godot/xdot_parser.py
def _proc_bspline(self, tokens, filled):
        """ Returns the components of a B-spline (Bezier curve). """

        pts = [(p["x"], p["y"]) for p in tokens["points"]]
        component = BSpline(pen=self.pen, points=pts, filled=filled)

        return component
def _proc_bspline(self, tokens, filled):
        """ Returns the components of a B-spline (Bezier curve). """

        pts = [(p["x"], p["y"]) for p in tokens["points"]]
        component = BSpline(pen=self.pen, points=pts, filled=filled)

        return component
Returns the components of a B-spline (Bezier curve).