{"comment":{"created_at":"2011-10-12T03:51:37Z","body":"Implemented via a pull request from https://github.com/Pamelloes","updated_at":"2011-10-12T03:51:37Z","url":"https://api.github.com/repos/SpoutDev/Spout/issues/comments/2375442","id":2375442,"user":{"avatar_url":"https://secure.gravatar.com/avatar/ea0be49e1e4deac42ed9204ffd95b56c?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/Afforess","id":513639,"login":"Afforess"}},"action":"created","issue":{"number":492,"created_at":"2011-09-06T03:49:31Z","pull_request":{"diff_url":null,"patch_url":null,"html_url":null},"body":"A simple feature request, if you click the picture of your character, it should log you in (as if you pressed the button below it)","comments":2,"title":"Clicking the picture of your character logs into that character","updated_at":"2011-10-12T03:51:37Z","url":"https://api.github.com/repos/SpoutDev/Spout/issues/492","id":1574964,"assignee":{"avatar_url":"https://secure.gravatar.com/avatar/defeffc70d775f6df95b68f0ece46c9e?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/Top-Cat","id":534069,"login":"Top-Cat"},"milestone":{"number":2,"created_at":"2011-07-13T21:00:49Z","due_on":"2011-10-20T07:00:00Z","title":"Spout 1.1 Release","creator":{"avatar_url":"https://secure.gravatar.com/avatar/ea0be49e1e4deac42ed9204ffd95b56c?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/Afforess","id":513639,"login":"Afforess"},"url":"https://api.github.com/repos/SpoutDev/Spout/milestones/2","open_issues":38,"closed_issues":38,"description":"Will be focusing on further enhancing the GUI capabilities for the server, and enabling client side plugins.\r\n\r\nThe initial steps toward custom entities/items/blocks will require the ability for server mods to have clients execute code on individual machines, for rendering and computations. \r\n\r\nThe system will be similar in many respects to the server plugin system, except that the plugins will be downloaded for each client, for each server.\r\n\r\nPlugins will be limited in ability, and unable to have IO access, reflection, or access to any native MC client code. An interface, much like the Bukkit interface, will be the only means of interaction with the client code.\r\n\r\nMore details on this to come later.\r\n\r\n## Notice 1.1 was pushed back because of how far the 1.8.1 release set us back","state":"open"},"closed_at":"2011-10-12T03:51:37Z","user":{"avatar_url":"https://secure.gravatar.com/avatar/6d258213c33a16465021daa8df299a0d?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","url":"https://api.github.com/users/Kylegar","id":455800,"login":"Kylegar"},"html_url":"https://github.com/SpoutDev/Spout/issues/492","labels":[{"name":"Launcher","url":"https://api.github.com/repos/SpoutDev/Spout/labels/Launcher","color":"227db2"},{"name":"To-do","url":"https://api.github.com/repos/SpoutDev/Spout/labels/To-do","color":"02e10c"}],"state":"closed"},"legacy":{"issue_id":1574964,"comment_id":2375442}}