{"issue":{"state":"open","pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"milestone":{"state":"open","open_issues":18,"url":"https://api.github.com/repos/chraft/c-raft/milestones/12","due_on":"2011-11-30T08:00:00Z","description":"This is alphaaaaa","title":"Alpha","number":12,"creator":{"avatar_url":"https://secure.gravatar.com/avatar/9bc6a510e6ac1e815bb2cea9791e19e6?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"9bc6a510e6ac1e815bb2cea9791e19e6","url":"https://api.github.com/users/ementalo","login":"ementalo","id":499483},"closed_issues":17,"created_at":"2011-10-12T11:06:35Z"},"user":{"avatar_url":"https://secure.gravatar.com/avatar/5424bed4928d8c9f336b6cd96cfb4377?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"5424bed4928d8c9f336b6cd96cfb4377","url":"https://api.github.com/users/Gremlin13","login":"Gremlin13","id":1068848},"updated_at":"2011-10-30T23:33:03Z","labels":[{"name":"Bug","color":"444444","url":"https://api.github.com/repos/chraft/c-raft/labels/Bug"},{"name":"High Priority","color":"0b02e1","url":"https://api.github.com/repos/chraft/c-raft/labels/High+Priority"}],"assignee":{"avatar_url":"https://secure.gravatar.com/avatar/3b91cf69292f322a87d4403d1315a77b?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"3b91cf69292f322a87d4403d1315a77b","url":"https://api.github.com/users/Smjert","login":"Smjert","id":148902},"closed_at":null,"comments":3,"url":"https://api.github.com/repos/chraft/c-raft/issues/129","body":"Created entities - items, mobs - are not displayed in the client. They definetely being created server-side (you can pick up a destroyed block even if you don't see it), but aren't send to the client.\r\nI've noticed it few days ago, but haven't paid attention. I hope this bug wasn't introduced by me as a couple of previously fixed.\r\nHow to reproduce:\r\nDestroy any block or use the /spawnmob command.","html_url":"https://github.com/chraft/c-raft/issues/129","title":"Newly created entities (both items and livings) aren't displayed in a client","number":129,"id":2091253,"created_at":"2011-10-30T17:02:51Z"},"action":"created","comment":{"user":{"avatar_url":"https://secure.gravatar.com/avatar/3b91cf69292f322a87d4403d1315a77b?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"3b91cf69292f322a87d4403d1315a77b","url":"https://api.github.com/users/Smjert","login":"Smjert","id":148902},"updated_at":"2011-10-30T23:33:03Z","url":"https://api.github.com/repos/chraft/c-raft/issues/comments/2572317","body":"No, UpdateEntities is owned by the player, so if there's something that the player did to add an entity, then run its UpdateEntities and SendEntityToNearbyPlayers, otherwise only the second should be called.\r\nIf you're concerned about the multiple loop over all the clients in the server.. well we can implement sectors, each of them has a list of clients/entities in it, this way found the sectors involved you can loop through few entities.","id":2572317,"created_at":"2011-10-30T23:33:03Z"}}