{"issue":{"created_at":"2011-11-26T03:20:47Z","state":"open","updated_at":"2011-11-27T05:26:33Z","user":{"gravatar_id":"9c5c3b395c30ab444a71bd0d52ddd73c","id":401263,"url":"https://api.github.com/users/simplyianm","login":"simplyianm","avatar_url":"https://secure.gravatar.com/avatar/9c5c3b395c30ab444a71bd0d52ddd73c?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"comments":4,"body":"This makes it a lot easier to check if a player just used food, for example.","assignee":null,"labels":[],"id":2353601,"pull_request":{"patch_url":"https://github.com/Bukkit/Bukkit/pull/429.patch","html_url":"https://github.com/Bukkit/Bukkit/pull/429","diff_url":"https://github.com/Bukkit/Bukkit/pull/429.diff"},"number":429,"title":"Added checking if a Material is edible","closed_at":null,"html_url":"https://github.com/Bukkit/Bukkit/issues/429","milestone":null,"url":"https://api.github.com/repos/Bukkit/Bukkit/issues/429"},"action":"created","comment":{"created_at":"2011-11-27T05:26:33Z","updated_at":"2011-11-27T05:26:33Z","user":{"gravatar_id":"c3ba8d5e440f00f11c7df365a19342b4","id":552168,"url":"https://api.github.com/users/EdGruberman","login":"EdGruberman","avatar_url":"https://secure.gravatar.com/avatar/c3ba8d5e440f00f11c7df365a19342b4?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"Would there be any performance concerns of using a class versus an enum?","id":2885955,"url":"https://api.github.com/repos/Bukkit/Bukkit/issues/comments/2885955"}}