{"shas":[["4b40bfd83e3976d4516f015544fb6c1cac84b49d","20184b6f136b0366050d4adbbe02a34da6f1adfb@openorbit.org","Add safe calloc","Mattias Holm"],["b1e96dfa67a983867c7fdc4feadc391934f1225b","20184b6f136b0366050d4adbbe02a34da6f1adfb@openorbit.org","Model disposal and texture name propagation","Mattias Holm"],["291bff0d8fcfc213728ad6929653c824c3bd23f2","20184b6f136b0366050d4adbbe02a34da6f1adfb@openorbit.org","Atmospheric simulation and drag effects\n\nThis introduce atmospheric pressure and density simulation\nbased on, per planet atmospheric parameters. Drag is also\nintroduced into the system which allow an atmosphere to slow\ndown objects under no propulsion.","Mattias Holm"],["b76fc66874b92b2e0f6dbb9dd17822fe83f5a13d","20184b6f136b0366050d4adbbe02a34da6f1adfb@openorbit.org","Add fovy parameter to rendering info object","Mattias Holm"]],"repo":"kinslayer/openorbit","actor":"kinslayer","ref":"refs/heads/master","size":4,"head":"b76fc66874b92b2e0f6dbb9dd17822fe83f5a13d","actor_gravatar":"5af93d939baa80f139ee1debdc134484","push_id":31118422}