{"issue":{"created_at":"2011-12-01T09:41:34Z","state":"open","updated_at":"2011-12-03T15:37:33Z","comments":2,"user":{"gravatar_id":"f222fd9e6dcf1f94fc920d28c263e448","id":1233043,"url":"https://api.github.com/users/Cailean556","login":"Cailean556","avatar_url":"https://secure.gravatar.com/avatar/f222fd9e6dcf1f94fc920d28c263e448?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"I'm new to Pioneer but I'm pretty sure I'm intelligent enough to figure out the auto-pilot landing sequence, as I've done it on 2 space stations and a space port without incident. However I decided to run some mining machinery to Tomm's Sanctuary in a failed trade run (long story, basically it pays to read the column heading i.e. IMPORTS and EXPORTS prior to actually buying anything and selling it elsewhere...) from Discovery Base. The flight was uneventful and when I came within range of Tomm's Sanctuary, I requested docking clearance (which was granted, I was close enough to the base to even see the green flashing guide lights for the landing pad) and then ordered the auto-pilot to land for me. However it didn't work. The ship didn't even move, despite several attempts. So I settled for a rather interesting (and a little rough) manual landing. I'm pretty sure my AP wasn't damaged and I followed that procedure previously with success so I can only assume this is a bug of some kind or I truly am lacking in Pioneer aptitude... Hopefully the former, cos' I'm kinda liking Pioneer.","assignee":null,"labels":[{"color":"FFFF00","name":"Unexpected behaviour","url":"https://api.github.com/repos/pioneerspacesim/pioneer/labels/Unexpected+behaviour"}],"id":2412762,"number":832,"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"title":"Tomm's Sanctuary Auto-Pilot landing a no-go","closed_at":null,"html_url":"https://github.com/pioneerspacesim/pioneer/issues/832","url":"https://api.github.com/repos/pioneerspacesim/pioneer/issues/832","milestone":null},"action":"created","comment":{"created_at":"2011-12-03T15:37:33Z","updated_at":"2011-12-03T15:37:33Z","user":{"gravatar_id":"f222fd9e6dcf1f94fc920d28c263e448","id":1233043,"url":"https://api.github.com/users/Cailean556","login":"Cailean556","avatar_url":"https://secure.gravatar.com/avatar/f222fd9e6dcf1f94fc920d28c263e448?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"Apologies. Alpha 16. The latest one...unless there's an Alpha 17 out now. I haven't tried it again with the Eagle but I managed to do it in a different game with a Lanner with (almost) no hassle, autopilot tried to land me on the ground next to it. Had I not found the ctrl-m trick, I wouldn't have bought the shields that allowed me to survive the first few hiccups. On that note and a broader scale, I've noticed a few autopilot landing failures, such as last night I was flying an Imperial Trader, attempting to land in Shanghai and the ship decided to roll onto it's back, completely miss the landing platform and explode on the ground...needless to say I was far less than impressed. I had not compressed time at all during the landing sequence (which I initiated about ~80km out). With the same vessel in a system who's name I can't remember (it's got Hsu and Harris[?] Star/Spaceports and that's it in that system), the autopilot nearly put me into a wall whilst in the spacestations docking bay tunnel. I think that perhaps it's not an issue with a specific port (like I described in my OP) but more so a series of random glitches with the landing autopilot.","id":3001135,"url":"https://api.github.com/repos/pioneerspacesim/pioneer/issues/comments/3001135"}}