peng3d/model.py
def set_state(self):
        """
        Sets the state required for this vertex region.
        
        Currently binds and enables the texture of the material of the region.
        """
        glEnable(self.region.material.target)
        glBindTexture(self.region.material.target, self.region.material.id)
        self.region.bone.setRotate(self.data)
def set_state(self):
        """
        Sets the state required for this vertex region.
        
        Currently binds and enables the texture of the material of the region.
        """
        glEnable(self.region.material.target)
        glBindTexture(self.region.material.target, self.region.material.id)
        self.region.bone.setRotate(self.data)
Sets the state required for this vertex region.
        
        Currently binds and enables the texture of the material of the region.