{"commits":[{"author":{"name":"David Moore","email":"38eaf350fa551deda8ee597e9435021e4e801c18@gmail.com"},"sha":"ab1919853242c3725abf775c9f4ccb9e22459e2f","message":"BaseEntity.cs can be extended to both Cem and any enemies to apply damage\nfrom attacks or (in Cem's case) add health when he picks up a syringe.","url":"https://api.github.com/repos/littlemerc827/Cem-Class-Hero/commits/ab1919853242c3725abf775c9f4ccb9e22459e2f"},{"author":{"name":"David Moore","email":"38eaf350fa551deda8ee597e9435021e4e801c18@gmail.com"},"sha":"3eed1cd942a50f9384b491753bc58451a515337c","message":"ProjectileLauncher listens for the user to press the \"Fire1\" input and then\ninstantiates a Projectile.  Projectile controls the speed and lifespan of\na projectile and also determines when it has impacted an enemy and calls\nfor the enemy to take damage.","url":"https://api.github.com/repos/littlemerc827/Cem-Class-Hero/commits/3eed1cd942a50f9384b491753bc58451a515337c"}],"ref":"refs/heads/master","head":"3eed1cd942a50f9384b491753bc58451a515337c","push_id":50741797,"size":2}