{"comment":{"created_at":"2011-11-26T05:36:21Z","commit_id":"71a45b53a36040770b3ae066c989ffeba402bd0a","position":null,"updated_at":"2011-11-26T05:36:21Z","user":{"gravatar_id":"76a133b43c72c511ceef94e42bbf3fe7","id":674093,"url":"https://api.github.com/users/mshipman","login":"mshipman","avatar_url":"https://secure.gravatar.com/avatar/76a133b43c72c511ceef94e42bbf3fe7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"I've been able to reproduce this bug. I can confirm that the changes on lines 169 and 124 in BlockDoor.java and BlockTrapdoor.java respectively are to blame. If I revert those two changes in the current code and recompile, doors seem to behave as expected.","id":747318,"path":null,"line":null,"html_url":"https://github.com/Bukkit/CraftBukkit/commit/71a45b53a3#commitcomment-747318","url":"https://api.github.com/repos/Bukkit/CraftBukkit/comments/747318"}}