{"issue":{"created_at":"2011-12-01T19:46:19Z","state":"closed","updated_at":"2011-12-06T10:25:52Z","comments":1,"user":{"gravatar_id":"afd25f04ad2ea4e0b1244981c9ff0d45","id":963797,"url":"https://api.github.com/users/TomyLobo","login":"TomyLobo","avatar_url":"https://secure.gravatar.com/avatar/afd25f04ad2ea4e0b1244981c9ff0d45?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"The format matches the wire format of minecraft packets and it should thus be possible to implement this on any server that uses the same protocol.\r\nIt is useful for plugins that want to communicate with client-side addons.\r\nIn particular, WorldEdit plans to use this to communicate with the WorldEdit CUI client-side addon.\r\n\r\nClick [here](https://github.com/Bukkit/CraftBukkit/pull/565) for an according CraftBukkit patch.\r\nClick [here](https://bukkit.atlassian.net/browse/BUKKIT-161) for the according JIRA ticket.","assignee":null,"id":2418857,"number":436,"labels":[],"pull_request":{"patch_url":"https://github.com/Bukkit/Bukkit/pull/436.patch","html_url":"https://github.com/Bukkit/Bukkit/pull/436","diff_url":"https://github.com/Bukkit/Bukkit/pull/436.diff"},"title":"Allow sending custom packets through Bukkit.","html_url":"https://github.com/Bukkit/Bukkit/issues/436","closed_at":"2011-12-06T10:25:51Z","url":"https://api.github.com/repos/Bukkit/Bukkit/issues/436","milestone":null},"action":"created","comment":{"created_at":"2011-12-06T10:25:52Z","updated_at":"2011-12-06T10:25:52Z","user":{"gravatar_id":"e5770fdf7c887878654caa894257200a","id":317625,"url":"https://api.github.com/users/Dinnerbone","login":"Dinnerbone","avatar_url":"https://secure.gravatar.com/avatar/e5770fdf7c887878654caa894257200a?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"We have something much much better planned very soon. Trust me, you'll like it :)","id":3030556,"url":"https://api.github.com/repos/Bukkit/Bukkit/issues/comments/3030556"}}