{"shas":[["947a7c7e6af8ecabc830ac1a284f7a54b366fb28","5fada1a520297474b12006dba39fd0bcf591986c@lindeijer.nl","Updated the DTD that describes the TMX format\n\nSome updates by IRC user Seisatsu and additional ones by me. This\nversion will be called 1.1 since some stuff has been added.\n\n* The 'image' element can now optionally store the width/height of the\n  image it refers to.\n\n* The 'objectgroup' element can optionally contain 'properties' and also\n  has an opacity and visibility. This has been the case for a long time\n  already, so the DTD was outdated here.\n\n* The 'image' child has been removed from 'object', which was anyway only\n  supported by Tiled Java 0.7.2 and has in Tiled Qt been replaced by a\n  reference to a tile (the new 'gid' attribute).\n\n* The 'name' and 'type' attributes of 'object' are optional.","Thorbjørn Lindeijer"],["67515de5abea3972cc85c54738e31b6d71afc03b","5fada1a520297474b12006dba39fd0bcf591986c@lindeijer.nl","Introduced the GidMapper class to convert between gids and cells\n\nThis brings the two conversions together and allows reusing this\nfunctionality in other map readers and writers.","Thorbjørn Lindeijer"],["4431df6992d45b2016295f2b189aded15b2ea09c","5fada1a520297474b12006dba39fd0bcf591986c@lindeijer.nl","Added a Lua export plugin\n\nThis plugin exports the map a bit differently from the Lua export plugin\nshipped with Tiled Java. The main differences are:\n\n* The layer data is saved as a Lua table rather than a gzip compressed\n  and base64 encoded string. Other options may be added later.\n\n* There are no 'label' members, which seemed generally quite pointless.\n  The map layers have a 'type' member serving that purpose, to\n  distinguish between 'tilelayer' and 'objectgroup'.\n\n* A tileset now simply has an 'image' member, making this easier to\n  reach than the previous anonymous nested table.\n\n* No quoting of keys, except for custom properties. Using comma rather\n  than semicolon and not placing it at the end of lists, where it is\n  optional.\n\nFor faster loading times a Lua exported map can be compiled with luac\n(measured to be about 3 times faster).\n\nThis closes #20","Thorbjørn Lindeijer"],["75f3ef040826eebb2ca42c99c76e46150a90cd17","5fada1a520297474b12006dba39fd0bcf591986c@lindeijer.nl","Removed the isometric tiles of which the origin is unknown\n\nIn theory distributing these images could be illegal since their origin\nis unknown. We can just remove them since we already have another\nisometric example tileset.","Thorbjørn Lindeijer"],["f65faddfbe169f3896dc27b689cb1b331a63ba83","cab6df717085adfeee8c98aaf43020012e4f2515@maqibooy.com","Merge branch 'master' of git://github.com/bjorn/tiled","maq777"],["ef6e9a1a1eb29e9d5ee255b0d12d29a5f29e3771","cab6df717085adfeee8c98aaf43020012e4f2515@maqibooy.com","Fixed linetool on hexagonal maps","maq777"]],"ref":"refs/heads/master","size":6,"head":"ef6e9a1a1eb29e9d5ee255b0d12d29a5f29e3771","push_id":33717941}