{"issue":{"state":"open","created_at":"2011-12-11T10:01:56Z","updated_at":"2011-12-15T12:23:49Z","user":{"gravatar_id":"536becfef68605ab75230802288ae3f7","id":1206115,"url":"https://api.github.com/users/au7is7icr4bbi","login":"au7is7icr4bbi","avatar_url":"https://secure.gravatar.com/avatar/536becfef68605ab75230802288ae3f7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"comments":1,"body":"Not completely implemented. Need to implement button contexts, grid layouts and saving","assignee":{"gravatar_id":"536becfef68605ab75230802288ae3f7","id":1206115,"url":"https://api.github.com/users/au7is7icr4bbi","login":"au7is7icr4bbi","avatar_url":"https://secure.gravatar.com/avatar/536becfef68605ab75230802288ae3f7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"id":2515372,"labels":[{"name":"Toolkit","color":"e10c02","url":"https://api.github.com/repos/au7is7icr4bbi/EnerGI--Energetic-Game-Interface-/labels/Toolkit"}],"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"number":2,"title":"Level Designer not fully implemented","html_url":"https://github.com/au7is7icr4bbi/EnerGI--Energetic-Game-Interface-/issues/2","closed_at":null,"milestone":{"state":"open","created_at":"2011-12-12T08:38:08Z","due_on":"2012-02-20T08:00:00Z","closed_issues":1,"creator":{"gravatar_id":"536becfef68605ab75230802288ae3f7","id":1206115,"url":"https://api.github.com/users/au7is7icr4bbi","login":"au7is7icr4bbi","avatar_url":"https://secure.gravatar.com/avatar/536becfef68605ab75230802288ae3f7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"number":2,"description":"Full release of the Energetic Game Interface and toolkit","title":"Full release","url":"https://api.github.com/repos/au7is7icr4bbi/EnerGI--Energetic-Game-Interface-/milestones/2","open_issues":3},"url":"https://api.github.com/repos/au7is7icr4bbi/EnerGI--Energetic-Game-Interface-/issues/2"},"action":"created","comment":{"created_at":"2011-12-15T12:23:49Z","updated_at":"2011-12-15T12:23:49Z","user":{"gravatar_id":"536becfef68605ab75230802288ae3f7","id":1206115,"url":"https://api.github.com/users/au7is7icr4bbi","login":"au7is7icr4bbi","avatar_url":"https://secure.gravatar.com/avatar/536becfef68605ab75230802288ae3f7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"Button contexts will be easy (as the buttons are in a button group). Saving is also easy (and already implemented). The main focus here is to implement the map drawing grid, and allow certain tiles to take up different numbers of cells (depending on size). Invisible tiles should also be able to be painted too.","id":3160325,"url":"https://api.github.com/repos/au7is7icr4bbi/EnerGI--Energetic-Game-Interface-/issues/comments/3160325"}}