{"issue":{"state":"open","pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"user":{"avatar_url":"https://secure.gravatar.com/avatar/4bb688c3b8b96064bd104df57f02416d?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"4bb688c3b8b96064bd104df57f02416d","url":"https://api.github.com/users/sylarpowa","login":"sylarpowa","id":239297},"milestone":null,"assignee":null,"updated_at":"2011-11-08T20:14:32Z","labels":[],"comments":6,"closed_at":null,"url":"https://api.github.com/repos/mrdoob/three.js/issues/727","body":"The canvas_geometry_terrain example doesn't run properly in Firefox/Safari, while it is working in the right way with Chrome.\r\nThere aren't js errors here.. it just doesn't show the mesh.\r\nIt doesn't work even changing the renderer to WebGLRenderer so I suppose it isn't a problem related to CanvasRenderer.\r\n\r\nI have tried other canvas examples and they seem to work, so it should be something specifically related to this example","html_url":"https://github.com/mrdoob/three.js/issues/727","title":"canvas_geometry_terrain example doesn't run properly in Firefox/Safari","number":727,"id":2154010,"created_at":"2011-11-05T22:43:34Z"},"action":"created","comment":{"user":{"avatar_url":"https://secure.gravatar.com/avatar/05a9ea8209c0f0d038d94865d380b210?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"05a9ea8209c0f0d038d94865d380b210","url":"https://api.github.com/users/alteredq","login":"alteredq","id":438022},"updated_at":"2011-11-08T20:14:32Z","url":"https://api.github.com/repos/mrdoob/three.js/issues/comments/2672941","body":"Yes, this example was always making troubles in Firefox, it used to freeze it / pop up alerts.","id":2672941,"created_at":"2011-11-08T20:14:32Z"}}