godot/ui/graph_view_model.py
def configure_edges(self, info):
        """ Handles display of the edges editor.
        """
        if info.initialized:
            self.model.edit_traits(parent=info.ui.control,
                kind="live", view=edges_view)
def configure_edges(self, info):
        """ Handles display of the edges editor.
        """
        if info.initialized:
            self.model.edit_traits(parent=info.ui.control,
                kind="live", view=edges_view)
Handles display of the edges editor.