{"shas":[["8c431d0705607435e4bae07080ef93d200946e7b","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Changed Killlog Corners to be more Pixely and not \"rounded\" to be consistent with bottom\nAdded changing the host server's name to the ini writer","nagn"],["414b31ea6be53fed87e1a1c91ec9de5b19b695f1","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Fixed nagn's server name ini fix","Medo"],["a0bb3a590491659f3a9fc0f8d7c1f9dddc090383","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Changed Specator End Step to Step so that it's more stable while \"locked on\"\nAdded syncing for moveStatus","nagn"],["7fc2501e79300ad048d375d2a055088ba98fa4a8","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Made Players Suicide upon switching Teams","nagn"],["d9ed948642319fb490fa77c4c450ec56a8513ba9","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Improvements to the changed made by NAGN\n\n- Spectator actually tracks players exactly now (also refactored the code a bit)\n- Improved formatting of suiciding in processClientCommands\n- Made the moveStatus sync more robust against bad values","Medo"],["19f114d583e849ddfc6cfcf29e4206ffecdcdfba","c6532f545ec0d25383918dcad2558d8bfed48648@gmail.com","Afterburn overhaul by wareya and Psycho\n\nAfterburn is no longer treated as seperate Flame objects, but instead as a numeric\nvariable of the Character object.\n\nThis is a squashed merge of wareya's branch.\n\nConflicts:\n\tSource/gg2/Scripts/GameServer/processClientCommands.gml","Wareya"],["2201fb1020920a0ea749bc3778dd15e482164032","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Modified 2dfort Remix wallmask to be transparent (playable)\nadded medcabinents to 2dfort remix\nDeleted a little bit of gray space in the Harvest Wallmask","nagn"],["e48e69bfb01887bcb6c81d7c5c3e6ddf1ff1731e","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Revert accidental change","Medo"],["e07f51235b40144a7485b1fb56995afc6e3df79d","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Changed Added an else bracket to prevent a redundent instance_destroy() on classswitch (doEventPlayerDeath already calls an instance_destroy()","nagn"],["6c82102105f78a04ff6266d462a2c92338cfe706","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Patched the bug in which the black overlay would not follow the player by refreshing the position in the Draw Event\nFixed the error inwhich pressing escape in the InGameMenuController would call the wrong event","nagn"],["6670c4b2d97f3708e9b3d1bc1b288fa1d1ec06fc","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Merge branch 'master' of github.com:nagn/Gang-Garrison-2 into B2.3","nagn"],["f4451025de74abd9d578a92e33ecbed6b51c7a08","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Merge branch 'B2.3' of git://github.com/Medo42/Gang-Garrison-2 into B2.3","nagn"],["64433873b7e9759f73d51a6c7c4031aeff819725","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Modified KillLog to be more \"spaced out\" and not overlapping","nagn"],["8314ecfebb0853b98bbe4923398a6830c4e6dec3","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Move the contents of \"source\" into \"Source\"","Medo"],["0ab08b082501db3bfdbec6c4aca4d5a1720a9363","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Modified the drawHealth script so that it's health fills up the whole Health HUD of HUD","nagn"],["8a064eb232e7a01e30694d1da3fd28f1598e1dc0","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Changed the Intel subframes of the Demoman sprite to be consistent with his walking one (shifted forward two pixels)","nagn"],["14a6368073f46d056270d4143cfcdfc32d09599b","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Merge branch 'B2.3' of git://github.com/Medo42/Gang-Garrison-2 into B2.3","nagn"],["c22819a867c133e6385c43db2e36d29e60c8f7fa","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Fixed jump noise not suppressed when stabbing (Bug #714984)","Medo"],["9ffd0bc79b237c435726ec9b57b5e0428a2ef054","4c55b79851d5612020b5e837a7d926463e8d0f5f@gmail.com","Merge branch 'B2.3' of git://github.com/Medo42/Gang-Garrison-2 into B2.3","nagn"],["15cc80b688062fca7113b86b2f98ce12c38fcc60","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Fixed rogue alarm ID\n\nAlarm 5.xml had an internal ID of 4 in its xml data, so it would overwrite the actual Alarm 4 when combined into a .gmk","Medo"]],"repo":"Medo42/Gang-Garrison-2","actor":"Medo42","ref":"refs/heads/antispyhax","size":73,"head":"4d14ff01ff9a425ed159814e880f1db421e01ea2","actor_gravatar":"1330db67461a7f04a51e96eeac76f91a","push_id":27811185}