{"comment":{"created_at":"2011-10-19T04:02:04Z","body":"i noticed it seem to only happen with one of the guards that has the lookat set to true. the other guard, when i walk close (is not set to lookat) does not cause the second guard to move.","updated_at":"2011-10-19T04:02:04Z","url":"https://api.github.com/repos/CitizensDev/Citizens/issues/comments/2451821","id":2451821,"user":{"gravatar_id":"fbc96b02401303e1498f8ad6d278bb3f","avatar_url":"https://secure.gravatar.com/avatar/fbc96b02401303e1498f8ad6d278bb3f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/Safetybrick","id":836511,"login":"Safetybrick"}},"action":"created","issue":{"number":310,"created_at":"2011-10-19T03:09:50Z","pull_request":{"diff_url":null,"patch_url":null,"html_url":null},"body":"when i walk close to one of npc's with similar name to another in town, they seem to move on top of each other. running 1.1.2 of citizens.","comments":1,"title":"npcs of same name stacking","updated_at":"2011-10-19T04:02:04Z","url":"https://api.github.com/repos/CitizensDev/Citizens/issues/310","id":1990226,"assignee":null,"milestone":null,"closed_at":null,"user":{"gravatar_id":"fbc96b02401303e1498f8ad6d278bb3f","avatar_url":"https://secure.gravatar.com/avatar/fbc96b02401303e1498f8ad6d278bb3f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/Safetybrick","id":836511,"login":"Safetybrick"},"html_url":"https://github.com/CitizensDev/Citizens/issues/310","labels":[],"state":"open"},"legacy":{"issue_id":1990226,"comment_id":2451821}}