{"shas":[["be0c6bb922324c5a8ff06241127f310ca9f7d2bb","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","moved accumulator logic to the Screen implementation","Ariel Coppes"],["0b9e930088610c158e42aaf81d84cdfe2a046231","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","removed commented code in both classes Game and ScreenImpl","Ariel Coppes"],["1939379005c782e622a8c6fa03cd09bc5993f3ad","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","fixed test for ScreenImpl, added setDelta(dt) (should update tests to have all the accumulator stuff maybe)","Ariel Coppes"],["c1215455737c41917713bd471665f8f3a857940a","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","modified event manager to cache class method[]","Ariel Coppes"],["3af07a633bb1da1eadee8c0d3ee45de4ebd4f5d5","4e9172d33dbcba4848ea661c8e84cb23550b89c3@gemserk.com","Merge branch 'master' into fixedtimesteptogamestate","Ariel Coppes"]],"ref":"refs/heads/master","size":5,"head":"3af07a633bb1da1eadee8c0d3ee45de4ebd4f5d5","push_id":41278123}