{"shas":[["9db71a171a67c7ecc9f95178af30a1e8e90164b9","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Fixed tangents and UVs in Blender exporter.\n\nAlso updated docstring for OBJ converter.\n\nAll WebGL examples should now work.","alteredq"]],"repo":"alteredq/three.js","actor":"alteredq","ref":"refs/heads/experimental","size":1,"head":"9db71a171a67c7ecc9f95178af30a1e8e90164b9","actor_gravatar":"05a9ea8209c0f0d038d94865d380b210","push_id":27204240}