{"shas":[["b5a6785b4cfd2f2f1f2314b6ec98175e38d641f2","1bb6e7e8fe7157a6bc99a58a85ea9108790d113e@sixthgear.ca","Merge pull request #3 from mjard/master\n\nMakefile edits got you down!?","sixthgear"],["ca58356fef19450005275c41a2b0f421fb63f2d4","1bb6e7e8fe7157a6bc99a58a85ea9108790d113e@sixthgear.ca","Made pool.h into a generic data structure, and added some colors","sixthgear"],["f7e41b4752b0a896a5d293916245d7ca4624fe5d","1bb6e7e8fe7157a6bc99a58a85ea9108790d113e@sixthgear.ca","emitter movable with arrow keys.","sixthgear"],["08181828497d3f42f48b3296768f3e9b561b3735","1bb6e7e8fe7157a6bc99a58a85ea9108790d113e@sixthgear.ca","Made pools more generic yet with a constructor function pointer for every item.\n\nImplemented pool resizing","sixthgear"],["071c925418e7d5848e4643a5078f1a9e318dd317","1bb6e7e8fe7157a6bc99a58a85ea9108790d113e@sixthgear.ca","Changed rendering from immediate mode to opengl vertex arrays.\n\nSimulation now runs in a progression:\n10 -> 100 -> 1000 -> 10000 -> 100000 -> 200000 particles","sixthgear"],["cdc50a8b1414589bc187004cb59df3ecf8efef5c","1bb6e7e8fe7157a6bc99a58a85ea9108790d113e@sixthgear.ca","Added conditional M_PI","sixthgear"],["bdb9c11e6e51243f70974854950fe8f2a89900a3","1bb6e7e8fe7157a6bc99a58a85ea9108790d113e@sixthgear.ca","Fixed memcpy buffer overrun in pool.c","sixthgear"]],"ref":"refs/heads/master","size":7,"head":"bdb9c11e6e51243f70974854950fe8f2a89900a3","push_id":35342101}