{"shas":[["d8322c63c93dd0a95f52d6534e25a8b12cc82350","8166fc4b0531238cd6dd85b5b517e0a452b73ae3","Fix sending the correct full updates when presences or objects come into draw distance without your avatar moving.","RevolutionSmythe"],["04d240bf6da7ed8cbd1babf29aa6ed43d90f2521","8166fc4b0531238cd6dd85b5b517e0a452b73ae3","Check for attachments not at their offset position, but at the avatar's position so that they get sent with the avatar.","RevolutionSmythe"],["8641d1a453a33f4b1f9f20c100857bc156558045","8166fc4b0531238cd6dd85b5b517e0a452b73ae3","Check for sitting avatars at the position of the object they are sitting on, rather than the offset position of the prim they are sitting on.","RevolutionSmythe"],["2475c0e1d3a18b65e3b712e4d76fb463fb3c5f3b","8166fc4b0531238cd6dd85b5b517e0a452b73ae3","Make sure to send attachments when doing the initial send for avatars. Send attachments to other avatars when a new presence comes into range. Fix hard culling positions for the commits before, as they were checking (still) against the entity position.","RevolutionSmythe"]],"repo":"aurora-sim/Aurora-Sim","actor":"RevolutionSmythe","ref":"refs/heads/master","size":4,"head":"2475c0e1d3a18b65e3b712e4d76fb463fb3c5f3b","actor_gravatar":"de40ebe2f100c05be24947a06d6a9b6e","push_id":30819436}