{"issue":{"state":"open","pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"user":{"avatar_url":"https://secure.gravatar.com/avatar/3e69935b2119bb7d6adbe6e0c8f2a108?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"3e69935b2119bb7d6adbe6e0c8f2a108","url":"https://api.github.com/users/freaktechnik","login":"freaktechnik","id":640949},"milestone":null,"updated_at":"2011-11-08T18:10:56Z","labels":[],"assignee":null,"closed_at":null,"comments":0,"url":"https://api.github.com/repos/JuKu/GFGame/issues/3","body":"But in reality we will only move the map around the player, in code not, but for the player... oh, it's complicated. but simple. First step should be methods to do the moving, then an eventset which fires on wasd.","html_url":"https://github.com/JuKu/GFGame/issues/3","title":"\"moving\"","number":3,"id":2177359,"created_at":"2011-11-08T18:10:56Z"},"action":"opened"}