"won £500; five consecutive wins earned £3,000 with the undefeated champion retiring. During the Steve Jones series, the top three champions of each series played ""Master Jeopardy!"" for the grand prize of a holiday. For the 1993 series, players scored pounds. During the original ITV versions, the set was blue for the Jeopardy! Round and red for the Double Jeopardy! round, as in the American version. Unlike America's version, however, the set turned yellow for Final Jeopardy!; this was dropped for the program's third series. The Derek Hobson/Channel 4 run of ""Jeopardy!"" aired before the U.S. version with Alex Trebek"
"reading the clue. Contestants who are visually impaired or blind are given a card with the category names printed in Braille before each round begins, and an audible tone is played after the clue has been read aloud. The second round, Double Jeopardy!, features six new categories of clues. Clue values are doubled from the Jeopardy! round (except in ""Super Jeopardy!"", where Double Jeopardy! values ranged from 500 to 2,500 points). The contestant with the least amount of money at the end of the Jeopardy! round makes the first selection in Double Jeopardy!; if there is a tie, the tied"
"standard rules (score after Double Jeopardy!). In tournament play, an additional high scoring non-winner will advance to the next round (but all three players with a zero score in that game are eligible for that position should the score for that non-winner be zero; all tie-breaker rules apply). A winner unable to return as champion because of a change in personal circumstancesfor example, illness or a job offermay be allowed to appear as a co-champion in a later episode. Typically, the two challengers participate in a backstage draw to determine lectern positions. In all situations with three new contestants (most"
"contestant standing at the leftmost lectern selects first. A ""Daily Double"" is hidden behind one clue in the Jeopardy! round, and two in Double Jeopardy! The name and inspiration were taken from a horse racing term. Only the contestant who uncovers a Daily Double may respond to that clue and need not use his/her signaling device to do so. Before the clue is revealed, the contestant must declare a wager, from a minimum of $5 to a maximum of his/her entire score (known as a ""true Daily Double"") or the highest clue value available in the round, whichever is greater."
"in the form of a question counting as wrong if it is not re-phrased before the host or judges make a ruling. If it is determined that a previous response was wrongly ruled to be correct or incorrect, the scores are adjusted at the first available opportunity. If, after a game is over, a ruling change is made that would have significantly altered the outcome of the game, the affected contestant(s) are invited back to compete on a future show. Contestants who finish Double Jeopardy! with $0 or a negative score are automatically eliminated from the game at that point"
"A correct response adds the value of the wager to the contestant's score, while an incorrect response deducts it. Whether or not the contestant responds correctly, he or she chooses the next clue. During the Jeopardy! round, except in response to the Daily Double clue, contestants are not penalized for forgetting to phrase their response in the form of a question, although the host will remind contestants to watch their phrasing in future responses. In the Double Jeopardy! round and in the Daily Double in the Jeopardy! round, the phrasing rule is followed more strictly, with a response not phrased"
"each unrevealed answer in a choral response. Three questions were played with the first two for single points and the third and final question for double. The first team to reach 200 points after the final question won the game. If, after the third round, neither team reached 200 points, another Double Points round would be played. The winning family chooses two family members to play the round. One family member leaves the stage and is placed in an isolation booth, while the other is given 15 seconds to answer five questions. The clock begins counting down after the host"
"the team with the most points after four questions (red or blue) advanced to the second round, the other team was eliminated from the contest. In the second round, the five victorious sections from the first round played each other exactly the same way as in the previous round, with only one of the five sections proceeding to the next round. The five blocks of this section were then pit against each other in Round 3. The 20 winning contenders made it to Round 4 where they faced each other in trivia question duels - in each duel, a question"
"decide who will move onto the second show. The four remaining contestants participate in the next round, which involves celebrities (often singers). Then, the final two players will move on to the ""Duel"", played as it was during the first series, with the exception that the randomisation of each segment's colours is now shown briefly before being covered; and the game board now consists of 10 segments instead of 8. The competing pair will have to memorise the position of the jumbled up segments, then take it in turns to find their colour. The first to have all five of"
"or answers all nine questions correctly, their turn ends. The team with the most points on each turn gets to ""unwrap"" one of their ""gifts"". The round ends when each team has selected two categories. In the second round, the teams take turns answering questions which require filling in the missing item from a series of lists. Each correct answer unwraps a team's gift. The first two teams to unwrap all five of their gifts move on to the next round, the other leaves with nothing. In the third round, each team faces five multiple choice questions, each containing three"
"2. Unlike most ""Jeopardy!"" tournaments, in which only the final rounds are played for cash equal to the value of winners' scores, the winners of every match received their scores as winnings (or the guaranteed minimum for that round, whichever was greater). In addition, for each round, there were no ""wild card"" spots for the non-winners; it was ""win or go home"". Round 2, which started on April 13 and finished on May 6, featured the 45 winners from Round 1 as well as nine new contestants. Round 3, which began on May 9 and ended on May 16, featured"
"after each question and the team with the most points after three questions (from 2002 to 2003: four questions) advances to round two. The other team of 250 is out of the game. (Starting in 2008, everyone on the winning team receives a small prize valued at about €100.) In round two, the five blocks of 50 compete against each other in the same fashion as above, with the winning group proceeding. Finally, round three sees the two blocks of 25 battle each other, with the winning half continuing to the next round. In 2009, after each round, one player"
"the last correct answer selecting the half-questions. If a player buzzes in with a correct answer, that player would then have a chance at a “Double Play” by selecting another half-question to answer on their own. Each correct answer was worth $50 in Round Two and $100 in Round Three. All four players would line up on the stairs in the back of the bar in order of their scores after Round Three. The players would now play a head-to-head ""stepladder final"" playoff to determine the day’s winner. The fourth place player would play the third place player, with the"
"round, the remaining contestants each select a different stranger with both strangers answering identical questions in regards to themselves, each with two choices for the answer. The player with the higher money total after round two gets first pick of stranger and answers each question first. In case of a tie, a player is randomly picked (via coin toss) to go first. There are a maximum of three questions to each player in this round, with values of $250 (first), $500 (second) and $750 (third). If a player gets their question correct, the money is added to their score. If"
"Jeopardy!, the day's champion played a bonus game called Super Jeopardy! to try to win an additional cash prize. The round consisted of five categories (instead of six in the main game), each with five clues of no determined value. The object of the round was to answer five questions to create a horizontal, vertical, or diagonal line on the board. Contestants had to create the line before accumulating three strikes, which were given if a contestant either failed to respond (passing was not allowed without penalty) or gave an incorrect answer. If the contestant struck out $100 was awarded"
"a Getaway-designated word went unsolved, the prize was not awarded and gameplay continued without it. The Crossword Extra was a bonus word played once in Round 1 and twice in subsequent rounds (originally once in each round, with the second word added following the removal of the Getaways). Similar to the Daily Double in ""Jeopardy!"", the Extra clue was revealed upon correctly guessing another word. The contestant then wagered all or part of his/her score (or up to $500, $1,000, or $2,000—depending on the round—if he/she had less than those amounts). A correct answer added the wager, while an incorrect"
"Howie Schwab serves as off-camera judge and consultant. Each category has only four clues (250, 500, 750 and 1,000 in the ""Jeopardy!"" round, with those values doubled for Double Jeopardy!) compared to five in the parent series; plus, like its parent counterpart, Daily Doubles, one in Round 1, two in Round 2. The fewer clues allows Patrick and the contestants more time to interact during the interview portion of the show and during a ""postgame"" segment during and after the closing credits. In this version, contestants play for points, with the 3rd & 2nd place contestants winning $1,000 and $2,000"
"two remaining contestants are asked six questions alternately, three to each contestant, and the leader at the end of Round 2 decides who will start. After hearing a question, the contestant in control may either answer or pass to the opponent. One counter is awarded for each correct answer, while a miss awards it to the opponent. Each counter is used as soon as it is earned. If the contestants are tied going into this round, the one who had a higher score at the beginning of Round 2 decides who will start. The contestant is given a jackpot counter,"
"means they face the 'Duel', where they must nominate a player to answer a multiple choice question, the difficulty of which varies according to the contestant's choice of a random A-B-C element. If they get it right, they stay in the game and their opponent is eliminated, along with seizing whatever sum of money was in the opponent's pot, and vice versa should the contestant get it wrong. Round 2 comprises """"La Patate Chaude"""" (Hot Potato) - """"Le Cadeau Empoisonné"""" (Tainted Gift) in series 2 - """"Ça passe ou ça casse"""" (Make or Break) in series 3 - each contestant"
"the tie-breaker is the contestant's score after the Double Jeopardy! round, and if further tied, the score after the Jeopardy! round determines the contestant who advances as the wild card. If two or more contestants tie for the highest score (greater than zero) at the end of match (first round, semi-final game, or end of a two-game final), the standard tiebreaker is used. However, if two or more contestants tie for the highest score at the end of the first game of a two-game final, no tiebreaker is played. If none of the contestants in a quarter-final or semi-final game"
"points rather than in dollars, and ranged in the first round from 200 to 1,000 points. The Jeopardy! round begins when the returning champion selects any position on the game board. The underlying clue is revealed and read aloud by the host, after which any contestant may ring-in using a hand-held signaling device. The first contestant to ring-in successfully is prompted to provide a response to the clue, phrased in the form of a question. For example, if a contestant were to select ""Presidents for $200"", the resulting clue could be ""This 'Father of Our Country' didn't really chop down"
"which of the two values are correct, they win a bonus point. They must then guess the value of the house and contents separately; whichever guess is closest receives three points. There is a total of ten points available in this round. The same is true of round two, except in this round both teams only have ten minutes each. In round 3, the points obtained are converted into extra minutes, and whoever has the most points goes in first. A staggered entry system (similar to the one used in ""Dale's Supermarket Sweep"") is used; both teams finish at the"
"They are asked three multiple choice questions each; if these result in a tie, non-multiple choice questions are asked in pairs, in a sudden death fashion. The winner then gets to choose an Egghead and whether to go first or second in the next round. After the main rounds the final takes place, in which the contestants are asked five multiple choice questions each (sudden death again determining a winner should the scores be level after the first five questions). The contestants can call on the help of the Eggheads they have won in the head to head rounds (once"
"round. For example, if four players are left and three make their second mistake, the fourth advances to the championship round and the other three enter the tiebreaker. The moderator will then ask each of the three players, at the same time, to write their answers to the same question. In this special round, questions can be repeated by players but they cannot ask how to spell a given word. As a result, if one of three responses are correct, he or she will rise to the championship round and the other two will move to the tiebreaker round until"
"continues like in the normal game. It should be stressed that in this version the winning bid from the first round (including its value) remains valid in the second round, until someone else (or the caller herself) announces a higher bid. Doubling takes place at the beginning of the game, after the bidding is over. Only the team opposed to the team which doubled the last time can call a double, which may go on infinitely. If no doubling has taken place yet, only the defending team can initiate it. Below are the list of the most common doubles. Note"
"after each round. Questions were separated into categories. As long as each contestant answered correctly, the next question would be of the same category; lines of questioning began with the easiest questions first, becoming progressively more difficult with each question. After a wrong answer, a new category would be introduced, and the process began again. For musical categories (identifying tunes was a recurring question format), a big band was on hand to perform short snippets. The winners of each round competed in the Playoff Round, where the jackpots from each round were added together. The two players took turns answering"
"formats—the Teen Tournament, College Championship, and Teachers Tournament; it previously applied to the Seniors Tournament, the Million Dollar Masters Tournament, and starting with the second round (15 players), Jeopardy! Battle of the Decades: The standard tie-breaker round is in effect at the end of a quarterfinal, semifinal, or if the game is tied after the two-legged tie in the final. The format was first used in tournament play. Triple Zero Score: All three players are eliminated from contention for an automatic berth to the next round. An additional wild card is added. Players with a score of zero are still"
"answer awarded the money to that Spoiler; he/she then took no further part in the round, and the booth was left turned on so that he/she could hear the others' guesses. The round continued as long as at least one Spoiler failed to guess correctly. If all three Spoilers managed to identify the subject, the contestant lost the round but received any money accumulated to that point from incorrect guesses. If any of the Spoilers were unable to identify the subject after the fourth given clue, the contestant won $5,000. ""Double Dare"" premiered on December 13, 1976 and replaced ""Gambit"""
"their answers via keypad. The player in each section who answers the most questions correctly in the fastest time moves on to Round 2; the remaining players in each section receive a consolation prize, such as a digital video camera. In 2013, this round has been completely rearranged - the 500 players have to answer estimated guess questions by typing in a number as close as possible to the correct figure using their keypads. The contestant with the best answer gets chosen after each question and now has to decide whether going through to the next round or selecting one"
"Double Dare (Nickelodeon game show) Double Dare is an American television game show on which two teams compete to win cash and prizes by answering trivia questions and completing messy stunts known as physical challenges. It originally ran from 1986 to 1993. A revival ran in 2000, and a new revival began on June 25, 2018. Hosted by Marc Summers, the program originally premiered on Nickelodeon on October 6, 1986, as its first game show. The series saw many adjustments in scheduling and titling throughout its run. Almost immediately after its debut, ""Double Dare"" had more than tripled viewership for"
"worldwide following with regional adaptations in many other countries. The daily syndicated series' 35th season premiered on September 10, 2018. Three contestants each take their place behind a lectern, with the returning champion occupying the leftmost lectern (from the viewer's perspective). The contestants compete in a quiz game comprising three rounds: Jeopardy!, Double Jeopardy!, and Final Jeopardy!. The material for the clues covers a wide variety of topics, including history and current events, the sciences, the arts, popular culture, literature, and languages. Category titles often feature puns, wordplay, or shared themes, and the host will regularly remind contestants of topics"
"or place emphasis on category themes before the start of the round. The Jeopardy! and Double Jeopardy! rounds each feature six categories, each of which contains five clues, which are ostensibly valued by difficulty. The dollar values of the clues increased over time. On the original ""Jeopardy!"" series, clue values in the first round ranged from $10 to $50. On ""The All-New Jeopardy!"", they ranged from $25 to $125. The current series' first round originally ranged from $100 to $500, and were doubled to $200 to $1,000 on November 26, 2001. On the ""Super Jeopardy!"" specials, clues were valued in"
"round begins with a member of each team (in rotation, meaning all players did this at least once) approaching the podium. As the question was read, the first of the two nominees to hit a buzzer gives an answer. If this is not the top answer, the other nominee is asked. The team with the higher answer then chooses whether to ""play"" the question, or ""pass"" control to the other team (in reality, the teams rarely chose to pass). The host then passes down the line of the controlling team, asking for an answer from each. After each answer, the"