{"shas":[["d81f750b70b15bb79b7b0771daa9dea9a8dcf4fd","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added attack name for charachter and foe during battle with temporary placeholder value","Wade Penistone"],["3960ed425672c66cadfcb3f0e0eca9f953b2b82f","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added attacks table to db install script with vague values and attributes to be repurposed or used as is","Wade Penistone"],["21df5cef6f5de6f3f756a00b1d61019bfe021843","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added automated sample attack names that randomize each turn for character and foe","Wade Penistone"],["772276ee719fd919eeeabefb670b39135b20f6b5","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added attack samples to action list of repeated attacks with names applied in randomly coloured links","Wade Penistone"],["01f97c29823b57ff570a4e6afff9f8b48871aa41","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added visual enhancements to attacks including inverted text backgrounds, borders, and padding","Wade Penistone"],["810b764258f690ecfa0381071a23476120928386","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","modified name of foe in battle to dynamic name of monster","Wade Penistone"],["a3c6251593cfff91eeb66e5e03e27939c317d178","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","dialogue change of battle to encourage player mentioning and small fix","Wade Penistone"],["7feda6cf124f29276d85099a280db3daf797d422","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added two field to battle table and model to accomadate storing attack data related to single move in battle","Wade Penistone"],["5491d69ba87e1224fe874f8e8a1299937f4e45f1","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","swapped random attack for attack read from database for character and foe","Wade Penistone"],["b7738a13378356c4ab490ca1494cb9bb20c108b6","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","set battle table atk columns to NULL to allow blank values on startup to avoid errors","Wade Penistone"],["1ac71582738d672fe11c9df3856d865a3f71c4f9","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added attack links with custom get variable and id generated on the fly","Wade Penistone"],["d4ffc13b0a8208f7f3e02a08f614a28fed88ec1b","4ca04c6a2c33e91e5357e3f899a9ee6b3b5dc76c@mediacityonline.net","added code for reading and implementing post attacks and storing attack id for character and foe in db","Wade Penistone"],["2342b8a4cfa9d6d19fee76ed34d11bb61088e7ca","eda91b38e63bc56017dc77a054a540f635c63f31@delicata.eu","Merge pull request #1 from Truemedia/master\n\nNew attack features","Curtis Delicata"]],"ref":"refs/heads/master","size":13,"head":"2342b8a4cfa9d6d19fee76ed34d11bb61088e7ca","push_id":35624641}