{"issue":{"title":"[NPC] Val'kyr Shadowguard (36609) immunities","user":{"login":"nelegalno","id":937520,"url":"https://api.github.com/users/nelegalno","avatar_url":"https://secure.gravatar.com/avatar/8f4ba659ea739a1d13f4a866e13042f5?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"8f4ba659ea739a1d13f4a866e13042f5"},"created_at":"2011-12-19T14:22:20Z","milestone":null,"labels":[{"name":"Database-Miscellaneous","url":"https://api.github.com/repos/TrinityCore/TrinityCore/labels/Database-Miscellaneous","color":"02d7e1"}],"state":"open","updated_at":"2011-12-27T23:32:10Z","id":2600529,"closed_at":null,"html_url":"https://github.com/TrinityCore/TrinityCore/issues/4393","pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"body":"I believe the Val'kyr Shadowguard NPC should be slow-able and stun-able, proof:\r\nhttp://old.wowhead.com/npc=36609#comments:id=987567\r\n10m normal: http://www.youtube.com/watch?v=er2uUCcbP38 ~6:30 min\r\n10m heroic: https://www.youtube.com/watch?v=qog5PgpBUQY ~6:55 min\r\n25m heroic: https://www.youtube.com/watch?v=WisJVm2lRJ0 ~3:20 min\r\n\r\nSlow effects - http://www.wowwiki.com/Slow\r\nChains of Ice - #45524\r\nInfected Wounds - #48483\r\nConcussive Shot - #5116\r\nWing Clip -#2974\r\nIce Trap - #13809\r\nFrost Armor - #7302\r\nIce Armor - #36881\r\nFrostbolt - #116\r\nSlow - #31589\r\nCone of Cold - #120\r\nFrostfire Bolt - #47610\r\nMind Flay - #15407\r\nDeadly Throw - #26679\r\nCrippling Poison - #3775\r\nFrost Shock - #8056\r\nFrostbrand Weapon - #8033\r\nEarthbind Totem - #2484\r\nCurse of Exhaustion - #18223\r\nPiercing Howl - #12323\r\nHamstring - #1715\r\n\r\nChill Effects - http://www.wowwiki.com/Chill\r\nBlast Wave -#11113\r\nConcussive Shot - #5116\r\nFrost Trap - #13809\r\nFeral Charge - #49377\r\nJudgement of Justice - #53407\r\nFrost Fever - #59921( изисква Chilblains - #50040 )\r\n\r\nStun Effects - http://wow.allakhazam.com/wiki/Stun_(WoW)\r\nCheap Shot - #1833\r\nKidney Shot - #408\r\nPounce - #9005\r\nBash - #5211\r\nHammer of Justice - #853\r\nIntimidate - #19577\r\nIntercept - #20252\r\nConcussion Blow - #12809\r\nSeal of Justice - #20164\r\n\r\nP.S. Correct me if I'm wrong.","number":4393,"url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/4393","comments":10,"assignee":null},"comment":{"user":{"login":"Moriquendu","id":815688,"url":"https://api.github.com/users/Moriquendu","avatar_url":"https://secure.gravatar.com/avatar/fbeb2baed7a9bdf08a2f44d0b6ca70e6?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"fbeb2baed7a9bdf08a2f44d0b6ca70e6"},"created_at":"2011-12-27T23:32:08Z","updated_at":"2011-12-27T23:32:08Z","id":3286597,"body":"Not sure, because most creatures do \"react\" to slows in the middle of their route, ie. when they're chasing you. That's MoveChase, as opposed to MovePoint, but I don't know the inner details so hard to tell where the problem lies.","url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/comments/3286597"},"action":"created"}