{"issue":{"created_at":"2011-11-20T21:54:12Z","state":"closed","updated_at":"2011-11-23T15:10:32Z","user":{"gravatar_id":"f55644796d70ffeca72941d87c787a05","id":669012,"url":"https://api.github.com/users/rosshadden","login":"rosshadden","avatar_url":"https://secure.gravatar.com/avatar/f55644796d70ffeca72941d87c787a05?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"comments":0,"body":"When a player moves, all objects (including other players) in the viewport need to move (so they player will appear to stay in the center of the viewport).\r\n\r\nAnd when a player is stationary, they need to move as usual.","assignee":{"gravatar_id":"f55644796d70ffeca72941d87c787a05","id":669012,"url":"https://api.github.com/users/rosshadden","login":"rosshadden","avatar_url":"https://secure.gravatar.com/avatar/f55644796d70ffeca72941d87c787a05?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"id":2299565,"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"labels":[{"name":"Change","color":"FFA500","url":"https://api.github.com/repos/rosshadden/MMORPGKTHX/labels/Change"}],"number":12,"title":"Move objects (when necessary)","closed_at":"2011-11-23T15:10:32Z","html_url":"https://github.com/rosshadden/MMORPGKTHX/issues/12","milestone":{"created_at":"2011-11-20T20:55:31Z","state":"open","closed_issues":2,"due_on":null,"creator":{"gravatar_id":"f55644796d70ffeca72941d87c787a05","id":669012,"url":"https://api.github.com/users/rosshadden","login":"rosshadden","avatar_url":"https://secure.gravatar.com/avatar/f55644796d70ffeca72941d87c787a05?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"number":1,"title":"Viewport","description":"Rather than having the canvas being a set width/height the same size as each (small) map file, I would like to introduce the idea of a viewport, where the size of the viewport (canvas) has nothing to do with the size of the maps.\r\n\r\nThis would allow for much larger map files, which mean less resources to manage/transfer.  More importantly, it would allow for different browser sizes to have different viewport dimensions (revealing less/more of the map), while keeping the core gameplay the same.  Thus a user playing on a mobile device and a user playing on a desktop computer would have viewports that fit their screens, rather than forcing a tiny viewport on desktops, or a large viewport on mobile devices.\r\n\r\nCody needs this change to be completed before he can start the map editor app.","url":"https://api.github.com/repos/rosshadden/MMORPGKTHX/milestones/1","open_issues":2},"url":"https://api.github.com/repos/rosshadden/MMORPGKTHX/issues/12"},"action":"closed"}