{"head":"53cfec87470f6e54b2f0cbd54d1aac56728d3e48","size":1,"push_id":44289008,"shas":[["53cfec87470f6e54b2f0cbd54d1aac56728d3e48","3d0f3b9ddcacec30c4008c5e030e6c13a478cb4f@clockworkgeek.com","Added IsotropicSphereGeometry for smoother curved surfaces.\n\nThis geometry uses geodesic principles to divide surface into equal\nsized triangles. It helps avoid the obvious horizontal lines and\npinched poles which is characteristic of 3D spheres.\n\nTexturing should behave exactly like normal sphere so could be used as a\nreplacement.","Daniel"]],"ref":"refs/heads/master"}