godot/xdot_parser.py
def proc_polyline(self, tokens):
        """ Returns the components of a polyline. """

        pts = [(p["x"], p["y"]) for p in tokens["points"]]
        component = Polyline(pen=self.pen, points=pts)

        return component
def proc_polyline(self, tokens):
        """ Returns the components of a polyline. """

        pts = [(p["x"], p["y"]) for p in tokens["points"]]
        component = Polyline(pen=self.pen, points=pts)

        return component
Returns the components of a polyline.