{"head":"168e68bbb23f7679f4964ef6a597ae220d56d99a","size":1,"push_id":45161304,"shas":[["168e68bbb23f7679f4964ef6a597ae220d56d99a","625600233cb3bcab32268c17610882e0fdaed295@whitespaceconsideredharmful.com","huge refactoring of the graphics code. Split the SDL input handling into its own class (will want to refactor it to be indepdent of lib), image loading into spritemanager, sprite class to handle sprite sheets and a client view to actually draw stuff. Note that we'll eventually want to turn clientview into an abstract interface, but thats for later","Scott MacDonald"]],"ref":"refs/heads/master"}