{"shas":[["36168f68e171c3ed0aa48ed83633962fd621eba6","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","Fullscreen now appears in the correct window","Jeff"],["5e91d062bb53a549e10ddfb7e74fb3c15b941a27","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","Removed old exception for when doing present in fullscreen","Jeff"],["6fbef77194267eebeb41d2e04f5db091eaeaef5d","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","Fixed bug causing lost device when going to fullsrceen","Jeff"],["f08aa5796aca8cf75b457ecbdcdaee9a6357e9b6","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","updated opengl fullscreen to use same oswrapper as directx","Jeff"],["c68a45dd6268978c01e60b2aca48f7c78c999e36","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","Finalized split of opengl-wrapping and os-wrapping. Linux version is still not completely fixed","Jeff"],["1e5bf951c9674e7e4ac70621c221c5f6959a4266","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","Cleanup of names in linux version of opengl wrapper","Jeff"],["cf1c4c03ea3f7888d69ce31e6179f8b65cb81ae4","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","Restructuring of code base into different folder structure","Jeff"],["d6a01921233545dc6a5ebad99aeca57c5c831e28","f3e731dfa293c7a83119d8aacfa41b5d2d780be9@mini3d.org","Removed shaders and images from tutorial1. This are implemented in code since quite a while back.","Jeff"]],"ref":"refs/heads/master","push_id":20559198,"head":"d6a01921233545dc6a5ebad99aeca57c5c831e28","size":8}