{"shas":[["2d053bf4e2f661027191d1c5c859ed38873176c7","ef22eeac9825856801140d9402ca55767bd3711e@gmail.com","Added VBO for drawing Mesh2. Improved cache locality with GLVertex struct.","Filip Kunc"],["637761256dd5311208aa4b5078e4604c037391ae","ef22eeac9825856801140d9402ca55767bd3711e@gmail.com","Fixed glBindBuffer.","Filip Kunc"]],"ref":"refs/heads/master","size":2,"head":"637761256dd5311208aa4b5078e4604c037391ae","push_id":38423521}