{"shas":[["86fbfbba0b8c64c89fc4699bb60f43c134818f89","c407092a8cfe1ee0f7a8a56f0e1894f7005d01e3@gmail.com","Minor fix.\nIterating through all collision objects instead of just first.\nRenamed spawnNPC() to hurtMe()\nMade collidingXXXXX more efficient\nmore?","Wesley Hamilton"],["b8b3d3fcd368203bbc82d5c7c4a48b78ef9b40a2","c407092a8cfe1ee0f7a8a56f0e1894f7005d01e3@gmail.com","Merge branch 'master' of github.com:Ryuho/CPE569","Wesley Hamilton"],["2b445ec8a8cb2718e6564786e4ef50237ae1c9fd","c407092a8cfe1ee0f7a8a56f0e1894f7005d01e3@gmail.com","Fixed the bot AI slightly.\nTangent vectors are more correct now.\nBot can back up if it's too close to the target.","Wesley Hamilton"]],"ref":"refs/heads/master","push_id":21014306,"head":"2b445ec8a8cb2718e6564786e4ef50237ae1c9fd","size":3}