{"action":"closed","issue":{"number":207,"created_at":"2011-09-30T14:50:30Z","pull_request":{"diff_url":null,"patch_url":null,"html_url":null},"body":"It would be interesting if we could listen in for people about to get a quest. Listing the quests as text just doesn't break from player's normal game time. I want to listen in, capture the even, create a popup w/ spout and list the quest text.\r\n\r\nProbably put this in the Quester::updateDescription you could put something that fires off to its listeners and if any return true, then don't do its own display? \r\n","comments":4,"title":"Custom Event for Displaying Quest","updated_at":"2011-10-10T15:03:50Z","url":"https://api.github.com/repos/CitizensDev/Citizens/issues/207","id":1786348,"assignee":null,"milestone":null,"closed_at":"2011-10-10T15:03:50Z","user":{"avatar_url":"https://secure.gravatar.com/avatar/f241569e0964c21396c050d8a6013380?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/cwingrav","id":995373,"login":"cwingrav"},"html_url":"https://github.com/CitizensDev/Citizens/issues/207","labels":[],"state":"closed"},"legacy":{"number":207,"action":"closed","issue":1786348}}