{"issue":{"pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"state":"open","user":{"avatar_url":"https://secure.gravatar.com/avatar/3cb54f3ded9b1f1f5e5d9e9017f50ea7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"3cb54f3ded9b1f1f5e5d9e9017f50ea7","url":"https://api.github.com/users/ptrsghr","login":"ptrsghr","id":282016},"milestone":null,"labels":[],"assignee":null,"updated_at":"2011-11-12T17:44:04Z","comments":2,"closed_at":null,"url":"https://api.github.com/repos/ptrsghr/Ghost/issues/5","body":"Moves are not always sent to Game.placeStones.\r\n\r\nOn every mouse-up we should be sending the move.","html_url":"https://github.com/ptrsghr/Ghost/issues/5","number":5,"title":"shapes don't always fill","id":2217587,"created_at":"2011-11-12T15:59:56Z"},"action":"created","comment":{"user":{"avatar_url":"https://secure.gravatar.com/avatar/3cb54f3ded9b1f1f5e5d9e9017f50ea7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"3cb54f3ded9b1f1f5e5d9e9017f50ea7","url":"https://api.github.com/users/ptrsghr","login":"ptrsghr","id":282016},"updated_at":"2011-11-12T17:44:04Z","url":"https://api.github.com/repos/ptrsghr/Ghost/issues/comments/2718477","body":"Agreed.\r\nWe could ALSO send  to placeStones every time the mouse down moves to a position adjacent to one the player already occupies if you want it to fill as the player is dragging. Let's do the simple case first though.","id":2718477,"created_at":"2011-11-12T17:44:04Z"}}