{"shas":[["011dabce148393e564427a8e253a478cfdcbbb35","b1c1d8736f20db3fb6c1c66bb1455ed43909f0d8@evanhahn.com","Basic collisions (buggy!)\n\nEvery object has a rectangular (technically it's a rectangular prism)\nbounding box (technically it's a bounding rectangular prism). When two\nobjects' bounding boxes collide, the momentum of one object is\ntransferred into the other.\n\nPretty basic collision detection for now. Luckily, it's written in\nsuch a way that it shouldn't require major rewrites to change the\nalgorithm. I hope.\n\nIt's buggy; this should be worked on.\n\nAlso in this commit:\n\n- Playground.frame is cleaned up a little\n- Ball demo gives the box a mass of 5 to illustrate momentum\n\nAddresses issue 20, but not completely.\nhttps://github.com/EvanHahn/Fiesta.js/issues/20","EvanHahn"]],"ref":"refs/heads/master","size":1,"head":"011dabce148393e564427a8e253a478cfdcbbb35","push_id":33686245}