def language
      @language = Produce.config[:language]

      converted = Spaceship::Tunes::LanguageConverter.from_itc_readable_to_itc(@language)
      @language = converted if converted # overwrite it with the actual value

      unless AvailableDefaultLanguages.all_languages.include?(@language)
        UI.user_error!("Please enter one of available languages: #{AvailableDefaultLanguages.all_languages}")
      end

      return @language
    end
def language
      @language = Produce.config[:language]

      converted = Spaceship::Tunes::LanguageConverter.from_itc_readable_to_itc(@language)
      @language = converted if converted # overwrite it with the actual value

      unless AvailableDefaultLanguages.all_languages.include?(@language)
        UI.user_error!("Please enter one of available languages: #{AvailableDefaultLanguages.all_languages}")
      end

      return @language
    end
Makes sure to get the value for the language
 Instead of using the user's value `UK English` spaceship should send
 `English_UK` to the server