{"issue":{"title":"Team Battles","created_at":"2011-12-23T16:36:13Z","user":{"login":"StrixVaria","id":1130780,"url":"https://api.github.com/users/StrixVaria","avatar_url":"https://secure.gravatar.com/avatar/760251b750df5f461099445abcb6d132?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"760251b750df5f461099445abcb6d132"},"milestone":null,"updated_at":"2011-12-23T16:36:13Z","state":"open","labels":[],"id":2648550,"closed_at":null,"html_url":"https://github.com/MDonnellyDev/TacticsAlpha/issues/17","pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"body":"Create some way to distinguish between actors that are on different teams. Make sure that they can't attack each other. You should be able to pass through allied squares for movement, but enemy squares should be marked as impassable.","number":17,"url":"https://api.github.com/repos/MDonnellyDev/TacticsAlpha/issues/17","comments":0,"assignee":null},"action":"opened"}