{"issue":{"state":"open","created_at":"2011-11-30T09:32:09Z","updated_at":"2011-12-01T17:54:36Z","comments":2,"user":{"gravatar_id":"6f2a0dcb60cd1ebee57875f9326bc98c","id":671337,"url":"https://api.github.com/users/Wulfspider","avatar_url":"https://secure.gravatar.com/avatar/6f2a0dcb60cd1ebee57875f9326bc98c?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"Wulfspider"},"body":"The pings being reported so high most of the time scares people. It may be best to simply use the bar ping indicator instead.","assignee":null,"id":2399070,"labels":[{"name":"Client","color":"0c6197","url":"https://api.github.com/repos/SpoutDev/Spout/labels/Client"},{"name":"Suggestion","color":"d7e102","url":"https://api.github.com/repos/SpoutDev/Spout/labels/Suggestion"}],"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"number":1063,"title":"Remove ms ping indicator from server listings","html_url":"https://github.com/SpoutDev/Spout/issues/1063","closed_at":null,"url":"https://api.github.com/repos/SpoutDev/Spout/issues/1063","milestone":null},"action":"created","comment":{"created_at":"2011-12-01T17:54:36Z","updated_at":"2011-12-01T17:54:36Z","user":{"gravatar_id":"6f2a0dcb60cd1ebee57875f9326bc98c","id":671337,"url":"https://api.github.com/users/Wulfspider","avatar_url":"https://secure.gravatar.com/avatar/6f2a0dcb60cd1ebee57875f9326bc98c?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"Wulfspider"},"body":"@don4of4, it's not that numerical pings are a bad idea, it's that Minecraft doesn't really give a good ms response compared to other games. If I were to ping my MC test server, it would get 30ms for me. If I were to get the same status in-game, I'd get 130-140 ms.\r\n\r\nThe bar indicator could still be there to give an idea of the ping.","id":2977952,"url":"https://api.github.com/repos/SpoutDev/Spout/issues/comments/2977952"}}