"In ""Winter Madness"", while venting their anger towards Liz, Danny admits his refusal to hit on Jenna. In the beginning of the episode, Liz complains about the cold weather saying that she has been stuck inside her apartment playing online Boggle, a word game designed by using a plastic grid of lettered dice, in which players attempt to find words in sequences of adjacent letters. Later, Jack tells Liz that she is the female version of former Boston Celtics basketball player Kevin McHale. Jack's Boston office is a duplication of his New York one. When Liz enters, Jack asks her"
"Word search A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that consists of the letters of words placed in a grid, which usually has a rectangular or square shape. The objective of this puzzle is to find and mark all the words hidden inside the box. The words may be placed horizontally, vertically, or diagonally. Often a list of the hidden words is provided, but more challenging puzzles may let the player figure them out. Many word search puzzles have a theme to which all the hidden words are related. The"
"later in life. Popular word-based game shows have been a part of television and radio throughout broadcast history, including Spelling Bee (the first televised game show) and Wheel of Fortune (the longest-running syndicated game show in the United States). In a letter arrangement game, the goal is to form words out of given letters. These games generally test vocabulary skills as well as lateral thinking skills. Some examples of letter arrangement games include Scrabble, Upwords, Bananagrams, ""Countdown"", and Paperback. In a paper and pencil game, players write their own words, often under specific constraints. For example, a crossword requires players"
"are good ways to demonstrate the use of searching algorithms. Word search A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that consists of the letters of words placed in a grid, which usually has a rectangular or square shape. The objective of this puzzle is to find and mark all the words hidden inside the box. The words may be placed horizontally, vertically, or diagonally. Often a list of the hidden words is provided, but more challenging puzzles may let the player figure them out. Many word search puzzles have a"
"Word chain Word chain, also known as Grab on Behind, Last and First, Alpha and Omega, and The Name Game. is a word game in which players come up with words that begin with the letter or letters that the previous word ended with. A category of words is usually chosen, there is a time limit such as five seconds, and words may not be repeated in the same game. An example chain for food would be: Soup - Peas - Sugar - Rice. It is used as a tool for teaching English as a second language and as a"
"Anagrams Anagrams (also known as Pirate Scrabble, Anagram, Snatch, Word Making and Taking and Grabscrab) is a tile-based word game that involves rearranging letter tiles to form words. The game pieces consist of a set of tiles with letters on them. Tiles are turned over one by one, and players form words by combining unused tiles with existing words, their own or others'. The game has never been standardized and there exist a great many varieties of sets and rules. ""Anagrams"" is now often played with tiles from another word game, such as Scrabble. Web and mobile app based versions"
"Word ladder Word ladder (also known as Doublets, word-links, change-the-word puzzles, paragrams, laddergrams, or Word golf) is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and to solve the puzzle one must find a chain of other words to link the two, in which two adjacent words (that is, words in successive steps) differ by one letter. Lewis Carroll says that he invented the game on Christmas day in 1877. The first mention of the game in Carroll's diary was on March 12, 1878, which he originally called ""Word-links"", and described as a"
"these terms commonly became ""Across"" and ""Down"" and notations for clues could either use the words or the letters ""A"" and ""D"", with or without hyphens. Crossword A crossword is a word puzzle that usually takes the form of a square or a rectangular grid of white-and black-shaded squares. The game's goal is to fill the white squares with letters, forming words or phrases, by solving clues, which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares"
"Words (Russian: слова). Writing poetry following the same principle is called ""capping verses."" Various other variants exist, such as Ancient Greek skolion. Word chain Word chain, also known as Grab on Behind, Last and First, Alpha and Omega, and The Name Game. is a word game in which players come up with words that begin with the letter or letters that the previous word ended with. A category of words is usually chosen, there is a time limit such as five seconds, and words may not be repeated in the same game. An example chain for food would be: Soup"
"Duplicate Scrabble Duplicate Scrabble is a variant of the board game Scrabble where all the players are faced with the same board and letters at the same time and must play the highest scoring word they can find. Although duplicate is rarely played at competition level in English, it is the most popular form of the game in French and is also played in other languages, such as Romanian and Dutch. The largest French Scrabble festivals can attract over 2000 people and some individual tournaments can count over 1000 participants per game. Although not popular for competitions in English, the"
"sides. Each player races to create their own word grids by arranging the letters to form words connected in intersecting or interlocking manner (words should not be separate from one another). You may rearrange your grid as many times as you like - the name ""Bananagrams"" is a play on the word anagrams, as one must often rearrange the words one has already formed in order to allow newly-drawn tiles to be placed into one's grid.. When a player uses up all of their tiles, they call out ""Peel!"" and each player must draw a new tile from the pool"
"the game. If a tie occurs the family with the least amount of buzzes from Sam is the winner. On a 5-by-5 grid that resembles a Boggle board (in fact, a ""Big Boggle"" board), family members take turns searching for words. A player announces a word, then walking to the first letter in the word, spells it out by jumping from square to square to spell them, scoring 1 point for each letter in a correct word. As in the board game, words must be at least 3 letters long, and the letters used in spelling the word must touch"
"to use clues to fill out a grid, with words intersecting at specific letters. Other examples of paper and pencil games include Hangman, Scattergories, and word searches. Semantic games focus on the semantics of words, utilising their meanings and the shared knowledge of players as a mechanic. Mad Libs, ""Blankety"" ""Blank"", and Codenames are all semantic games. As part of the modern ""Golden Age"" of board games, designers have created a variety of newer, non-traditional word games, often with more complex rules. Games like Codenames, Decrypto, and Anomia were all designed after 2010, and have earned widespread acclaim. Mobile games"
"gives the information a serious player needs to advance to successful tournament play. There have been numerous documentaries made about the game, including: Scrabble Scrabble is a word game in which two to four players score points by placing tiles bearing a single letter onto a board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns, and be included in a standard dictionary or lexicon. The name is a trademark of Hasbro, Inc. in the United States and Canada; outside these two countries"
"Crossword A crossword is a word puzzle that usually takes the form of a square or a rectangular grid of white-and black-shaded squares. The game's goal is to fill the white squares with letters, forming words or phrases, by solving clues, which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases. Crossword grids such as those appearing in most North American newspapers and magazines feature solid areas of white"
"will be arranged in a straight line if and only if they total 15. Another isomorphic game uses a list of nine carefully chosen words, for instance ""eat"", ""bee"", ""less"", ""air"", ""bits"", ""lip"", ""soda"", ""book"", and ""lot"". Each player picks one word in turn and to win, a player must select three words with the same letter. The words may be plotted on a tic-tac-toe grid in such a way that a three in a row line wins. Numerical Tic Tac Toe is a variation invented by the mathematician Ronald Graham. The numbers 1 to 9 are used in this"
"Lexiko Lexiko was a word game invented by Alfred Butts. It was a precursor of ""Scrabble"". The name comes from the Greek ""lexicos"", meaning of ""words."" ""Lexiko"" was played with a set of 100 square cardboard tiles, with the same letter distribution later used by ""Scrabble"" (see Scrabble letter distributions), but no board. Players drew nine tiles at random, and attempted to construct words from them. In 1931, Butts wrote a paper entitled ""Study of Games."" In his paper, he described three categories of games: board, number games using playing cards or dice, and letter games (or games that fell"
"Catch Phrase (game) Catch Phrase is a word guessing party game commercially available from Hasbro. Initially, the game consisted of a timer and a plastic disc that displayed one word at a time. Later, stand-alone electronic devices with built-in random lists of word phrases were made available. The game is played in two teams. The goal for each player is to get their team to say the word or word phrase displayed in the disc. One member of a team starts the timer and tries to get his or her team to guess the displayed word or phrase. A clue-giver"
"car game. The version of the game in which cities are used is called Geography. A similar Japanese game is Shiritori, in which the word must begin with the last syllable, or kana, of the previous word. It includes a rule for loss: words ending with N may not be used since the kana is never used in the beginning of words. The game Antakshari (""ant"" means ""end"", ""akshar"" means ""letter""), played in India, Pakistan and Nepal also involves chaining, but with verses of movie songs (usually Bollywood songs). In Russia a game similar to the Word chain is called"
"Ghost (game) Ghost is a written or spoken word game in which players take turns adding letters to a growing word fragment, trying not to be the one to complete a valid word. Each fragment must be the beginning of an actual word, and usually some minimum is set on the length of a word that counts, such as three or four letters. The player who completes a word loses the round and earns a ""letter"" (as in the basketball game horse), with players being eliminated when they have been given all five letters of the word ""ghost"". Ghost can"
"Charades Charades (, ) is a parlor or party word guessing game. Originally, the game was a dramatic form of literary charades: a single person would act out each syllable of a word or phrase in order, followed by the whole phrase together, while the rest of the group guessed. A variant was to have teams who acted scenes out together while the others guessed. Today, it is common to require the actors to mime their hints without using any spoken words, which requires some conventional gestures. Puns and visual puns were and remain common. In the early 20th century,"
"of competition. Players in highly competitive games may consider memorizing lists of two- and three-letter words. It is also a good idea to know whether the game dictionary includes colloquial and contemporary words. Quiddler Quiddler is a proprietary card game and word game created by Set Enterprises. Players compete by spelling English words from cards in hands of increasing size, each card worth various points. The game combines aspects of ""Scrabble"" and gin rummy. The word ""Quiddler"" is a trademark. Before play begins, all the cards are shuffled. A game of ""Quiddler"" consists of eight rounds beginning with a three-card"
"WordCrex WordCrex is a mobile app similar to the famous word game Scrabble and Wordfeud. The iOS-version was released June 2, 2016 and the Android-version 8 september 2016. The game was presented as the first free fair word game challenge. ""WordCrex"" was developed by two Dutch creative friends Jelle Verwaijen and Dimitri Dirkzwager. It is different than most word games because the players use the same set of seven letters to form words. This way the luck factor of getting the right letters is not a decisive factor anymore. ""WordCrex"" is a multiplayer game. Games can be played with 2,"
"choices in a limited time frame. Hit-A-Word is a Whac-A-Mole game in which the player must hit the most amount of moles with the correct translation of an English word within the allotted time. Word Find is a word search in which the player must find the French or Spanish translations of a set of English words or phrases. In Flash Cards, the player is given a French or Spanish word and must choose the card with the proper English translation. In Memory, the player must select from a set of face-down cards a French or Spanish word and its"
"Scrabble Scrabble is a word game in which two to four players score points by placing tiles bearing a single letter onto a board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns, and be included in a standard dictionary or lexicon. The name is a trademark of Hasbro, Inc. in the United States and Canada; outside these two countries it is a trademark of Mattel. The game is sold in 121 countries and is available in 29 languages; approximately 150 million sets"
"which code names (words) in a set are related to a hint-word given by another player. Players split into two teams: red and blue. One player of each team is selected as the team's spymaster; the others are field operatives. Twenty-five code name cards, each bearing a word, are laid out in a 5×5 rectangular grid, in random order. A number of these words represent red agents, a number represent blue agents, one represents an assassin, and the others represent innocent bystanders. The teams' spymasters are given a randomly-dealt map card showing a 5×5 grid of 25 squares of various"
"Clabbers Clabbers is a game played by tournament Scrabble players for fun, or occasionally at Scrabble variant tournaments. The name derives from the fact that the words CLABBERS and SCRABBLE form an anagram pair. The rules are identical to those of Scrabble, except that valid plays are only required to form anagrams of acceptable words; in other words, the letters in a word do not need to be placed in the correct order. If a word is challenged, the player who played the word must then name an acceptable word that anagrams to the tiles played. Because the number of"
"than one's opponents. The object of the game is to be the first to complete a word grid after the pool of tiles has been exhausted. The tiles come in a fabric banana-shaped package. The game consists of 144 lettered tiles that are placed face down on the playing surface. This is called the 'Bunch'. The same number of tiles is drawn by each player (between 11 & 21 depending on the number of players - 1 to 8 people can play), and once a player calls out ""Split!"", all the players turn over their tiles to reveal the lettered"
"BuyWord BuyWord is a letter arrangement word game by American designer Sid Sackson. It is published by Face2Face Games. The money is sorted into denominations and $200 are dealt to each player. Players are issued a certain number of wild tiles each, depending on the number of players. Letter tiles are placed in the bag. On each game turn, each player performs the following operations: Players take it in turn to act as ""leader"". The leader rolls the die to determine how many tiles will be drawn from the bag by each player that round. If the die indicates ""choice"""
"to measure against. The game rules include several suggested variants, such as auctions and trades of tiles or cash, themes to be required of all words sold, and building new words in crossword fashion. ""BuyWord"" was the GAMES 100 Game of the Year in 2004. BuyWord BuyWord is a letter arrangement word game by American designer Sid Sackson. It is published by Face2Face Games. The money is sorted into denominations and $200 are dealt to each player. Players are issued a certain number of wild tiles each, depending on the number of players. Letter tiles are placed in the bag."
"Homophones (game) ""Homophones"" is a word game in which a player creates a sentence or phrase containing a pair or larger set of homophones, substitutes another (usually nonsensical) pair of words for the homophone pair, then reads the newly created sentence out loud. The object of the game is for the other players to deduce what the original homophone pair is. The first person to correctly identify the secret homophones ""wins"" for that sentence and creates a new homophone puzzle. Like the word game ""Ghost"", this game is often played on long car rides with multiple people. The player creating"
"alternative to Wordfeud and Scrabble. WordCrex WordCrex is a mobile app similar to the famous word game Scrabble and Wordfeud. The iOS-version was released June 2, 2016 and the Android-version 8 september 2016. The game was presented as the first free fair word game challenge. ""WordCrex"" was developed by two Dutch creative friends Jelle Verwaijen and Dimitri Dirkzwager. It is different than most word games because the players use the same set of seven letters to form words. This way the luck factor of getting the right letters is not a decisive factor anymore. ""WordCrex"" is a multiplayer game. Games"
"Language game A language game (also called secret language, ludling, or argot) is a system of manipulating spoken words to render them incomprehensible to the untrained ear. Language games are used primarily by groups attempting to conceal their conversations from others. Some common examples are Pig Latin; the Gibberish family, prevalent in the United States and Sweden; and Verlan, spoken in France. A common difficulty with language games is that they are usually passed down orally; while written translations can be made, they are often imperfect, and thus spelling can vary widely. Some factions argue that words in these spoken"