{"shas":[["6523d13ce0e003a23c9a5ed9a2445f20a59407d4","13dca6727f0a162fccf7eb5a840e9fc901cf1bfe@onid.orst.edu","Hardcoded map, player struct, sprite moves to the right endlessly on keypress","grahajos"],["ce5561dd12e8a6c376b094197ea9bd32c7c9d477","f4ef7964ffdbc30f03078a4e59574593533a9a81@gmail.com","Added noecho(), Add char input to drawMap() loop\n\nAdded noecho() so keypresses wouldn't show up on the screen\nChanged the drawMap() while loop to a do...while() with a\ncondition for getting keypresses - a do...while() was necessary\nso it would drawMap() once before waiting for input instead of\nshowing a blank screen","Glen Winters"],["896e4c1e71ac629b3a03bf6bcb984ffe957208c8","f4ef7964ffdbc30f03078a4e59574593533a9a81@gmail.com","Merge branch 'experiment' of github.com:glenwinters/adventure into experiment\n\nConflicts:\n\tadventure.c","Glen Winters"]],"ref":"refs/heads/experiment","size":3,"head":"896e4c1e71ac629b3a03bf6bcb984ffe957208c8","push_id":42021316}