Use randomness in zombie+long jobs killing process?
Every worker runs the function to kill zombies every 10 minutes. But as all the workers are launch about at the same, it's pretty strange: nothing happens during 10 minutes, then 80 workers try to kill the zombies.

Same for the long jobs.

The interval between run could be random between 5 and 15 minutes, for example.
Use randomness in zombie+long jobs killing process?: Every worker runs the function to kill zombies every 10 minutes. But as all the workers are launch about at the same, it's pretty strange: nothing happens during 10 minutes, then 80 workers try to kill the zombies.

Same for the long jobs.

The interval between run could be random between 5 and 15 minutes, for example.