def target_of_bang(card, targetter, missed_needed)
      player.tap_badge("annoyedly")
      if player.hand.count{ |x| x.type == Card.missed_card } >= missed_needed
        player.hand.select{|x| x.type == Card.missed_card}.first(missed_needed)
      else
        []
      end
    end
def target_of_bang(card, targetter, missed_needed)
      player.tap_badge("annoyedly")
      if player.hand.count{ |x| x.type == Card.missed_card } >= missed_needed
        player.hand.select{|x| x.type == Card.missed_card}.first(missed_needed)
      else
        []
      end
    end
This method is called on your brain when you are the target of a card that has a bang action (a missable attack). Your brain is given the card that attacked them.  The method should return a card from your hand