{"ref":"refs/heads/master","commits":[{"author":{"name":"Matt Tuttle","email":"4fca8b9ede0296758a9eb36cc8dc7078a852737d@gmail.com"},"message":"Tilemap now uses FrameBuffers. Requires OpenGL ES 2.0 for now.","url":"https://api.github.com/repos/MattTuttle/Flume2D/commits/6f84e433002f7a3bc2c7b481d6b2188ba97fd0b1","sha":"6f84e433002f7a3bc2c7b481d6b2188ba97fd0b1"},{"author":{"name":"Matt Tuttle","email":"4fca8b9ede0296758a9eb36cc8dc7078a852737d@gmail.com"},"message":"Adding dispose methods to clear up memory","url":"https://api.github.com/repos/MattTuttle/Flume2D/commits/99fce812016455fd831ec61d1fc82c0992e4350a","sha":"99fce812016455fd831ec61d1fc82c0992e4350a"}],"head":"99fce812016455fd831ec61d1fc82c0992e4350a","size":2,"push_id":48779518}