{"head":"355d6ca0ec10e96f66d457e19da885a6a917247f","size":1,"push_id":45576219,"shas":[["355d6ca0ec10e96f66d457e19da885a6a917247f","879a208d375df3bc71047ef24ec1e9a7517a4c03@6c4fd544-2939-11df-bb46-9574ba5d0bfa","[updated] scene2d widgets again. In addition to setting their size in the constructor, they also automatically call invalidateHierarchy when mutators are called that affect the widget size. invalidateHierarchy now calls pack, so widget sizes are automatically updated even when not using Table.\n\ngit-svn-id: https://libgdx.googlecode.com/svn/trunk@2772 6c4fd544-2939-11df-bb46-9574ba5d0bfa","nathan.sweet"]],"ref":"refs/heads/master"}