{"shas":[["eb91a7b597f7c023a8aef66078aeb938d7bd9472","2573b3067d6369dc73f358fc3164a07fe28e3d94@gmail.com","= elastic collision (not hooked up yet)","John Barrington Craggs"],["37c9f99ecf4b1bbe294b9bf8caf72c9d94f6c852","2573b3067d6369dc73f358fc3164a07fe28e3d94@gmail.com","=added mass to game objects and defaulted to 1. used in collisions","John Barrington Craggs"],["eccbb13ff7c933966f5af38246d19652928f197c","2573b3067d6369dc73f358fc3164a07fe28e3d94@gmail.com","= added tang vector to collision object\n= fix to perp function","John Barrington Craggs"]],"ref":"refs/heads/master","size":3,"head":"eccbb13ff7c933966f5af38246d19652928f197c","push_id":43547612}