{"shas":[["e9a2861af065ee73cfc75fd7e5f9ab9c35bcad21","4816dabf8db1bc6cac35b3a24cab2ff844b5b0c7@teichroeb.net","Only read when nesisary when loading a savegame.","Joel Teichroeb"],["b8790016a213b240c440aeb22f03722864d567fb","3cd4d73dc1f79dd050ae38d7007b8101c64e84e3@gmail.com","The setting for the software renderer is soft_renderer not soft_render.","Joel Teichroeb"],["9f7037866edf9df7afea9a87d700ce919563b269","65adf162ac3b23aefeb12d72b964c762bc76d738@gmail.com","Merge pull request #98 from klusark/patch-1\n\nThe setting for the software renderer is soft_renderer not soft_render.","Giulio Camuffo"],["467d185b6568acf5440a3baec550622f49268c06","67b0f2fce5b6fe7a09faed961334856f014f8b0d@gmail.com","GFX: Split SMUSH into a subclass of Video, to ease implementation of MPEG2 and Bink, also added skeleton-classes for MPEG and Bink","Einar Johan T. Sømåen"],["65eeb0bb6ab85f6275f956ebd411d6395b203e34","67b0f2fce5b6fe7a09faed961334856f014f8b0d@gmail.com","GFX: Add MPEG and video-superclass to module.mk","Einar Johan T. Sømåen"],["a90cc9a8bf57be65ca2d8ee46d3aeb6eefadac9e","65adf162ac3b23aefeb12d72b964c762bc76d738@gmail.com","GRIM: Delete the old scene when restoring a savegame.\n\nFixes a crash in certain situations.","Giulio Camuffo"],["2f48db6d6d40ce3e9f46bf2da0fce6d6d5903b39","65adf162ac3b23aefeb12d72b964c762bc76d738@gmail.com","GRIM: A bit of abstraction.","Giulio Camuffo"],["47ae4879e81e74c930f55b50335125a99ec06862","65adf162ac3b23aefeb12d72b964c762bc76d738@gmail.com","GRIM: Remove the scene before deleting it, not vice versa.","Giulio Camuffo"],["db083b9c3e59e62892b9bdcecf35fd87b1efe73f","4816dabf8db1bc6cac35b3a24cab2ff844b5b0c7@teichroeb.net","Fixed two small issues.","Joel Teichroeb"]],"repo":"klusark/residual","actor":"klusark","ref":"refs/heads/detection","size":9,"head":"db083b9c3e59e62892b9bdcecf35fd87b1efe73f","actor_gravatar":"aa2ccd08054cbfddcc26bfa7ac24f744","push_id":31203446}