"Berlin Game Berlin Game is a 1983 spy novel by Len Deighton. It is the first novel in the first of three trilogies about Bernard Samson, a middle-aged and somewhat jaded intelligence officer working for the British Secret Intelligence Service (MI6). ""Berlin Game"" is part of the ""Game, Set and Match"" trilogy, being succeeded by ""Mexico Set"" and ""London Match"", and followed by the ""Hook, Line and Sinker"" trilogy and the final ""Faith, Hope and Charity"" trilogy. Deighton's novel ""Winter"" (1987) is a prequel to the nine novels, covering the years 1900-1945 and providing the backstory to some of the"
"Pictures from the Granada TV production of Game Set & Match Bernard Samson Bernard Samson is a fictional character created by Len Deighton. Samson is a middle-aged and somewhat jaded intelligence officer working for the Secret Intelligence Service (SIS) – usually referred to as ""the Department"" in the novels. He is a central character in three trilogies written by Deighton, set in the years 1983–1988, with a large gap between 1984 and 1987. The first trilogy comprises the books ""Berlin Game"", ""Mexico Set"" and ""London Match"", the second comprises ""Spy Hook"", ""Spy Line"" and ""Spy Sinker"", and the third and"
"Set and Match"", transmitted as twelve 60 minute episodes. Filmed on location in Berlin and Mexico, the project included a large international cast with 3,000 extras and a budget of $8 million. It is considered the most ambitious espionage miniseries ever filmed. While critically acclaimed, the ratings for the series were poor. In February 2008, director Quentin Tarantino expressed interest in developing the ""Game, Set and Match"" trilogy as a three-hour film. He is quoted as saying, ""I would see if I could boil it down to the fate of the characters, and ignore all this Maquis double agent stuff."
"miscast. The soundtrack by Richard Harvey for ""Game, Set and Match"" was released on LP in 1988. Some of the music (""Game, Set and Match"", ""Goodbye Codes"" and ""The Cloisters of San Jacinto"") was reissued in 2016 on ""Shroud for a Nightingale: The Television Drama Music of Richard Harvey"". ""The Bridge"" and ""The End Game"" are available on ""Shroud for a Nightingale: The Screen Music of Richard Harvey"". All songs by Richard Harvey. Game, Set and Match Game, Set and Match is a 1988 television serial directed by Ken Grieve and Patrick Lau and written by John Howlett. It is"
"Gamearth Trilogy The ""Gamearth"" Trilogy is a series of sword and sorcery fantasy novels by Kevin J. Anderson, comprising ""Gamearth"" (1989), ""Gameplay"" (1989), and ""Game's End"" (1990). They are set in the world of Gamearth, which is a role-playing game campaign setting invented by four teenagers. At the beginning of the trilogy, Scott, Tyrone, David and Melanie have been playing Gamearth for approximately 2 years. David has grown bored of the game and tries to convince the others that it is time to quit. When Melanie thwarts him, David decides that his characters will begin a war of conquest with"
"by one the avenues of escape or vindication close before him, the novel winds back toward Mexico.. and toward the astonishing climax - at the scene of the defection Samson has so painstakingly orchestrated—in which the allegiances of all involved are finally and fatefully revealed. Years after its publication, Granada TV made a version of the trilogy for ITV, consisting of twelve 60 minute episodes, called ""Game, Set and Match,"" starring Ian Holm as Bernard Samson and Mel Martin as Fiona. It was adapted by John Howlett and directed by Ken Grieve and Patrick Lau. Mexico Set Mexico Set is"
"Three on a Match (game show) Three on a Match is an American television game show created by Bob Stewart that ran on NBC from August 2, 1971 to June 28, 1974 on its daytime schedule. The host was Bill Cullen and Don Pardo served as announcer on most episodes, with Bob Clayton and NBC staffers Wayne Howell and Roger Tuttle substituting at times. The series was produced at NBC's Rockefeller Center in New York City. The program's title is wordplay on the superstition of the same name. Three contestants competed to determine who could answer the most true-or-false questions"
"Master of the Game (novel) Master of the Game is a novel by Sidney Sheldon, first published in hardback format in 1982. Spanning four generations in the lives of the fictional McGregor/Blackwell family, the critically acclaimed novel spent four weeks at number one on the ""New York Times"" Best Seller List, and was later adapted into a 1984 television miniseries. On August 4, 2009 (two years after Sheldon's death), William Morrow and Company released a sequel, ""Sidney Sheldon's Mistress of the Game"", written by Tilly Bagshawe. ""Master of the Game"" has been translated into numerous languages, and reprinted seven times."
"Man, Play and Games Man, Play and Games () is the influential 1961 book by the French Sociologist Roger Caillois, (French Les jeux et les hommes, 1958) on the sociology of play and games or, in Caillois' terms, sociology derived from play. Caillois interprets many social structures as elaborate forms of games and much behaviour as a form of play. Caillois builds critically on the theories of Johan Huizinga, adding a more comprehensive review of play forms. Caillois disputes Huizinga's emphasis on competition in play. He also notes the considerable difficulty in defining play, concluding that play is best described"
"James Herbert Brennan James Herbert ""Herbie"" Brennan (born Ireland, 5 July 1940) is a lecturer and the author of over 100 fiction and non-fiction books for adults, teens, and children. Brennan's ""Man, Myth & Magic"" was published by Yaquinto Publications in 1982; he had originally started developing it as a much smaller RPG called ""Arena"", but the game continued to grow from its Roman has as he developed it. Brennan also designed ""Timeship"", the last roleplaying game published by Yaquinto Publications. Brennan wrote several different gamebooks, including ""GrailQuest"" (1984–1987), a series of eight Arthurian adventures, and two published only in"
"of Len Deighton's three trilogies about the MI6 operative Bernard Samson (""Berlin Game"", ""Mexico Set"" and ""London Match""; ""Spy Hook"", ""Spy Line,"" and ""Spy Sinker""; and ""Faith"", ""Hope"" and ""Charity""), this is the story that started it all. The novel provides the historical background to several of the characters in the nine novels. It does this by introducing the reader to a minor character at least in this novel - who is a British intelligence agent, a character which recurs in different guises throughout the novel, including, for a brief period in the 1920s. This character, we learn, is Brian"
"Spy Hook Spy Hook is a 1988 spy novel by Len Deighton. It is the first novel in the second of three trilogies about Bernard Samson, a middle-aged and somewhat jaded intelligence officer working for the British Secret Intelligence Service (MI6). ""Spy Hook"" is part of the ""Hook, Line and Sinker"" trilogy, being succeeded by ""Spy Line"" and ""Spy Sinker"". This trilogy is preceded by the ""Game, Set and Match"" trilogy and followed by the final ""Faith, Hope and Charity"" trilogy. Deighton's novel ""Winter"" (1987) is a prequel to the nine novels, covering the years 1900-1945 and providing the backstory"
"Bernard Samson Bernard Samson is a fictional character created by Len Deighton. Samson is a middle-aged and somewhat jaded intelligence officer working for the Secret Intelligence Service (SIS) – usually referred to as ""the Department"" in the novels. He is a central character in three trilogies written by Deighton, set in the years 1983–1988, with a large gap between 1984 and 1987. The first trilogy comprises the books ""Berlin Game"", ""Mexico Set"" and ""London Match"", the second comprises ""Spy Hook"", ""Spy Line"" and ""Spy Sinker"", and the third and final trilogy comprises ""Faith"", ""Hope"" and ""Charity"". The plot of the"
"John von Neumann. Von Neumann's original proof used the Brouwer fixed-point theorem on continuous mappings into compact convex sets, which became a standard method in game theory and mathematical economics. His paper was followed by the 1944 book ""Theory of Games and Economic Behavior"", co-written with Oskar Morgenstern, which considered cooperative games of several players. The second edition of this book provided an axiomatic theory of expected utility, which allowed mathematical statisticians and economists to treat decision-making under uncertainty. Game theory was developed extensively in the 1950s by many scholars. It was later explicitly applied to biology in the 1970s,"
"Jason Nelson Jason Nelson is a digital and hypermedia poet and artist. He is a lecturer on Cyberstudies, digital writing and creative practice at Griffith University in Queensland, Australia. He is best known for his artistic flash games/essays such as ""Game, Game, Game And Again Game"" and ""I made this. You play this. We are Enemies"". He has worked on the Australia Council of the Arts Literature Board and the Board of the Electronic Literature Organization based at MIT. Nelson's style of Web art mergers various genres and technologies, focusing on collages of poetry, image, sound, movement and interaction. He"
"not completed; it is just forced to stop. A Game of Hide and Seek A Game of Hide and Seek is a 1951 novel by Elizabeth Taylor. ""A Game of Hide and Seek"" was published again in 1986 by Virago Press and Penguin Books, with an introduction by Elizabeth Jane Howard. The novel is set in England between WWI and WWII and focused on the characters of Harriet Claridge and Vesey Macmillan. The novel explores their relationship, its effect on those around them, as they seek each other's love for more than 25 years. The story starts in their childhood."
"Rules of the Game (book) Rules of the Game is a how-to book published in 2007 by American writer Neil Strauss. A follow-up to his autobiographical work """", ""Rules of the Game"" was also a ""New York Times"" Best-Seller. ""Rules of the Game"" was originally released as a two volume hardcover set. The first volume entitled ""The Stylelife Challenge"" consists of a 30-day instructional dating improvement program. The second section, ""The Style Diaries"" continues the tone of ""The Game"" and includes additional autobiographical stories from Strauss's involvement in the ""pick-up"" community. Later paperback printings incorporated a third section, ""The Routines"
"Mates, Dates series Mates, Dates is a series of books written for teenagers by Cathy Hopkins. The characters later cross over into her other popular book series ""Truth, Dare, Kiss or Promise"". The ""Mates, Dates"" series is about four best friends: Lucy, Izzie, Nesta and, from the fourth instalment on, TJ. They go through all kinds of teenage problems, from boys, bras, and being broke, to finding one's place in the world. Each book is from one of the friends' perspective, showing exactly how each girl deals with the dilemmas she faces. Titles are the same in the U.S. and"
"Matthew Sernett Matthew Lee Sernett is a game designer who has worked primarily on role-playing games. Matt Sernett was on the SCRAMJET team, led by Richard Baker, and including James Wyatt, Ed Stark, Michele Carter, Stacy Longstreet, and Chris Perkins; this team updated the setting and cosmology of ""D&D"" as the fourth edition was being developed. His ""D&D"" design work includes the third edition ""Fiend Folio"" (2003), ""Monster Manual III"" (2004), ""Races of Eberron"" (2005), """" (2005), ""Spell Compendium"" (2005), the third edition ""Tome of Magic"" (2006), ""Tome of Battle"" (2006), """" (2007), and """" (2007). Additionally, he served as"
"any member of the senior staff at London Central — even the Director-General himself. Bernard travels to East Berlin to assist the escape of Brahms Four, and decides at the last moment to send Brahms Four out in his place. His suspicions of treachery prove well-founded when he is captured and subsequently confronted by his wife, who had defected and betrayed the operation. Bernard Samson was played by Ian Holm and Fiona Samson by Mel Martin in a 1988 Granada Television adaptation of the ""Game, Set and Match"" trilogy, entitled ""Game, Set and Match"", transmitted as twelve 60 minute episodes."
"The True Game The True Game is the collective name for a series of three related trilogies of short novels by Sheri S. Tepper. The novels explore the Lands of the True Game, a portion of a planet explored by humanity somewhere in the future. (As such, these novels could be classified as science fiction although this does not become apparent until quite late in the overall story; up to that point, the stories appear to be fantasy.) Each of the trilogies focuses on the point of view of one particular character. The Peter trilogy tells the story from the"
"information, thus linking rational choice and inference. Theory of Games and Economic Behavior Theory of Games and Economic Behavior, published in 1944 by Princeton University Press, is a book by mathematician John von Neumann and economist Oskar Morgenstern which is considered the groundbreaking text that created the interdisciplinary research field of game theory. In the introduction of its 60th anniversary commemorative edition from the Princeton University Press, the book is described as ""the classic work upon which modern-day game theory is based."" The book is based partly on earlier research by von Neumann, published in 1928 under the German title"
"Association (MHRA). He is married to IF writer Emily Short. Graham Nelson Graham A. Nelson (born 1968) is a British mathematician and poet and the creator of the Inform design system for creating interactive fiction (IF) games. He has also authored several IF games, including the acclaimed ""Curses"" (1993) and ""Jigsaw"" (1995), using the experience of writing ""Curses"" in particular to expand the range of verbs that Inform is capable of understanding. He has been described by The New York Times as ""ornately literate."" Nelson is the author of the ""Inform Designer's Manual"", which includes one of the first published"
"Collection,"" detailing scripts for successful interactions with women. Rules of the Game (book) Rules of the Game is a how-to book published in 2007 by American writer Neil Strauss. A follow-up to his autobiographical work """", ""Rules of the Game"" was also a ""New York Times"" Best-Seller. ""Rules of the Game"" was originally released as a two volume hardcover set. The first volume entitled ""The Stylelife Challenge"" consists of a 30-day instructional dating improvement program. The second section, ""The Style Diaries"" continues the tone of ""The Game"" and includes additional autobiographical stories from Strauss's involvement in the ""pick-up"" community. Later"
"investigation stuff."". In addition to the ""Game"" trilogy success in his native Sweden, the series received editorial praise in the United States from such publications as Kirkus Reviews and Publishers Weekly The trilogy was followed by the books ""MemoRandom"" (2014) and ""UltiMatum"" (2015). For the latter he received the Swedish Crime Writers' Academy award for Best Swedish Crime Novel 2015. His books are optioned for the production of an international TV series and movie; the ""Game"" trilogy by the French company Gaumont, the latter two books by the American company Twentieth Century Fox with de la Motte as co-producer and"
"Matches ’n Mates Matches 'n Mates was an American syndicated game show created and produced by Nick Nicholson and E. Roger Muir that aired from 1967-1968, and was taped at both WJW-TV in Cleveland, Ohio and WAGA-TV in Atlanta, Georgia. It was a Nicholson-Muir Production in association with 20th Century Fox Television. The show was hosted by Art James, with Dave Michaels and Bob McClain announcing. ""Matches 'n Mates"" was a word game in which two Husband and Wife teams attempted to match questions to answers in order to reveal letters of a mystery word called the ""Hidden Item"". One"
"Eitan Altman & Leon Petrosyan (2014); Martino Bardi & Ross Cressman (2016); Andrzej Nowak & Georges Zaccour (2018). Rufus Isaacs (game theorist) Rufus Philip Isaacs (June 11, 1914 – January 18, 1981) was a game theorist especially prominent in the 1950s and 1960s with his work on differential games. Isaacs was born on 11 June 1914 in New York City. He worked for the RAND Corporation from 1948 until winter 1954/1955. His investigation stemmed from classic pursuit-evasion type zero-sum dynamic two player games such as the Princess and monster game. In 1942, he married Rose Bicov, and they had two"
"Ender's Game (series) The Ender's Game"" series (often referred to as the Ender"" saga and also the Enderverse) is a series of science fiction books written by American author Orson Scott Card. The series started with the novelette ""Ender's Game"", which was later expanded into the novel of the same title. It currently consists of sixteen novels, thirteen short stories, 47 comic issues, an audioplay, and a film. The first two novels in the series, ""Ender's Game"" and ""Speaker for the Dead"", each won both the Hugo and Nebula Awards, and were among the most influential fiction novels of the"
"Matched Matched, by Ally Condie, is the first novel in the ""Matched"" trilogy. The novel is a dystopian young adult novel about a tightly-controlled society in which young people are ""matched"" with their life partners at the age of 17. The main character is seventeen-year-old Cassia Reyes, who is Matched with her best friend, Xander Carrow. However, when viewing the information for her Match, the picture of another young man - Ky Markham, an acquaintance outcast at her school - is flashed across the screen. As Cassia attempts to figure out the source of the mishap, she finds herself conflicted"
"Man, Myth & Magic (role-playing game) Man, Myth & Magic is a fantasy role-playing game, using paper and dice, set in the ancient world, drawing from legends dating from approximately 4000 BC to 1000 AD. It was first published in February 1982 by Yaquinto Publications. The game mixes many elements from this wide time period. Character nationality and class are determined randomly, so a party might have a British druid, a Greek sibyl and an oriental shaman. There are 6 main character traits (strength, speed, endurance, intelligence, courage, and skill) and these are represented by a number between 1 and"
"The Game of Rat and Dragon ""The Game of Rat and Dragon"" is a short story by American author Cordwainer Smith, written in 1954 and published in ""Galaxy Science Fiction"" in 1955. It is set in the far future, though no date is given. It occurs in the same universe as other Cordwainer Smith novels, with a passing reference to the super-powerful regulatory 'Instrumentality'. The 'dragons' are mysterious aliens which attack human starships and drive the inhabitants insane. Cats guided by telepaths are used to fight the 'dragons', because of their very quick reactions. They see the aliens as giant"
"""New York Times"" Best Seller: Advice, How-to and Miscellaneous List its debut week. Jane McGonigal Jane McGonigal (born October 21, 1977) is an American game designer and author who advocates the use of mobile and digital technology to channel positive attitudes and collaboration in a real world context. McGonigal was brought up in New Jersey. Her parents are teachers who emphasized intellectual attainment. Her identical twin sister, Kelly McGonigal, is a well known psychologist. McGonigal received her BA in English from Fordham University in 1999 and her PhD in performance studies from the University of California, Berkeley in 2006. She"
"Games People Play (book) Games People Play: The Psychology of Human Relationships is a bestselling 1964 book by psychiatrist Eric Berne. Since its publication it has sold more than five million copies. The book describes both functional and dysfunctional social interactions. In the first half of the book, Berne introduces transactional analysis as a way of interpreting social interactions. He describes three roles or ego states, known as the Parent, the Adult, and the Child, and postulates that many negative behaviors can be traced to switching or confusion of these roles. He discusses procedures, rituals, and pastimes in social behavior,"