{"shas":[["fe5bdebd1535156724a5aa1e1b6edcaa89db8f68","69f5b8ff591fd54bd5e6132353d5bc138aa93142@gmail.com","added level instanciation support and basic inanimate loading.","onze"],["e46b68399aea4a32848b053a55a6c389f908afbb","69f5b8ff591fd54bd5e6132353d5bc138aa93142@gmail.com","added the .gitignore.","onze"],["6578fad496d295d2f2548fc44e711c0c6db18257","69f5b8ff591fd54bd5e6132353d5bc138aa93142@gmail.com","Implemented Thing picking (raycasting at polygon precision), and moved Steel objects handling to a composition oriented design.","onze"]],"ref":"refs/heads/master","size":3,"head":"6578fad496d295d2f2548fc44e711c0c6db18257","push_id":35039877}