{"action":"opened","issue":{"number":146,"created_at":"2011-10-11T11:34:00Z","pull_request":{"diff_url":null,"patch_url":null,"html_url":null},"body":"When proceedParsing finishes in the inner most else block true is returned but the finalizeAsset(_mesh); is never called. This causes unpredictable results mostly when trying to load multiple md2 files. The same md2 files loading correctly in ADL but not showing in AIR runtime or in Flash Player. Adding finalizeAsset(_mesh); before returning true, fixed all issues in my case.\r\n\r\n","comments":0,"title":"MD2Parser finalizeAsset(_mesh); not called","updated_at":"2011-10-11T11:34:00Z","url":"https://api.github.com/repos/away3d/away3d-core-fp11/issues/146","id":1873844,"assignee":null,"milestone":null,"closed_at":null,"user":{"avatar_url":"https://secure.gravatar.com/avatar/efc8dcb1dd89deb4befa53168dbc7792?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/Jeanjean","id":177358,"login":"Jeanjean"},"html_url":"https://github.com/away3d/away3d-core-fp11/issues/146","labels":[],"state":"open"},"legacy":{"number":146,"action":"opened","issue":1873844}}