{"issue":{"state":"open","pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"user":{"avatar_url":"https://secure.gravatar.com/avatar/591f2357333ef656b9f20fc037388f8f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"591f2357333ef656b9f20fc037388f8f","url":"https://api.github.com/users/Ergson","login":"Ergson","id":1176478},"milestone":null,"updated_at":"2011-11-06T21:15:00Z","labels":[],"assignee":null,"comments":0,"closed_at":null,"url":"https://api.github.com/repos/Atlantiss/AtlantissCore/issues/57","body":"Runy dk są kompletnie zepsute co powoduje niegrywalność DK.\r\nKiedy jedna runa danego typu jest na cd i zostanie użyta druga runa tego samego typu to resetowany jest cd dla obu tych run.\r\n\r\nPrawidłowe działanie run zaprezentowane jest na filmie: http://www.youtube.com/watch?v=KS4jwmWdagc","html_url":"https://github.com/Atlantiss/AtlantissCore/issues/57","number":57,"title":"[DK] Mechanika działania run","id":2157949,"created_at":"2011-11-06T21:15:00Z"},"action":"opened"}