{"ref":"refs/heads/master","commits":[{"author":{"name":"Kim Simmons","email":"8e412092bd277bcef36fb48fbf205c6d8b7eb966@gmail.com"},"url":"https://api.github.com/repos/Zoomulator/BiteSprite/commits/e01cdeed8527b938e2ec962f0a5c93fe24bb7da7","message":"Sprites can be dropped from the SpriteSheet, and documentation was inserted in source.","sha":"e01cdeed8527b938e2ec962f0a5c93fe24bb7da7"},{"author":{"name":"Kim Simmons","email":"8e412092bd277bcef36fb48fbf205c6d8b7eb966@gmail.com"},"url":"https://api.github.com/repos/Zoomulator/BiteSprite/commits/01ba1b5327e3f14009fd864d62ba942065da4041","message":"Templates can be dropped, SpriteSheet overflows are handled.\n\nThe user can chose two overflow options. Throw exception, or reallocation\nwith greater buffer size.","sha":"01ba1b5327e3f14009fd864d62ba942065da4041"},{"author":{"name":"Kim Simmons","email":"8e412092bd277bcef36fb48fbf205c6d8b7eb966@gmail.com"},"url":"https://api.github.com/repos/Zoomulator/BiteSprite/commits/24488403937339704f3f8a5015517a80ebdd9210","message":"Support for loading TGA files added. This is already more stable than BMP loading.\n\nNo support for the color palettes yet though.","sha":"24488403937339704f3f8a5015517a80ebdd9210"}],"head":"24488403937339704f3f8a5015517a80ebdd9210","size":3,"push_id":48643156}