godot/ui/graph_editor.py
def get_label ( self, object ):
        """ Gets the label to display for a specified object.
        """
        label = self.label
        if label[:1] == '=':
            return label[1:]

        label = xgetattr( object, label, '' )

        if self.formatter is None:
            return label

        return self.formatter( object, label )
def get_label ( self, object ):
        """ Gets the label to display for a specified object.
        """
        label = self.label
        if label[:1] == '=':
            return label[1:]

        label = xgetattr( object, label, '' )

        if self.formatter is None:
            return label

        return self.formatter( object, label )
Gets the label to display for a specified object.