{"issue":{"created_at":"2011-11-12T20:49:47Z","state":"open","updated_at":"2011-11-20T19:25:13Z","comments":25,"user":{"gravatar_id":"d18246eb0eb309403c63219eef0a027d","id":817560,"url":"https://api.github.com/users/Undergarun","login":"Undergarun","avatar_url":"https://secure.gravatar.com/avatar/d18246eb0eb309403c63219eef0a027d?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"Some issues to fix on IoC:\r\n\r\n- Trying to disable seaforium charges, console spams \"World: Player 1 casts spell 1834 which he shouldn't have\".\r\n- Unable to conquest anything. [Fixed]\r\n- IoS flying transports needs NPC on transport support to work.\r\n- Cannons should not move.\r\n- Missing all cannons on alliance keep except one.\r\n- Capture the hangar make IoS crash on BattleGroundIC::SendTransportInit function. http://pastebin.com/MDcpzTSW\r\n\r\nFeel free to add new issues.","assignee":null,"id":2218727,"labels":[{"name":"Battlegrounds","color":"7a96b0","url":"https://api.github.com/repos/mangosR2/mangos/labels/Battlegrounds"}],"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"number":505,"title":"Isle of the Conquest","html_url":"https://github.com/mangosR2/mangos/issues/505","closed_at":null,"milestone":null,"url":"https://api.github.com/repos/mangosR2/mangos/issues/505"},"action":"created","comment":{"created_at":"2011-11-20T19:25:13Z","updated_at":"2011-11-20T19:25:13Z","user":{"gravatar_id":"ff71f264d1608f7e45f08f1a3fdc6457","id":528931,"url":"https://api.github.com/users/tibbi","login":"tibbi","avatar_url":"https://secure.gravatar.com/avatar/ff71f264d1608f7e45f08f1a3fdc6457?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"Well just remove that 2nd issue which is [fixed]. I dont really get that only 1 cannon spawned :p Horde cannons are ok ?\r\nAlso, do you have the latest sd scripts + unitflag 4 at the cannons ? (at difficulty_entry too).\r\nI sometimes have crash at getting hangar too, mostly if Im really far from the gunships.\r\nAlso there is a weird thing, that if you test on local with an alli char only and you stay in your keep till the fight begins, the horde boss gate will be open. If you test with horde char only, the alli gate is open. If you test with chars from both factions, it works well. Guess it has to do sth with visibility in BGs, but it should be ok on live servers, when theres people from both factions.","id":2806861,"url":"https://api.github.com/repos/mangosR2/mangos/issues/comments/2806861"}}