meshlabxml/create.py
def plane_hires_edges(script, size=1.0, x_segments=1, y_segments=1,
                      center=False, color=None):
    """ Creates a plane with a specified number of vertices
    on it sides, but no vertices on the interior.

    Currently used to create a simpler bottom for cube_hires.

    """
    size = util.make_list(size, 2)

    grid(script, size=[x_segments + y_segments - 1, 1],
         x_segments=(x_segments + y_segments - 1), y_segments=1)
    if ml_script1.ml_version == '1.3.4BETA':
        and_val = 'and'
    else:
        and_val = '&&'

    if script.ml_version == '1.3.4BETA': # muparser version: 1.3.2
        # Deform left side
        transform.vert_function(
            script,
            x_func='if((y>0) and (x<%s),0,x)' % (y_segments),
            y_func='if((y>0) and (x<%s),(x+1)*%s,y)' % (
                y_segments, size[1] / y_segments))
        # Deform top
        transform.vert_function(
            script,
            x_func='if((y>0) and (x>=%s),(x-%s+1)*%s,x)' % (
                y_segments, y_segments, size[0] / x_segments),
            y_func='if((y>0) and (x>=%s),%s,y)' % (y_segments, size[1]))
        # Deform right side
        transform.vert_function(
            script,
            x_func='if((y<.00001) and (x>%s),%s,x)' % (
                x_segments, size[0]),
            y_func='if((y<.00001) and (x>%s),(x-%s)*%s,y)' % (
                x_segments, x_segments, size[1] / y_segments))
        # Deform bottom
        transform.vert_function(
            script,
            x_func='if((y<.00001) and (x<=%s) and (x>0),(x)*%s,x)' % (
                x_segments, size[0] / x_segments),
            y_func='if((y<.00001) and (x<=%s) and (x>0),0,y)' % (x_segments))
    else: # muparser version: 2.2.5
        # Deform left side
        transform.vert_function(
            script,
            x_func='((y>0) && (x<{yseg}) ? 0 : x)'.format(yseg=y_segments),
            y_func='((y>0) && (x<%s) ? (x+1)*%s : y)' % (
                y_segments, size[1] / y_segments))
        # Deform top
        transform.vert_function(
            script,
            x_func='((y>0) && (x>=%s) ? (x-%s+1)*%s : x)' % (
                y_segments, y_segments, size[0] / x_segments),
            y_func='((y>0) && (x>=%s) ? %s : y)' % (y_segments, size[1]))
        # Deform right side
        transform.vert_function(
            script,
            x_func='((y<.00001) && (x>%s) ? %s : x)' % (
                x_segments, size[0]),
            y_func='((y<.00001) && (x>%s) ? (x-%s)*%s : y)' % (
                x_segments, x_segments, size[1] / y_segments))
        # Deform bottom
        transform.vert_function(
            script,
            x_func='((y<.00001) && (x<=%s) && (x>0) ? (x)*%s : x)' % (
                x_segments, size[0] / x_segments),
            y_func='((y<.00001) && (x<=%s) && (x>0) ? 0 : y)' % (x_segments))
    if center:
        transform.translate(script, [-size[0] / 2, -size[1] / 2])
    if color is not None:
        vert_color.function(script, color=color)
    return None
def plane_hires_edges(script, size=1.0, x_segments=1, y_segments=1,
                      center=False, color=None):
    """ Creates a plane with a specified number of vertices
    on it sides, but no vertices on the interior.

    Currently used to create a simpler bottom for cube_hires.

    """
    size = util.make_list(size, 2)

    grid(script, size=[x_segments + y_segments - 1, 1],
         x_segments=(x_segments + y_segments - 1), y_segments=1)
    if ml_script1.ml_version == '1.3.4BETA':
        and_val = 'and'
    else:
        and_val = '&&'

    if script.ml_version == '1.3.4BETA': # muparser version: 1.3.2
        # Deform left side
        transform.vert_function(
            script,
            x_func='if((y>0) and (x<%s),0,x)' % (y_segments),
            y_func='if((y>0) and (x<%s),(x+1)*%s,y)' % (
                y_segments, size[1] / y_segments))
        # Deform top
        transform.vert_function(
            script,
            x_func='if((y>0) and (x>=%s),(x-%s+1)*%s,x)' % (
                y_segments, y_segments, size[0] / x_segments),
            y_func='if((y>0) and (x>=%s),%s,y)' % (y_segments, size[1]))
        # Deform right side
        transform.vert_function(
            script,
            x_func='if((y<.00001) and (x>%s),%s,x)' % (
                x_segments, size[0]),
            y_func='if((y<.00001) and (x>%s),(x-%s)*%s,y)' % (
                x_segments, x_segments, size[1] / y_segments))
        # Deform bottom
        transform.vert_function(
            script,
            x_func='if((y<.00001) and (x<=%s) and (x>0),(x)*%s,x)' % (
                x_segments, size[0] / x_segments),
            y_func='if((y<.00001) and (x<=%s) and (x>0),0,y)' % (x_segments))
    else: # muparser version: 2.2.5
        # Deform left side
        transform.vert_function(
            script,
            x_func='((y>0) && (x<{yseg}) ? 0 : x)'.format(yseg=y_segments),
            y_func='((y>0) && (x<%s) ? (x+1)*%s : y)' % (
                y_segments, size[1] / y_segments))
        # Deform top
        transform.vert_function(
            script,
            x_func='((y>0) && (x>=%s) ? (x-%s+1)*%s : x)' % (
                y_segments, y_segments, size[0] / x_segments),
            y_func='((y>0) && (x>=%s) ? %s : y)' % (y_segments, size[1]))
        # Deform right side
        transform.vert_function(
            script,
            x_func='((y<.00001) && (x>%s) ? %s : x)' % (
                x_segments, size[0]),
            y_func='((y<.00001) && (x>%s) ? (x-%s)*%s : y)' % (
                x_segments, x_segments, size[1] / y_segments))
        # Deform bottom
        transform.vert_function(
            script,
            x_func='((y<.00001) && (x<=%s) && (x>0) ? (x)*%s : x)' % (
                x_segments, size[0] / x_segments),
            y_func='((y<.00001) && (x<=%s) && (x>0) ? 0 : y)' % (x_segments))
    if center:
        transform.translate(script, [-size[0] / 2, -size[1] / 2])
    if color is not None:
        vert_color.function(script, color=color)
    return None
Creates a plane with a specified number of vertices
    on it sides, but no vertices on the interior.

    Currently used to create a simpler bottom for cube_hires.