{"shas":[["3209dd1279623d82c5cdb4dc7b7a074891fa2b52","611f1d7f1c3629e77d5f7a065368817159451dcb@me.com","Added luminance property and extra initializers to Color3 and Color4","Matt Rubin"],["d010e14f249d925ec21f4bc7b2a4ba2efa168298","611f1d7f1c3629e77d5f7a065368817159451dcb@me.com","Reorganized project groups (minor)","Matt Rubin"],["953c21537a1a391d1657b054f30d0046b415e467","611f1d7f1c3629e77d5f7a065368817159451dcb@me.com","Added DMObject class","Matt Rubin"],["b47db1f192cc805f41ab31f8c277ef94f0a16f7b","611f1d7f1c3629e77d5f7a065368817159451dcb@me.com","Fixed orientation errors in 3D Camera and DMObject","Matt Rubin"],["a590bb20d13c9da4ee2e9a45720cf237525dcdb6","611f1d7f1c3629e77d5f7a065368817159451dcb@me.com","Fixed definitions of pitch and yaw in DMPerspectiveCamera","Matt Rubin"],["bb76069572985efd9cbb812c2a324e5de21f3796","611f1d7f1c3629e77d5f7a065368817159451dcb@me.com","Enabled depth testing:\n- added helper functions in OpenGL class\n- turned on depth buffer in IB","Matt Rubin"],["dc0e032d17ac7b5932615414ec2e3db4a9fb1d5f","611f1d7f1c3629e77d5f7a065368817159451dcb@me.com","You can now move an object around with the arrow keys, and rotate the camera with WASD.","Matt Rubin"]],"repo":"mattrubin/Darkmatter","actor":"mattrubin","ref":"refs/heads/master","size":7,"head":"dc0e032d17ac7b5932615414ec2e3db4a9fb1d5f","actor_gravatar":"cd8cfc83a3e11428854ebe3669dbac3e","push_id":27052114}