{"shas":[["8079fd7eaca1370b6a2e0587750637b6be443e3d","1a340065606634b575ed162e9c434c27fe24a7c3@douceur.biz","Modified RayTracer for use of Phong BRDF. Doesn't work yet. Also need to take into account the color of the light source. IMPORTANT: Ray::intersect for Triangle has been modified for optimization.","Arnaud Douceur"]],"repo":"ArnaudDouceur/3D-Ray-Tracing-Engine","actor":"ArnaudDouceur","ref":"refs/heads/master","size":1,"head":"8079fd7eaca1370b6a2e0587750637b6be443e3d","actor_gravatar":"62aac4c3204fa79e1fb3bcf731870d1f","push_id":29017353}