{"issue":{"state":"closed","pull_request":{"diff_url":null,"html_url":null,"patch_url":null},"user":{"avatar_url":"https://secure.gravatar.com/avatar/90c29ea68f28b60222056cf72fd03de9?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"90c29ea68f28b60222056cf72fd03de9","url":"https://api.github.com/users/zhangjiji","login":"zhangjiji","id":78812},"milestone":null,"assignee":null,"labels":[{"name":"Experience","color":"DDDDDD","url":"https://api.github.com/repos/AvalonGameArt/CVS-Tycoon/labels/Experience"}],"updated_at":"2011-11-02T15:38:42Z","comments":4,"closed_at":"2011-11-02T15:34:46Z","url":"https://api.github.com/repos/AvalonGameArt/CVS-Tycoon/issues/13","body":"选择isometric创建地图，tile size大小设置时候 width 设置为height的两倍。最好都是2的整次方。\r\n\r\n@timeseeds @seraphwolf @nadi @wangjizhou4 @finaldie","html_url":"https://github.com/AvalonGameArt/CVS-Tycoon/issues/13","number":13,"title":"Tiled创建场景时候斜45度","id":2121530,"created_at":"2011-11-02T13:51:46Z"},"action":"created","comment":{"user":{"avatar_url":"https://secure.gravatar.com/avatar/47b06a9222f25f0ca41d1e902903e7a4?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"47b06a9222f25f0ca41d1e902903e7a4","url":"https://api.github.com/users/timeseeds","login":"timeseeds","id":1079824},"updated_at":"2011-11-02T15:38:42Z","url":"https://api.github.com/repos/AvalonGameArt/CVS-Tycoon/issues/comments/2604926","body":"got it\r\n\r\n发自我的 iPod\r\n\r\n在 2011-11-2，9:51，ZhangJiJi<reply@reply.github.com> 写道：\r\n\r\n> 选择isometric创建地图，tile size大小设置时候 width 设置为height的两倍。最好都是2的整次方。\r\n> \r\n> @timeseeds @seraphwolf @nadi @wangjizhou4 @finaldie\r\n> \r\n> -- \r\n> Reply to this email directly or view it on GitHub:\r\n> https://github.com/AvalonGameArt/CVS-Tycoon/issues/13","id":2604926,"created_at":"2011-11-02T15:38:42Z"}}