{"head":"d3564f6b34d8f1ab71dd1c59e709e4c548b51a42","size":3,"push_id":44049805,"shas":[["d3ad0a4df855f93bfd7edfd0ee6f6c4387913365","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","moved from vampirerunner game PreviousStateSpatialComponent and PreviousStateSpatialSystem","Ariel Coppes"],["99f142995e50dc40971385435b6361d8c6a596d0","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","moved CameraComponent, PreviousStateCameraComponent and CameraUpdateSystem from vampire runner to commons-gdx-artemis","Ariel Coppes"],["d3564f6b34d8f1ab71dd1c59e709e4c548b51a42","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","changed the SpriteUpdateSystem to try to interpolate sprite spatial if there is information to interpolate","Ariel Coppes"]],"ref":"refs/heads/master"}