{"issue":{"title":"Grass physics","milestone":null,"user":{"id":1188837,"login":"Jonty800","url":"https://api.github.com/users/Jonty800","avatar_url":"https://secure.gravatar.com/avatar/bb484b5675542a183f3a42ed4be5c397?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"bb484b5675542a183f3a42ed4be5c397"},"created_at":"2011-11-24T11:26:49Z","labels":[],"state":"closed","updated_at":"2011-12-16T13:05:10Z","id":2340148,"html_url":"https://github.com/GlennMR/800craft/issues/19","pull_request":{"patch_url":null,"html_url":null,"diff_url":null},"closed_at":"2011-12-16T13:05:10Z","body":"if you remove lots of grass and then change world, you get this:\r\n\r\n\r\nERROR: Physics.CheckGrassQueue: System.NullReferenceException: Object reference not set to an instance of an object.\r\n   at fCraft.Physics.Physics.CanPutGrassOn(Vector3I block, World world) in C:\\Users\\Jon\\800craft\\fCraft\\Physics\\Physics.cs:line 139\r\n   at fCraft.Physics.Physics.<CheckGrassQueue>b__4() in C:\\Users\\Jon\\800craft\\fCraft\\Physics\\Physics.cs:line 107\r\n\r\nEdit: Happens when the world is no longer loaded.\r\n\r\nalso, I was deleting lots of grass and some of the the blocks I had deleted started regenerating, not the dirt blocks underneath\r\n\r\nEdit: Happens when dirt blocks in the queue are removed before they change\r\n\r\n\r\n\r\n","number":19,"url":"https://api.github.com/repos/GlennMR/800craft/issues/19","comments":1,"assignee":null},"action":"closed"}