{"shas":[["421cdeb294a5e92c6518b8a43cd9d57d14528c9c","c028c213ed5efcf30c3f4fc7361dbde0c893c5b7@schwa.ca","Move makeInvert() to Matrix4.prototype, so that you can call someMatrix.makeInvert() with no arguments.  Neet!  Can probably do the same for makeInvert3x3, and what about Matrix3.js?","Josh Gargus"],["4769a2ed4f70187bb497271dbaaa30a1f832af1f","c028c213ed5efcf30c3f4fc7361dbde0c893c5b7@schwa.ca","Pass reference to the renderer to Object3D.update().  The purpose is to allow object-oriented encapsulation of embedded microworlds using render-to-texture, rather than needing to manage and sequence the RTTs at the top of the app level.  That was probably unclear :-)... for a working example, see https://github.com/schwa423/Jaunce/blob/master/js/sketch/Page.js","Josh Gargus"]],"ref":"refs/heads/master","size":2,"head":"4769a2ed4f70187bb497271dbaaa30a1f832af1f","push_id":38146993}