world of ""Rise"" which premiered it at the Storyscapes series at the Tribeca Film Festival in 2014. Karlak most recently has been working with 20th Century Fox to direct two virtual reality experiences for Ridley Scott's film """". The first experience, ""Alien: Covenant In Utero"" premiered April 26, 2017 for Oculus Rift and Samsung Gear VR. On March 3, 2017, ""Deadline Hollywood"" reported that Filmula's Johnny Lin and Cross Creek's Brian Oliver acquired the feature film rights to ""Rise"" from Warner Brothers with Karlak attached to direct. ""Rise"""
"and released on November 26, 2014. In 2015, Darnell co-founded with Maureen Fan, a former vice president of games at Zynga, a Redwood City, California-based virtual reality studio Baobab Studios to create animated virtual reality short films. Darnell serves as Baobaob's chief creative officer, while Fan serves as its CEO. For the studio, Darnell wrote and directed short VR films, ""Invasion!"" (2016) and its follow-up ""Asteroids!"" (2017), featuring two comedic aliens, Mac and Cheeze. Plans for a feature-length film based on the characters were announced in 2016 by Baobab and Roth Kirschenbaum Films. Darnell also wrote and directed an animated"
"premiered in 2015 as the centerpiece of Johnson's solo exhibition, ""WURM HAUS"", at the National Gallery of Victoria in Melbourne. Johnson participated in the Oculus Rift Launchpad Program at Facebook HQ in May 2016. Johnson and Ward then began creating a series of five HD video animations, each of which translated a single drawing by Johnson into ""richly rendered 3-dimensional animations, digitally extrapolating Johnson's planar surfaces into tonally modelled architectures and bodies."" Drawings translated in this series (which also serve as the respective names of the collaborative videos) are ""Worldweb Allthing"" (2017), ""Transkin Simulator"" (2017), ""Whilst In Genuflect"" (2017), ""Milxyz"
"ridiculed by some backers who felt the acquisition was counter to the independent ideology of crowdfunding. Many Kickstarter backers and game industry figures, such as ""Minecraft"" developer Markus Persson, criticized the sale of Oculus VR to Facebook. On March 28, 2014, it was announced that Michael Abrash had joined the company as Chief Scientist. As of January 2015, the Oculus VR Headquarters has been moved from Irvine, California to Menlo Park, California, where Facebook's Headquarters is also located. Oculus has stated that this move is for their employees to be closer to Silicon Valley. In 2014, Oculus VR founded Oculus"
"of standalone headphones. Its user interface is available in 25 languages. On September 26, 2018 Oculus announced a stand-alone VR Headset named ""Oculus Quest"". It uses motion controllers similar to Oculus Touch and has four wide-angle cameras for positional tracking and displays with resolution of 1600 x 1440 per eye with an option to adjust the lens spacing. The Headset will be launching in the spring of 2019 at the price of $400. In November 2015 Oculus VR and Samsung released Samsung Gear VR. Oculus Studios is a division of Oculus that focuses on funding, publishing and giving technical advice"
"device that the Innovator Editions used was the Note 4. On November 20, 2015, the consumer edition of the Gear VR was released to the public, and sold out during the first shipments. The device supported the Samsung Galaxy Note 5, Samsung Galaxy S6, Samsung Galaxy S6 Edge, Samsung Galaxy S6 Edge+, and later, the Samsung Galaxy S7, and Samsung Galaxy S7 Edge. In May 2015, Oculus acquired British company Surreal Vision, a company based on 3D scene-mapping reconstruction and augmented reality. News reported that Oculus and Surreal Vision could create ""mixed reality"" technology in Oculus's products, similar to the"
"territories under the title of ""Ghost in the Shell: The Movie"", later changed to ""Ghost in the Shell: The New Movie"". On September 14, 2015, Production I.G. announced a 10-minute virtual reality short film titled ""Kōkaku Kidōtai - Shin Gekijōban: Virtual Reality Diver"" based on ""The New Movie"". The short film is described as an ""original story"" presented in ""360° 3D video"" and will play through the use of the Oculus Rift virtual reality headset, releasing worldwide on both the Apple App Store and Google Play in the fourth quarter of 2015. A three-minute demonstration trailer of ""Virtual Reality Diver"""
"home virtual reality rig is a pricey, awkward, isolating—and occasionally brilliant—glimpse of the future of computing."" ""The Verge"" said, ""Virtual Reality: 8/10. Virtual reality is always almost here."" Oculus Rift The Oculus Rift is a virtual reality headset developed and manufactured by Oculus VR, a division of Facebook Inc., released on March 28, 2016. Oculus initiated a Kickstarter campaign in 2012 to fund the Rift's development, after being founded as an independent company two months prior. The project proved successful, raising . In March 2014, Facebook purchased Oculus for $2 billion. In March 2017, after 3 years at the company,"
"Festival of International Virtual & Augmented Reality Stories Festival of International Virtual & Augmented Reality Stories (FIVARS) is a media festival that showcases stories or narrative forms from around the world using immersive technology that includes virtual reality, augmented reality, projection mapping and spatialized audio. Created and directed and curated by Keram Malicki-Sanchez and working with technical director Joseph Ellsworth, in Toronto, Ontario, Canada in the summer of 2015, the FIVARS - an acronym for the Festival of International Virtual & Augmented Reality Stories - features a selection of virtual reality and augmented reality experiences that focus on narrative or"
"original series in VR, ""The Depths"" and ""Broadcast"". He has also produced XR experiences for musical artists Devo and Disturbed. His augmented reality live experience ""The Summoning"" has been called a ""First of its kind"" by UploadVR and received wide recognition for its innovative use of technology and creativity. Subsequent projects include the collaborative storytelling project ""What We Leave Behind."" Dekker's work in independent film began when his short ""Closed Circuit"", commissioned by Miramax to accompany the feature ""Naqoyqatsi"", was shown at the 2002 Slamdance Film Festival. His first documentary film ""Three Days in Orlando"" showcased the friction both inside"
"Cory Schmitz and Nicolaus Taylor to create a sleek, minimalist new logo for virtual reality company Oculus, following its 2014 acquisition by Facebook. They dropped the eye design of the previous logo in favor of a sideways O shaped like the company's headsets. The logotype was updated as well, with a rounded look to complement the new logo. Saturday created the logo for on-demand parking service Luxe. The new, simpler look was launched in July 2015. He also designed the logo for technology company Hello. In 2015, Saturday redesigned the logo for event ticket marketplace SeatGeek, with a simple theater"
"question the information we receive, the power and authority that we take for granted, and our sources of reassurance in a digital age.' Wilkinson returned to the story of the mass disappearance with Circa 69's next work, ""The Cube"", a pioneering use of the new Oculus Rift gaming technology for storytelling. In the piece, a single audience member, wearing an Oculus Rift headset, plays the role of one of the missing students. Using Oculus Rift rather than video goggles allowed the participant, for the first time, to choose their own visual path. In June 2015, Wilkinson took ""The Cube"" to"
"becoming Disney's largest single shareholder at the time. Pixar is best known for CGI-animated feature films created with RenderMan, Pixar's own implementation of the industry-standard RenderMan image-rendering application programming interface, used to generate high-quality images. Pixar has produced 20 feature films, beginning with ""Toy Story"" (1995), which was the first-ever computer-animated feature film; its most recent film was ""Incredibles 2"" (2018). All of the studio's films have debuted with CinemaScore ratings of at least an ""A−,"" indicating positive receptions with audiences. The studio has also produced dozens of short films. , its feature films have earned approximately $13 billion at"
"VR Experience,"" a ""virtual reality adventure"" where viewers play as Mark Watney and reenact scenes from the film. The project was executively produced by Scott and directed by Robert Stromberg. It was released for HTC Vive and PlayStation VR on November 15, 2016, and is also available for the Oculus Rift and Samsung Gear VR. ""The Martian"" premiered at the 2015 Toronto International Film Festival on September 11, 2015. The film screened in a sneak preview at the New York Film Festival on September 27, 2015. It also screened at Fantastic Fest in Austin, Texas, on September 29, 2015. The"
"as the Oculus Rift. Later that year, Leap Motion launched a global game jam in partnership with independent games festival IndieCade with over $75,000 in prizes. The competition received over 150 submissions. A second competition in 2015 resulted in 189 entries. In March 2015, it was announced that the upcoming OSVR Hacker Development Kit would include an optional faceplate with embedded Leap Motion module. In February 2016, Leap Motion released new software, called Orion, built specifically for VR. Leap Motion has partnered with ASUS who is expected to ship high-end notebooks, and all-in-one PCs (AIO PCs) with the technology later"
"which the later designs came. In 2014, Facebook purchased Oculus VR for $2 billion. This purchase occurred after the first development kits ordered through Oculus' 2012 Kickstarter had shipped in 2013 but before the shipping of their second development kits in 2014. In 2013, Valve Corporation discovered and freely shared the breakthrough of low-persistence displays which make lag-free and smear-free display of VR content possible. This was adopted by Oculus and was used in all their future headsets. In early 2014, Valve showed off their SteamSight prototype, the precursor to both consumer headsets released in 2016. It shared major features"
"creation of 3D avatars and to enable true immersive face-to-face communication and telepresence in Virtual Reality. In collaboration with Oculus / Facebook, he developed in 2015, the first facial performance sensing head-mounted display, which allows users to transfer their facial expressions onto their digital avatars while being immersed in a virtual environment. In the same year, he founded the company Pinscreen, Inc. in Santa Monica, which introduced a technology that can generate realistic 3D avatars of a person including the hair from a single photograph. Their innovations include the development of deep neural networks that can infer photorealistic faces and"