"II, 1983), a three-stage game without an ape, but using the construction site setting from ""Donkey Kong"". Other clones recast the game with different characters, such as ""Cannonball Blitz"" (Apple II, 1982), with a soldier and cannonballs replacing the ape and barrels, and the American Southwest-themed ""Canyon Climber"" (Atari 8-bit, 1982). Epyx's ""Jumpman"" (Atari 8-bit, 1983) reuses a prototypical name for the Mario character in ""Donkey Kong"". A magazine ad for the game has the tagline ""If you liked ""Donkey Kong"", you'll love ""JUMPMAN""!"" ""Jumpman"", along with ""Miner 2049er"" (Atari 8-bit 1982) and ""Mr. Robot and His Robot Factory"" (Atari"
"huge distribution. In the game, 'Jumpman' (the character would later become Mario) must ascend a construction site while avoiding obstacles such as barrels and fireballs to rescue Pauline, his girlfriend, from Donkey Kong. Miyamoto created a greatly simplified version for the Game & Watch multiscreen. Other ports include the Atari 2600, Colecovision, Amiga 500, Apple II, Atari 7800, Intellivision, Commodore 64, Commodore VIC-20, Famicom Disk System, IBM PC booter, ZX Spectrum, Amstrad CPC, MSX, Atari 8-bit family and Mini-Arcade versions. The game was ported to the Family Computer in 1983 as one of the system's three launch titles; the same"
"Jumpman (video game) Jumpman is a platform game written by Randy Glover and published by Epyx in 1983. First developed for the Atari 8-bit family, versions were also released for the Commodore 64, Apple II, and IBM PC. Originally on diskette, a sequel with 12 new levels instead of 30 was titled Jumpman Jr. and released on cartridge. It was available on the Atari, C64, and ColecoVision. The game received very favorable reviews when it was released and was a major hit for its publisher, Automated Simulations. It was so successful that the company renamed itself Epyx, formerly their brand"
"Sky Skipper Sky Skipper is a 1981 arcade game by Nintendo. In the game, the player pilots a biplane and must save animals and a royal family from gorillas holding them captured. This is done by dropping bombs on the gorillas to knock them out and unlock the cages, then diving down towards the cages to pick up the freed characters before the gorillas lock the cages again. An Atari 2600 port was released in 1983. The game was poorly received in arcades, leading Nintendo to convert the cabinets into ""Popeye"" machines. Nintendo of America stored one cabinet in its"
"play and 8 game speeds. ""Antic"" in 1984 liked ""Jumpman Junior""s ""excellent"" graphics, but disliked the lack of a saved game. Jumpman Junior Jumpman Junior is the sequel video game to Jumpman, and was produced by Epyx in 1983. It was first released for Atari 8-bit and Commodore 64 in the United States and in 1984 was released for ColecoVision in Australia, France, Germany, Italy and the UK. Jumpman Junior is the same gameplay as Jumpman but with new levels. The goal is to disarm the bombs before they explode. To reach the bombs the player must navigate up platforms,"
"Videogame of the Year award in the ""16K or more ROM"" category at the 5th annual Arkie Awards where the judges described it as an ""outstanding home edition of a coin-op-palace cult favorite"". The game has received appreciation in later years, being praised by some as ""the most challenging of the Pac-clones... It was, and still is, one of the best [of the clones]."" Lady Bug (video game) Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to ""Pac-Man"", with the primary addition to the formula being"
"Jumpman Junior Jumpman Junior is the sequel video game to Jumpman, and was produced by Epyx in 1983. It was first released for Atari 8-bit and Commodore 64 in the United States and in 1984 was released for ColecoVision in Australia, France, Germany, Italy and the UK. Jumpman Junior is the same gameplay as Jumpman but with new levels. The goal is to disarm the bombs before they explode. To reach the bombs the player must navigate up platforms, ladders, and ropes by jumping and climbing. Each level has a different theme and different obstacles. There are 12 levels of"
"Lady Bug (video game) Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to ""Pac-Man"", with the primary addition to the formula being gates that change the layout of the maze when used. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console. The goal of ""Lady Bug"" is to eat all ""flowers"", hearts and letters in the maze while avoiding other insects. The player is represented by a red, yellow, and green character resembling"
"flying in the sky. His foot in an open window interrupts a couple that resemble Ann Darrow and Jack Driscoll having a romantic moment. The woman, extremely annoyed, slams the window on Kong's toes, making him lose his balance and grip, sending him falling. In 1990 Kongfrontation became one of the original rides at Universal Studios Florida. The film character was the inspiration for the 1981 Nintendo video game ""Donkey Kong"" and subsequent spin-offs. In the game, the hero must rescue his girlfriend from the eponymous ape. The marauding ape climbs a huge structure after kidnapping the woman, as in"
"Pac-Man"" and ""Jr. Pac-Man"", for the Atari 2600. Both were better received than Atari's first ""Pac-Man"" title and addressed many critics' complaints of ""Pac-Man"", but at the cost of excluding a two-player mode and requiring larger ROM cartridges. Pac-Man (Atari 2600) In 1982, Atari Inc. released their version of Namco's hit arcade game Pac-Man for its Atari 2600 video game console. Like the original arcade version, the player controls the title character with a joystick. The objective is to traverse a maze, consuming all wafers within it while avoiding four ghosts. The game was programmed by Tod Frye. The technical"
"The Amazing Spider-Man (handheld video game) The Amazing Spider-Man is a video game released for the Nintendo Game Boy. It was published in 1990 by LJN and developed by Rare. It is a platform side scrolling action game. It was followed by two sequels, ""The Amazing Spider-Man 2"" and """". Spider-Man's most dangerous super villains have discovered his secret identity, Peter Parker, and kidnapped his wife, Mary Jane. The action game takes the player through various city locations, battling an assortment of minor thugs, animals, and a supervillain at the end of each level who, through intermission scenes, will taunt"
"Joe & Mac , also known as Caveman Ninja, is a 1991 platform game released for the arcades by Data East. It was later adapted for the Super NES, Genesis, Nintendo Entertainment System, Game Boy, Amiga, Zeebo, Nintendo Switch, and PC. The game stars the green-haired Joe and the blue-haired Mac, cavemen who battle through numerous prehistoric levels using weapons such as boomerangs, bones, fire, flints, electricity, stone wheels, and clubs. The objective of the game is to rescue a group of women who were kidnapped by a rival tribe of cavemen. The game features a health system by which"
"Expedition Amazon Expedition Amazon is a 1983 role-playing video game designed by Willard Phillips and published by Penguin Software. The goal of the game is to guide four explorers as they study Incan ruins. There are four classes in the game: Medic, Field Assistant, Radio Operator, and Guard. ""Computer Gaming World"" criticized its documentation, but called ""Expedition Amazon"" ""a very enjoyable game that doesn't take itself too seriously"" and suggested that it be played with friends. Gamasutra cited ""Expedition Amazon"" as one of the first non-fantasy role-playing video games, with players fighting natives and disease versus orcs and dragons. ==References=="
"Expedition Amazon Expedition Amazon is a 1983 role-playing video game designed by Willard Phillips and published by Penguin Software. The goal of the game is to guide four explorers as they study Incan ruins. There are four classes in the game: Medic, Field Assistant, Radio Operator, and Guard. ""Computer Gaming World"" criticized its documentation, but called ""Expedition Amazon"" ""a very enjoyable game that doesn't take itself too seriously"" and suggested that it be played with friends. Gamasutra cited ""Expedition Amazon"" as one of the first non-fantasy role-playing video games, with players fighting natives and disease versus orcs and dragons. ==References=="
"the live action prime time series ""The Amazing Spider-Man"". As a result of the success, Marvel Comics licensed the character into a stream of electronic games. In 1982, Parker Brothers published a game for the Atari 2600 (and its clone system, the Sears Video Arcade) titled ""Spider-Man"". The action game involves climbing a skyscraper, capturing criminals and defusing bombs set by the Green Goblin. It supports two players. In 1984, Scott Adams released the second in the Questprobe series of text adventure games. The second in the series was titled ""Questprobe: Spider-Man"", and involved Spider-Man hunting for a series of"
"Mini-Munchman Mini-Munchman is a handheld electronic game that was released in 1981 in the UK by ""Grandstand"". The game is a rebadged version of Epoch-Man from Epoch. In some markets such as Australia the game was badged ""Mini-ARCADE"". Capitalising on the then-contemporary success of ""Namco""'s ""Pac-Man"", the game was released in the same year as Grandstand's larger Munchman game and in the same yellow colour scheme (Conversely, ""Epoch Man"" is white). Mini-Munchman however is a pocket-sized device including additional features such as real time clock, alarm and stopwatch. The game later spawned a larger LCD version with greater screen area"
"Pitman (video game) Pitman, also known as Catrap in the US, is a puzzle-platform video game originally developed for the Sharp MZ-700 computer in 1985 and released by Asmik for the Nintendo Game Boy in 1990. The Game Boy version was rereleased on the Nintendo 3DS Virtual Console in October 2011. ""Destructoid"" credits the game with using a time-rewind mechanic before games like """", """", and ""Braid"". The word ""Catrap"" refers to the frequent amount of times the player is trapped and needs to reverse their movements and the two anthropomorphic cats the player must manoeuvre to advance through the"
"Munchman (tabletop electronic game) Munchman is a tabletop electronic game that was released under license in 1981 in the UK by Grandstand. It is a rebadged version of the Tomy game known as ""Pac Man"" in the US and ""Puck Man"" in Japan. The game is based on Namco's Pac-Man arcade game with obvious limitations due to the simplicity of electronic game technology of the time and the dependency on a VFD screen. The game has a distinctive visual style due to its unique circular shiny yellow casing. The game should not be confused with a much smaller Grandstand handheld"
"Bagman (video game) Bagman is a platform arcade game released by Valadon Automation in 1982. It was licensed to Stern for U.S. distribution the same year. In France and Japan, the game is titled ""Le Bagnard"". ""Bagman"" was followed-up with ""Super Bagman"" in 1984. The objective of the game is to maneuver the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the surface of the mine. The player must avoid pursuing guards, moving ore carts, and descending elevators. The player may temporarily stun the guards by striking them with a pickaxe or"
"Alpiner (video game) Alpiner is an action video game designed by Janet Srimushnam for the TI-99/4A computer and published on cartridge by Texas Instruments in 1982. In the game the player climbs the worlds six highest mountains while avoiding obstacles such as trees, animals and falling rocks or landslides. The mountains in the game are Mount Hood, The Matterhorn, Mount Kenya, Mount McKinley (now known as Denali), Mount Garmo, and Mount Everest. The names of the mountains along with their corresponding elevations appear on the main screen. After selecting 1-2 players and moving past the main screen with the mountains"
"ski course with various obstacles, a slalom course, and a ski jumping ramp. 1980's ""Crazy Climber"" (Nichibutsu, arcade) has the player scaling a vertically scrolling skyscraper. The 1981 arcade game ""Pleiads"" is a fixed-shooter that vertically scrolls as a transition between stages and then continuously scrolls during a docking sequence. 1981's ""Space Odyssey"" (Sega, arcade) and ""Vanguard"" (TOSE, arcade) have both horizontally and vertically scrolling segments—even diagonal scrolling in the case of the latter. Three purely vertical scrollers were released that year: the ground vehicle based ""Strategy X"" (Konami, arcade), ""Red Clash"" (Tekhan, arcade), and Atari 8-bit computer game ""Caverns"
"Pac-Man (Atari 2600) In 1982, Atari Inc. released their version of Namco's hit arcade game Pac-Man for its Atari 2600 video game console. Like the original arcade version, the player controls the title character with a joystick. The objective is to traverse a maze, consuming all wafers within it while avoiding four ghosts. The game was programmed by Tod Frye. The technical differences between the Atari 2600 console and the original's arcade hardware—particularly the amount of available memory—presented several challenges. Given the popularity of the property, Atari produced about 12 million units (which was more than the estimated number of"
"cannot be bettered is to score ""HHH"" with a maximum of six lives remaining. Mini-Munchman Mini-Munchman is a handheld electronic game that was released in 1981 in the UK by ""Grandstand"". The game is a rebadged version of Epoch-Man from Epoch. In some markets such as Australia the game was badged ""Mini-ARCADE"". Capitalising on the then-contemporary success of ""Namco""'s ""Pac-Man"", the game was released in the same year as Grandstand's larger Munchman game and in the same yellow colour scheme (Conversely, ""Epoch Man"" is white). Mini-Munchman however is a pocket-sized device including additional features such as real time clock, alarm"
"Mouse Trap (video game) Mouse Trap is a 1981 arcade maze game developed by Exidy. The game design is similar to ""Pac-Man"", replacing Pac-Man with a mouse, the dots with cheese, the ghosts with cats, and the power pills with bones. The unique element of ""Mouse Trap"" is that color-coded doors in the maze can be toggled by pressing a button of the same color. The game was ported by Coleco as a ColecoVision launch title in 1982, then later to the Intellivision and Atari 2600. The player uses a four-position joystick to maneuver a mouse throughout a maze and"
"Jetpac Jetpac is a 1983 shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20. It was also released for BBC Micro in 1984. The game is the first instalment in the ""Jetman"" series, and is the first game to be released by the company, who were later known as Rare. The game follows Jetman as he must rebuild his rocket in order to explore different planets, whilst simultaneously defending himself from aliens. ""Jetpac"" has since been included in other Rare games such as an unlockable in ""Donkey Kong 64"" and"
"Snapper (video game) Snapper is a clone of the Namco arcade game ""Pac-Man"" programmed by Jonathan Griffiths for the BBC Micro and released as one of the launch titles for Acornsoft in 1982. It was later released as one of Acornsoft's launch titles for the Acorn Electron in 1983. In development, the game was titled ""Puc Man"" (the first Japanese title of the arcade game was ""Puck Man"") but the name was changed before release to avoid legal action. However, the initial release of the game was so close to ""Pac-Man"" (including the design of the game's characters) that this"
"Crush, Crumble and Chomp! Crush, Crumble and Chomp! is a 1981 computer game from Epyx. In this game, the player takes control of a movie monster and attacks a famous city, such as New York or San Francisco. It resembles SPI's 1979 boardgame, ""The Creature That Ate Sheboygan"". It was originally released for the TRS-80, Apple II and Atari 8-bit family, and was ported to the VIC-20, Commodore 64 and MS-DOS. The first two versions were marketed under the name ""Automated Simulations,"" the name of the company that would eventually become Epyx. The two later versions, released in 1983, were"
"sometimes a different color. Spider-Man (1982 video game) Spider-Man is a vertically scrolling action game written by Laura Nikolich for the Atari 2600 and released in 1982 by Parker Brothers. It was both the first video game to feature Spider-Man and the first Marvel Comics based video game. The game involves players controlling Spider-Man to scale a building using his web shooters in order to defuse bombs planted by the Green Goblin. Spider-Man is only able to use his web lines to move up the building either vertically or diagonally. Generic criminals dwell along the many floors of the building,"
"Ms. Pac-Man Ms. Pac-Man is an arcade video game from the Golden Age. It was produced by Illinois-based Midway Manufacturing corporation, the North American publisher of ""Pac-Man"". ""Ms. Pac-Man"" was released in North America in February 1982, and is one of the most popular arcade video games of all time. This popularity led to its adoption as an official title by Namco, the creator of ""Pac-Man"", which was released in the United States in late 1980. Ms. Pac-Man introduced a female protagonist, new maze designs, and several other improved gameplay changes over the original ""Pac-Man"". ""Ms. Pac-Man"" became the most"
"appear which turn the tables, allowing the human to overpower the aliens. Alien (1982 video game) Alien is a video game for the Atari 2600 published by 20th Century Fox in 1982. Based on the 1979 film, ""Alien"" is a maze game. It was the first officially licensed game of the ""Alien"" film series. The player controls a member of the human crew pursued by three aliens in the hallways of a ship. The goal is to destroy the alien eggs laid in the hallways (like the dots in ""Pac-Man""). The player is armed with a flamethrower which can temporarily"
"called ""Hyperswarm"" based on the video game. The game is used as a running gag in the film "","" where Groot is playing the game despite being told not to. Defender (1981 video game) Defender is an arcade video game developed and released by Williams Electronics in 1981. A horizontally scrolling shoot 'em up, the game is set on an unnamed planet where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; ""Defender"" was Jarvis' first video game project and drew inspiration from ""Space Invaders"" and ""Asteroids""."
"Kong"" is the fifth most popular arcade game among collectors. ""Donkey Kong"" was an inspiration for the 1983 platform game for home computers ""Jumpman"", according to the game's creator. ""Super Smash Bros. Brawl"" features music from the game arranged by Hirokazu ""Hip"" Tanaka and a stage called ""75m"", an almost exact replica of its ""Donkey Kong"" namesake. While the stage contains her items, Pauline is missing from her perch at the top of the stage. In 2013, video game developer Mike Mika hacked the game to create a version where Pauline is the main character and rescues Mario. He created"
"1981 arcade game with some modern elements of platforming games. The goal of each level is for Frogger to weave through the traffic to reach the other side. In the Nintendo DS version, the action moves from the top to the bottom, while in the PSP version players must rotate the console 90 degrees. After a number of levels, Frogger battles a boss. As a bonus, ""Helmet Chaos"" includes the original 1981 ""Frogger"" arcade game. The story has multiple endings, depending on how and where the player chooses to end the levels. ""Helmet Chaos"" has a 71% rating on the"