{"shas":[["42037bd4f491f2c2810c2b4d3085d120aca95ced","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Extra light corresponding to player position","Giuseppe Bilotta"],["11256179d0461a877e525128d2d38b62e4c5f182","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Refactor light motion, only update mesh once","Giuseppe Bilotta"],["f3fac2f2a359cfebf8b3b9882631db13fa2eb2df","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Lights move on setPosition too\n\nMost remote players do not move enough with move(), so the\nClientEnvironment hook is almost useless. Check their position after the\nserver sent the updated one too, and also ensure that our initial\nposition triggers the dynamic light.","Giuseppe Bilotta"],["baf939368750695fac6950c18fb9d6b315449210","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Comment out moveDynLight() timing","Giuseppe Bilotta"],["28296a9fa6f071a703600802d58f3decb98132ae","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Put players' dynamic light sources at their light position","Giuseppe Bilotta"],["d80e375ccab397a6f61b3c10d81a06e83d1925b5","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Player emits light according to wielded item","Giuseppe Bilotta"],["2d7e84c69b5bd4f802c5e74321d37cf674915aca","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Moving light preserves intensity","Giuseppe Bilotta"],["c91b4093f25653768bbbab5db2ef06e2d839b3a7","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Update dynlight for remote players when they change item","Giuseppe Bilotta"],["796474369579624780698e253dd20c119d2b8de2","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Keep track of intensity when moving dyn lights\n\nThis is done by providing a fallback value for intensity to be used when\na light moves in a valid position from an invalid one.","Giuseppe Bilotta"],["24a20716b184893ebb5058d43901c7ee1c179876","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Move light with MOVE_PLAYER message","Giuseppe Bilotta"],["ef9b7be131b290ac0a2090a40187f521699dd8dc","6010d7f2c049984f25cd19568d4ace2cc46b0817@gmail.com","Remove light when removing player","Giuseppe Bilotta"]],"ref":"refs/heads/wield-torches-light","size":11,"head":"ef9b7be131b290ac0a2090a40187f521699dd8dc","push_id":39443342}