{"shas":[["d059d7b511f563926546bfaacce6d81c20f8abae","afc9ae3e3b2239e3d07b44c03c06cff5572ba0cf@nvidia.com","performance tuneup\n\nAdd glFinish() to prevent the impedence mismatch\n   between software-rendered surfaceflinger surfaces\n   in another thread.\n\nBug 814812\n\nChange-Id: Ie5c24c8829e9b90a95e86e013fec9dae946deaaa","Victor(Weiguo) Pan"]],"ref":"refs/heads/gingerbread","size":1,"head":"d059d7b511f563926546bfaacce6d81c20f8abae","push_id":32400139}