{"head":"198265d1ba9e1e5a1ab8a8d173d326e912d5bbd5","size":1,"push_id":45724069,"shas":[["198265d1ba9e1e5a1ab8a8d173d326e912d5bbd5","5ca3dcc4f16f106074c56b02b0a3715efbbfd80f@rpi.edu","Working collisions between player and enemy/camera that can produce game over conditions","Dave Strohl"]],"ref":"refs/heads/master"}