godot/xdot_parser.py
def parse_xdot_data(self, data):
        """ Parses xdot data and returns the associated components. """

        parser = self.parser
#        if pyparsing_version >= "1.2":
#            parser.parseWithTabs()
        if data:
            return parser.parseString(data)
        else:
            return []
def parse_xdot_data(self, data):
        """ Parses xdot data and returns the associated components. """

        parser = self.parser
#        if pyparsing_version >= "1.2":
#            parser.parseWithTabs()
        if data:
            return parser.parseString(data)
        else:
            return []
Parses xdot data and returns the associated components.