{"issue":{"created_at":"2011-11-23T22:00:33Z","state":"closed","updated_at":"2011-11-30T23:46:57Z","comments":5,"user":{"gravatar_id":"6bcd6971ea726a44b9582ca03b938564","id":1044267,"url":"https://api.github.com/users/Qala","avatar_url":"https://secure.gravatar.com/avatar/6bcd6971ea726a44b9582ca03b938564?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"Qala"},"body":"In EntityLiving, deathTicks is preserved across Player deaths and even saved to player.dat (as \"DeathTime\").\r\nThis caused XP to only be dropped when the player dies for the first time.\r\n\r\nThis is the same as pr 526, but redone for 1.0.0.","assignee":null,"id":2335235,"labels":[],"pull_request":{"patch_url":"https://github.com/Bukkit/CraftBukkit/pull/543.patch","html_url":"https://github.com/Bukkit/CraftBukkit/pull/543","diff_url":"https://github.com/Bukkit/CraftBukkit/pull/543.diff"},"number":543,"title":"Fixed deathTicks increasing, preventing Player from dropping XP","html_url":"https://github.com/Bukkit/CraftBukkit/issues/543","closed_at":"2011-11-30T23:46:57Z","url":"https://api.github.com/repos/Bukkit/CraftBukkit/issues/543","milestone":null},"action":"created","comment":{"created_at":"2011-11-30T23:46:57Z","updated_at":"2011-11-30T23:46:57Z","user":{"gravatar_id":"e5770fdf7c887878654caa894257200a","id":317625,"url":"https://api.github.com/users/Dinnerbone","avatar_url":"https://secure.gravatar.com/avatar/e5770fdf7c887878654caa894257200a?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"Dinnerbone"},"body":"Thanks sir!","id":2968644,"url":"https://api.github.com/repos/Bukkit/CraftBukkit/issues/comments/2968644"}}