{"shas":[["cec798b84702eaebb3e46396900675be33c4cce9","9f651756260f36800049a58e6c8ab9916063ce0d@gmail.com","Added SDL window.  Separated queueing of static and dynamic scene nodes.","Colin Hill"]],"ref":"refs/heads/master","size":1,"head":"cec798b84702eaebb3e46396900675be33c4cce9","push_id":32643703}