def reload
            server_success = server.reload(options)
            runner_success = runner.reload(options)
            throw :task_has_failed unless server_success && runner_success
        end
def reload
            server_success = server.reload(options)
            runner_success = runner.reload(options)
            throw :task_has_failed unless server_success && runner_success
        end
Called when `reload|r|z + enter` is pressed.
 This method should be mainly used for "reload" (really!) actions like reloading passenger/spork/bundler/...

 @raise [:task_has_failed] when reload has failed
 @return [Object] the task result