{"issue":{"milestone":null,"title":"Dynamic faceset nms2","created_at":"2011-12-30T19:21:47Z","user":{"login":"gegerlan","id":355239,"url":"https://api.github.com/users/gegerlan","gravatar_id":"3b668c42c7f806dcde0448819586ccfd","avatar_url":"https://secure.gravatar.com/avatar/3b668c42c7f806dcde0448819586ccfd?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"labels":[],"updated_at":"2011-12-30T19:36:03Z","state":"open","id":2690986,"closed_at":null,"html_url":"https://github.com/glqgamemaster/Gentle-Love-Quest/issues/14","pull_request":{"patch_url":"https://github.com/glqgamemaster/Gentle-Love-Quest/pull/14.patch","html_url":"https://github.com/glqgamemaster/Gentle-Love-Quest/pull/14","diff_url":"https://github.com/glqgamemaster/Gentle-Love-Quest/pull/14.diff"},"body":"This is the \\char command for messages that sets the faceset automatically.\r\n\r\n\\char[member_index]\r\n\r\nThe command takes the actor from the party members list, where the first index (0) is the main character. Names for the emotions and clothing comes from the actor object.","number":14,"url":"https://api.github.com/repos/glqgamemaster/Gentle-Love-Quest/issues/14","comments":2,"assignee":null},"comment":{"created_at":"2011-12-30T19:36:03Z","user":{"login":"gegerlan","id":355239,"url":"https://api.github.com/users/gegerlan","gravatar_id":"3b668c42c7f806dcde0448819586ccfd","avatar_url":"https://secure.gravatar.com/avatar/3b668c42c7f806dcde0448819586ccfd?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"updated_at":"2011-12-30T19:36:03Z","id":3316314,"body":"Sure, could do that. Selecting a party member is mostly for those cases where you're not sure who is leading the party or the specifics of your team composition (or don't want to know).","url":"https://api.github.com/repos/glqgamemaster/Gentle-Love-Quest/issues/comments/3316314"},"action":"created"}