{"comment":{"position":11,"commit_id":"238231497010418fdcf41c2cfcb32ca9ba92f3e4","created_at":"2011-12-01T10:57:51Z","updated_at":"2011-12-01T10:57:51Z","user":{"gravatar_id":"7a4b36ccc8adce725330fd3857bfaf47","id":930757,"url":"https://api.github.com/users/kandera","login":"kandera","avatar_url":"https://secure.gravatar.com/avatar/7a4b36ccc8adce725330fd3857bfaf47?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"body":"no becuase this only happens if a non 0 amount of threat is transfered","id":760658,"path":"src/server/game/Combat/ThreatManager.cpp","line":427,"html_url":"https://github.com/kandera/TrinityCore/commit/2382314970#commitcomment-760658","url":"https://api.github.com/repos/kandera/TrinityCore/comments/760658"}}