{"shas":[["f6cd7b9fc72cc152e7630170a8742d5fae41c718","9ce2a165f38fd50ef9f9b6ef39f7b7ce5fec4421@gmail.com","Shader: CCAtlasNode works as expected (using shaders)","Ricardo Quesada"],["97ebbbb284ce531e08646ef59b25423830f3895d","9ce2a165f38fd50ef9f9b6ef39f7b7ce5fec4421@gmail.com","Using sqrtf() in CCLayer.m to prevent a compiler warning","Ricardo Quesada"]],"repo":"cocos2d/cocos2d-iphone","actor":"ricardoquesada","ref":"refs/heads/gles20","size":2,"head":"97ebbbb284ce531e08646ef59b25423830f3895d","actor_gravatar":"60f960f36508d02de4c5e0d9a80467ed","push_id":24873687}