{"shas":[["785f4ecf4aa70dfcfc67483b41f086710757de26","6d622fa5ea73010cbf71c1d3d5bb4d1d5ce8a877@gmail.com","The code, it keeps happening!\nWhy does insomnia do this to me?\nMake it stop aaaah!","Chris Miller"],["db12e07fcae9da8a1425da9dafb84982980218d1","6d622fa5ea73010cbf71c1d3d5bb4d1d5ce8a877@gmail.com","Fixed colonist training timers to be rate based.\nMoved OPTime to a new OPTypes definition and created a placeholder type for stuff I want to add later.","Chris Miller"],["9db55457ef6356400bcb2b5e5df462c31f9487a4","6d622fa5ea73010cbf71c1d3d5bb4d1d5ce8a877@gmail.com","Nuked OPTime.h","Chris Miller"]],"ref":"refs/heads/master","size":3,"head":"9db55457ef6356400bcb2b5e5df462c31f9487a4","push_id":33842898}