{"shas":[["7ecab9a982e68e6f500b8c056987acafb1ae1552","fce862c9a679f5c0d38d8e4336418076fa998821@users.sourceforge.net","TOON: Disable quick save/load from the main menu screen.\n\nSaving is pointless and loading doesn't work right. Unless it's\nreally easy, making quick load work from the main menu is hardly\nworth it, since it has a perfectly usable load button already.","eriktorbjorn"],["31539697dc4551790f8da0b0a20f4f8008b1b1aa","40d4a9b47ac39c9cab569db42e0f0223352a2438@gmail.com","SCI: Fix loading pre-version 28 saved games\n\nThis is a regression from a9b051beff3157e1aa8","Matthew Hoops"],["50129178efcd2a6defae679f059bd9de796a3122","0c46c2190486b8181fda250d664451c72d394003@wiibrew.org","WII: Fix 16bit cursors on some HE games","dhewg"],["8ef4594f9b9016f6b93fc176dd8aea8bdd7d85cf","c1ea94f7e524679d0cf34ab7b0b28abe41ba732b@scummvm.org","SCI2+: Set the correct segment for SCI32 strings/arrays when loading\n\nThis was an omission, observed after a discussion with clone2727","md5"],["ee09af6a12e26f100a9a0457dcb552707abd4288","40d4a9b47ac39c9cab569db42e0f0223352a2438@gmail.com","SCI: Fix loading SCI32 games\n\nThe frames/items in GfxFrameout need to be cleared upon loading","Matthew Hoops"],["f1030515d0875c2d306f0e97517f8dfac1375f6c","d85d79f953c131e78c7263cd331f08e277cff98b@users.sourceforge.net","GIT: Ignore Visual Studio precompiled headers folder","Littleboy"],["402ac930fe440af42354bd0c635abb07a69cfc4a","bc088dc38969541551eb2c5e813302402b200aa4@gmail.com","HUGO: more refactoring and encapsulation","strangerke"],["9505becefa114e9da12d3ef40de16f0a46527a2c","c1ea94f7e524679d0cf34ab7b0b28abe41ba732b@scummvm.org","SCI: Removed several redundant helper functions\n\nRemoved validate_arithmetic(), signed_validate_arithmetic(), validate_unsignedInteger() and validate_signedInteger()","md5"],["c9e3636863a665e296bb60db5b030cdb726cbe41","c1ea94f7e524679d0cf34ab7b0b28abe41ba732b@scummvm.org","Merge branch 'master' of github.com:scummvm/scummvm","md5"],["489a4598a12f66cb9450b574f874b50578ea00e6","f2a7451d466c6eb23b7a270927b3912c25a425cb@fuzzie.org","MOHAWK: Detect the French version of Rugrats.\n\nThanks to Strangerke.","Alyssa Milburn"],["bd64c5078c3d07bb9cf80ef8e72f151bec8beec4","c1ea94f7e524679d0cf34ab7b0b28abe41ba732b@scummvm.org","SCI: Cleaned up kMapKeyToDir and removed an incorrect heuristic\n\nThe heuristic in question was used to detect the pseudo mouse control\nfunctionality, however the change in controls seems to have occurred with the\ntransition to cursor views. Fixes keypad control in Conquest of the Longbow.\nMoreover, the code also checked for key scan code 76 when checking for the middle\nkeypad button, which seems to be a mistake, as that case never occurred.","md5"],["ea679567683c8e43255a0636e32ccf7c683c6997","40d4a9b47ac39c9cab569db42e0f0223352a2438@gmail.com","VIDEO: Add some stubs for QuickTime edit list work\n\nThe edit lists are actually read in now. Minor cleanup of streams as well.","Matthew Hoops"],["325a301a4feac17d8aa4bba80c6112116a1ceb1a","40d4a9b47ac39c9cab569db42e0f0223352a2438@gmail.com","SCI: Fill in the remaining Mac-specific kPlatform subops","Matthew Hoops"],["2f0b35bbb51dc94c379d48ef336dcb8502bb2db5","bc088dc38969541551eb2c5e813302402b200aa4@gmail.com","HUGO: Replace cypher by a global variable, clean engine destructor","strangerke"],["2d094af90c41e2c57f451b687490e95344e7ef74","cda0aa516d2ff5c5f2719980e0f8c67627fe50e5@gmail.com","MOHAWK: Implement Mechanical opcode 200","Bastien Bouclet"],["a76badf30746aea70745f0bf5bb87d44df2d9116","cda0aa516d2ff5c5f2719980e0f8c67627fe50e5@gmail.com","MOHAWK: Implement Mechanical opcode 100","Bastien Bouclet"],["7e52ae2f5e3534ba0c2f425361c4a3bc51f813f4","cda0aa516d2ff5c5f2719980e0f8c67627fe50e5@gmail.com","MOHAWK: Implement Mechanical opcodes 203 and 104, snake box","Bastien Bouclet"],["30f1eead192b8cf6a8c3e3526d9ab6c01670a0aa","cda0aa516d2ff5c5f2719980e0f8c67627fe50e5@gmail.com","MOHAWK: Add a workaround for a missing image when going up the stairs in Mechanical.","Bastien Bouclet"],["c6e86c672bdd3edddad6414a70646f4d458beee2","cda0aa516d2ff5c5f2719980e0f8c67627fe50e5@gmail.com","MOHAWK: Implement Mechanical opcode 201, staircase init","Bastien Bouclet"],["fc605427a8021029b1e20ea7fca38eef450cc209","cda0aa516d2ff5c5f2719980e0f8c67627fe50e5@gmail.com","MOHAWK: Put togeter the Myst stack classes in a namespace","Bastien Bouclet"]],"repo":"dhewg/scummvm","actor":"dhewg","ref":"refs/heads/master","size":24,"head":"12fd50929533a5ba1ea26ccc1e5de0b5c3f83f50","actor_gravatar":"01f42b4bcb016cf06fe98566bcb66713","push_id":24864722}