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Eighth generation of video game consoles
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In the history of video games, the eighth generation includes consoles released since 2012 by Nintendo, Microsoft, and Sony. For home consoles, the eighth generation began on November 18, 2012 with the release of the Wii U, and continued with the release of the PlayStation 4 on November 15, 2013,[1] and Xbox One on November 22, 2013.[2][3] These video game consoles follow their seventh generation predecessors: Nintendo's Wii, Sony's PlayStation 3 and Microsoft's Xbox 360, respectively. For video game handhelds, the generation began in February 2011 with the release of the Nintendo 3DS, successor to the Nintendo DS, in Japan, followed by a North American and European release in March. Nintendo released the New Nintendo 3DS XL in North America on February 13, 2015.[4] The successor of the PlayStation Portable, the PlayStation Vita, was released in Japan in December 2011, and in Western markets in February 2012.
The generation was predicted to face competition from smartphones, tablets, and smart TVs.[5][6][7][8][9][10] In 2013, gaming revenue on Android overtook portable game console revenue, while remaining a distant second to iOS gaming revenue.[11] In FY 2013 (ending early 2013), Nintendo sold 23.7 million consoles,[12] while Apple sold 58.2 million iPads in FY 2012 (ending late 2012).[13]
All three of the eighth generation home consoles use AMD GPUs, and two of them use AMD CPUs, a transition from IBM's PowerPC Architecture used in the previous generation. Microsoft, Nintendo, and Sony were not aware that they were all using AMD processors until all their consoles were announced.[14] Both AMD and Nvidia are optimistic for the PC market, as the unified CPU/GPU processors in the PlayStation 4 and Xbox One use the same x86 programming architecture found in PCs, with AMD planning to introduce similar processors to desktop and laptop PCs in the near future.[15]
The million dollar pre-sale success of Ouya, an Android-based microconsole initially founded through crowdfunding has raised open-source development and the free-to-play model as key issues to be addressed by eighth generation consoles.[16][17] The microconsoles like Nvidia Shield Console, MOJO, Razer Switchblade, GamePop, GameStick, Ouya, and PC-based Steam Machine consoles are attempting to compete in this market; these are seldom referred to as "eighth generation" consoles or even as "seventh generation" consoles, however.[18][19][20]
Contents
[hide]
1 Transition
2 Chinese market
3 Home consoles
3.1 Wii U
3.2 PlayStation 4
3.3 Xbox One
3.4 Comparison
4 Handheld systems
4.1 Nintendo 3DS
4.2 PlayStation Vita
4.3 Comparison
5 See also
6 References
Transition[edit]
Though prior console generations have normally occurred in five to six-year cycles, the transition from seventh to eighth generation has lasted more than six years.[21] The transition is also unusual in that the prior generation's best-selling unit, the Wii, is the first to be replaced in the eighth generation.[21] In 2011, Microsoft had stated they began looking at their next console, but they, along with Sony, considered themselves only halfway through a ten-year lifecycle for their seventh-generation offerings.[22][23][24][25] Sony and Microsoft representatives have stated that the addition of motion controllers and camera-based controllers like Kinect and PlayStation Move have extended these systems' lifetimes.[26] Nintendo president Satoru Iwata had stated that his company would be releasing the Wii U due to declining sales of seventh generation home consoles and that "the market is now waiting for a new proposal for home consoles".[27] Sony considered making its next console a digital download only machine, but decided against it due to concerns about the inconsistency of internet speeds available globally, especially in developing countries.[28]
Chinese market[edit]
The eighth generation of consoles also sees a re-entry of manufacturers into the Chinese market, following the lifting of a 14-year video game console ban there during 2014.[29][30] The Chinese government banned video game consoles in 2000, citing concerns of their effect on youth, meaning that consoles were forbidden to be officially and legally sold in retail stores in China, forcing console gaming into a niche and creating a black market for imported game devices.[31] Both Microsoft and Sony have announced that they intend on releasing their consoles in China via the Shanghai Free-Trade Zone,[32][33] with the Xbox One released there in September 2014,[34] whilst the PlayStation 4 has yet to have a fixed release schedule.[35][36] CEO of Sony Computer Entertainment Andrew House has also explained in September 2013 that the company intends on using the PlayStation Vita TV as a low-cost alternative for consumers in an attempt to penetrate the Chinese gaming market.[37]
Home consoles[edit]
Wii U[edit]
Main article: Wii U
In November 2010, Nintendo of America CEO Reggie Fils-Aime stated that the release of the next generation of Nintendo would be determined by the continued success of the Wii.[38] Nintendo announced their successor to the Wii, the Wii U, at the Electronic Entertainment Expo 2011 on June 7, 2011.[39] After the announcement, several journalists classified the system as the first eighth generation home console.[21][40][41] However, prominent sources have disputed this because of its comparative lack of power and older disc media type with respect to the announced specifications for PlayStation 4 and the Xbox One.[42][43]
The Wii U's main controller, the Wii U GamePad, features an embedded touchscreen that can work as an auxiliary interactive screen in a fashion similar to the Nintendo DS/3DS, or if compatible with "Off TV Play", can even act as the main screen itself, enabling games to be played without the need of a television. The Wii U is compatible with its predecessor's peripherals, such as the Wii Remote Plus, the Nunchuk, and the Wii Balance Board.[44]
The Wii U was released in North America on November 18, 2012, in Europe on November 30, 2012, and in Japan on December 8, 2012. It came in two versions, the Basic Model and the Deluxe/Premium Model, at the price of $300 and $349 US Dollars, respectively. On August 28, 2013, Nintendo announced the production of the Basic model has ended and expected supplies to be exhausted by September 20, 2013. On October 4, 2013, the Deluxe/Premium model was price cut from US$349 to US$300.[45]
The Wii U had lifetime sales of about 13 million, in sharp contrast with the Wii, which had over 100 million over its life. Partially due to poor Wii U sales, Nintendo suffered several quarters of financial loss through 2014, at which point they revived a strategy to recover, primarily through exploring the mobile game market, and developing its next console to avoid the missteps of the Wii U. That console, the Nintendo Switch, was released in March 2017, and within 10 months, exceeded the Wii U's lifetime sales. Nintendo officially discontinued the Wii U on January 31, 2017, about a month before the release of the Switch.[46]
PlayStation 4[edit]
Main article: PlayStation 4
On February 20, 2013, Sony announced the PlayStation 4 during a press conference in New York City, and it was released on November 15, 2013, in North America. The new console places a heavy emphasis on features surrounding social interaction; gameplay videos can be shared via the PlayStation Network and other services, and users can stream games being played by themselves or others (either through the console, or directly to services such as Twitch). The PS4's DualShock 4 controller is similar to the previous model, but adds a touchpad and a "Share" button, along with an LED light bar on the front to allow motion tracking. An updated camera accessory will also be offered for the system; it now uses 1280×800px stereo cameras with support for depth sensing similar to Kinect, and remains compatible with the PlayStation Move peripherals. The PS4 will also have second screen capabilities through both mobile apps and the PlayStation Vita, and game streaming through the recently acquired Gaikai service.[47][48]
The PlayStation 4 was released on November 15, 2013, in North America and November 29, 2013, in Australia and Europe at US$399.99, A$549 and €399 respectively.
Xbox One[edit]
Main article: Xbox One
On May 21, 2013, Microsoft announced the Xbox One at an event in Redmond, Washington. The console has an increased focus on entertainment, including the ability to pass television programming from a set-top box over HDMI and use a built-in electronic program guide, and the ability to multitask by snapping applications (such as Skype and Internet Explorer) to the side of the screen, similarly to Windows 8. The Xbox One features a new controller with "Impulse Triggers" that provide force feedback, and the ability to automatically record and save highlights from gameplay. An updated version of Kinect was developed for Xbox One, with a 1080p camera and expanded voice controls. Originally bundled with the console, it has since been downplayed and excluded from later bundles.[49][50]
The Xbox One was released in North America, Europe, and Australia on November 22, 2013, at a launch price of US$499.99, €499 and A$599 respectively with Japan, and was later released in 26 other markets in 2014.
Comparison[edit]
Product Line
Wii U
PlayStation 4
Xbox One
Name
Wii U
PlayStation 4
PlayStation 4 Slim
PlayStation 4 Pro
Xbox One
Xbox One S
Xbox One X
Manufacturer
Nintendo Sony Microsoft
Image(s)
A white Wii U console and GamePad A PlayStation 4 console and DualShock 4 controller A PlayStation 4 Slim console A PlayStation 4 Pro console An Xbox One console, controller and Kinect sensor An Xbox One S console and controller An Xbox One X console
Release dates
NA: November 18, 2012
EU: November 30, 2012
AU: November 30, 2012
JP: December 8, 2012
NA: November 15, 2013
EU: November 29, 2013
AU: November 29, 2013
JP: February 22, 2014
WW: September 15, 2016
[51]
WW: November 10, 2016
[52]
NA: November 22, 2013
EU: November 22, 2013 (select countries only)[53]
AU: November 22, 2013
JP: September 4, 2014[54]
NA: August 2, 2016 (select countries only)
EU: August 2, 2016 (select countries only)
AU: August 2, 2016
JP: November 24, 2016
WW: November 7, 2017
[55]
Launch prices
Basic Model
US$299.99
£/€, set by individual retailers
AU$348.00
¥26,250
Deluxe/Premium Model
US$349.99
£/€, set by individual retailers
AU$428.00
¥31,500
Launch Model[56]
US$399.99
€399
£349
A$549
¥41,979
Launch Model
US$499.99
€499
£429
A$599
Current prices
Deluxe/Premium Model
US$299.99
£/€, set by individual retailers
Launch Model
US$349
£299[57]
A$479 (500 GB Model)[58]
US$299
US$399[52]
£345[52]
A$560[52]
CAD$499[52]
Launch Model
Same as launch prices
1TB Model (without Kinect)
US$349[59]
£299[60]
A$499 (500GB Model)[61]
US$299
1TB Model
US$499.99
Discontinued
WW: January 31, 2017
WW: September 15, 2016
No information
WW: November 22, 2016
No information
Units shipped
Worldwide: 13.56 million (As of 31 December 2016[update])[62][63] Worldwide: 67.5 million (As of 30 September 2017[update])[64] Worldwide: 10 million (As of December 2014[update]; as of fall 2015, Microsoft does not report shipped unit numbers)[65][66][67]
Units sold
Worldwide: 13.56 million
(as of June 30, 2017[update])[68] Worldwide: 73.6 million (As of 9 January 2018[update])[69] Worldwide: 33 million (As of 30 November 2017[update],[70] updated sales totals are no longer published[71])
Best-selling game
Further information: List of best-selling Wii U video games
Further information: List of best-selling PlayStation 4 video games
Further information: List of best-selling Xbox One video games
Media
Wii U Optical Disc
Similar to a 25 GB single layer BD at 5x CAV[72]
Wii Optical Disc
Similar to a 4.7 GB DVD or 8.4 GB DVD-DL at 6x CAV Blu-ray, DVD
Blu-ray at 6x CAV, DVD at 8x CAV[73] Blu-ray, DVD, CD
HDR-supported Ultra HD Blu-ray, Blu-ray, DVD, CD[74]
CPU
Tri-Core IBM PowerPC "Espresso" @ 1.24 GHz[75]
L1 cache: 64 kB per core (32 kB instruction + 32 kB data)
L2 cache: 3 MB L2 cache (Core 0: 512 KB, Core 1: 2 MB, Core 2: 512 KB)
L3 cache: Shared 32 MB (off-chip)
45 nm
Secondary low power ARM9 processor (for background tasks)
Octa-Core (2 quad-core modules) AMD x86-64 "Jaguar"-based @ 1.6 GHz[76]
L2 cache: 4 MB (Cores 0-3: 2 MB, Cores 4-7: 2 MB)[77]
28 nm
Secondary low power ARM processor (for background tasks)[78]
Octa-Core AMD x86-64 "Jaguar"-based @ 2.1 GHz
14nm
Octa-Core (2 quad-core modules) AMD x86-64 "Jaguar"-based @ 1.75 GHz[79]
L2 cache: 4 MB (Cores 0-3: 2 MB, Cores 4-7: 2 MB)[80]
28 nm (Xbox One), 16 nm (Xbox One S)
Octa-Core (2 quad-core modules) AMD x86-64 "Jaguar"-based @ 2.3 GHz[81]
14 nm
GPU
AMD Radeon "Latte"[82]
320 shaders @ 550 MHz (0.35 TFLOP/s)[43]
4.4 Gpixel/s, 8.8 Gtexel/s[83]
40 nm
AMD Radeon "Liverpool"
1152 shaders @ 800 MHz (1.84 TFLOP/s)[80]
25.6 Gpixel/s, 57.6 Gtexel/s[84]
28 nm
AMD Radeon "Neo"
2304 shaders @ 911 MHz (4.20 TFLOP/s)
29.15 GPixel/s, 131.2 GTexel/s
14 nm
AMD Radeon "Durango"
768 shaders @ 853 MHz (1.31 TFLOP/s) [85]
13.6 Gpixel/s, 40.9 Gtexel/s [86]
28 nm
AMD Radeon
768 shaders @ 914 MHz (1.4 TFLOP/s) [87]
14.6 Gpixel/s, 43.8 Gtexel/s
16 nm
AMD Radeon
2560 shaders @ 1,172 MHz (6 TFLOP/s)[88]
16 nm
Memory
2 GB DDR3 RAM @ 800 MHz (1600 MHz effective) (12.8 GB/s)[89]
1 GB available for games[90]
32 MB eDRAM @ 550 MHz[91] (on-die)
3 MB eSRAM (on-die)
8 GB GDDR5 RAM @ 1375 MHz (5500 MHz effective) (176.0 GB/s)[80]
4.5 - 5.5 GB (flexible memory) available for games[citation needed]
256 MB DDR3 RAM (for background tasks)[78]
8 GB GDDR5 RAM @ 1700 MHz (6800 MHz effective) (217.6 GB/s)
1GB DDR3 RAM (for background tasks)
8 GB DDR3 RAM @ 1066.5 MHz (2133 MHz effective) (68.3 GB/s)[80]
5 GB available for games[92][93]
32 MB eSRAM @ 1706 MHz (3412 MHz effective) [204-218 GB/s (Xbox One), 219 GB/s (Xbox One S)] (on-die)
12 GB GDDR5 RAM (326 GB/s)
Storage
8 GB/32 GB eMMC flash memory (non-replaceable)
1 GB flash memory (reserved for the OS)
500 GB HDD, 1 TB HDD (user replaceable)[94][95] 1 TB HDD (user replaceable) 500 GB HDD, 1 TB HDD (non-replaceable)[96]
8 GB flash memory (reserved for the OS)[86] 500 GB HDD, 1 TB HDD, 2 TB HDD (non-replaceable)
8 GB flash memory (reserved for the OS) 1 TB HDD, (non-replaceable)
8 GB flash memory (reserved for the OS)
Supports up to 32 GB SDHC cards
Supports up to 2 TB USB HDD (Wii U Mode only)[97] Supports USB HDD over 240GB up to 8 TB (with System Software 4.50)[98] Supports USB HDD larger than 256 GB[99]
Game Installation
Only downloaded games can be installed to storage All games must be installed to a connected HDD[100] All games must be installed to a connected HDD
Network
Fast Ethernet (requires an attachment)
Built-in 802.11 a/b/g/n Wi-Fi @ 2.4 GHz
Built-in 802.11n Wi-Fi @ 5 GHz (connection to the Wii U GamePad)
Gigabit Ethernet
Built-in 802.11b/g/n Wi-Fi @ 2.4 GHz[101]
Gigabit Ethernet
Built-in 802.11a/b/g/n/ac Wi-Fi[102]
Gigabit Ethernet
Built-in 802.11a/b/g/n dual-band Wi-Fi @ 2.4 GHz and 5 GHz[103]
Gigabit Ethernet
Built-in 802.11a/b/g/n/ac dual-band Wi-Fi @ 2.4 GHz and 5 GHz[104]
Dimensions
When lying down on its side:
Width: 172 mm (6.7 in)
Height: 46 mm (1.8 in)
Length: 268.5 mm (10.5 in)
(can be oriented vertically using a stand) When lying down on its side:
Width: 275 mm (10.8 in)
Height: 53 mm (2.0 in)
Length: 305 mm (12.0 in)
(can be oriented vertically using a stand) When lying down on its side:
Width: 265 mm (10.4 in)
Height: 39 mm (1.5 in)
Length: 288 mm (11.3 in)
(can be oriented vertically using a stand) When lying down on its side:
Width: 295 mm (11.6 in)
Height: 55 mm (2.2 in)
Length: 327 mm (12.9 in)
(can be oriented vertically using a stand)[102] When lying down on its side:
Width: 309 mm (12.1 in)
Height: 83 mm (3.2 in)
Length: 258 mm (10.1 in)
(must be oriented horizontally)[105] When lying down on its side:
Width: 295 mm (11.6 in)
Height: 64 mm (2.5 in)
Length: 227 mm (8.9 in)
(can be oriented vertically using a stand)[74] When lying down on its side:
Width: 300 mm
Height: 60 mm
Length: 240 mm
Weight
1.5 kg (3.3 lb) 2.8 kg (6.2 lb) 2.1 kg (4.6 lb) 3.3 kg (7.3 lb)[102] 3.2 kg (7.0 lb)[citation needed] 2.9 kg (6.4 lb)[74] 3.8 kg (8.4 lb)[81]
Power
75 W (external power supply)[106] Max. 223 W (internal power supply) Max. 163 W (internal power supply) Max. 289 W (internal power supply)[102] (PSU)
Max. 310 W (internal power supply)[102] (Product Page)
Max. 220 W (external power supply) Max. 125 W (internal power supply) Max. 240 W (internal power supply) [81]
Included accessories
All Models
Wii U GamePad
Stylus
Wii Sensor Bar
HDMI cable
Deluxe/Premium Model only
Wii U GamePad stand
Wii U GamePad charging cradle
Wii U console stand
DualShock 4 controller
Micro-USB cable (for charging DualShock 4)
Wired mono headset
HDMI cable
Xbox One controller
Kinect sensor (in some bundles)
Wired mono headset
HDMI cable
Xbox One controller
Wired mono headset
HDMI cable
Video
1080p, 1080i, 720p, 480p
HDMI out
Component video
YPBPR (D-Terminal out Japan only)
576i, 480i (standard 4:3 and 16:9 anamorphic widescreen)
Composite video
S-Video (NTSC consoles only)
RGB SCART (PAL consoles only)
D-Terminal (Japanese consoles only)
1080p, 1080i and 720p
HDMI out 1.4b
4K, 1080p, 1080i and 720p
HDMI out 2.0
1080p and 720p[107]
HDMI in/out 1.4b
4K, 1080p and 720p[107]
HDMI in/out 2.0a
4K, 1080p and 720p[81]
AMD FreeSync support
HDMI in/out 2.0a
Integrated 3DTV support
Yes[108] Yes Yes
Second screen
Wii U GamePad (bundled with console) PlayStation Vita
PlayStation App on iOS and Android devices SmartGlass on Windows 8, Windows Phone, iOS, and Android devices
Local game streaming via Off-TV Play to Wii U GamePad for some games Local and remote game streaming via Remote Play to PS Vita, OS X and Windows, or selected Sony Xperia smartphone[109] for all games,
except those that require the PS Camera or PS Move[110][111] Local game streaming via Xbox App to Windows 10 PC.[112]
Audio
5.1 LPCM output via HDMI
Analog stereo via "AV Multi Out" port
Stereo output via 3.5mm jack in the Wii U GamePad
7.1 LPCM and bitstreaming output via HDMI
2.0 LPCM and bitsreaming output via optical out
Stereo output via 3.5mm jack in the DualShock 4
7.1 LPCM and bitstreaming output via HDMI
2.0 LPCM and bitstreaming output via optical out
Internal system speaker[113]
Stereo output via extension port on controller (requires adapter for 3.5mm jacks)
Peripheral abilities
SD/SDHC memory card slot
Bluetooth 4.0
HDMI (1 out port)
"AV Multi Out" port
4 USB 2.0 ports (2 at front of console, 2 at rear)
Sensor Bar power port
Near Field Communication (NFC)
Bluetooth 2.1 + EDR
HDMI (1 out port)
2 USB 3.0 ports (at front of console)
PS Camera AUX port
Optical out port
Ethernet port
Bluetooth 4.0 (LE)[102]
HDMI (1 out port)
3 USB 3.1 (gen 1) ports[102]
PS Camera AUX port
Optical out port
Ethernet port
Wi-Fi Direct
HDMI (1 in port and 1 out port)[114]
3 USB 3.0 ports (1 at side of console, 2 at rear)
Kinect port (original Xbox One only)
Optical out port
Ethernet port
IR Blaster
Bluetooth 4.0[115]
2 HDMI (1 in port and 1 out port)[74]
3 USB 3.0 ports (1 at front of console, 2 at rear)
Optical out port
S/PDIF
Ethernet port
Controller
Wii U GamePad
Wii U Pro Controller (up to 7)
Wii Remote/Plus (up to 7)
Nunchuk attachment
Classic Controller attachment
Wii Balance Board
Nintendo 3DS (select games only)
Nintendo GameCube controller (adapter required, only supports Super Smash Bros. for Wii U)[116]
DualShock 4 controller (up to 4)
PlayStation Move
PlayStation Camera
PlayStation Vita (select games only)[117]
Xbox One controller (up to 8)
Kinect
Touch capability
Wii U GamePad includes an integrated resistive touchscreen DualShock 4 controller includes an integrated 2 point capacitive touchpad N/A
Camera
Wii U GamePad camera (bundled with all consoles) PlayStation Camera Kinect Kinect (Adapter required to use)[118]
Online services
Nintendo Network
Nintendo eShop
Miiverse
Nintendo TVii
Wii U Chat
PlayStation Network
PlayStation Store
PlayStation Now
PlayStation Music
PlayStation Video
PlayMemories Online
PlayStation Vue
Xbox Live
Xbox Games Store
Groove Music
Microsoft Movies & TV
Downloads games and automatic updates in the background via SpotPass Downloads games and automatic updates in the background Downloads games and automatic updates in the background[119]
Free Paid PlayStation Plus subscription required for online multiplayer, except for free-to-play titles.[120][121] Paid Xbox Live Gold subscription required for online multiplayer and party chat.
Game DVR
Screenshots with Miiverse integration (can be shared on Facebook, Twitter, Google Plus and Tumblr) Screenshots with Facebook and Twitter integration Screenshots with Twitter integration
Gameplay replays with YouTube integration (select games only) Up to 1 hour of gameplay with Dailymotion, Facebook, Twitter and YouTube integration. 720p for PS4 and 1080p for PS4 Pro. Up to 5 minutes of gameplay. 1080p for all Xbox One consoles.[122] 4K on Xbox One X (external storage required)[123]
N/A Live streaming with Dailymotion, Twitch, Ustream and YouTube Gaming integration Live streaming with Mixer and Twitch integration
Free Free Paid subscription to Xbox Live Gold required[124]
Regional lockout
Region locked[125] Unrestricted[126] Unrestricted[127][128]
List of games
List of Wii U software List of PlayStation 4 games List of Xbox One games
Backward compatibility
Supports Wii software on disc and downloaded from Wii Shop Channel. Games from previous generations available for digital purchase and download via Virtual Console on Nintendo eShop. PlayStation Now cloud support for selected PlayStation 3 games began in January 2015 for North America. Subscription required.[129] Selected Xbox 360 and Xbox games; Requires download of digital version of game at no additional charge to existing owners of the game.[130][131][132]
System software
Wii U system software PlayStation 4 system software Xbox One system software
Updates are downloaded and installed automatically in Standby Mode Updates are downloaded and installed automatically in Rest Mode Updates are downloaded and installed automatically in Instant-on Mode
Handheld systems[edit]
A trend starting from the eighth generation of handheld systems is that the general shift from dedicated handheld gaming consoles to mobile gaming on smart devices, such as smartphones and tablets. As such, smart devices have eroded sales of dedicated handheld gaming consoles, with analysts predicting that smart devices will replace handheld gaming consoles in the near future.[133]
Nintendo 3DS[edit]
Main article: Nintendo 3DS
The Nintendo 3DS is a portable game console produced by Nintendo. It is the successor to the Nintendo DS. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories.[134] The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software.[134] Announcing the device in March 2010, Nintendo officially unveiled it at E3 2010,[134][135] with the company inviting attendees to use demonstration units.[136] The console succeeds the Nintendo DS series of handheld systems,[134] which primarily competes with PlayStation Portable.[137] It competes with Sony's handheld, the PlayStation Vita.[138]
The Nintendo 3DS was released in Japan on February 26, 2011; in Europe on March 25, 2011; in North America on March 27, 2011;[139][140] and in Australia on March 31, 2011. On July 28, 2011, Nintendo announced a major price drop starting August 12. In addition, as of September 2011 consumers who bought the system at its original price have access to ten Nintendo Entertainment System games before they are available to the general public, after which the games may be updated to the versions publicly released on the Nintendo eShop. In December 2011, ten Game Boy Advance games were made available to consumers who bought the system at its original price at no charge, with Nintendo stating it has no plans to release to the general public.[141]
On June 21, 2012, Nintendo announced a new, bigger model of the 3DS called the Nintendo 3DS XL. It has 90% larger screens than the 3DS and slightly longer battery life. It was released on July 28, 2012, in Europe and August 19, 2012, in North America as well as Australasia on August 23, 2012, and Brazil on September 1, 2012.[142]
On August 28, 2013, Nintendo announced a low cost, 2D version of the 3DS called the Nintendo 2DS. This redesign plays all Nintendo DS and Nintendo 3DS games, albeit without a 3D option. Unlike previous machines of the DS family, the Nintendo 2DS uses a slate-like design instead of a clamshell one. The console launched on October 12 in both Europe and North America[143] as well as Australasia.[144]
On August 29, 2014, Nintendo announced a newer model of the 3DS called the New Nintendo 3DS and New Nintendo 3DS XL. It was released in Japan on October 11, 2014; in Australasia on November 21, 2014; in Europe on February 13, 2015; in North America on February 13, 2015, for the XL version. The smaller version for North America was released on September 25, 2015 bundled with the game Animal Crossing: Happy Home Designer.[145] In April 2017, Nintendo announced the New Nintendo 2DS XL, due for release in Japan on July 13, 2017, and in North America on July 28, 2017. It is a streamlined version of the New Nintendo 3DS XL, with identical screen sizes and its updated processor, but with a refreshed design and a thinner build.[146]
PlayStation Vita[edit]
Main article: PlayStation Vita
PlayStation Vita is a handheld game console developed by Sony Computer Entertainment.[147] It is the successor to the PlayStation Portable as part of the PlayStation brand of gaming devices. It was released in Japan on December 17, 2011[148] and was released in Europe and North America on February 22, 2012.[149][150]
The handheld includes two analog sticks, a 5-inch (130 mm) OLED/LCD multi-touch capacitive touchscreen, and supports Bluetooth, Wi-Fi and optional 3G. Internally, the PS Vita features a 4 core ARM Cortex-A9 MPCore processor and a 4 core SGX543MP4+ graphics processing unit, as well as LiveArea software as its main user interface, which succeeds the XrossMediaBar.[151][152]
The device is backward-compatible with a subset of the PlayStation Portable and PS One games digitally released on the PlayStation Network via the PlayStation Store.[153] However, PS One Classics and TurboGrafx-16 titles were not compatible at launch.[154] The Vita's dual analog sticks are supported on selected PSP games via button mapping. The graphics for PSP releases are up-scaled, with a smoothing filter to reduce pixelation.[155]
Comparison[edit]
Product Line
Nintendo 3DS[156]
PlayStation Vita
Name
Nintendo 3DS
Nintendo 3DS XL
Nintendo 2DS
New Nintendo 3DS
New Nintendo 3DS XL
New Nintendo 2DS XL
PS Vita (PCH-1000)
PS Vita (PCH-2000)
Manufacturer
Nintendo Sony (SCE/SIE)
Console
Release dates
JP: February 26, 2011
EU: March 25, 2011
NA: March 27, 2011
AU: March 31, 2011
KOR: April 28, 2012
JP: July 28, 2012
EU: July 28, 2012
NA: August 19, 2012
AU: August 23, 2012
KOR: September 20, 2012
EU: October 12, 2013
NA: October 12, 2013
AU: October 12, 2013
KOR: December 2013
JP: February 27, 2016
JP: October 11, 2014
AU: November 20, 2014
EU: January 6, 2015 (Ambassador Edition)
EU: February 13, 2015 (General release)
NA: September 25, 2015
JP: October 11, 2014
AU: November 20, 2014
EU: February 13, 2015
NA: February 13, 2015
AU: June 15, 2017
JP: July 13, 2017
KOR: July 13, 2017
NA: July 28, 2017
EU: July 28, 2017
JP: December 17, 2011
EU: February 22, 2012
NA: February 22, 2012
AU: February 23, 2012
JP: October 10, 2013
EU: February 7, 2014
NA: May 6, 2014
Launch prices
¥25,000
US$249.99[157]
£/€, set by individual retailers[158]
A$349.95[159]
¥18,900
US$199.99
£/€, set by individual retailers
A$249.90
US$129.99
£/€, set by individual retailers
A$149.95
¥16,000
A$219.95
£/€, set by individual retailers
¥18,900
A$249.95
£/€, set by individual retailers
US$199.99
US$149.99[146]
A$199.95[160]
Wi-Fi
¥24,980
US$249
€249
£229.99
A$349.95[161]
Wi-Fi+3G
¥29,980
US$299
€299
£279.99[162]
A$419.95
¥19,929
£180
Current prices
¥15,000[163]
US$169.99[164]
£/€, set by individual retailers
A$249.99[163]
Wi-Fi / Wi-Fi+3G
¥19,980
US$199.99[165]
€199
£, set by individual retailers[166]
A$269.95
Units shipped
Worldwide: 66.12 million (As of 31 March 2017[update])[62] Worldwide: 4 million (As of 4 January 2013[update])[167]
Best-selling game
Pokémon X and Y, 16.15 million units (As of 30 June 2017[update])[168] TBA
Display
Top Screen:
Autostereoscopic (3D) LCD
3.53 in (90 mm)
800 × 240 px (400 × 240 px per eye in 3D)
Bottom Screen:
2D LCD touchscreen
3.02 in (77 mm)
320 × 240 px QVGA
Top Screen:
Autostereoscopic (3D) LCD
4.88 in (124 mm)
800 × 240 px (400 × 240 px per eye in 3D)
Bottom Screen:
2D LCD touchscreen
4.18 in (106 mm)
320 × 240 px QVGA
Top Screen:
2D LCD
3.53 in (90 mm)
400 × 240 px
Bottom Screen:
2D LCD touchscreen
3.02 in (77 mm)
320 × 240 px QVGA
Top Screen:
Autostereoscopic (3D) LCD
3.88 in (99 mm)
800 × 240 px (400 × 240 px per eye in 3D)
Bottom Screen:
2D LCD touchscreen
3.33 in (85 mm)
320 × 240 px QVGA
Top Screen:
Autostereoscopic (3D) LCD
4.88 in (124 mm)
800 × 240 px (400 × 240 px per eye in 3D)
Bottom Screen:
2D LCD touchscreen
4.18 in (106 mm)
320 × 240 px QVGA
Top Screen:
2D LCD
4.88 in (124 mm)
400 × 240 px
Bottom Screen:
2D LCD touchscreen
4.18 in (106 mm)
320 × 240 px QVGA
5 in (130 mm) OLED 960 × 544 px[169] 5 in (130 mm) IPS LCD 960 × 544 px
Approximately 16.77 million colors[170] Approximately 16.77 million colors
5 brightness levels 0-100% brightness levels
Autostereoscopy (3D)
Yes No Yes (with 'Super Stable 3D' technology) No No
CPU
Dual-core ARM11 MPCore[156] & Dual-core VFP Co-Processor[156] Quad-core ARM11 MPCore[156] & Quad-core VFP Co-Processor[156] TBA Quad-core ARM Cortex-A9 MPCore[169][171]
GPU
Digital Media Professionals PICA200 TBA PowerVR SGX543MP4+[169]
RAM
128 MB FCRAM, 6 MB VRAM 256 MB FCRAM, 10 MB VRAM TBA 512 MB RAM, 128 MB VRAM[172]
Camera
One front-facing and a set of two rear-facing 3D 0.3 MP (VGA) camera sensors Front and rear 0.3 MP (VGA) camera sensors[169]
Audio
Stereo speakers (2) (with pseudo-surround support)
Headphone jack
Mono speaker (1)
Headphone jack
Stereo speakers (2) (with pseudo-surround support)
Headphone jack
Headphone jack
Stereo speakers (2)
Headphone jack
Storage
1 GB internal flash memory TBA No internal storage 1 GB internal flash memory
Supports up to 512 GB SDXC, up to 32 GB SDHC and up to 2 GB SD memory cards[173]
Supports up to 512 GB MicroSDXC, up to 32 GB MicroSDHC and up to 2 GB MicroSD memory cards
Supports 4 GB, 8 GB, 16 GB, 32 GB and 64 GB proprietary removable memory cards
2 GB SD card included 4 GB SDHC card included 4 GB microSDHC card included No external storage included
Media
Nintendo 3DS Game Card (1–8 GB) / Nintendo DS Game Card (8–512 MB)
Digital distribution PlayStation Vita Game Card (2–4 GB)
Digital distribution
User interface
Circle Pad (2× with add-on (3DS/3DS XL only))
C-Stick (New 3DS/New 2DS XL/New 3DS XL Only)
D-pad
Autostereoscopic (3D) 15:9(5:3) screen (top screen) (2DS and New 2DS XL displays 2D only)
Resistive 4:3 touchscreen (bottom screen)
3-axis accelerometer and 3-axis gyroscope[170]
Volume slider
3D depth slider (Not available on 2DS or New 2DS XL)
Front 2D camera and rear 3D camera sensors
Microphone
Wireless communications switch (3DS/3DS XL only)
SLEEP switch (2DS only)
12 × buttons
(X, Y, A, B, L, R (ZL and ZR with add-on or New 3DS/New 2DS XL/New 3DS XL), START, SELECT, HOME, POWER)
2 × analog sticks[174]
D-pad[174]
Capacitive 16:9 touchscreen[174]
Rear touchpad[174]
Sixaxis motion sensing (3-axis accelerometer and 3-axis gyroscope)[174]
Three-axis electronic compass[174]
Front & rear 2D camera sensors[169]
Microphone[169]
12 × buttons
( , , , , L, R, Start, Select, Home, Volume ±, Power)[174]
Battery
1300 mAh lithium-ion battery
3DS Mode: 3–5 hours
DS Mode: 5–8 hours
1750 mAh lithium-ion battery
3DS Mode: 3.5–6.5 hours
DS Mode: 6–10 hours
1300 mAh lithium-ion battery[175]
3DS Mode: 3.5–5.5 hours
DS Mode: 6–9 hours
1400 mAh lithium-ion battery
3DS Mode: 3.5–6 hours
DS Mode: 6.5-10.5 hours
1700 mAh lithium-ion battery
3DS Mode: 3.5–7 hours
DS Mode: 7–12 hours
TBA 2200 mAh lithium-ion battery
Gameplay: 3–5 hours
Video playback: 5 hours
Music: 9 hours[176]
2210 mAh lithium-ion battery
Gameplay: 4–6 hours
Video playback: 6 hours
Music: 10 hours
Determined by screen brightness, Wi-Fi, sound volume, and whether 3D is active (3DS models only) Determined by screen brightness, Wi-Fi, sound volume, and whether 3G is active (3G model only)
Connectivity
Integrated 802.11 b/g Wi-Fi
IR port
NFC for Amiibo support (only on New 3DS/ 3DS XL. Older 3DS series need to use a 3DS NFC reader accessory)
Integrated 802.11 b/g/n Wi-Fi
3G (3G model only)
Bluetooth 2.1+EDR
Integrated 802.11 b/g/n Wi-Fi
Bluetooth 2.1+EDR
Console Connection
Wii / Wii U PlayStation 3 / PlayStation 4
Stylus
Extendable up to 100 mm (3.9 in) long 96 mm (3.8 in) long 76.5 mm (3.01 in) long 86 mm (3.4 in) long N/A
Weight
235 grams (8.3 oz) 336 grams (11.9 oz) 260 grams (9.2 oz) 253 grams (8.9 oz) 329 grams (11.6 oz) TBA Wi-Fi
260 grams (9.2 oz) Wi-Fi+3G
279 grams (9.8 oz) 219 grams (7.7 oz)
Dimensions
Width: 134 mm (5.3 in)
Depth: 74 mm (2.9 in)
Height: 21 mm (0.83 in)
Width: 156 mm (6.1 in)
Depth: 93 mm (3.7 in)
Height: 22 mm (0.87 in)
Width: 144 mm (5.7 in)
Depth: 127 mm (5.0 in)
Height: 20.3 mm (0.80 in)
Width: 156 mm (6.1 in)
Depth: 93 mm (3.7 in)
Height: 22 mm (0.87 in)
Width: 160 mm (6.3 in)
Depth: 93.5 mm (3.68 in)
Height: 21.5 mm (0.85 in)
Width: 182 mm (7.2 in)
Depth: 83.6 mm (3.29 in)
Height: 18.6 mm (0.73 in)[169]
Width: 183.6 mm (7.23 in)
Depth: 85.1 mm (3.35 in)
Height: 15 mm (0.59 in)[177]
Online services
Nintendo Network
Nintendo eShop
Miiverse
Nintendo Video
Swapnote (Nintendo Letter Box in PAL region)
StreetPass
StreetPass Mii Plaza (local & online players met)
SpotPass
Nintendo 3DS Internet Browser
Sony Entertainment Network
PlayStation Network
PlayStation Store
PlayStation Video
PlayStation Music
PlayStation Mobile
Full game download/installation and automatic updates in the background via SpotPass Full game download/installation in the background
Free Free
Preloaded applications
Applications
Health & Safety Information
Nintendo 3DS Camera (Photo + Video Recording and Editing)
Nintendo 3DS Sound
Nintendo eShop
Mii Maker
StreetPass Mii Plaza
AR Games
Face Raiders
Swapnote (Nintendo Letter Box in PAL regions)
Nintendo Video
Netflix (w/ paid subscription)
Hulu Plus (w/ paid subscription)
YouTube
Nintendo Zone
Activity Log[178]
Download Play[179]
System Settings
Multitasking Applications
Game Notes
Friend List
Notifications
Internet Browser
Miiverse
Welcome Park
near
Photos
Music
Videos
PlayStation Store
Trophies
Friends
Party
Group Messaging
Notifications
Internet Browser
Email
Maps
Content Manager
Remote Play
Cross-Controller
Settings
Regional lockout
Region locked[180] No region lock[181]
List of games
List of Nintendo 3DS games List of PlayStation Vita games
Backward compatibility
Nintendo DS / Nintendo DSi
Downloadable only
DSiWare
Virtual Console[a]
Virtual Console Arcade (3D Classics only) (select games only)
Game Boy (select games only)
Game Boy Color (select games only)
Game Boy Advance (Ambassadors only) (select games only)
Sega Game Gear (select games only)
Nintendo Entertainment System (select games only)
Sega Master System (SEGA 3D Classics only) (select games only)
Sega Genesis (SEGA 3D Classics only) (select games only)
Super Nintendo (only on New 3DS/ 3DS XL) (select games only)
Downloadable only
PlayStation Portable (select games only)
PlayStation (select games only)
PlayStation 2 (select games only)
Neo Geo AES (select games only)
PC Engine (select games only) (Japan and North America only)
System software
Nintendo 3DS system software PlayStation Vita system software
Jump up ^ The Virtual Console classic video game re-release distribution service on Nintendo 3DS, Nintendo 3DS XL, Nintendo 2DS, New Nintendo 3DS and New Nintendo 3DS XL currently have available for purchase digital versions of select games for the Game Boy, Game Boy Color, Sega Game Gear, Nintendo Entertainment System, and Super Nintendo Entertainment System platforms, via Nintendo eShop. Nintendo 3DS Ambassadors also have 10 Game Boy Advance games available for download.
See also[edit]
List of video game consoles
List of home video game consoles
List of handheld game consoles
List of dedicated consoles
List of microconsoles
Video games portal
References[edit]
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Jump up ^ 2014-05-26, ソニーが中国でプレステ販売へ、上海貿易試験区に合弁2社設立 (Sony to sell the PlayStation in China, establishes joint ventures with two companies in the Shanghai Free-trade Zone), Reuters Japan
Jump up ^ 2014-05-01, 上海自由貿易試験区、ゲーム機の製造・販売を正式に解禁 (中国) (The ban on production and sales of videogame consoles formally lifted in the Shanghai Free-trade Zone), Jetro
Jump up ^ "BesTV and Microsoft to bring Xbox One to China in September". Xbox Marketing, Microsoft. April 29, 2014. Retrieved May 13, 2014.
Jump up ^ 2014-05-26, Sony to sell PlayStation 4 console in China, CNET
Jump up ^ 2014-05-27, Sony Confirms PS4 is Heading to China, IGN
Jump up ^ 2013-09-12, Sony not planning to release PlayStation Vita TV in the US or Europe 'at this point', Videogamer
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Jump up ^ "Official Press Release From Nintendo Details The Wii U And Gives Information on New Titles". Gameon.co.uk. Archived from the original on October 30, 2012. Retrieved November 19, 2012.
Jump up ^ Saenz, Aaron (June 7, 2011). "Nintendo's New Wii U Wows at E3, and Changes Gaming Forever…Again". singularityhub.com. Retrieved June 8, 2011.
Jump up ^ Dickinson, Derek. "Nindendo Wii 2, Project Cafe: the Milestone of Next Generation". brothersoft.com. Archived from the original on October 30, 2012. Retrieved June 8, 2011.
Jump up ^ Tassi, Paul (February 4, 2013). "EA CEO Doesn't Think Wii U is a 'Next Gen' Console". Forbes.com. Retrieved February 28, 2013.
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Jump up ^ Hussain, Tamoor (August 28, 2013). "Wii U price cut in North America, Wind Waker HD hardware bundle announced". Retrieved October 15, 2013.
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Jump up ^ Bishop, Bryan (February 20, 2013). "Sony announces the PlayStation 4". The Verge. Retrieved February 20, 2013.
Jump up ^ Conditt, Jessica. "PS4 Eye has two cameras: One to watch you, one to make you pretty". Joystiq. Retrieved February 21, 2013.
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Jump up ^ Warren, Tom (June 11, 2017). "Xbox One X is Microsoft's next game console, arriving on November 7th for $499". The Verge. Retrieved June 21, 2017.
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Jump up ^ Jayne Murphy. PlayStation 4 now available from only €349.99/£299.99, playstation.com, October 21, 2015.
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^ Jump up to: a b "IR Information : Sales Data - Hardware and Software Sales Units". Nintendo Co., Ltd. January 31, 2017. Retrieved January 31, 2017.
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^ Jump up to: a b Frank, Blair. "Here's how the Xbox One S stacks up to the original It's smaller and supports 4K video streaming, but not 4K gaming". PCWorld. Retrieved August 28, 2016.
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Jump up ^ Vita as a PS4 Controller Clarified - IGN. Uk.ign.com. Retrieved on August 23, 2013.
Jump up ^ Brown, Matt (August 2, 2016). "How to claim your free Kinect adapter for the Xbox One S". Mobile Nations. Windows Central. Retrieved September 23, 2016.
Jump up ^ Jackson, Mike (May 21, 2013). "Next-gen Xbox Live details: Background downloads, skill tracking, 1000 friends". Computerandvideogames.com. Retrieved January 24, 2014.
Jump up ^ "PS4 online multiplayer gaming requires PlayStation Plus subscription". polygon.com. Polygon. Retrieved June 10, 2013.
Jump up ^ PS4 online multiplayer requirements Archived February 1, 2015, at Archive.is, support.us.playstation.com, November 3, 2014.
Jump up ^ "Xbox One will soon capture your epic plays in full HD". Engadget. Retrieved 2017-11-07.
Jump up ^ "Game DVR on Xbox One X will support up to 4K recording with HDR". Neowin. Retrieved 2017-11-07.
Jump up ^ Xbox One Can Capture Up to 5 Minutes of Gameplay, PS4 Can Store Up to 15 Archived July 29, 2013, at the Wayback Machine.. Gengame (July 22, 2013). Retrieved on August 23, 2013.
Jump up ^ "Wii U Will Be Region-Locked – IGN". Uk.ign.com. September 24, 2012. Retrieved November 19, 2012.
Jump up ^ Smith, Mat (June 11, 2013). "The PS4 won't be region-locked". Engadget.com. Retrieved June 30, 2013.
Jump up ^ "Your Feedback Matters – Update on Xbox One". Xbox.com. June 19, 2013. Retrieved June 30, 2013.
Jump up ^ MacGregor, Alice (May 7, 2015). "Xbox One firmware update removes 'Region Lock' in China". The Stack. Retrieved November 25, 2015.
Jump up ^ Crecente, Brian (January 5, 2015). "PlayStation Now all-you-can-play subscriptions hit next week for $20 a month, $45 for three months". Polygon. Retrieved January 5, 2015.
Jump up ^ "Microsoft is bringing Xbox 360 games to the Xbox One". The Verge. June 15, 2015. Retrieved June 15, 2015.
Jump up ^ "Xbox One will play Xbox 360 games, preview members can try it today". Engadget. AOL Inc. June 15, 2015. Retrieved June 15, 2015.
Jump up ^ "Xbox 360 backward compatibility coming to Xbox One". Ars Technica. Conde Nast Digital. June 15, 2015. Retrieved June 15, 2015.
Jump up ^ "Smartphones, and tablets to be gamer's primary screen in 2017". NintendoLife.
^ Jump up to: a b c d "Launch of New Portable Game Machine" (PDF) (Press release). Minami-ku, Kyoto: Nintendo. March 23, 2010. Retrieved March 23, 2010.
Jump up ^ Tabuchi, Hiroko (March 23, 2010). "Nintendo to Make 3-D Version of Its DSi Handheld Game". Archived from the original on March 27, 2010. Retrieved April 24, 2010. It takes place June 15~17, 2010, at the Los Angeles Convention Center.
Jump up ^ Tabuchi, Hiroko (March 23, 2010). "Nintendo to Make 3-D Version of Its DS Handheld Game". The New York Times. The New York Times Company. Retrieved April 4, 2010. 'We wanted to give the gaming industry a head’s up about what to expect from Nintendo at E3,' said Ken Toyoda, chief spokesman at Nintendo. 'We'll invite people to play with the new device then.'
Jump up ^ Alexander, Leigh (January 15, 2010). "Analyst: DS Successor To Hit In Next 15 Months?". Gamasutra. Think Services. Retrieved April 4, 2010. In the year 2010, Nintendo's continuing face-off against the PSP seems less relevant than the overall sea change in the portable market brought about by the explosive iPhone.
Jump up ^ "Nintendo 3DS vs. PS Vita: Handheld Wars, The Next Generation". IndustryGamers Inc. Eurogamer Network Ltd. September 16, 2011. Archived from the original on April 29, 2012. Retrieved November 1, 2011.
Jump up ^ "Nintendo's 3DS Hits the U.S. On March 27 for $249.99". Kotaku.
Jump up ^ "Nintendo's 3DS Hits Europe on March 25". Kotaku.
Jump up ^ "What Do You Think About Nintendo's Big 3DS Announcement?". IGN DS. IGN. July 28, 2011. Retrieved July 28, 2011. In an astounding and unexpected set of announcements, Nintendo took a huge leap in righting the wrongs of the 3DS' shaky launch. The system, which released in the US on March 27 with a hefty $250-dollar price tag, will see a massive price cut to $170 come August 12.
Jump up ^ IGN - Nintendo Reveals 3DS XL
Jump up ^ "Nintendo 3DS family comparison chart" (PDF) (PDF). Nintendo of Europe. Archived from the original (PDF) on 2013-09-21. Retrieved 28 August 2013.
Jump up ^ "Nintendo Announces a New Member to the Nintendo 3DS Family". Nintendo Australia. 29 August 2013. Retrieved 29 August 2013.
Jump up ^ "Nintendo announces two New Nintendo 3DS systems coming this fall". Nintendo of America. August 31, 2015.
^ Jump up to: a b Plunkett, Luke (April 28, 2017). "Nintendo Announces The New 2DS XL". Kotaku. Retrieved April 28, 2017.
Jump up ^ "NGP becomes PlayStation Vita". Eurogamer. June 7, 2011. Retrieved June 7, 2011.
Jump up ^ "TGS: Sony Reveals Vita's Release Date – PSP News at IGN". Psp.ign.com. September 14, 2011. Retrieved September 14, 2011.
Jump up ^ "PlayStation Vita Launches From 22 February 2012 – PlayStation.Blog.Europe". PlayStation Blog. Sony. October 19, 2011. Retrieved October 19, 2011.
Jump up ^ "Get Ready: PS Vita is Coming February 22nd – PlayStation Blog". PlayStation Blog. Sony. October 18, 2011. Retrieved October 19, 2011.
Jump up ^ Cullen, Johnny (January 24, 2011). "Sony outs tech specs for NGP". VG247. Retrieved January 25, 2011.
Jump up ^ Vlad Savov (January 27, 2011). "Sony's next PSP, codenamed NGP". Engadget. AOL. Retrieved January 29, 2011.
Jump up ^ Sony (October 14, 2011). "Sony US FAQ". Sony. Retrieved October 19, 2011.
Jump up ^ Kat Bailey (October 14, 2011). "No PS One Classics". Gamepro. Archived from the original on November 19, 2011. Retrieved October 19, 2011.
Jump up ^ Martin Robinson (June 2, 2011). "NGP's backwards compatibility unveiled". Eurogamer. Retrieved June 2, 2011.
^ Jump up to: a b c d e "Hardware – 3dbrew". Retrieved 26 February 2015.
Jump up ^ Kaluszka, Aaron (January 19, 2011). "3DS North American Price, Date, Colors Set". Nintendo World Report.
Jump up ^ $250 3DS launching March 27 GameSpot
Jump up ^ Nick Vuckovic (February 8, 2011). "Nintendo 3DS launches in Australia on March 31st for $349". Vooks.net. Archived from the original on October 30, 2012. Retrieved February 8, 2011.
Jump up ^ "New Nintendo 2DS XL portable system to launch in Australia & New Zealand on June 15!". Nintendo. Archived from the original on 19 July 2017. Retrieved 26 August 2017.
Jump up ^ "11 October 2011. Retrieved 22 August 2013". Au.playstation.com. Retrieved January 24, 2014.
Jump up ^ Bob Munir (June 6, 2011). "E3: Sony's PlayStation Vita due end of 2011 for $249". destructoid.com. Retrieved June 8, 2011.
^ Jump up to: a b "3DS price cut 40% in Japan, now $169.99 in the U.S. – Video Games Reviews, Cheats". Geek.com. July 28, 2011. Retrieved August 4, 2011.
Jump up ^ "An exciting message for people who own a Nintendo 3DS and those who want to". Nintendo.com. Retrieved August 4, 2011.
Jump up ^ Reilly, Luke (August 20, 2013). "IGN. 2013-08-20. Retrieved 2013-08-22". Ign.com. Retrieved January 24, 2014.
Jump up ^ Lester, Jonathan. "Dealspwn. 21 August 2013. Retrieved 22 August 2013". Dealspwn.com. Retrieved January 24, 2014.
Jump up ^ Stuart, Keith (January 4, 2013). "PlayStation 2 manufacture ends after 12 years". The Guardian. Retrieved January 11, 2014.
Jump up ^ "IR Information : Sales Data - Top Selling Software Sales Units - Nintendo 3DS Software". Nintendo Co., Ltd. April 27, 2016. Retrieved April 28, 2016.
^ Jump up to: a b c d e f g "Official PlayStation website: PlayStation Vita, PS Vita - Specifications for PlayStation®Vita". Retrieved March 7, 2011.
^ Jump up to: a b "Nintendo 3DS Hardware Specs". Nintendo of America. Archived from the original on January 18, 2013. Retrieved January 1, 2016.
Jump up ^ "Sony outs tech specs for NGP". VG247. January 27, 2011. Retrieved August 4, 2011.
Jump up ^ ""PlayStation®Vita" Expands Its Entertainment Experience by Introducing Various Applications for Social Networking Services and Communications". SYS-CON Media. August 17, 2011.
Jump up ^ "Nintendo 3DS can accept 128GB SDXC cards". Nintendo Everything. August 28, 2012.
^ Jump up to: a b c d e f g Cullen, Johnny (January 24, 2011). "Sony outs tech specs for NGP". VG247. Retrieved January 25, 2011.
Jump up ^ McFerran, Damien (October 12, 2013). "Nintendo 2DS review". Eurogamer. Retrieved October 26, 2013.
Jump up ^ Lowe, Scott (December 22, 2011). "How Good is the PS Vita's Battery Life?". IGN. Retrieved September 29, 2012.
Jump up ^ "Sony PS Vita Slim review - Pocket-lint". Retrieved August 19, 2014.
Jump up ^ Nintendo 3DS features Game Coins system Archived April 6, 2011, at the Wayback Machine. aussie-nintendo
Jump up ^ DS games on 3DS – a few more details Archived July 11, 2011, at the Wayback Machine. GoNintendo
Jump up ^ "Nintendo 3DS Region Locked – IGN". Uk.ign.com. January 11, 2011. Retrieved November 19, 2012.
Jump up ^ Pereira, Chris. "Vita is Not Region Locked, Says Sony Exec". 1up.com. Retrieved November 19, 2012.
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values: الجيل الثامن من أنظمة ألعاب الفيديو – Arabic

values: Videoconsoles d'octava xeneración – Asturian

values: Spillekonsoller (8. generation) – Danish

values: Videoconsolas de octava generación – Spanish

values: تاریخچه کنسول‌های بازی‌های ویدئویی (نسل هشتم) – Persian

values: Consoles de jeux vidéo de huitième génération – French

values: Storia delle console per videogiochi (ottava era) – Italian

values: Geschiedenis van de spelcomputer (achtste generatie) – Dutch

values: Historia gier komputerowych (ósma generacja) – Polish

values: Consoles de videogame de oitava geração – Portuguese

values: Восьмое поколение игровых систем – Russian

values: History of video game consoles (eighth generation) – Simple English

values: Kahdeksannen sukupolven pelikonsolit – Finnish

values: Åttonde generationens konsoler – Swedish

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