{"issue":{"pull_request":{"diff_url":"https://github.com/sk89q/worldguard/pull/175.diff","html_url":"https://github.com/sk89q/worldguard/pull/175","patch_url":"https://github.com/sk89q/worldguard/pull/175.patch"},"state":"open","user":{"avatar_url":"https://secure.gravatar.com/avatar/37c2e60072e715a2a625d7c113fc9b66?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"37c2e60072e715a2a625d7c113fc9b66","url":"https://api.github.com/users/Moo0","login":"Moo0","id":708250},"milestone":null,"assignee":null,"labels":[],"updated_at":"2011-11-08T00:14:29Z","closed_at":null,"comments":2,"url":"https://api.github.com/repos/sk89q/worldguard/issues/175","body":"A togglable mode, similar to god mode, which prevents hostile mobs from targetting you. No more being attacked or followed, allowing you to get on with your business without distractions, and without having to butcher/kill/disable the mobs. It doesn't affect any mobs that may already be targetting you when you turn it on, and if you attack mobs, they will still respond as usual.\r\nI've used the same permissions as god mode, but if you think someone might want to grant these abilities individually, I can change that. Auto-invincible also enables peace.\r\nIt works by cancelling the target event. The mob will try to target again shortly after; it's not a perfect solution, but it works. If you can think of a better way to do it, please tell.","html_url":"https://github.com/sk89q/worldguard/issues/175","title":"Peace mode","number":175,"id":2072455,"created_at":"2011-10-27T20:42:27Z"},"action":"created","comment":{"user":{"avatar_url":"https://secure.gravatar.com/avatar/37c2e60072e715a2a625d7c113fc9b66?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"37c2e60072e715a2a625d7c113fc9b66","url":"https://api.github.com/users/Moo0","login":"Moo0","id":708250},"updated_at":"2011-11-08T00:14:29Z","url":"https://api.github.com/repos/sk89q/worldguard/issues/comments/2662039","body":"If you can think of a way to combine the commands somehow, I could try that. But the added complexity might take up as much space as the duplication it solves.\r\n\r\nAs for separate permissions, it could be good... I would imagine anyone with god would get peace, but it could be nice to be able to give people peace without god... A peace region-flag could be useful too.\r\n\r\nRANDOM_TARGET is just when creatures look at you, I think, so no need to block that.","id":2662039,"created_at":"2011-11-08T00:14:29Z"}}