{"shas":[["542911bc21c7d77fd93f71fd51b73bfd632d3ec3","7036d2fe9d09a649daecd28f863baea0c90aba69@hotmail.co.uk","*Fix UDB import tool vehicle patch was being applied too early\n*Remove World Event Quests from the realm server configuration file","Pepsi1x1"],["9c1c6ab45cdef9dc731b0e13d86e7a6389196f63","de403d9f3e4f7603ff42772986a66e02b7228887@netzero.net","Fixed string pulling on paths which overlap in 2D.\n\nSigned-off-by: fubeca <salaciouscrumb@netzero.net>","fubeca"],["b113ced6263e12f6ea8c6a1e02ee13686ddaff16","de403d9f3e4f7603ff42772986a66e02b7228887@netzero.net","Added QSlim mesh simplification, refined path generation, GUI improvements, couple of null reference bugs\n\nQSlim is a mesh simplification algorithm by Michael Garland that uses quadratic error metrics and edge collapse.\nTerra was having problems with terrain that included steep drop-offs, and since I don't really understand the quad-edge\ndata structure they were using, I couldn't really fix it.  Anyway QSlim works just as well if not better.\n\nCheckout the screenshot for a nicely calculated path up the spiral ramp of a tower.\nNice!\n\nSigned-off-by: fubeca <salaciouscrumb@netzero.net>","fubeca"],["4c67231bc100a1c678a3f58f1382ab588a0adaef","7036d2fe9d09a649daecd28f863baea0c90aba69@hotmail.co.uk","*Create the Packet Analyzer Logs directory inside WCells root directory rather than one level below\n*Fix null reference exceptions caused when the Logs folder was deleted, the directory is now correctly recreated\n*Move WCell.Tools config file to the Run/<BuildMode>/ directory alongside the executable, renamed it to ToolsConfig.xml inline with the other config files\n*Set WCell.Tools RealmServerRunDir based on build mode","Pepsi1x1"],["95fb357ee4471e48a8842fd119fac6f47c87e4c3","de403d9f3e4f7603ff42772986a66e02b7228887@netzero.net","Added World class, Axis drawn differently, more work toward displaying multiple tiles at once.\n\nThe World class holds Terrain info for each MapId.\nSimpleWDTTerrain keeps a WDT as a backup source for terrain info.\nThe AxisRenderer now draws thicker axis so you can see them :)\nChanged TerrainViewer to hold multiple tiles now.\nAdded Buttons to the GUI to load and unload a Tile's neighbors.\n\nThere is a pesky Assembly exception at runtime having to do with the GUI config :(\n\nSigned-off-by: fubeca <salaciouscrumb@netzero.net>","fubeca"],["972022f0de5621cde945f50e0b8468917f0b52f4","de403d9f3e4f7603ff42772986a66e02b7228887@netzero.net","Fixed a null reference exception. Can display more than one tile now.\n\nAlso, working on clipping WMO and M2s against the Tile boundaries to remove redundant data.\n\nSigned-off-by: fubeca <salaciouscrumb@netzero.net>","fubeca"],["611d851ae78cccbab46ed75a6ec439240e45406e","caa33e75704f97d3d007cb128f3c6678da866f1d@.(none)","- some minor adjustments","Domi"],["a075d6e270fc3e3a61f6526e1ec3cc28f1eb389e","caa33e75704f97d3d007cb128f3c6678da866f1d@.(none)","Merge branch 'master' of github.com:WCell/WCell","Domi"],["3246ebc81455ebb57c04753feab8a512c2d97e2b","7036d2fe9d09a649daecd28f863baea0c90aba69@hotmail.co.uk","Merge branch 'master' of github.com:WCell/WCell into experimental","Pepsi1x1"]],"ref":"refs/heads/experimental","size":9,"head":"3246ebc81455ebb57c04753feab8a512c2d97e2b","push_id":41483456}