{"head":"be421468eae5917cdc1a0a33f7174579ddcb4522","size":15,"push_id":45952326,"shas":[["497c3e75b40ac7ffb81562f19dc68c901faeb693","c1ea94f7e524679d0cf34ab7b0b28abe41ba732b@scummvm.org","SCI: Marked functions that have been changed into dummy ones in SCI3","Filippos Karapetis"],["01666659264ece2cd33b0ecc53dd5fc8c3d7de5c","c1ea94f7e524679d0cf34ab7b0b28abe41ba732b@scummvm.org","SCI: Fixed a long-standing bug in kDoSound(init)\n\nThe sound handle should not be set in kDoSound(init), but in\nkDoSound(play). This is verified against several SCI versions,\nplus game scripts check if a sound slot is playing primarily\nby checking its handle. Fixes the sound in Shivers and probably\nan assortment of other sound related bugs","Filippos Karapetis"],["8a8fd94f100ec4e8891bf8c81a2c4de70d1bfd87","4b0d3e8b251a33133ac0dd4aac7d54c9cfc1f33f@scummvm.org","TSAGE: Separated the NamedHotspot class into separate versions for Ringworld and Blue Force\n\nThis fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently","Paul Gilbert"],["bfdd274c78951ed7ccb30e1e2255c67a4ef1637a","4b0d3e8b251a33133ac0dd4aac7d54c9cfc1f33f@scummvm.org","TSAGE: Bugfix for #3422150 - GUI dialog when clicking on skulls","Paul Gilbert"],["a18a4e239ae36a88300f3140e4599f725c1782cf","9129a106b6c2a6155005e56bc3f631f105c32973@gmail.com","Symbian: Supply modern theme instead of an extra copy of the classic","anotherguest"],["a9c5a7b9be8d0f35609346e5784a5e220377c7d9","9129a106b6c2a6155005e56bc3f631f105c32973@gmail.com","Merge branch 'master' of github.com:scummvm/scummvm","anotherguest"],["3e9e23768d29f1fb4f66c586c76fb313e0676a9a","4b0d3e8b251a33133ac0dd4aac7d54c9cfc1f33f@scummvm.org","TSAGE: Fix some animate() calls for ANIM_MODE_7 that were missing a parameter","Paul Gilbert"],["b5318ed8ea4b7baec9acdcc9211d3ea94615dc27","1e79c8d26871950a57470be5450fcc20fb415280@scummvm.org","TSAGE: Add intro scene 110 for BlueForce","Strangerke"],["f674731e3ed6bb3258e75e430ecc8f468af3f5bc","baa6442b6764a4935ada5619efb1c67ac1825389@scummvm.org","KEYMAPPER: Disable the broken auto mapping code","Tarek Soliman"],["d7cf38769aee27540b552c3dfc0e3db15b9ae24a","baa6442b6764a4935ada5619efb1c67ac1825389@scummvm.org","ENGINES: added initKeymap() stub","Tarek Soliman"],["79210a256a384bb38e8ac8ff7decf2f313c1b81a","baa6442b6764a4935ada5619efb1c67ac1825389@scummvm.org","KYRA: Added basic game keymap for LoL","Tarek Soliman"],["8915cb08e1243fc811b7764c039d2e35350ad6cd","baa6442b6764a4935ada5619efb1c67ac1825389@scummvm.org","SDL: Fix ascii value for non-ascii keycodes when using keymapper\n\nEvents coming in for non-ascii keycodes (e.g. KEYCODE_LEFT) seem to have ascii equal to the keycode.\n\nThis is cleaner than editing the keys and preserves that certain keys are non-ascii","Tarek Soliman"],["cce751ba6a4f21dcfa5c3890a9dee4b2771b2219","baa6442b6764a4935ada5619efb1c67ac1825389@scummvm.org","Revert \"SDL: Fix ascii value for non-ascii keycodes when using keymapper\"\n\nThis reverts commit b2751a1b3385c40df59c18ae9675fa51026a0c21.","Tarek Soliman"],["c8d41403961b7ee5a52c5bde174ac28328cfec4a","baa6442b6764a4935ada5619efb1c67ac1825389@scummvm.org","COMMON: Remove ascii check from KeyState::operator==\n\nascii is used for display and text input. Operator== shouldn't be used in those cases.\n\nBesides, it breaks the keymapper for non-ascii keys like KEYCODE_LEFT","Tarek Soliman"],["be421468eae5917cdc1a0a33f7174579ddcb4522","baa6442b6764a4935ada5619efb1c67ac1825389@scummvm.org","KYRA: Add more actions to the LoL keymap","Tarek Soliman"]],"ref":"refs/heads/keymapper"}