{"head":"577aa054e87e73b267fb95d0ac2e9545cd6c7f40","size":1,"push_id":46169266,"ref":"refs/heads/master","commits":[{"sha":"577aa054e87e73b267fb95d0ac2e9545cd6c7f40","author":{"name":"Orpheon","email":"3027a59c3a3036b4c40e7a3ff56d64473e5f45b3@gmail.com"},"url":"https://api.github.com/repos/Orpheon/PyGG2/commits/577aa054e87e73b267fb95d0ac2e9545cd6c7f40","message":"Added shot destruction on collision and when lifeAlarm runs out."}],"legacy":{"head":"577aa054e87e73b267fb95d0ac2e9545cd6c7f40","size":1,"push_id":46169266,"shas":[["577aa054e87e73b267fb95d0ac2e9545cd6c7f40","alex.liebendorf@gmail.com","Added shot destruction on collision and when lifeAlarm runs out.","Orpheon"]],"ref":"refs/heads/master"}}