{"issue":{"pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"state":"closed","user":{"avatar_url":"https://secure.gravatar.com/avatar/9874830be0fabe310f0614ea9f5e690c?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"9874830be0fabe310f0614ea9f5e690c","url":"https://api.github.com/users/s20dan","login":"s20dan","id":457110},"milestone":null,"labels":[{"name":"Feature request","color":"25c428","url":"https://api.github.com/repos/pioneerspacesim/pioneer/labels/Feature+request"}],"assignee":null,"updated_at":"2011-11-13T08:27:26Z","closed_at":"2011-11-13T08:27:26Z","comments":2,"url":"https://api.github.com/repos/pioneerspacesim/pioneer/issues/462","body":"Relative speed used to be based on the selected target when using set-speed mode.\r\n This feature was lost when relative speed was changed to be based on proximity (frame).\r\n It would be nice to have the option to over-ride the automatic reference point by ctrl+clicking on a target, similar to how you can over-ride the stardreamer setting.\r\n The main situations where this is helpful are:\r\n    * Combat.  Selecting the ship and using set-speed allows your ship to automatically match velocity with the target.\r\n    * Orbiting. When in orbit of a very large planet it can be a pain to rendezvous with an orbiting moon using set-speed mode and high time-acceleration. The ability to lock your relative velocity onto the target body would remove this problem.\r\n    * Fun. There are other situations where you might do this just for fun :) ","html_url":"https://github.com/pioneerspacesim/pioneer/issues/462","title":"Target relative set-speed","number":462,"id":1556029,"created_at":"2011-09-02T23:18:13Z"},"action":"closed"}