{"issue":{"title":"Rail Repeater looping whir sound on player death","created_at":"2011-12-23T16:14:49Z","user":{"login":"tehvappy50","id":1272581,"url":"https://api.github.com/users/tehvappy50","avatar_url":"https://secure.gravatar.com/avatar/36905986f7fdbb95a6d55b6f55495822?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"36905986f7fdbb95a6d55b6f55495822"},"milestone":null,"updated_at":"2011-12-23T16:14:49Z","state":"open","labels":[],"id":2648380,"closed_at":null,"html_url":"https://github.com/IjonTichy/JKEMod/issues/7","pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"body":"the whirring sound plays in SoundSlot7, but the deselect state triggers A_StopSoundEX on Weapon, thus causing this bug to occur on death.","number":7,"url":"https://api.github.com/repos/IjonTichy/JKEMod/issues/7","comments":0,"assignee":null},"action":"opened"}