{"shas":[["e6c0d261f1e6ea7e917c7cc1af9f198cc99dff4c","59bd0a3ff43b32849b319e645d4798d8a5d1e889@anzui.de","- #56: reverted to manuall triangulation algorithm as the blender-internal one does not remove the temporare mesh yet.\n- #4: File size optimization (Vertex table) can now be enabled/disabled in the UI and works much faster as it was buggy and now is not :) On mid-poly objects this will only take a couple of seconds more to export.","Ondrej"]],"repo":"der-On/XPlane2Blender","actor":"der-On","ref":"refs/heads/master-3.20","size":1,"head":"e6c0d261f1e6ea7e917c7cc1af9f198cc99dff4c","actor_gravatar":"b15b04cb7ac491c7e2b1726a6846bdbc","push_id":31305809}