{"ref":"refs/heads/master","commits":[{"author":{"name":"jimn346","email":"e04cf0ce939d374f6c8ae1821f7edcfb64e16774@gmail.com"},"message":"I figured out why the player was being drawn the way it was. It was being drawn in a manner that a negative x-scale would draw the player in the \"correct\" spot. The problem was that since sprite origins are not yet supported, the seemingly correct place was not the technically correct place. Instead of modifying the drawSpriteExt code, it made more sense to just temporarily modify the player's draw event.","url":"https://api.github.com/repos/piluke/GameMaker-HTML5-Player/commits/5f6789054b8e22126ec83d779be0e338e543fe73","sha":"5f6789054b8e22126ec83d779be0e338e543fe73"}],"head":"5f6789054b8e22126ec83d779be0e338e543fe73","size":1,"push_id":49080166}