{"shas":[["3c53932034fa67f11773ff9ce5144d7fa9aec71f","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Merge remote-tracking branch 'remotes/nagn/master' into B2.3","Medo"],["931324f05714ef918888adf161e7e8b21bf167f9","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Improvements to the input code\n\n- Reformatted and reorganized it slightly\n- Fixed scoreboard not showing up at round end (regression from the previous input code change)\n- Moved the input code to the begin step event so that menus opened in that code can react to input in the same frame","Medo"],["7163a682d3e0dad647cc27c0375a7fc055157249","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Re-added code to prevent command flooding attacks against servers.","Medo"],["8786fdbd56ed30834b48c83609cefea8900fbdbb","d190718d34c87b6f172a00e3075401114ecc1a0f@googlemail.com","Changed the ID of PlayerControl to make its Begin Step even run even before the GameServer's.\n\nThis further reduces lag for the server player, but should have no influence on client players.","Medo"]],"ref":"refs/heads/master","size":4,"head":"8786fdbd56ed30834b48c83609cefea8900fbdbb","push_id":36142143}