{"head":"d3e22e1c603f5049fd5207266d010a5f1ddf7a7f","size":11,"push_id":45497777,"shas":[["29901a8805eaa95bb19b51921f46a1911c30ad7c","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Implemented decline support for channel-invitations.\nMoved ChannelInvitationManager.cs from src/Mooege/Core/MooNet/Invitation to src/Mooege/Core/MooNet/Channels.\nRenamed ToonManager.cs GetAccountByToonLowID to GetOwnerAccountByToonLowId.","raistlinthewiz"],["0f75db912bbda76b468a454cb89ae912fa14da05","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Fixed a few bugs with ChannelInvitationManager HandleAccept and HandleDecline and added a few comments there to prevent possible confusions with them.\nStarted implementing ChannelInvitation:Revoke support.\nImplemented ChannelInvitation:Unsubscribe.","raistlinthewiz"],["9fff75772a314909a998cb0c4171f9514a63ff02","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Merge pull request #136 from raistlinthewiz/master\n\nImplemented decline support for channel invitations","raistlinthewiz"],["96ff74aa863ab7f6abe1f0ba4eb35f18b6ca70a6","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Fixed back ChannelOwnerService:JoinChannel stuff. Sorry folks -- you'll be again able to get in games.","raistlinthewiz"],["d9da14009571499419caf7f53934f5a969c26e74","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Merge pull request #137 from raistlinthewiz/master\n\nFixed back ChannelOwnerService:JoinChannel stuff","raistlinthewiz"],["ccd780139bc7561188b2f84cced6676d21724b87","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Removed IMooNetClient and IGameClient interfaces so that we don't need to cast back and fort.","raistlinthewiz"],["c9dd32963f7028e49a7b5da54a9323b94b9ad366","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Updated mono build files","Bonesoul"],["4d8570adb5ef3c94a48ede9a8188a43c5b533d8f","ac2b49114ff67564819ed16b61c30a6599435e46@gmail.com","Merge pull request #138 from raistlinthewiz/master\n\nRemoved IMooNetClient and IGameClient","raistlinthewiz"],["7fdc5af0f9224611ebab7e810eb7452b3caac3e3","085871f06cff2157228bba505c2c6767595900c0@gmail.com","Moved spawning to World and reworked it all. Added OnTargeted method to Actor, Fixed some issues with WorldLocation/InventoryLocation. Added GetMessageList to GameAttributeMap. Monster spawning works but items are crashing the game.","plash"],["076f5450345859aaeee97537492fd1e7484b8ec9","085871f06cff2157228bba505c2c6767595900c0@gmail.com","Merge branch 'master' into gs-object-management\n\nConflicts:\n\tsrc/Mooege/Mooege-Mono.csproj\n\tsrc/Mooege/Mooege-VS2010.csproj","plash"],["d3e22e1c603f5049fd5207266d010a5f1ddf7a7f","085871f06cff2157228bba505c2c6767595900c0@gmail.com","Noted crash point.","plash"]],"ref":"refs/heads/gs-object-management"}