def eval(s, bndng=nil, filename=nil, lineno=nil)

      loadstring_and_call(s, bndng, filename, lineno)
    end
def eval(s, bndng=nil, filename=nil, lineno=nil)

      loadstring_and_call(s, bndng, filename, lineno)
    end
Evaluates a piece (string) of Lua code within the state.