def error(message, color = :red)
      Strainer.log.error(message)

      return if quiet?
      message = set_color(message, *color) if color
      super(message)
    end
def error(message, color = :red)
      Strainer.log.error(message)

      return if quiet?
      message = set_color(message, *color) if color
      super(message)
    end
Print a red error message to the STDERR.

 @param [String] message
   the message to print
 @param [Symbol] color
   the color to use