godot/ui/graph_view_model.py
def add_subgraph(self, info):
        """ Handles adding a Subgraph to the main graph.
        """
        if not info.initialized:
            return

        graph = self._request_graph(info.ui.control)

        if graph is not None:
            subgraph = Subgraph()#root=graph, parent=graph)
            retval = subgraph.edit_traits(parent = info.ui.control,
                                          kind   = "livemodal")
            if retval.result:
                graph.subgraphs.append(subgraph)
def add_subgraph(self, info):
        """ Handles adding a Subgraph to the main graph.
        """
        if not info.initialized:
            return

        graph = self._request_graph(info.ui.control)

        if graph is not None:
            subgraph = Subgraph()#root=graph, parent=graph)
            retval = subgraph.edit_traits(parent = info.ui.control,
                                          kind   = "livemodal")
            if retval.result:
                graph.subgraphs.append(subgraph)
Handles adding a Subgraph to the main graph.