{"issue":{"created_at":"2011-11-18T17:16:59Z","state":"closed","updated_at":"2011-11-26T09:15:00Z","user":{"gravatar_id":"b35add69187562bf21ee278d0a6b97da","id":1204928,"url":"https://api.github.com/users/salamanda","login":"salamanda","avatar_url":"https://secure.gravatar.com/avatar/b35add69187562bf21ee278d0a6b97da?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"comments":13,"body":"Warrior\r\n-\r\n-\tPummel doesn’t silence target for 4 seconds (tested against player)\r\n-\tShield Bash doesn’t silence target for 6 seconds (tested against player)\r\n-\tShield Block absorbs 100% damage instead of increasing block chance by 100%.\r\n\r\nMage\r\n-\r\n-\tPolymorph- Does not work as supposed to, mobs regen health still attack and run at you rather interesting being attacked by a sheep (Movement maps enabled)\r\n-\tFlamestrike impact visual is far too small\r\n\r\nWarlock\r\n-\r\n-\tFear – any damage done what-so-ever interrupts it\r\n-\tVoidwalker sacrifice does not deal damage (portion of life) to the voidwalker.\r\n\r\nShaman\r\n-\r\n-\tFire nova has no effect\r\n-\tWind shear – player is not silenced for 2 seconds\r\n-\tTotems with effects apply buff, but the buff does not increase stats (e.g: strength of earth totem rank 1: applies buff that increases strength and agility by 10 : stats do not change in character panel.)\r\n\r\nPriest\r\n-\r\n- N/A\r\n\r\nDruid\r\n-\r\n-\tFeral Charge - jump animation doesn't always work, rather it just 'charges'\r\n-\tProwl  - players can see you pretty much always\r\n\r\nHunter\r\n-\r\n-\tDistracting shot somehow applies recently bandaged on target?\r\n-\tEyes of the beast buggy as hell cancel it your still the cat and you can’t attack while you’re the cat apparently\r\n\r\nRogue\r\n-\r\n-\tStealth- creatures can see you, players can see you pretty much always\r\n-\tPlayers can almost always see stealthed players\r\n-\tPlayers/creatures killed will still have combo-points left from last battle when they revive/respawn\r\n-\tKick does not silence player for 5 seconds.\r\n-       If you're in a group and you lockpick the target usually goes aggro against another random group member\r\n\r\nPaladin\r\n-\r\n-\tSeal of Righteousness does not proc every hit (one in every 2 against training dummy)\r\n-\tHand of Reckoning damage is not dealt\r\n-       Releasing a seal does not remove the current judgement (need to clarify).\r\n\r\nRecurring issues found:\r\n-\r\n-      Spells with the silence effect does not have an effect on players\r\n-      Stealthed creatures/players can always be seen\r\n\r\nWill report any more issues I find as I continue testing - only tested the basic class spells so far. Need to test talents at some point as well, which are pretty much mostly have issues.","assignee":null,"id":2282342,"number":30,"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"labels":[],"title":"Spell Issues for all classes","closed_at":"2011-11-25T23:14:02Z","html_url":"https://github.com/arcemu/arcemu/issues/30","milestone":null,"url":"https://api.github.com/repos/arcemu/arcemu/issues/30"},"action":"created","comment":{"created_at":"2011-11-26T09:15:00Z","updated_at":"2011-11-26T09:15:00Z","user":{"gravatar_id":"67fa9f51db871840fdb4057958689ec7","id":1153754,"url":"https://api.github.com/users/jackpoz","login":"jackpoz","avatar_url":"https://secure.gravatar.com/avatar/67fa9f51db871840fdb4057958689ec7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"What I wrote is just what happens, plain and lean, with no particular tone. It was intended to explain why having so many issues in one ticket is not handy (still, you see, I didn't ignore it and started fixing them). Even if we don't always write \"thank you\" in our posts, it doesn't mean we don't appreciate any contribution: it's the opposite. So thank you for your bug reports and thank you for creating another ticket for each issue, making our work easier.","id":2880702,"url":"https://api.github.com/repos/arcemu/arcemu/issues/comments/2880702"}}