{"shas":[["4d711ae49a2f467ec1d82b14cafd7f88aa04898b","f7c2695b019924967c24ccd938159087ad81a1bf@gmail.com","Fixed only half bottom surfaces bug.\nConverted tabs to spaces.","fuzzthink"],["c986eef0f9525176333ca286540c3d6f1bcaa2eb","59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","Compiled lib with new Cylinder.","Mr.doob"],["a6379a26ce1d900fce98ef88d6821ac397496b4e","59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","Disabling antialias when you don't need it is always good ;)","Mr.doob"],["dd525603699f0edc1ae3d58736f18252d19480bc","59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/","Mr.doob"],["377a71faa5cd15564b45b807db4dedd8e199c164","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Merge branch 'master' of http://github.com/mrdoob/three.js","alteredq"],["0f3ba92d7e604769af22f54ebdd321a4bac15697","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Fixed bug in OBJ converter which was preventing it from not using any alignment (\"-a none\").","alteredq"]],"repo":"alteredq/three.js","actor":"alteredq","ref":"refs/heads/master","size":6,"head":"0f3ba92d7e604769af22f54ebdd321a4bac15697","actor_gravatar":"05a9ea8209c0f0d038d94865d380b210","push_id":26916689}