"Lucky Ladders Lucky Ladders was a United Kingdom daytime game show based on the American format titled ""Chain Reaction"" that was produced by Anglia and aired on ITV from 21 March 1988 until 14 May 1993. It was hosted by Lennie Bennett and narrated by Peter Simon. Two teams of two people were taken from the ""Player's Paddock"" (an enclosure containing enough fresh players to enable the producers to make five programmes in one studio session). They were shown a ""lucky ladder""—a chain of seven words that connect to each other in some way. The top and bottom words were"
"games are normally played consecutively, in three-, five- or seven-point matches. There are also other variants like ""Sfaktes"" which means slayers, and ""Evraiko"" (Jewish), a much simpler game depending entirely on luck with no room for skill. There are two games known as ""sugoroku"" (双六) in Japan. One more closely resembles Snakes and Ladders, while the other is played on a 24-point tables board, using standard tables equipment. The starting position is identical to that of backgammon. It differs from most other tables variants in that the pieces are never borne off. Additionally, the use of primes is not permitted."
"of genres and playstyles. By now, the number of players is estimated to be somewhere between 50000 and 100000. The biggest plays number more than 1000 players, but many smaller plays (50-200 participants) are also common. In the early 1980s, the Swedish LARP group Gyllene Hjorten started a LARP campaign that is still ongoing. This is probably the first LARP event in the Nordic countries. LARP in Finland started in 1985 and Norway was initiated in 1989, more or less simultaneously by groups in Oslo and Trondheim. The first Danish games were also played in the late 1980s. The Nordic"
"day, at least a dozen are logged in. The majority of the players are from United States, Sweden and Poland, although there are players from other 25 countries in lesser amounts. According to the rules, a player can have several characters, but use only one at a time. Breaking this rule (known as ""double login"") is considered cheating, with punishment ranging from warnings to character deletion. There are two kind of players: those controlling mortal characters (usually referred as ""mortal players"" or just ""mortals"") and those controlling immortal characters (usually known as ""immortals"" or ""wizards""). The majority of the population"
"play. Snakes and Ladders originated in India as part of a family of dice board games that included Gyan chauper and pachisi (present-day Ludo and ""Parcheesi""). The game made its way to England and was sold as ""Snakes and Ladders"", then the basic concept was introduced in the United States as ""Chutes and Ladders"" (an ""improved new version of England's famous indoor sport"") by game pioneer Milton Bradley in 1943. Gyan chauper/Jnan chauper (game of wisdom), the version associated with the Jain philosophy encompassed the concepts like ""karma"" and ""Moksha"". The game was popular in ancient India by the name"
"The historic version had root in morality lessons, where a player's progression up the board represented a life journey complicated by virtues (ladders) and vices (snakes). A commercial version with different morality lessons, ""Chutes and Ladders"", is published by Milton Bradley. The size of the grid (most commonly 8×8, 10×10 or 12×12) varies, as does the exact arrangement of the snakes and ladders, with both factors affecting the duration of play. Each player is represented by a distinctly coloured game piece token. A single die is rolled to determine random movement of a player's token in the traditional form of"
"Slammers Creepers & Pods Slammers Creepers & Pods is a team game requiring at least 4 people, though 8 to 14 players is an optimal range. You will need a rectangular table and a quarter dollar coin. The team that won the coin toss hides their hands and passes the quarter under the table, careful not to let the opposing team know who has the quarter. Once they have had enough time (15 to 30 seconds or so), the opposing team's captain calls, ""hands up!"" at which point all the players on the passing team put their fists up with"
"some colleges and university around the country. At least two players and the game master (three people altogether) are required. For beginners that might be enough but for advanced players it is recommended to have at least three players. Having more than five players (six people) is not advisable (but possible). Each participant should have a notepad or notebook, preferably with graphed paper (as a matter of fact, using graphed paper is highly recommended), and a pen or a pencil (pencil with a soft eraser is recommended). Usually, when there are N participants they play a series of N games"
"hand for last, they remain at their current score. However, if they reveal the quarter early, then they are penalized and must add the points equal to the number of hands still hidden on the table. Similar to golf, the winning team is the one with the fewest points after both teams have had equal chances to pass the quarter. Slammers Creepers & Pods Slammers Creepers & Pods is a team game requiring at least 4 people, though 8 to 14 players is an optimal range. You will need a rectangular table and a quarter dollar coin. The team that"
"the game. The big game starts with six players, including Howard and the Kid, with Shooter playing as he deals and Lady Fingers relieving him whenever Shooter needs a break. In the first big confrontation between the Kid and Howard, the Kid is short $2,000 and Slade steps in to stake him. Several hours later, Howard busts a player called Pig, perhaps with a bluff, and the remaining players take a break. Following the break, Lady Fingers, who has been delighting in needling Howard all evening, takes over as dealer and continues to needle him. As the game wears on,"
"Lambs and Tigers Lambs and Tigers Game locally referred as ""Meka puli aata"" (), or ""Aadu puli aatam""(), or Aadu Huli aata () or Pulijudam is a strategic, two-player (or 2 teams) leopard hunt game that is played in south India. The game is asymmetric in that one player controls three tigers and the other player controls up to 15 lambs/goats. The tigers 'hunt' the goats while the goats attempt to block the tigers' movements. At the start of the game all the 3 Pulis (dots) are placed on the apex, and 2 inner places closest to the apex. All"
"the game says it is for 3-6 players many play this game with only 2 players. The police, when controlled by 1 person, are far more coordinated and have a better chance of catching Mr. X. When 3-5 people are playing as the police they have to work as a team and coordinate their moves which can be difficult, especially when one player wants to play a hunch. The contents of the game contain: There are two main board editions, one typically associated with Milton Bradley, and another typically associated with Ravensburger. The primary difference between these is in the"
"have been sold worldwide and roughly one-third of American and half of British homes have a Scrabble set. There are around 4,000 Scrabble clubs around the world. The game is played by two to four players on a square board with a 15×15 grid of cells (individually known as ""squares""), each of which accommodates a single letter tile. In official club and tournament games, play is between two players or, occasionally, between two teams each of which collaborates on a single rack. The board is marked with ""premium"" squares, which multiply the number of points awarded: eight dark red ""triple-word"""
"cards which may be played as any number. Alternatively, the 162 cards could be three regular decks of playing cards, including the jokers, with ace to queen corresponding to 1 to 12 and the kings and jokers corresponding to the SKIP-BO cards. Before 1980, the commercial game consisted of four decks of regular playing cards with eight SKIP-BO cards replacing the standard two jokers in each deck. In addition, the aces, twos and threes in the fourth deck were marked SKIP-BO. The remainder of the fourth deck was discarded. Two to four people can play at a time as individuals,"
"The word scarto is still used in some other Italian card games to this day, and is not to be confused with the American game called ""scat"" Skat is a game for three players. At the beginning of each round or 'deal', one player becomes ""declarer"" and the other two players become the ""defending team"". The two defenders are not allowed to communicate in any way except by their choice of cards to play. The game can also be played by four players. In this case, the dealer will sit out the round that was dealt. Players may agree at"
"played by 2 to 3 players. If there are more players, an extra card set is added for each additional player. For example, for 4 players, a deck (112 cards) and an extra card set (28 cards) is used. For the first game, a dealer is chosen by an arbitrary method. A typical method is for everyone to draw randomly one card from a face down pile to compare ranks, with the highest rank being the dealer. For subsequent games, the winner of the previous game will be the dealer, and the player to the left of the winner will"
"agreed on before each game starts). Each player pays the stake to the winner of the hand. Games typically involve two to four players. Stakes may be any amount. A game consists of several hands. The players take turns dealing. A standard fifty-two card deck (plus two jokers) is used. The jokers are wild and can be played as any card needed by the player who's lucky enough to get one of the jokers. Players are dealt five, seven, or nine cards, depending on the number of players, in turn. The dealer turns up the first of the un-dealt cards"
"as ""Hustle,"" ""American,"" ""St. Mary's,"" a ""V or Varsity,"" ""Roughhouse,"" 33, 50 or ""Crunch,"" or ""New York."" 21 is played most often with 3-5 players on a half court, typically when not enough players have arrived at the playground to ""run 3's"" (play 3-on-3). However it is possible to play ""21"" with only two players, or more than 5. Further, in some forms, players can freely enter the game after it has begun, starting at zero points or being ""spotted"" the same number as the player with the lowest score. ""21"" is an ""every player for himself"" game, with highly"
"released in 1991. The following covers the basic rules of gameplay. However, for more comprehensive rulesets, consult the links below. Each player sits across from their teammate so that play alternates between the two teams. The game is traditionally run ""counter""-clockwise, but is frequently played clockwise. The game is played with a deck of 56 cards, consisting of a 52-card deck of four suits (Jade, Sword, Pagoda, Star) plus four special cards (Mah Jong, Dog, Phoenix, Dragon). A standard 52-card deck with 4 jokers (marked to indicate the special cards) can also be used. Each player is dealt (or alternately"
"Snakes and Ladders (game show) Snakes and Ladders was a very short-lived Australian television game show which aired on Melbourne station HSV-7 in 1959. Hosted by Pat Hodgins, it was a half-hour ""jackpot quiz"" based on the board game of the same name. It was preceded on the HSV-7's schedule by ""Strictly for Mothers"" (with Jean Battersby) and followed by ""Home Decorator"" (with Joyce Turner). It is extremely unlikely that any of the episodes exist as kinescope recordings, and as such it is likely lost. A different ""Snakes and Ladders"" aired 1965-1966 on the 0-10 Network (now Network Ten). Hosted"
"other player holding the queen of spades will also play it, thus cancelling them out from being the highest cards, and giving 26 points to the unfortunate player who takes the trick. Each player must have exactly the same number of cards, and there must be a unique card to determine who leads the first trick. These two requirements mean a joker must be added and/or one or more deuces removed, depending on the number of players. Alternatively, an 11-player game could be played with 154 cards (three packs of 52, excluding two 2). Each player gets 14 cards and"
"leads and skips switch positions. This is played over 21 ends or sets play. Triples is with three players while Fours is with four players in each team and is played over 21 ends. Another pairs variation is 242 pairs (also known as Australian Pairs). In the first end of the game the A players lead off with 2 bowls each, then the B players play 4 bowls each, before the A players complete the end with their final 2 bowls. The A players act as lead and skip in the same end. In the second end the roles are"
"play. The game is ended once the snitch is caught by one of the seekers, awarding that team 30 points. A team consists of minimum seven (maximum 21) players, of which six are always on the pitch, those being the three chasers, one keeper, and two beaters. Besides the seeker who is off-pitch, the six players are required to abide by the gender rule, which states that a team may have a maximum of four players who identify as the same gender, making quidditch one of the few sports that not only offers a co-ed environment but an open community"
"Game for Preschoolers"". In 1999, Hasbro released Chutes and Ladders for PCs. In Canada the game has been traditionally sold as ""Snakes and Ladders"", and produced by the Canada Games Company. Several Canadian specific versions have been produced over the years, including a version substituting Toboggan runs for the snakes. With the demise of the Canada Games Company, ""Chutes and Ladders"" produced by Milton Bradley/Hasbro has been gaining in popularity. The most common in the United Kingdom is Spear's Games' edition of Snakes and Ladders, played on a 10×10 board where a single die is used. Another early British version"
"play. Two to eight players can play. Played as above, with standard hand values, and with a single joker in the deck acting as a bug. It is always played with an ante and no blinds. On the first betting round, no player is allowed to open the betting unless their hand already contains a pair of jacks or a better hand. Other players who checked on the first round may subsequently call or raise if someone else opens. If no player opens, a new deal begins and everyone antes again into the same pot. The player who opened the"
"a player put down can be challenged, not the other ones. When more than two people are playing, the number of spades to collect is adjusted so that it's always possible to win without bluffing. With a single 52-card deck, the number of spades to collect is: for 2 people: 7<br> for 3 people: 5<br> for 4 people: 4<br> for 5 people: 3 To increase the number of spades, or to allow more than five people to play, more than one deck can be used. The number of spades to collect is then multiplied by the number of decks used."
"assist their comrades if they become critically injured or if they are grabbed by an enemy."" The competitive multiplayer allows a maximum of ten players to play against each other in two teams of five. Six competitive modes are featured: Deathmatch, Plunder, Elimination, Turf War, King of the Hill and Chain Reaction. Deathmatch features two teams of five, with one team acting as heroes and the other as villains. Players can choose their own appropriate character models (such as Drake, Elena, Sully and new characters Tenzin and Chloe for the heroes team). As players accrue points and rank up, they"
"singles or doubles with up to 4 human players (2 for singles). The duration can be varied between one game and one set. Other options include the court that the match is played on and the skill of the opponent(s). Users have to win matches and complete training exercises in order to progress and unlock new ones. The user enters with a rank of 300th, which improves as matches are won. These matches are unlocked by completing easier matches or training exercises. The focus of the training exercises are to be fun, rather than realistic. Each exercise has three levels,"
"hand. Clabber is played by four players in fixed partnerships with partners sitting opposite (on tables where the length is longer than the width, players arrange themselves around the table, two on each side, with partners sitting diagonally opposite one another). Cards are dealt, from left to right (or clockwise), to opponent then partner, opponent to dealer. The deck consist of 24 of the standard 52 playing card deck: ace, king, queen, jack, ten, and nine of each of the suits. The card ranks from high to low, and their values are as follows: The team that takes the last"
"× {A K Q J 10 9 8 7}, and is not shuffled between games. The game is mostly played by four people, but versions exist for five, three and two players, including a non-trivial two-player ""open cards"" version. Players form two teams in the usual 4 players version: North-South and East-West, and playing in turn in counterclockwise direction. The deck is never shuffled, but rather cut by the player who precedes the dealer, except for the first dealing in a game when the dealer's partner does that. The first dealing in a game is done by the winners from"
"fact that a peg is sent back to the ""out"" field when another peg lands on it, similar to the game Sorry!. The game can be played by 2, 3, 4 or 6 players – one player per board side (the original one has a pattern for 6 players on its backside). Each player has 4 game pieces, which are in the ""out"" area when the game starts, and which must be brought into the player's ""home"" row. Early games had painted wooden pieces. The rows are arranged in a cross position. They are surrounded and connected with a circle"
"list adds up to only the 14 listed here) and so some editions of the game may have additional Rage cards. The game can be played by 2 to 6 players. One player is the scorekeeper and uses either the special scoresheet printed in the instructions (it can be photocopied freely) or a piece of plain paper to keep score. The entire deck of cards is shuffled and cut. In the first round, 10 cards are dealt to each player. In each subsequent round one fewer card is dealt, until by the tenth and final round, each player receives only"
"the new year. The game uses one or two 52-card deck(s) and is playable by any number of players. One of them is to be a dealer, or they may take turn to be the dealer, e.g. each person deals 3 rounds or 3 winning rounds. In this article, players beside the dealer shall be denoted ""player(s)"". The game probably evolved from the fact that amongst friends, it is difficult to host a casino rules blackjack that needs a dealer which plays very differently from the players. In casino rules, the cards are opened, and the dealer must play at"