{"ref":"refs/heads/master","commits":[{"author":{"name":"Justin Clark-Casey (justincc)","email":"a493580bfd3d66a633b18b51c577399ad88b113c@googlemail.com"},"sha":"8e32ce85a7a33730ca6656637d6a720d538c1dfa","message":"Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPosition()\n\nAt least on ODE, this wasn't doing any harm but there wasn't any point to it either","url":"https://api.github.com/repos/opensim/opensim/commits/8e32ce85a7a33730ca6656637d6a720d538c1dfa"},{"author":{"name":"Justin Clark-Casey (justincc)","email":"a493580bfd3d66a633b18b51c577399ad88b113c@googlemail.com"},"sha":"0a0aa77cfd64eeebe0fadecd999e5a0d4ee3739e","message":"Adding missing CrossBehaviour.cs file to fix build","url":"https://api.github.com/repos/opensim/opensim/commits/0a0aa77cfd64eeebe0fadecd999e5a0d4ee3739e"}],"head":"0a0aa77cfd64eeebe0fadecd999e5a0d4ee3739e","push_id":51341417,"size":2}