{"shas":[["bb0fc06e1e0906ee06aba58868b5d15122b04c70","cce1c4d56340b2b08b8e31e04df16ab1a07d7e79@gmail.com","Point GCC download in build script to a new mirror as the old one has disappeared.\nUpdate sprite conversion tool to compile again without warnings.","Shaun Taylor"],["7a35c6d38a3e36439d5ffb54d7e868a794adfbdb","cce1c4d56340b2b08b8e31e04df16ab1a07d7e79@gmail.com","Integrate IO read and write helper functions from Mike Ryan for FAT64 driver.","Shaun Taylor"],["b4bc416a538826fea3f03c116daf0a8659491826","cce1c4d56340b2b08b8e31e04df16ab1a07d7e79@gmail.com","Add the ability to disable automatic texture flushing on texture insertion.  In most cases, manually flushing textures upon loading into memory and not upon insertion into RDP space vastly improves render times.","Shaun Taylor"]],"ref":"refs/heads/master","size":3,"head":"b4bc416a538826fea3f03c116daf0a8659491826","push_id":42501637}