{"shas":[["f7bdadbb01cefdb2ba87ec6675577419b9aab6f9","828de48d0b847f4f233f6ffdbef08af3f78154a3@gmail.com","alternative slice - fixes B","zz85"],["2566d8ad362fbc332e8fd27f55891795992d3f80","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Rebuild libs.","alteredq"],["ec3ea826abd5ba29d3d91c73b5a327b2d36af4b7","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Added Droid fonts.","alteredq"],["b61ee54f279e1f56322418cee77f12c6ec4152ac","1f92172e2a82d0229f5e432b62425b4d8e81fe12@mrdoob-macbook.(none)","Renamed all extras/geometries.","Mr.doob"],["39d662029d696506fdb846a12928d7c0b85d72e5","1f92172e2a82d0229f5e432b62425b4d8e81fe12@mrdoob-macbook.(none)","Merge remote-tracking branch 'alteredq/master'","Mr.doob"],["7991af215a32c25f24d9ea8bd4e8d4fe3f0a67ba","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Added forgotten namespace to Sprite.","alteredq"],["1bfb6dbe7e7dfa49996fb785e08f8d1ad5473763","1f92172e2a82d0229f5e432b62425b4d8e81fe12@mrdoob-macbook.(none)","Merge remote-tracking branch 'alteredq/master'","Mr.doob"],["d46a1ee368a44bf6a5395d26dabfdf257359ff07","1f92172e2a82d0229f5e432b62425b4d8e81fe12@mrdoob-macbook.(none)","Checking if WebGLRenderer exists before creating AnaglyphWebGLRenderer and CrosseyedWebGLRenderer.","Mr.doob"],["bfdb10a85a3082661e6321dc04312b6ab166183b","1f92172e2a82d0229f5e432b62425b4d8e81fe12@mrdoob-macbook.(none)","Updated all examples so they use the renamed geometry classes.","Mr.doob"],["72be2f0ad4de9abf05fa1b7decc8c2d7f0526599","f1b5a91d4d6ad523f2610114591c007e75d15084@mark-lundin.com","Modified Anaglyph Renderer to use an asymmetric perspective projection. Added focal length to the equation and updated to allow for camera rotation","Mark Lundin"],["eae0616ad0c922b804b9fd570aac1828d5c809c1","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Trying to fix multiple renderers when having stereo renderers include issue.","alteredq"],["f9de50b0feb41aef843b4dfd38ffc8c7f715837c","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","More derendererization.","alteredq"],["49343c4a97bdfe645b985faea450b6b1705e1f55","59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","Removed unneeded property.constructor line on Anaglyph/Crosseyed renderers.","Mr.doob"],["5bf5c6efd85770e7389ade35a042ce1437989244","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Refactored object removal in WebGLRenderer, fixing several issues.\n\nAdded handling of removal of particle systems, ribbons, lines, shadow volumes, marching cubes.\n\nFixed bug with partial mesh removal.","alteredq"],["1e95d917dcedb411317584d93e5e2e8bb9c449f9","828de48d0b847f4f233f6ffdbef08af3f78154a3@gmail.com","Added Bezel support","zz85"],["22fbb30d286aee70dbc66d60ef221e8074c86ecc","59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","Updated example in README.md (Cube -> CubeGeometry). Thx @adammw!","Mr.doob"],["9596667876efd40a1783ee296c2cc744f5a27836","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Merged zz85's text bezel, extended text parameters API for bezel, added bezel to webgl text example.","alteredq"],["2b599e1adce5058d5daa8b03f229f47b71c48a4e","abc044376050fd9573656d3830f44f96cd995c50@gmail.com","Added support for texture repeat and offset in model JSONs to Loader base class.","alteredq"],["af0beedad7e8e8d1961ca63c2424b10ee796277b","59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working?\nCommented out troublesome object-behind-camera check in Ray.js","Mr.doob"],["1700cb9ef40f4e1181ee2cc04c1ad56273f1597e","59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","Merging with alteredq's branch.","Mr.doob"]],"ref":"refs/heads/master","size":101,"head":"c32f89a1d8f5bcdd08b4503963c5fb29daa0a87f","push_id":36170516}