{"shas":[["26ef74f8657621ca70a79ccc7c26928839705841","50da5d23a9c2c1ebeb2023ad648450ffc5050a42@gmail.com","fixing conflicts from gemfile/rakefile","Ryan Burke"],["0687c6f086e62df04c74af0509f53d5d990311eb","50da5d23a9c2c1ebeb2023ad648450ffc5050a42@gmail.com","added code to create user_locations on match start, sets players to their team's homeworld. hard coded locations 'alpha' and 'papa' to be the starting homeworlds for now. needs testing but i'm out of time on the airplane","Ryan Burke"],["0ce1dd6b545d8886a5be038cc0c172f68c754dc4","50da5d23a9c2c1ebeb2023ad648450ffc5050a42@gmail.com","fixed map missing end","Ryan Burke"],["8a89888774e27fa35cc4febcb64452b93aaffe34","50da5d23a9c2c1ebeb2023ad648450ffc5050a42@gmail.com","by jove, I've done it. on match creation, a map is setup with default\nlocations and players are initialized to their starting homeworlds!\nlast two major steps:\n1) add dropdowns for team captains to issue orders to their players based\n on the player's current location\n2) rewrite the generate battles method to evaluate locations for players\n of opposing teams stationed there","Ryan Burke"]],"ref":"refs/heads/master","size":4,"head":"8a89888774e27fa35cc4febcb64452b93aaffe34","push_id":33485732}