godot/mapping.py
def _diagram_canvas_changed(self, new):
        """ Handles the diagram canvas being set """

        logger.debug("Diagram canvas changed!")
        canvas = self.diagram_canvas

        for tool in self.tools:
            if canvas is not None:
                print "Adding tool: %s" % tool
                canvas.tools.append(tool(canvas))
def _diagram_canvas_changed(self, new):
        """ Handles the diagram canvas being set """

        logger.debug("Diagram canvas changed!")
        canvas = self.diagram_canvas

        for tool in self.tools:
            if canvas is not None:
                print "Adding tool: %s" % tool
                canvas.tools.append(tool(canvas))
Handles the diagram canvas being set