{"issue":{"created_at":"2011-12-10T15:01:01Z","state":"open","updated_at":"2011-12-10T15:01:01Z","comments":0,"user":{"gravatar_id":"a4b26233b0a336a8396f49a6926eca51","id":949184,"url":"https://api.github.com/users/sgolodetz","avatar_url":"https://secure.gravatar.com/avatar/a4b26233b0a336a8396f49a6926eca51?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"sgolodetz"},"body":"I should be using multiple textures for rendering the terrain (e.g. grassland, snow, etc.) and blending them together based on the terrain height. This will require the implementation of a custom shader.","assignee":{"gravatar_id":"a4b26233b0a336a8396f49a6926eca51","id":949184,"url":"https://api.github.com/users/sgolodetz","avatar_url":"https://secure.gravatar.com/avatar/a4b26233b0a336a8396f49a6926eca51?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"sgolodetz"},"id":2511279,"number":22,"pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"labels":[],"title":"Improve terrain texturing","html_url":"https://github.com/sgolodetz/game1666/issues/22","closed_at":null,"url":"https://api.github.com/repos/sgolodetz/game1666/issues/22","milestone":{"created_at":"2011-11-09T20:34:07Z","state":"open","closed_issues":8,"due_on":"2012-02-01T08:00:00Z","creator":{"gravatar_id":"a4b26233b0a336a8396f49a6926eca51","id":949184,"url":"https://api.github.com/users/sgolodetz","avatar_url":"https://secure.gravatar.com/avatar/a4b26233b0a336a8396f49a6926eca51?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"sgolodetz"},"number":3,"description":"The fourth prototype should support the following:\r\n\r\n* A city screen and a world screen\r\n* Data-driven entity blueprints (e.g. loaded from an XML file)\r\n* Loading of worlds in XML format\r\n* A sidebar in the city screen to allow the player to select what entity they want to place\r\n* Entity deletion\r\n* Proper occupancy checking on the terrain","title":"Implement fourth prototype","url":"https://api.github.com/repos/sgolodetz/game1666/milestones/3","open_issues":3}},"action":"opened"}