{"head":"4ccc4d0a9dd7364db694580fd430cafdf593e063","size":6,"push_id":45743994,"shas":[["dc7b7139b63e411bed114ad1d997bd694ee49080","70c8634c9306caa23a1d87c5058d210478d2cadd@gmail.com","Changed the scrake stun count to not increment if the stunning blow kills him","Eric Tsai"],["0ac7873f5bec8a4e501830907fefa642e56d1597","70c8634c9306caa23a1d87c5058d210478d2cadd@gmail.com","Fixed frag count incrementing even if a frag wasn't tossed","Eric Tsai"],["808bb8488da6b82b7d436e8be25f5ef93b00545d","70c8634c9306caa23a1d87c5058d210478d2cadd@gmail.com","Accidentally removed the heals recieved stat when fixing the frag count bug","Eric Tsai"],["0a5565230ffae3ab875ba1cda1e9ffd38a5b2777","70c8634c9306caa23a1d87c5058d210478d2cadd@gmail.com","Fixed FF damage bugs\n\nFF damage would not be added to the victim's damage and shield totals if\nthey did.  FF damage would also be using the full damage, not capped at 100","Eric Tsai"],["b4c47d43c1fafeab9414cbc2be2981f9a2f96863","70c8634c9306caa23a1d87c5058d210478d2cadd@gmail.com","Readded rounds fired and number of melee swings","Eric Tsai"],["4ccc4d0a9dd7364db694580fd430cafdf593e063","70c8634c9306caa23a1d87c5058d210478d2cadd@gmail.com","Improved the fleshpound rage counter by accounting for the rage due to the timer","Eric Tsai"]],"ref":"refs/heads/milestone_1_0"}