{"comment":{"user":{"avatar_url":"https://secure.gravatar.com/avatar/7eeb569a397916ac37f2b29ea8e0759f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"7eeb569a397916ac37f2b29ea8e0759f","url":"https://api.github.com/users/LebenHarvest","login":"LebenHarvest","id":753802},"position":null,"updated_at":"2011-11-03T11:38:09Z","commit_id":"bb51f892fee68c8e1574917124220020074deccc","url":"https://api.github.com/repos/ProjectSkyfire/SkyFireEMU_rebase/comments/692667","line":null,"body":"So I tested this \"Eternal glory\" Implementation. It is not functional.\r\nBasically the problem is its not setting the holy power to what it was before cast. Its setting it to 0 always.\r\n\r\nAlso there is code in spell.cpp that would override this and set holy power to 0 regardless.","html_url":"https://github.com/ProjectSkyfire/SkyFireEMU_rebase/commit/bb51f892fe#commitcomment-692667","id":692667,"path":null,"created_at":"2011-11-03T11:38:09Z"}}