{"comment":{"created_at":"2011-12-14T21:21:10Z","position":null,"commit_id":"af1bc9953223f2cc934cb5cf05488ac85295eafd","updated_at":"2011-12-14T21:21:10Z","user":{"gravatar_id":"ba8487d5d6f899cf73d6fdb887a3a840","id":454320,"url":"https://api.github.com/users/Reamer","avatar_url":"https://secure.gravatar.com/avatar/ba8487d5d6f899cf73d6fdb887a3a840?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"Reamer"},"body":"@tibbi I think thats better, but i have not found the real problem. Now only the DK has special.\r\nhttps://github.com/Reamer/mangos/commit/23b3047f078f3f2a69c99d89891c0c584ba41826\r\n\r\nAll runes have on server no cooldown, but client say, that all 6 runes are in cooldown. Only the slow cast with runes reset the cooldown status. Means:\r\nVezax Aura + each 3 seconds one rune spell = no problems\r\nWe have only problems with this:\r\nVezax Aura + use all runes in <12 seconds = cooldown problem\r\n\r\n@all I hope someone commit this to mangosR2 befor weekend. I will commit it to mangosR2 at weekend, if nobody commit befor","id":795388,"path":null,"line":null,"html_url":"https://github.com/mangosR2/mangos/commit/af1bc99532#commitcomment-795388","url":"https://api.github.com/repos/mangosR2/mangos/comments/795388"}}