{"ref":"refs/heads/master","commits":[{"author":{"name":"Guillaume Gervais","email":"801738c1a98f59a3ecb1833f2a4f4f81bee0263e@numenor.localdomain"},"sha":"5f2e972716475b4ab6e1313dd49a21b4238c3663","message":"Re-implemented the one texture per vertex paradigm. This means we need to duplicate vertices. This is for better integration with vertex and index buffers, which will come later on.","url":"https://api.github.com/repos/ggervais/GameEngine/commits/5f2e972716475b4ab6e1313dd49a21b4238c3663"}],"head":"5f2e972716475b4ab6e1313dd49a21b4238c3663","size":1,"push_id":53850555}