godot/ui/graph_view_model.py
def _parse_dot_code_fired(self):
        """ Parses the dot_code string and replaces the existing model.
        """
        parser = GodotDataParser()
        graph  = parser.parse_dot_data(self.dot_code)
        if graph is not None:
            self.model = graph
def _parse_dot_code_fired(self):
        """ Parses the dot_code string and replaces the existing model.
        """
        parser = GodotDataParser()
        graph  = parser.parse_dot_data(self.dot_code)
        if graph is not None:
            self.model = graph
Parses the dot_code string and replaces the existing model.