{"head":"4945fbd07d00d5fd24aa418a602ade400d45e97a","size":6,"push_id":44672486,"shas":[["7faceaac8b851c6bbb6967319241be615a9f7a71","da9b2e528e83ad604f09976bd313b2f33de267ed@gmail.com","queue for tracking blurring positions","efruchter"],["b7a5bc0e60bb3df31077854c4575095f01000029","da9b2e528e83ad604f09976bd313b2f33de267ed@gmail.com","Added alpha blending","efruchter"],["3563e72af15d5a50d5bf71f6dcd68048d7241101","da9b2e528e83ad604f09976bd313b2f33de267ed@gmail.com","limited size of circle blast","efruchter"],["2c03c09079cafdb9dab9351ebbb6e1cccc3c8568","da9b2e528e83ad604f09976bd313b2f33de267ed@gmail.com","Made circle beam even slower and larger","efruchter"],["1c226a0cfcb25f4e051b560e7b52f67e03123bce","da9b2e528e83ad604f09976bd313b2f33de267ed@gmail.com","Fixed silly math bug where the last element would stay forever","efruchter"],["4945fbd07d00d5fd24aa418a602ade400d45e97a","da9b2e528e83ad604f09976bd313b2f33de267ed@gmail.com","Added GLU, perspective camera and split rendering into two methods for\nclarity","efruchter"]],"ref":"refs/heads/master"}