{"shas":[["eac9f4d10a85ab8232ad35032ab335f24be04c9d","24521950f16e49e8b405fd792a83749f98b22b21@example.com","Replaced definition of block types with a much more flexible method,\nthat should theoretically also support future blocks","Evenprime"],["81b4d7160edbd12a672b65f6b4f728d0b02fd05e","24521950f16e49e8b405fd792a83749f98b22b21@example.com","Differentiate between LIQUID and SOLID blocks when determining if a\nplayer is on ground or in the air.","Evenprime"],["7945496e7945872f37da58c19bc5772051a1ba8d","24521950f16e49e8b405fd792a83749f98b22b21@example.com","Only allow a reduced max movement speed in water","Evenprime"],["30622e923522e333f3109834fc7a9b6c96751739","24521950f16e49e8b405fd792a83749f98b22b21@example.com","New permission \"fastswim\" and config option \"allowfastswim\" to\naccompany the new moving-check feature.","Evenprime"]],"ref":"refs/heads/master","size":4,"head":"30622e923522e333f3109834fc7a9b6c96751739","push_id":33222616}