{"issue":{"created_at":"2011-10-11T20:17:27Z","state":"closed","updated_at":"2011-11-29T22:51:43Z","comments":1,"user":{"gravatar_id":"9f33372607e75d88ca79e7ddcd88e14f","id":730633,"url":"https://api.github.com/users/yorchopolis","login":"yorchopolis","avatar_url":"https://secure.gravatar.com/avatar/9f33372607e75d88ca79e7ddcd88e14f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"Simulation engine should keep track of fish stocks and agent funds, and log all activity.","assignee":{"gravatar_id":"9f33372607e75d88ca79e7ddcd88e14f","id":730633,"url":"https://api.github.com/users/yorchopolis","login":"yorchopolis","avatar_url":"https://secure.gravatar.com/avatar/9f33372607e75d88ca79e7ddcd88e14f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"id":1880511,"number":12,"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"labels":[],"title":"Create skeleton of simulation engine","html_url":"https://github.com/yorchopolis/fish/issues/12","closed_at":"2011-11-29T22:51:43Z","url":"https://api.github.com/repos/yorchopolis/fish/issues/12","milestone":{"created_at":"2011-10-11T20:18:58Z","state":"closed","closed_issues":11,"due_on":"2011-10-21T07:00:00Z","creator":{"gravatar_id":"9f33372607e75d88ca79e7ddcd88e14f","id":730633,"url":"https://api.github.com/users/yorchopolis","login":"yorchopolis","avatar_url":"https://secure.gravatar.com/avatar/9f33372607e75d88ca79e7ddcd88e14f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"number":1,"description":"The objective is to have the basic workflows and UI in place, as well as a rudimentary game engine.","title":"Fish skeleton","url":"https://api.github.com/repos/yorchopolis/fish/milestones/1","open_issues":0}},"action":"created","comment":{"created_at":"2011-11-29T22:51:43Z","updated_at":"2011-11-29T22:51:43Z","user":{"gravatar_id":"9f33372607e75d88ca79e7ddcd88e14f","id":730633,"url":"https://api.github.com/users/yorchopolis","login":"yorchopolis","avatar_url":"https://secure.gravatar.com/avatar/9f33372607e75d88ca79e7ddcd88e14f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"Too vague---I've sketched the basics of the simulation engine on paper, but will add the details as part of the next milestone.","id":2951890,"url":"https://api.github.com/repos/yorchopolis/fish/issues/comments/2951890"}}