{"shas":[["96e89de44be2499fb0f3918a8664c0b7627501ee","b05d3ebf527a22585291505e23612fa4fdc933fb@evocativi.com","Remove the error prints where they were not rational, tweaked the whole logic to work a little better.","Jonne Nauha"],["17fb56948f1ab48de9bb9344a03fd911e248b5fb","d167a0c239359ba8760556cbfb731222ef282664@playsus.(none)","Almost there. Still need some work with buttons etc.","therauli"],["3838ac47bcfea161f3b6c6960e1eddadd7440022","d167a0c239359ba8760556cbfb731222ef282664@playsus.(none)","Got slideshow working. Needs heave refactoring","therauli"],["822419b15e45321ad3e5cf5f088583f2d5a1c505","d167a0c239359ba8760556cbfb731222ef282664@playsus.(none)","fixed slide indexing in slideshow","therauli"],["9c7d029e69002b9765c77aef4e9b8d506d577a22","b05d3ebf527a22585291505e23612fa4fdc933fb@evocativi.com","Only remove fps limitter on Qt 4.7.x if running non-headless more. For headless aka mostly servers keep the default 60fps.","Jonne Nauha"],["dcb59117e20b24d2008825ddcd98557760e5d745","db24357bcf4407ef33252b1420fa0f899a7bb692@gmail.com","Merge branch 'tundra', remote branch 'remotes/upstream/tundra' into tundra","Jarkko Vatjus-Anttila"],["f869f5fb4384d67da50f395e68218911c6086e3f","d167a0c239359ba8760556cbfb731222ef282664@playsus.(none)","added some debugging prints","therauli"],["2be85f5dcd647209993af1839c4c63f9772f3826","d167a0c239359ba8760556cbfb731222ef282664@playsus.(none)","\"Cast\" index to string to avoid overloading confusion","therauli"],["773a8b7ee5378856196de4acf10d80209d810df0","d167a0c239359ba8760556cbfb731222ef282664@playsus.(none)","fix typo","therauli"],["59379a976b06d5eea0822c08b7f8c2df45133fb6","f9c70b70530b55c60d811a077c158e18ac1e8d26","woo-hoo setting rigidbody linearvel does work correctly from code, just had an empty vector earlier 'cause that's what new Vector3df(1, 0, 0) makes there .. thanks rauli for the catch! Pong has hope again, only vector normalize and lenght are missing..","Toni Alatalo"],["178adeaf075dc1f9684657b20a77532b8a8dbe38","f9c70b70530b55c60d811a077c158e18ac1e8d26","Finally the real model+skel and nice mat for door example, from w.r.o:9000 digged via asset cache. Janne made the model+anim earlier and put there. Binding to logic to come..","Toni Alatalo"],["b632e291b25489193724dbb8dd13a688c5497a2e","532ff71c0f0c138e61afd0c77279be9f5bb6c4f0@playsign","Door: animate opening/closing the door. Bind mousepress to open (same as gui button, toggless open/close if not closed and locked)","antont"],["82b5f3a5d642065f3692250dd78a00fb37677711","db24357bcf4407ef33252b1420fa0f899a7bb692@gmail.com","Merge branch 'tundra', remote branch 'remotes/upstream/tundra' into tundra","Jarkko Vatjus-Anttila"]],"repo":"Chiru/naali","actor":"vatjjar","ref":"refs/heads/tundra","size":13,"head":"82b5f3a5d642065f3692250dd78a00fb37677711","actor_gravatar":"b891755acc8879ae7793e4b190ca97e3","push_id":24809450}