{"issue":{"created_at":"2011-12-13T08:47:50Z","state":"open","updated_at":"2011-12-13T08:47:50Z","user":{"gravatar_id":"5226b093695dd746c9e3150fd92c35b8","id":318442,"url":"https://api.github.com/users/mung3r","login":"mung3r","avatar_url":"https://secure.gravatar.com/avatar/5226b093695dd746c9e3150fd92c35b8?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"comments":0,"body":"Submitted by  Zidkon on dev bukkit:\r\n\r\nWhat steps will reproduce the problem?\r\n1. Spawn 10 spiders or cavespiders\r\n2. Kill them\r\n\r\nWhat is the expected output? What do you see instead?\r\nI didn't configurated Spiders or CaveSpiders to drop Spider Eye, they do drop it.\r\nSame with Creepers when they explode.\r\n\r\nWhat version of the product are you using?\r\nUsing dev build 46913\r\n\r\nDo you have an error log of what happened?\r\nNo, it doesn't show any error at console.\r\n\r\nPlease provide any additional information below.\r\nOverride logic says that it will override default minecraft drops of the mobs, and when some server owners gets a edited custom drop plugin, is almost because they need special drops and delete default minecraft ones, maybe make some items from default drops harder to get, etc, but if Override logic doesn't work so is useless for this kind of things, better block all mobs drops no matter how they died unless a player kills it don't you think?","assignee":null,"id":2534232,"number":6,"labels":[],"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"title":"Override not working properly","html_url":"https://github.com/mung3r/ecoCreature/issues/6","closed_at":null,"url":"https://api.github.com/repos/mung3r/ecoCreature/issues/6","milestone":null},"action":"opened"}