{"shas":[["ef7d10715684d6e3aba5e686832b03191566ca46","411934a907a0fa07e494d24a3e94dab8a44b353e@gmail.com","Added yellow selection rounded rectangle to cardFrames.png","Joel Verhagen"],["363e956552035f03845de82cfcfb1a577ed1f2a4","411934a907a0fa07e494d24a3e94dab8a44b353e@gmail.com","Added line where generated sprite sheets are saved to files 0.png, 1.png, etc... but commented the line out.","Joel Verhagen"],["ee609de032732e43d68c0025dc4b042de74a37fc","411934a907a0fa07e494d24a3e94dab8a44b353e@gmail.com","Added highlightSpot to the XML frame sheet declaration.\nAdjusted CardFrameSheetGenerator.cpp to create frames for a fading out highlightSpot animation.","Joel Verhagen"]],"repo":"joelverhagen/Gaza-2D-Game-Engine","actor":"joelverhagen","ref":"refs/heads/master","size":3,"head":"ee609de032732e43d68c0025dc4b042de74a37fc","actor_gravatar":"c136b026be4668d46ce5eb4dee155df1","push_id":27937813}