{"issue":{"title":"Make stateless functions of spawn etc.","user":{"login":"pbos","id":95335,"url":"https://api.github.com/users/pbos","avatar_url":"https://secure.gravatar.com/avatar/9cf1e5e6b97fb0efa01de7164ceab338?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"9cf1e5e6b97fb0efa01de7164ceab338"},"created_at":"2011-12-28T15:44:22Z","milestone":null,"state":"open","updated_at":"2011-12-28T15:44:22Z","labels":[{"name":"maybe?","url":"https://api.github.com/repos/pbos/libjet/labels/maybe%3F","color":"444444"}],"id":2672169,"closed_at":null,"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"html_url":"https://github.com/pbos/libjet/issues/27","body":"So that other states (not currently set ones) can be modified. Might be worthless, as set-state->modify->set-back should work.","number":27,"url":"https://api.github.com/repos/pbos/libjet/issues/27","comments":0,"assignee":null},"action":"opened"}