godot/ui/graph_tree.py
def when_children_replaced ( self, object, listener, remove ):
        """ Sets up or removes a listener for children being replaced on a
            specified object.
        """
        object.on_trait_change( listener, "subgraphs", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "clusters", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "nodes", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "edges", remove = remove,
                                dispatch = "fast_ui" )
def when_children_replaced ( self, object, listener, remove ):
        """ Sets up or removes a listener for children being replaced on a
            specified object.
        """
        object.on_trait_change( listener, "subgraphs", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "clusters", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "nodes", remove = remove,
                                dispatch = "fast_ui" )
        object.on_trait_change( listener, "edges", remove = remove,
                                dispatch = "fast_ui" )
Sets up or removes a listener for children being replaced on a
            specified object.