def set_status(element)
        element.elements.each("status") { |status|
          @status = GameStatus.new
          @status.status = status.attributes['status']
          @status.ind = status.attributes['ind']
          @status.reason = status.attributes['reason']
          @status.inning = status.attributes['inning']
          @status.top_inning = status.attributes['top_inning']
          @status.b = status.attributes['b']
          @status.s = status.attributes['s']
          @status.o = status.attributes['o']
        }
      end
def set_status(element)
        element.elements.each("status") { |status|
          @status = GameStatus.new
          @status.status = status.attributes['status']
          @status.ind = status.attributes['ind']
          @status.reason = status.attributes['reason']
          @status.inning = status.attributes['inning']
          @status.top_inning = status.attributes['top_inning']
          @status.b = status.attributes['b']
          @status.s = status.attributes['s']
          @status.o = status.attributes['o']
        }
      end
Sets the game status from data in the master_scoreboard.xml file