"Tabula were reconstructed in the 19th century by Becq de Fouquières based upon this epigram. The game was played on a board nearly identical to a modern backgammon board with 24 points, 12 on each side. Two players had 15 pieces each, and moved them in opposing directions around the board, according to the roll of three dice. A piece resting alone in a space on the board was vulnerable to being hit. Hitting a blot, reentering a piece from the bar, and bearing off, all had the same rules as today. The only differences with modern backgammon were the"
"Knockout (board game) Knockout was a board game manufactured by Milton Bradley in 1980s and again by Hasbro in the 1990s. The game itself is similar to Don't Break the Ice. Before the game begins, a wall of 24 bricks (plus one ""Knockout"" brick) is constructed. A template is provided to assist where the bricks should be placed in the wall. These bricks can be 1, 2, or, 3 blocks wide. The bricks are made of clear colored plastic. The 25th brick, also known as the ""Knockout"" brick (colored solid black in the Milton Bradley version and solid blue in"
"Breakout clone A Breakout"" clone (also known as a Breakout""-style game, block-breaking game, brick buster, or brick smash, birck break, brick destoyer/destruction, or ball-and-paddle game) is a sub-class of the ""bat-and-ball"" genre. The genre is named for the dynamics of the player-controlled block, called a ""bat"" or a ""paddle"", upon which the game is based, which hits a ball towards another player's bat or different objects such as colored tiles (called a ""brick""). The term ""brick buster"", coined in the early 2000s, mostly refers to more modern games. ""Breakout""-style games are characterized by the addition of a wall of blocks"
"is occupied by one or more of the player's own checkers. It may also land on a point occupied by exactly one opposing checker, or ""blot"". In this case, the blot has been ""hit"", and is placed in the middle of the board on the bar that divides the two sides of the playing surface. A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously. There is no limit to the number of checkers that can occupy a point at any given time."
"Scrabble Slam! Scrabble Slam! is a card game as well as word game by Hasbro. It was released on June 20, 2009. It is based on the popular board game, Scrabble. This game is also available on the Nintendo DSiWare in North America on April 26, 2010, and on ""Scrabble Showdown"" on The Hub. The game features 55 cards. Each card has 2 letters on them. One on the front and one on the back. The game can have 2 to 4 players. Each player pulls four letters out of the deck to form a four letter word. Afterwards, each"
"Ploy (board game) Ploy is an abstract strategy board game for two or four players, played on a 9x9 board with a set of 15 pieces (2-handed) or 9 pieces (4-handed and partnership games) per player. Pieces have various horizontal, vertical or diagonal moves somewhat like chess pieces, except directions of movement are limited; pieces change directions of movement by ""rotating"". Object of the game is to capture the opponent's ""Commander"" (analogous to the king in chess), or all of his other pieces. It was invented by Frank Thibault and commercially released by 3M Company in 1970, as part of"
"Blob (video game) Blob is a platform-puzzle game, developed by Jonnathan Hilliard and published by Core Design for the Commodore Amiga personal computer. The game was released in the United Kingdom on September 1, 1993. Blob takes place on tiles floating at different levels in space. The player controls the game's eponymous character, Blob, with the 3D perspective allowing the character to be moved around the tiles at the current level, bounced up to a title at a higher level or dropped down to a lower level. There are 50 worlds in the game, each of which requires either an"
"game played by the emperor Zeno. Zeno had a stack of seven checkers, three stacks of two checkers and two ""blots"", checkers that stand alone on a point and are therefore in danger of being put outside the board by an incoming opponent checker. Zeno threw the three dice with which the game was played and obtained 2, 5 and 6. The white and black checkers were so distributed on the points that the only way to use all of the three results, as required by the game rules, was to break the three stacks of two checkers into blots,"
"level a single screen puzzle was presented to the player, who had to solve it (often in highly humorous fashion) or run out of time and lose the game, together with a very bloody end for the recipient of the torture. Somewhere in the darkest corner of the Milky Way is a small, insignificant planet named ""blot"". This was a really beautiful place, but the inhabitants, friendly, always good-tempered creatures who called themselves Blotians had to flee from a terrible fate. The time had come to build a generational spaceship, to go and search for another suitable planet. To leave"
"1993. Blob (video game) Blob is a platform-puzzle game, developed by Jonnathan Hilliard and published by Core Design for the Commodore Amiga personal computer. The game was released in the United Kingdom on September 1, 1993. Blob takes place on tiles floating at different levels in space. The player controls the game's eponymous character, Blob, with the 3D perspective allowing the character to be moved around the tiles at the current level, bounced up to a title at a higher level or dropped down to a lower level. There are 50 worlds in the game, each of which requires either"
"brick, but once a player starts to hammer a brick out of the wall, they can not change their mind. If at any time during a player's turn, the wall collapses, or the ""Knockout"" brick falls off the wall, that player is eliminated from the game, the wall is rebuilt, and play starts again with the next player in line. If only one player remains, they win the game. Knockout (board game) Knockout was a board game manufactured by Milton Bradley in 1980s and again by Hasbro in the 1990s. The game itself is similar to Don't Break the Ice."
"Bluke Bluke or """"Blook"""" is an easy-to-learn trick-taking card game known to parts of the East Coast and the Midwest and possibly other parts of the United States of America. The game features use of the Jokers, which are sometimes referred to in casinos as the """"Blooks"""". The excitement of the game lies in the bidding. Bluke is best played with three or four players. Although less exciting, it can be played as a two-player game. It can also be played with five or more players (up to about 15), but for larger games the dealing must be altered and"
"ZunZun Block ZunZun Block (ズンズンブロック lit. ""ZunZun Burokku"") is an arcade game released in 1979 by Taito. It runs on Taito Discrete Logic hardware and is a clone of Breakout that uses cellophane strips on the monitor to act as color. The cocktail version has a color monitor and does not rely on celloohane. Not much is known about the game since it is unavailable in MAME even though there are users claiming to own original boards. Using the rotary knob, the player must hit the ball with the paddle to break all of the bricks on the screen. A"
"fall on parachutes. Shooting a target produces a Weapon Crate. BLAST mode lasts for approximately 30 seconds before the game continues as normal. During BLAST mode in Multiplayer mode the opponent can't attack with crate weapons and the wooden barrier doesn't open, but they can send the bazooka over the barrier. BLAST mode was not included on the Game Boy Advance version of the game. Worms Blast Worms Blast is a puzzle/action game for Microsoft Windows, PlayStation 2, Nintendo GameCube, Game Boy Advance and Mac OS X released in 2002, developed by Team17, and published by Ubisoft. The Mac version"
"is allowable in ordinary Scrabble, EEAIORT would be allowable in Clabbers. A junior version, called ""Junior Scrabble"", has been marketed. This has slightly different distributions of frequencies of letter tiles to the standard ""Scrabble"" game. Word games similar to or influenced by ""Scrabble"" include Bananagrams, Boggle, Dabble, Nab-It!, Perquackey, Puzzlage, Quiddler, Scribbage, Tapple, Upwords, and WordSpot and also Words of Gold. There are also number-based variations, such as Equate (game), GoSum, Mathable, Numble, Numbler, Triolet, Yushino and Numenko. The game has been released in numerous gameboard formats appealing to various user groups. The original boards included wood tiles and many"
"are all distinct games and should not be considered as a series. Breakout clone A Breakout"" clone (also known as a Breakout""-style game, block-breaking game, brick buster, or brick smash, birck break, brick destoyer/destruction, or ball-and-paddle game) is a sub-class of the ""bat-and-ball"" genre. The genre is named for the dynamics of the player-controlled block, called a ""bat"" or a ""paddle"", upon which the game is based, which hits a ball towards another player's bat or different objects such as colored tiles (called a ""brick""). The term ""brick buster"", coined in the early 2000s, mostly refers to more modern games."
"""Time Out"" immediately to halt play and make a decision about the word on the table. Unlike the board game, words can be repeated throughout the game, but a player can never set a letter on top of a same letter. A ""t"" can never be placed on top of another ""t"" in the word. Therefore, the words change constantly. Blank cards in the deck can be used to represent any letter (Hasbro, 2008). Scrabble Slam! Scrabble Slam! is a card game as well as word game by Hasbro. It was released on June 20, 2009. It is based on"
"from a plane, and each bomb which hits a building removes one or more blocks. As the plane descends it risks hitting any remaining blocks so priority has to be given to bombing the tallest ""buildings"". The level is completed when all blocks are removed and the plane has descended safely to the bottom of the screen. Blitz (video game) Blitz is an arcade-style game for the VIC-20 personal computer. The first game of this genre was written for the Commodore PET by Peter Calver and published under the name ""Air Attack"" by his company, Supersoft, in 1979. At that"
"hit, your ship is destroyed and another ship appears in the center of the screen (assuming you have any left). Your ship has unlimited ammunition. Occasionally, an alien ship will appear (called the Alien Antagonist). If you're shot by the alien ship, you die (no ""hits""). Once you clear the screen of all rocks, you advance to the next (more challenging) level. Ad infinitum. SnowBored is a side-scrolling snowboarding game. The 'controls' are extremely simple — using any 'normal' key on the keyboard (not SYM, SHIFT or ALT) or using the scroll-wheel (the latter is Hiptop2 only), press down/in to"
"There is also some open source software based on the same concept of polyominoes as blokus does, for example Blokish, Blockem, Freebloks or ""Pentobi"" for desktop and ""Freebloks"" or ""Blokish"" for Android smartphones. Blokus Blokus ( ) is an abstract strategy board game for two to four players, invented by Bernard Tavitian and first released in 2000 by Sekkoïa, a French company. It has won several awards, including the Mensa Select award and the 2004 Teacher's Choice Award. In 2009, the game was sold to Mattel. The game is played on a square board divided into 20 rows and 20"
"Cram (game) Cram is a mathematical game played on a sheet of graph paper. It is the impartial version of Domineering and the only difference in the rules is that each player may place their dominoes in either orientation, but it results in a very different game. It has been called by many names, including ""plugg"" by Geoffrey Mott-Smith, and ""dots-and-pairs."" Cram was popularized by Martin Gardner in ""Scientific American"". The game is played on a sheet of graph paper, with any set of designs traced out. It is most commonly played on rectangular board like a 6×6 square or"
"board, which is somewhat like a skate board but with only one wheel, holding his trusty club and the occasional rocks. Bones are considered money in his time and Big Nose has gotten all his bones stolen, and must journey through this prehistoric land and get them back. ""Dizzy the Adventurer"": Dizzy is an egg-shaped hero with red boots and gloves, and in this sixth game in the Dizzy series, Dizzy and Daisy were tricked into entering an old castle by the Evil Wizard Zaks, there Daisy pricks her finger and fell into a mysterious sleep, while Dizzy is imprisoned."
"deadly, snake enemies. ""A Boy and His Blob"" is not a side-scrolling game, but rather presents the player with a series of single, interconnected screens. Despite being a platform game, the player-controlled boy is limited to simply running left or right. The player cannot jump or swim, and if the boy falls too long of a distance, he will die on impact. Though the player directly controls the boy, Blobert is controlled by the computer AI. The player must rely on the shapeshifting blob to cross gaps, reach higher platforms, and overcome the obstacles and enemies. Blobert can change into"
"Bowling (solitaire) Bowling is a solitaire game using one deck of playing cards, designed by Warren Schwader and featured in the 1988 computer game ""Hoyle: Official Book of Games Vol 2: Solitaire"" by Sierra Online. The object of the game is to try to fill as many Pins as possible for each of the ten frames. (This is not the similarly-named Bowling Solitaire game designed by Sid Sackson and described in his book ""A Gamut of Games""). Bowling has ten Pin Piles. The Deck is located at the right and turns up one card at a time. There are two"
"Blotto game A Blotto game, Colonel Blotto game, or divide-a-dollar game is a type of two-person zero-sum game in which the players are tasked to simultaneously distribute limited resources over several objects (or battlefields). In the classic version of the game, the player devoting the most resources to a battlefield wins that battlefield, and the gain (or payoff) is then equal to the total number of battlefields won. The Colonel Blotto game was first proposed and solved by Émile Borel in 1921, as an example of a game in which ""the psychology of the players matters"". It was studied after"
"Shut the Box Shut the Box, also called Blitz, Bakarat, Canoga, Klackers, Batten Down the Hatches, Kingoball, Trictrac, Cut Throat, Fork Your Neighbor, and Jackpot, is a game of dice for one or more players, commonly played in a group of two to four for stakes. Traditionally, a counting box is used with tiles numbered 1 to 9 where each can be covered with a hinged or sliding mechanism, though the game can be played with only a pair of dice, pen, and paper. Variations exist where the box has 10 or 12 tiles. Alternatively, dominoes can be used for"
"small green propeller-like object will sometimes appear at the centre of the screen, and the formation of bricks will move down if hit. ZunZun Block ZunZun Block (ズンズンブロック lit. ""ZunZun Burokku"") is an arcade game released in 1979 by Taito. It runs on Taito Discrete Logic hardware and is a clone of Breakout that uses cellophane strips on the monitor to act as color. The cocktail version has a color monitor and does not rely on celloohane. Not much is known about the game since it is unavailable in MAME even though there are users claiming to own original boards."
"Scrabble Scrabble is a word game in which two to four players score points by placing tiles bearing a single letter onto a board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns, and be included in a standard dictionary or lexicon. The name is a trademark of Hasbro, Inc. in the United States and Canada; outside these two countries it is a trademark of Mattel. The game is sold in 121 countries and is available in 29 languages; approximately 150 million sets"
"Blokus Blokus ( ) is an abstract strategy board game for two to four players, invented by Bernard Tavitian and first released in 2000 by Sekkoïa, a French company. It has won several awards, including the Mensa Select award and the 2004 Teacher's Choice Award. In 2009, the game was sold to Mattel. The game is played on a square board divided into 20 rows and 20 columns, for a total of 400 squares. There are a total of 84 game tiles, organized into 21 shapes in each of four colors: blue, yellow, red and green. The 21 shapes are"
"Chowka bhara Chowka Bara () or Ashta Chamma () is a two- or four-player board game from India. This game is an example of a partially observable system that involves an element of chance introduced by the roll of special dice and an element of strategy (the strategy being the pawn the player decides to move after the roll of the dice). While traditionally played with 4 or 6 cowry shells, dice can also be used. The game of Chowka Bhara is one of the oldest board games extant, still being played in certain parts of India. There are references"
"Class Struggle (board game) Class Struggle is a board game for two to six players, designed by Bertell Ollman. It was published in 1978 by Avalon Hill. The game was intended to teach players about the politics of Marxism, and was loosely compared the board game, Monopoly. The game pits Workers against Capitalists, represented by hammers and top hats respectively. Players receive their class by a roll of the ""genetic"" dice. Players move around a board following dice rolls and draw ""Chance"" cards which either advantage or disadvantage them. Critics of the game considered it to be ""subversive"" and lobbied"
"Fingerkloppe Fingerkloppe, also just Kloppe, sometimes Rot Händle (""Little Red Hand"") or Folter Mau Mau (""Torture Mau Mau"") is a card game, which is normally played with a Skat pack of 32 cards. Depending on the number of players, the number of cards may, however, be greater. The game is common in the German-speaking region among children and young people. Each player is dealt four cards, except the player to the right of the dealer who is dealt five and starts the game. The aim is to collect four cards of the same value (a so-called quartet) in one's hand"
"completely on the first level receive doubled points. Scrabble variants Scrabble variants are games created by changing the normal Scrabble rules or equipment. Anagrab is a word game which is usually played with Scrabble tiles. The name is an amalgam of the words 'anagram' (the basic game mechanism) and 'grab' - because a player's words may at any time be 'grabbed' by opponents. The game was first described in 1976 in Richard Sharp's The Best Games People Play, but his description suggests that he did not invent it. Letter tiles are placed face down and turned over one at a"