{"issue":{"state":"closed","pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"user":{"avatar_url":"https://secure.gravatar.com/avatar/ee27a774cbd8d4632ba57d55f89e65c7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"ee27a774cbd8d4632ba57d55f89e65c7","url":"https://api.github.com/users/Slin","login":"Slin","id":342819},"milestone":null,"assignee":{"avatar_url":"https://secure.gravatar.com/avatar/ee27a774cbd8d4632ba57d55f89e65c7?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"ee27a774cbd8d4632ba57d55f89e65c7","url":"https://api.github.com/users/Slin","login":"Slin","id":342819},"updated_at":"2011-11-07T15:41:46Z","labels":[],"comments":0,"closed_at":"2011-11-07T15:41:46Z","url":"https://api.github.com/repos/Slin/Webgine/issues/6","body":"There has to be a way to make meshes map to only parts of a texture as well as an interface to change this with some given properties over time for animations.","html_url":"https://github.com/Slin/Webgine/issues/6","title":"Texture atlas and animations","number":6,"id":2092516,"created_at":"2011-10-30T22:29:07Z"},"action":"closed"}