{"shas":[["948a119fa35ed2cc4f1a4446112083f7fe4943a7","8478efacd62656bdc1f129c3f64ad5a6908d207e@gmail.com","Core/Tools: Restore .pdump load command","Souler"],["69b7115b9adcc45078120e24e341db72460ad643","bb80a9de45d46d87e87e6eb1a8cafab07a57516d@gmail.com","Merge pull request #2591 from Souler/master\n\nCore/Tools: Restore working .pdump load ","Machiavelli"],["b560090692d6b278c232fd3e4ec9f4f140977fa1","80ab8e60ed52486f5397987a0c55bfa025e70242@gmail.com","Core/GameObject: Fix interaction distance with GameObjects in all corner cases by overriding Object:_IsWithinDist. Distance calculation to GO's need to take in account GameObjectDisplayInfoDBC entries, otherwise distance would not be calculated from the edges properly and ie. quest interaction with large gameobjects would fail.","Machiavelli"],["acf8cd8ef05efd991f43f681faeb246bdaccfd2b","e1930d376998a76cf6d5506fe7b5082084633be5@krieger-von-azeroth.de","Merge branch 'master' of git://github.com/TrinityCore/TrinityCore.git","Syoss187"]],"ref":"refs/heads/master","size":4,"head":"acf8cd8ef05efd991f43f681faeb246bdaccfd2b","push_id":39548714}