godot/node.py
def _pos_changed(self, new):
        """ Handles the Graphviz position attribute changing.
        """
        w, h = self.component.bounds
        self.component.position = [ new[0] - (w/2), new[1] - (h/2) ]
#        self.component.position = list( new )
        self.component.request_redraw()
def _pos_changed(self, new):
        """ Handles the Graphviz position attribute changing.
        """
        w, h = self.component.bounds
        self.component.position = [ new[0] - (w/2), new[1] - (h/2) ]
#        self.component.position = list( new )
        self.component.request_redraw()
Handles the Graphviz position attribute changing.