{"shas":[["c082de4a53020e1a9b165b94b4983fa62ba552d1","91edbeada33e2d2ab09eaa593e35685e4ee935c7@angband.pl","Drop tile monster cache whenever new monster/player tiles are added.\n\n(Player tiles because of ghosts).\n\nSadly, this leads to loss of shown information since we currently can't\nrecreate the tiles from mon_info -- you need to get into view of that\nmonster again to correct them.\n\nOnce recreation is fixed, we may stop saving the mcache at all, it's\nredundant with mon_info.  I'm adding this commit only for the short term,\nin case we can't fix it properly in time for 0.9.","Adam Borowski"]],"ref":"refs/heads/cl-trunk","size":1,"head":"c082de4a53020e1a9b165b94b4983fa62ba552d1","push_id":43894481}