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NHL 17
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NHL 17
Cover art for most territories, featuring Vladimir Tarasenko[a]
Developer(s)
EA Canada
Publisher(s)
EA Sports
Series
NHL
Engine
Ignite
Platform(s)
PlayStation 4
Xbox One
Release
NA: September 13, 2016
EU: September 15, 2016
Genre(s)
Sports
Mode(s)
Single-player, multiplayer
NHL 17 is an ice hockey simulation video game developed by EA Canada and published by EA Sports. It is the 26th installment in the NHL game series and was released for the PlayStation 4 and Xbox One consoles in September 2016.
Using the Ignite engine developed by Electronic Arts, NHL 17 features gameplay improvements in terms of artificial intelligence and physics. The game also features several game modes, including Hockey Ultimate Team (HUT), a trading card-based team building mode, the fan-favorite EA Sports Hockey League, an online co-operative play mode and a revamped version of "Be a GM", a simulation mode where the player acts as a team's general manager, titled "Franchise Mode", which now features team owners. New modes were also added, with key additions including the World Cup of Hockey tournament mode as well as Draft Champions, a fantasy draft spin-off of HUT. A newer Creation Zone is added into the game, featuring an expansive team builder as well as an arena creator. All 27 teams from the ECHL are also playable, for the first time. The game, similar to the past two NHL titles, features presentation in the style of the NHL on NBC.
Prior to the game's release, several trailers were released for it, detailing its development progress and the improvements in certain parts of the game. The game also had three pre-order tiers, each coming with different amounts of in-game content. A public beta for the game was initiated prior to the game's release for testing. It contained the HUT, EASHL and Online Versus modes as well as the Creation Zone. Critics who played the beta wrote generally positive reviews and noted it as a good precursor to the full game. Upon its release, NHL 17 received generally positive reviews from critics. The gameplay improvements and new additions to the game mainly received praise, while criticism was aimed at some lack of depth and general innovation.
Contents
[hide]
1 Gameplay
2 Development and release
3 Reception
3.1 Pre-release
3.2 Post-release
4 Notes and references
5 External links
Gameplay[edit]
Screenshot of World Cup of Hockey gameplay in NHL 17. Visible is the NHL on NBC score bug (top-left) as well as the On-Ice Trainer.
NHL 17, an ice hockey simulation video game, uses the Ignite engine, created by Electronic Arts.[1] During a game, players maneuver around the ice with normal skating and deking and are able to seamlessly pass to teammates to create scoring chances. If a player scores a goal, they are able to celebrate the way they want to; many new celebrations were added to the game.[2] One newly added celebration was a mimicked version of baseball player José Bautista's iconic bat flip that occurred during the 2015 American League Division Series.[3] Defensively, the player can skate their way to the puck carrier and have a chance to break up the play. The player has multiple ways of doing so; pushing the carrier off of the puck, delivering a body check, or pushing them towards the boards of the ice.[2] If they wish, the player can enable the On-Ice Trainer, a system made to assist the player as they play.[4] NHL 17 features game presentation in the style of the NHL on NBC, with commentary being provided by Mike Emrick (play-by-play), Eddie Olczyk (color) and Ray Ferraro (ice-side reporter), with the network's score bug appearing on-screen as well.[5]
Improvements were made to parts of the game's artificial intelligence and physics systems. A key improvement to the AI is the "Reactionary Save Intelligence" system made for goaltenders. This system has the goalie process the shooter's position and scoring angle before committing to a certain kind of save. EA also developed new motion capture for the goalies to match the movements of real-life goalies. In the area of player physics, battles between forwards and defenders in front of the net have been improved. These "net battles" were tuned to be more realistic; the player uses more stick play in these battles and can force tie-ups with the defender.[2]
NHL 17 features several game modes, new and returning ones, of which include a team building mode, a team management simulator and a career mode in the National Hockey League. The Hockey Ultimate Team mode, also known as HUT, returns. The mode has players create a custom team by opening packs containing trading cards to gain players and build a stronger team.[6] Replacing the chemistry system of past NHL titles is the new Synergy system. Each player now has a special synergy, either a "Player Synergy" or "Team Synergy". These are activated when a certain number of players on a team have the same synergy. Player Synergies grant specific attribute boosts only to players while Team Synergies grant every player on the team attribute boosts.[7][8] "Dynamic Sets" are also introduced to HUT. This is a crafting system in the mode that allows players to trade in items or players by putting them into a set and receiving a reward of higher value afterward. Newer and different sets were introduced over time.[9] The "Be a Pro" mode has players pursue a career in the National Hockey League with their own custom-made player.[5] The EA Sports Hockey League mode, or EASHL, also returns, in which the player may use their custom player to join teams formed by other NHL 17 users. Teams can be custom-made, featuring custom names, logos, uniforms and arenas. The team's arena becomes larger and gets improved as the team progresses in the mode.[6][10]
New modes are also introduced to the game. The "Be a GM" mode, which had the player become the general manager of any NHL team they choose, is expanded into the "Franchise Mode". Team owners are introduced to the mode and players must now meet the team owner's expectations. The player can also potentially relocate their team to different city. If they relocate a team, they are free to build their own stadium and rebuild the team's image from the ground-up, similar to the team builder in EASHL.[10][11][12] For the second time in the NHL series, the World Cup of Hockey is playable;[12] NHL 2005 was the first NHL title to feature it.[13] Players may play through the tournament with any team from the World Cup they choose. The actual players, jerseys and logos for each team all appear in-game.[12] The "Draft Champions" mode is introduced to the series after a similar mode was featured in the Madden NFL series prior. A fantasy draft simulation, players are able to select NHL superstars in a 12-round draft and create their own team with them. After drafting, the player is then able to enter a tournament against the computer or other players online.[14] The player also has a chance of reaching the Draft Championship during the tournament.[12] Also added to NHL 17 is the ECHL, a North American hockey league. All 27 teams in the league are playable, with all team jerseys, logos and players appearing.[10][15]
Development and release[edit]
According to NHL 17 lead producer Sean Ramjagsingh, the developers wanted to take from the series' previous installment and generally improve on it.[9] The development team within EA Canada wanted to improve on the overall gameplay by introducing a better physics system and enhanced artificial intelligence.[16] They utilized Electronic Arts' Ignite engine as a foundation to NHL 17 and built the game off of that. While the development team of FIFA within EA Canada had transitioned to the Frostbite engine from Ignite for that year's entry, the NHL development team continued to use Ignite, though Ramjagsingh did speculate about possibly using Frostbite in future installments of the series in his interview. The game also dropped support for the older seventh generation of video game consoles for the first time, following the NHL: Legacy Edition port of the previous year. Ramjagsingh cited the increased player base on eighth generation consoles as a reason why the developers wanted to not port the game to the consoles of the previous generation.[9]
The first trailer for NHL 17, dubbed the "Vision Trailer" was released on April 26, 2016.[17] The video displayed the game's development and how the gameplay was built.[18] In the video, the game's developers shared the vision that they had planned for the game during development, which included gameplay adjustments as well as customization improvements.[19] On the same day, the voting for the game's cover athlete began. The vote featured 8 athletes, one from each country/team participating in the 2016 World Cup of Hockey.[19] The final round of the voting was between Russian forward Vladimir Tarasenko, of the St. Louis Blues and American center Joe Pavelski, of the San Jose Sharks. Tarasenko won the vote, earning his spot on the game's cover art.[20] Minnesota Wild forward Nino Niederreiter, a Swiss native, was named as the cover athlete for the Swiss version of the game.[21]
A second trailer for the game, displaying cinematic gameplay, was released on June 22.[22][23] A trailer was released on July 19 for the game's EASHL mode, displaying its improvements and new features.[24] This was followed by a trailer displaying the new features in the HUT mode, released on July 26.[25] The game's soundtrack was revealed on July 27; the EA Trax was unavailable in the previous two NHL titles. The soundtrack features music from artists such as Nothing but Thieves, The Chainsmokers, The Sheepdogs and many more.[26] Similar to NHL 16, a public beta for the game was active from July 28 until August 4.[22] Players who partook in the beta were able to access the EASHL, HUT and Online Versus modes as well as the game's team and arena creators (named the "Creation Zone").[6][27] A trailer exploring the new features in the Franchise Mode was released on August 9.[28] On the following day, it was announced that EA Sports would be launching their NHL Rewards Program. People who registered in the program would be able to enter sweepstakes for a chance of winning hockey items.[29] The game's World Cup of Hockey mode received a trailer that was first shown during the 2016 Gamescom convention on August 16.[30]
NHL 17 was released for the PlayStation 4 and Xbox One consoles on September 13, 2016 in North America and September 15 in Europe. Pre-orders of any edition of the game came with a special EASHL equipment bundle as well as a unique goal celebration, imitating the one from NHL '94. The Deluxe and Super Deluxe editions came with extra gold packs for the Hockey Ultimate Team mode, delivered weekly for a certain amount of time, with the Super Deluxe edition offering more packs than the Deluxe. Pre-orders made through the Xbox Games Store came with a free month of EA Access.[31] A large update for the game was released to coincide with its launch. The update brought in several new features, items and options, while also fixing certain issues and bugs.[32]
Reception[edit]
Pre-release[edit]
The inclusion of the Bautista bat flip celebration, which could be viewed during the beta, received wide media coverage, with sites such as Yahoo! Sports,[33] FOX Sports,[34] CBS Sports,[35] as well as the MLB's own Cut4 news subsidiary reporting on it.[36] Critics who played the game's beta gave it generally positive reviews. Samit Sarkar of Polygon stated that "NHL 17 is shaping up to be the kind of game that could bring the series back to its previous-generation heights," complimenting the game's gameplay improvements and the new additions to the EASHL mode.[11] Jake Sundstrom of SB Nation's Fear the Fin blog enjoyed the game's team and arena builders, but commented that they need "a little more depth".[37] Brian Mazique of Forbes lauded the game's graphics, stating that "NHL continues to be one of the most attractive sports games available." He also praised the game's improved AI systems for CPU teammates and opponents as well as the online connectivity. He was more critical of the HUT mode's menus and the game's presentation, calling it "beyond stale and outdated." Mazique enjoyed the EASHL mode, but felt that the player creation feature was limited in options.[38] SB Nation writer SkyonAir, of the Stanley Cup of Chowder blog, praised the player and team creators as well as the gameplay overhaul for goaltenders. While he criticized the beta's lack of game modes offered, he recommended the game to readers.[39]
Post-release[edit]
Reception
Aggregate score
Aggregator
Score
Metacritic 78/100 (PS4)[40]
77/100 (XONE)[41]
Review scores
Publication
Score
Destructoid 8/10[42]
EGM 8.5/10[43]
Game Informer 7.25/10[44]
Game Revolution [45]
GameSpot 7/10[46]
IGN 8.4/10[14]
OPM (UK) 8/10[47]
Polygon 7.5/10[48]
Forbes 8.25/10[49]
Hardcore Gamer 3.5/5[50]
NHL 17 received mainly positive reviews from critics upon release. The PlayStation 4 version holds a 78/100 score on review aggregator site Metacritic, based on 26 reviews, while the Xbox One version holds a 77/100 score, based on 23 reviews.[40][41] Critics mainly praised the new additions to the game, such as the Franchise Mode and team customization options as well as the improvements to gameplay. Criticism was aimed at some lack-of-depth, a lack of innovation and repetition in game presentation.
At Game Revolution, Devin Charles wrote a very positive review, awarding the game a 4.5/5 score. He felt that the game was very replayable, praising the amount of content that the game delivered as well as its online play. "The game's overall presentation is solid, with the commentary and action cutscenes always making you feel as if you are a part of the heated battles and help keep the game flowing and relevant," Charles stated in his review. His only criticism was the HUT mode and how little it was altered from the previous year.[45]
IGN's Glenn Wigmore awarded the game an 8.4/10 score and stated that it "offers such variety that it’s easy to recommend to many players." He noted the improved mechanics for goalies and stick battles between other players. He enjoyed the EASHL and Franchise Mode, saying that "NHL has needed this sort of management mode badly for a while now." He criticized the World Cup of Hockey mode for seeming too gimmicky and felt that it wouldn't receive much gameplay from players after one month.[14]
Mat Paget of GameSpot wrote a less positive review, but gave the game a 7/10 score. Paget felt that the game presentation was repetitive and that the game was not too different from NHL 16, stating that "there isn't a standout mode or feature that makes this game substantially better than its predecessor." While he also aimed criticism at the Be a Pro mode, which he felt was barely touched, he complimented the adjusted user interface and felt that the HUT mode "remains an engaging experience."[46]
At Game Informer, Matt Bertz gave the game a 7.25/10 score and wrote a mixed review. Bertz complimented the changes made to certain parts of the gameplay, saying that "shooting, passing and checking are all solid," although he felt that odd puck pickups and player pivots slowed down the game speed. He felt that EASHL was the game's standout mode that featured improvements with new customization options for players and teams, but also felt that these options were limited. Bertz criticized the lack of an in-depth career mode, comparing the NHL 17 Be a Pro mode to the story-driven NBA 2K MyCareer mode, which he enjoyed more. He finished his review stating that the developers continue to make only "minor improvements across the board, yet the NHL series has yet to tap its true potential this generation."[44]
Notes and references[edit]
Notes
Jump up ^ The cover art for the Swiss version features Nino Niederreiter.
References
Jump up ^ Wright, Steve (September 8, 2016). "Review: NHL 17". Stevivor. Retrieved September 13, 2016.
^ Jump up to: a b c "NHL 17 – New Gameplay Features". Electronic Arts. Archived from the original on June 29, 2016. Retrieved July 22, 2016.
Jump up ^ Newport, Kyle (July 29, 2016). "Jose Bautista's Legendary Bat Flip Added to 'NHL 17' as Goal Celebration". Bleacher Report. Retrieved August 24, 2016.
Jump up ^ "NHL 17 – Sharpen Your Game". Electronic Arts. Archived from the original on June 29, 2016. Retrieved July 22, 2016.
^ Jump up to: a b EA Canada (2016). NHL 17. PlayStation 4 / Xbox One. EA Sports.
^ Jump up to: a b c Paget, Mat (July 27, 2016). "NHL 17 Beta Goes Live Today for Some Players". GameSpot. Retrieved July 28, 2016.
Jump up ^ Wilson, Ben (July 27, 2016). "NHL 17 Ultimate Team trades chemistry for ‘synergy’". GamesRadar. Retrieved May 3, 2017.
Jump up ^ Martinez, Phillip (July 26, 2016). "‘NHL 17’ Hockey Ultimate Team Trailer Details New Synergy System [VIDEO]". iDigitalTimes. Retrieved May 3, 2017.
^ Jump up to: a b c Parijat, Pramath (September 15, 2016). "NHL 17 Interview- This One’s For The Fans". GamingBolt. Retrieved May 3, 2017.
^ Jump up to: a b c "NHL 17 – New Ways to Play". Electronic Arts. Archived from the original on June 29, 2016. Retrieved July 22, 2016.
^ Jump up to: a b Sarkar, Samit (July 28, 2016). "NHL 17 looks to recapture the series' glory days". Polygon. Retrieved July 29, 2016.
^ Jump up to: a b c d "NHL 17 – New Game Modes". Electronic Arts. Archived from the original on June 29, 2016. Retrieved July 22, 2016.
Jump up ^ "NHL 2005". Electronic Arts. Archived from the original on October 21, 2015. Retrieved August 7, 2016.
^ Jump up to: a b c Wigmore, Glenn (September 12, 2016). "NHL 17 Review". IGN. Retrieved September 13, 2016.
Jump up ^ "ECHL Joins EA Sports NHL® 17 Roster". ECHL. June 7, 2016. Retrieved July 22, 2016.
Jump up ^ Wilson, Ben (August 31, 2016). "NHL 17 - release date, trailer, gameplay, and everything you need to know". GamesRadar. Retrieved May 3, 2017.
Jump up ^ "NHL 17 : Vision Trailer : Xbox One, PS4". YouTube. April 26, 2016. Retrieved July 22, 2016.
Jump up ^ "EA SPORTS NHL17 cover vote has begun". National Hockey League. April 26, 2016. Retrieved July 24, 2016.
^ Jump up to: a b Lemne, Bengt (April 26, 2016). "EA Sports share vision for NHL 17". Gamereactor. Retrieved July 22, 2016.
Jump up ^ "EA Sports NHL 17 Cover Vote". National Hockey League. Archived from the original on July 1, 2016. Retrieved July 22, 2016.
Jump up ^ "Minnesota Wild's Nino Niederreiter to appear on Swiss cover of NHL 17". FOX Sports. July 28, 2016. Retrieved April 25, 2017.
^ Jump up to: a b Sarkar, Samit (June 22, 2016). "NHL 17 beta coming in late July, watch the first gameplay trailer now". Polygon. Retrieved July 22, 2016.
Jump up ^ Whittaker, Matt (June 25, 2016). "EA Releases NHL 17 Gameplay Trailer". Hardcore Gamer. Retrieved July 22, 2016.
Jump up ^ Spino, Dustin (July 19, 2016). "NHL 17 EASHL Trailer Released". Cinelinx. Retrieved July 22, 2016.
Jump up ^ Mills, Andy (July 28, 2016). "Two Trailers For NHL 17". TrueAchievements. Retrieved July 29, 2016.
Jump up ^ "NHL 17 Soundtrack". EA Sports. July 27, 2016. Retrieved August 5, 2016.
Jump up ^ "NHL 17 Closed Beta Codes Being Sent Out Via Email". GamingBolt. July 28, 2016. Retrieved July 28, 2016.
Jump up ^ Owens, Michael (August 9, 2016). "NHL 17 Will Have An In-Depth Franchise Mode". FanSided. Retrieved August 12, 2016.
Jump up ^ Spyrison, Sam (August 10, 2016). "EA Sports Reveals NHL Rewards Program, Offers In-Game and Real Prizes". Hardcore Gamer. Retrieved August 12, 2016.
Jump up ^ Good, Owen S. (August 16, 2016). "NHL 17 drops the puck with the World Cup of Hockey". Polygon. Retrieved August 19, 2016.
Jump up ^ "Pre-Order EA Sports NHL 17". Electronic Arts. Archived from the original on June 29, 2016. Retrieved July 22, 2016.
Jump up ^ Thomas, Khalil (September 11, 2016). "'NHL 17' Update: EA Sports Patch Notes Reveal Numerous Fixes With Launch Update". iDigitalTimes. Retrieved September 13, 2016.
Jump up ^ Wyshynski, Greg (July 29, 2016). "Jose Bautista bat flip joins goal celebrations in NHL 17". Yahoo! Sports. Retrieved August 24, 2016.
Jump up ^ DaSilva, Cameron (July 29, 2016). "'NHL 17' features Jose Bautista's bat flip as a goal celebration". FOX Sports. Retrieved August 24, 2016.
Jump up ^ Peters, Chris (July 29, 2016). "Watch: Jose Bautista's bat flip now a custom goal celebration in 'NHL 17'". CBS Sports. Retrieved August 24, 2016.
Jump up ^ Landers, Chris (July 29, 2016). "Jose Bautista's ferocious ALDS bat flip is now a goal celebration in NHL '17". Cut4. Major League Baseball. Retrieved August 24, 2016.
Jump up ^ Sundstrom, Jake (July 28, 2016). "First impressions of NHL 17". Fear the Fin. SB Nation. Retrieved July 29, 2016.
Jump up ^ Mazique, Brian (July 28, 2016). "'NHL 17' Beta Impressions, Positives And Negatives". Forbes. Retrieved July 29, 2016.
Jump up ^ SkyonAir (August 1, 2016). "NHL 17 Beta Review: Improvements, Impressions and more!". Stanley Cup of Chowder. SB Nation. Retrieved August 1, 2016.
^ Jump up to: a b "NHL 17 for PlayStation 4 Reviews". Metacritic. Retrieved September 12, 2016.
^ Jump up to: a b "NHL 17 for Xbox One Reviews". Metacritic. Retrieved September 13, 2016.
Jump up ^ Makedonski, Brett (September 8, 2016). "Review: NHL 17". Destructoid. Retrieved September 13, 2016.
Jump up ^ Carsillo, Ray (September 15, 2016). "NHL 17 review". Electronic Gaming Monthly. Retrieved December 24, 2016.
^ Jump up to: a b Bertz, Matt (September 13, 2016). "Neutral Zone Trap – NHL 17". Game Informer. Retrieved September 14, 2016.
^ Jump up to: a b Charles, Devin (September 9, 2016). "NHL 17 Review". Game Revolution. Retrieved September 13, 2016.
^ Jump up to: a b Paget, Mat (September 8, 2016). "NHL 17 Review". GameSpot. Retrieved September 13, 2016.
Jump up ^ "NHL 17". PlayStation Official Magazine – UK. No. 129. November 23, 2016. p. 80.
Jump up ^ Sarkar, Samit (September 23, 2016). "NHL 17 Review". Polygon. Retrieved October 6, 2016.
Jump up ^ Mazique, Brian (September 9, 2016). "'NHL 17' Review: Speed, Impact And Minor Penalties". Forbes. Retrieved October 6, 2016.
Jump up ^ Blades, Charles (September 8, 2016). "Review: NHL 17". Hardcore Gamer. Retrieved September 13, 2016.
External links[edit]
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Ranma ½
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Ranma ½
Cover of the first tankōbon volume of Ranma ½, as published by Shogakukan in 1988, featuring Ranma and his father transformed into a woman and a panda, respectively.
らんま 1/2
(Ranma Nibun-no-Ichi)
Genre
Adventure,[1] martial arts,[2] romantic comedy[3]
Manga
Written by
Rumiko Takahashi
Published by
Shogakukan
English publisher
AUS
Madman Entertainment
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Viz Media
Demographic
Shōnen
Magazine
Weekly Shōnen Sunday
Original run
September 1987 – March 1996
Volumes
38 (List of volumes)
Anime television series
Directed by
Tomomi Mochizuki
Tsutomu Shibayama
Produced by
Kitty Films
Music by
Hideharu Mori
Kenji Kawai
Studio
Studio Deen
Licensed by
AUS
Madman Entertainment
NA
Viz Media
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Fuji TV
English network
SEA
Animax Asia
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April 15, 1989 – September 16, 1989
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18 (List of episodes)
Anime television series
Ranma ½ Nettōhen
Directed by
Koji Sawai
Junji Nishimura
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Kitty Films
Music by
Hideharu Mori
Kenji Kawai
Studio
Studio Deen
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Madman Entertainment
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Viz Media
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Fuji TV
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SEA
Animax
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October 20, 1989 – September 25, 1992
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143 (List of episodes)
Anime film
Ranma ½: Big Trouble in Nekonron, China
Directed by
Shuji Iuchi
Produced by
Kitty Films
Written by
Ryota Yamaguchi,
Shūji Iuchi,
Shigeru Yanagawa
Music by
Kenji Kawai
Studio
Studio Deen
Licensed by
AUS
Madman Entertainment
NA
Viz Media
UK
MVM Films
Released
November 2, 1991
Runtime
80 minutes
Anime film
Ranma ½: Nihao My Concubine
Directed by
Akira Suzuki
Produced by
Kitty Films
Written by
Ryota Yamaguchi
Music by
Akihisa Matsura
Studio
Studio Deen
Licensed by
AUS
Madman Entertainment
NA
Viz Media
UK
MVM Films
Released
August 1, 1992
Runtime
65 minutes
Anime film
Ranma ½: Super Indiscriminate Decisive Battle! Team Ranma vs. the Legendary Phoenix
Directed by
Junji Nishimura
Produced by
Kitty Films
Written by
Ryota Yamaguchi
Music by
Akihisa Matsuura,
Kenji Kawai
Studio
Studio Deen
Licensed by
NA
Viz Media
Released
August 20, 1994
Runtime
25 minutes
Related media
Ranma ½ OVAs
Ranma ½ Specials
Ranma ½ video games
Live-action television film
Directed by
Ryo Nishimura
Written by
Yoshihiro Izumi
Music by
Kei Yoshikawa
Studio
Nikkatsu
Original network
Nippon TV
Released
December 9, 2011
Runtime
95 minutes
Anime and Manga portal
Ranma ½ (Japanese: らんま 1/2, Hepburn: Ranma Nibun-no-Ichi, pronounced Ranma One-Half) is a Japanese manga series written and illustrated by Rumiko Takahashi. It was serialized in Weekly Shōnen Sunday from September 1987 to March 1996, with the chapters collected into 38 tankōbon volumes by Shogakukan. The story revolves around a teenage boy named Ranma Saotome who has trained in martial arts since early childhood. As a result of an accident during a training journey, he is cursed to become a girl when splashed with cold water, while hot water changes him back into a boy. Throughout the series Ranma seeks out a way to rid himself of his curse, while his friends, enemies and many fiancées constantly hinder and interfere.
Ranma ½ has a comedic formula and a sex-changing main character, who often willfully transforms into a girl to advance his goals. The series also contains many other characters, whose intricate relationships with each other, unusual characteristics, and eccentric personalities drive most of the stories. Although the characters and their relationships are complicated, they rarely change once they are firmly introduced and settled into the series.
The manga has been adapted into two anime series created by Studio Deen: Ranma ½ and Ranma ½ Nettōhen (らんま½ 熱闘編), which together were broadcast on Fuji Television from 1989 to 1992. In addition, they developed 12 original video animations and three films. In 2011, a live-action television special was produced and aired on Nippon Television. The manga and anime series were licensed by Viz Media for English-language releases in North America. Madman Entertainment released the manga, part of the anime series and the first two movies in Australasia, while MVM Films released the first two movies in the United Kingdom. The Ranma ½ manga has over 53 million copies in print in Japan. Both the manga and anime are cited as some of the first of their mediums to have become popular in the United States.
Contents
1 Plot
2 Production
3 Media
3.1 Manga
3.2 Anime
3.3 Films and original video animations
3.4 Video games
3.5 Live action special
3.6 Other media
4 Reception
5 References
6 External links
Plot[edit]
See also: List of Ranma ½ characters
On a training journey in the Bayankala Mountain Range in the Qinghai Province of China, Ranma Saotome and his father Genma fall into the cursed springs at Jusenkyo (呪泉郷). When someone falls into a cursed spring, they take the physical form of whatever drowned there hundreds or thousands of years ago whenever they come into contact with cold water. The curse will revert when exposed to hot water until their next cold water exposure. Genma fell into the spring of a drowned panda while Ranma fell into the spring of a drowned girl.
Soun Tendo is a fellow practitioner of Musabetsu Kakutō Ryū (無差別格闘流) or "Anything-Goes School" of martial arts and owner of a dojo. Genma and Soun agreed years ago that their children would marry and carry on the Tendo Dojo. Soun has three teenaged daughters: the polite and easygoing Kasumi, the greedy and indifferent Nabiki and the short-tempered, martial arts practicing Akane. Akane, who is Ranma's age, is appointed for bridal duty by her sisters with the reasoning that they are the older sisters and can dump the duty on her, and that they all dislike the arranged engagement and think Akane's dislike of men is the right way to express it to the fathers. At the appointed time they are surprised when a panda comes in and puts a girl in front of their father. The Tendo girls all laugh. It takes several more pages for the situation to be explained to Soun Tendo and his daughters. Both Ranma and Akane refuse the engagement initially, having not been consulted on the decision, but the fathers are insistent and they are generally treated as betrothed and end up helping or saving each other on some occasions. They are frequently found in each other's company and are constantly arguing in their trademark awkward love-hate manner that is a franchise focus.
Ranma goes to school with Akane at Furinkan High School (風林館高校, Fūrinkan Kōkō), where he meets his recurring opponent Tatewaki Kuno, the conceited kendo team captain who aggressively pursues Akane, but also falls in love with Ranma's female form without ever discovering his curse (despite most other characters eventually knowing it). Nerima serves as a backdrop for more martial arts mayhem with the introduction of Ranma's regular rivals, such as the eternally lost Ryoga Hibiki who traveled halfway across Japan getting from the front of his house to the back, where Ranma spent three days waiting for him. Ryoga, seeking revenge on Ranma, followed him to Jusenkyo where he ultimately fell into the Spring of the Drowned Piglet. Now when splashed with cold water he takes the form of a little black pig. Not knowing this, Akane takes the piglet as a pet and names it P-chan, but Ranma knows and hates him for keeping this secret and taking advantage of the situation. Another rival is the nearsighted Mousse, who also fell into a cursed spring and becomes a duck when he gets wet, and finally, there is Genma and Soun's impish grandmaster, Happosai, who spends his time stealing the underwear of schoolgirls.
Ranma's prospective paramours include the martial arts rhythmic gymnastics champion Kodachi Kuno, and his second fiancée and childhood friend Ukyo Kuonji the okonomiyaki vendor, along with the Chinese Amazon Shampoo, supported by her great-grandmother Cologne. As the series progresses, the school becomes more eccentric with the return of the demented, Hawaii-obsessed Principal Kuno and the placement of the power-leeching alternating child/adult Hinako Ninomiya as Ranma's English teacher. Ranma's indecision to choose his true love causes chaos in his romantic and school life.
Production[edit]
Rumiko Takahashi stated that Ranma ½ was conceived to be a martial arts manga that connects all aspects of everyday life to martial arts.[4] Because her previous series had female protagonists, the author decided that she wanted a male this time. However, she was worried about writing a male main character, and therefore decided to make him half-female.[5] Before deciding on water for initiating his changes, she considered Ranma changing every time he was punched. It was after deciding this that she felt Jusenkyo had to be set in China, as it is the only place that could have such mysterious springs.[6] She drew inspiration for Ranma ½ from a variety of real-world objects. Some of the places frequently seen in the series are modeled after actual locations in Nerima, Tokyo (both the home of Takahashi and the setting of Ranma ½).[7]
In a 1990 interview with Amazing Heroes, Takahashi stated that she had four assistants that draw the backgrounds, panel lines and tone, while she creates the story and layout, and pencils and inks the characters.[8] All her assistants are female; Takahashi stated that "I don't use male assistants so that the girls will work more seriously if they aren't worried about boys." In 1992, she explained her process as beginning with laying out the chapter in the evening so as to finish it by dawn, and resting for a day before calling her assistants. They finish it in two or three nights, usually utilizing five days for a chapter.[5]
Takahashi purposefully aimed the series to be popular with women and children. In 1993, an Animerica interviewer talking with Takahashi asked her if she intended the sex-changing theme "as an effort to enlighten a male-dominated society." Takahashi said that she does not think in terms of societal agendas and that she created the Ranma ½ concept from simply wanting "a simple, fun idea". She added that she, as a woman and while recalling what manga she liked to read as a child, felt that "humans turning into animals might also be fun and märchenhaft... you know, like a fairy tale."[9] In 2013, she revealed that at the start of Ranma her editor told her to make it more dramatic, but she felt that was something she could not do. However, she admitted that drama did start to appear at the end. She also sat in on the voice actor auditions for the anime, where she insisted that male and female Ranma be voiced by different actors whose gender corresponded to that of the part.[10]
Media[edit]
Manga[edit]
Main article: List of Ranma ½ chapters
Written and illustrated by Rumiko Takahashi, Ranma ½ began publication in Weekly Shōnen Sunday issue #36 of 1987, following the ending of her series Urusei Yatsura. From September 1987 until March 1996, the manga was published on a near weekly basis with the occasional colored page to spruce up the usually black and white stories. After nearly a decade of storylines, the final chapter was published in Weekly Shōnen Sunday issue #12 of 1996. The 407 chapters were periodically collected and published by Shogakukan into a total of 38 black and white tankōbon volumes from 1988 to 1996. They were reassembled into 38 shinsōban from April 2002 to October 2003.[11][12]
North American publisher Viz Media originally released Ranma ½ in a monthly comic book format that contained two chapters each from 1992 to 2003, and had the images "flipped" to read left-to-right, causing the art to be mirrored. These were periodically collected into graphic novels. On March 18, 2004, after releasing 21 volumes, Viz announced that it would reprint a number of its graphic novels. The content remained the same, but the novels moved to a smaller format with different covers and a price drop.[13] Each volume covers roughly the same amount of material as the Japanese volumes, but retained its left-to-right format and had minor differences in grouping so that it spans 36 volumes rather than the original 38. The final volume was released in stores on November 14, 2006,[14] thus making it Viz's longest running manga, spanning over 13 years. At Anime Expo on July 7, 2013, Viz Media announced they would begin re-releasing the manga in a format that combines two individual volumes into a single large one. With the first volume published on March 11, 2014, it marks the first time the series has been released in North America in its original right-to-left format.[15] Madman Entertainment publishes the two-in-one version in Australasia.
Together with Spriggan, it was the first manga published in Portugal, by Texto Editora in 1995.[16]
Anime[edit]
Main article: List of Ranma ½ episodes
An anime television series was created by Studio Deen and aired weekly between April 15, 1989 and September 16, 1989 on Fuji TV for 18 episodes, before being canceled due to low ratings. The series was then reworked by most of the same staff, retitled Ranma ½ Nettōhen (らんま½ 熱闘編) and launched in a different time slot, running for 143 episodes from October 20, 1989 to September 25, 1992. The anime stays true to the original manga but does differ by keeping Ranma's sex transformation a secret from the high school students, at least throughout most of its length. It also does not introduce Hikaru Gosunkugi until very late in the series, instead, Sasuke Sarugakure, the diminutive ninja retainer of the Kuno family fills a number of Gosunkugi's roles in early storylines but is a major character in his own right. The anime also alters the placement of many story arcs and contains numerous original episodes and characters not adapted from the manga.
Viz Media licensed both anime series in 1993, making Ranma ½ one of the very first anime titles licensed by Viz. The English dub produced for the series was recorded by The Ocean Group in Vancouver, British Columbia. They released the series on VHS from their own Viz Video label, and on DVD a few years later in association with Pioneer Home Entertainment. Their releases collected both anime series as one, separated episodes into what they call "seasons", and changed the ordering of many of the episodes. Viz themselves re-released it on DVD in 2007 using their own DVD production company.[17] At Otakon 2013, Viz announced that they re-acquired the TV series for Blu-ray and DVD release in 2014. The show is streamed on their anime channel service Neon Alley since Autumn 2013.[18] Madman Entertainment licensed some of the series for release in Australasia, although their rights expired after releasing only the first four "seasons" as one series.[19][20]
Films and original video animations[edit]
Main article: List of Ranma ½ episodes § Films
Studio Deen also created three theatrical films; The Battle of Nekonron, China! A Battle to Defy the Rules! on November 2, 1991; Battle at Togenkyo! Get Back the Brides on August 1, 1992; and Super Indiscriminate Decisive Battle! Team Ranma vs. the Legendary Phoenix on August 20, 1994. The first two movies are feature length, but the third was originally shown in theaters with two other movies: Ghost Sweeper Mikami and Heisei Dog Stories: Bow.
Following the ending of the TV series, 11 original video animations were released directly to home video, the earliest on December 7, 1993 and the eleventh on June 4, 1996.[21] All but one are based on stories originally in the manga. Twelve years later, a Ranma animation was created for the "It's a Rumic World" exhibition of Rumiko Takahashi's artwork. Based on the "Nightmare! Incense of Deep Sleep" manga story from volume 34, it was shown on odd numbered days at the exhibition in Tokyo from July 30 to August 11, 2008.[22] But it was not released until January 29, 2010, when it was put in a DVD box set with the Urusei Yatsura and Inuyasha specials that premiered at the same exhibit.[23] It was then released on DVD and Blu-ray by itself on October 20, 2010.[24] Viz Media also licensed all three movies, and the original 11 OVAs for distribution in North America (however they released the third movie as an OVA).[25][26] MVM Films has released the first two movies in the United Kingdom,[27][28] while Madman Entertainment released them in Australasia.
Video games[edit]
Main article: List of Ranma ½ video games
There have been fifteen video games based on the Ranma ½ franchise. While most are fighting games, there have been several RPGs and puzzle games.[29] Only two have been released in Western countries. Ranma ½: Chōnai Gekitōhen was released in the US as Street Combat; the characters were Americanized, having their appearances completely changed, and the music was changed as well.[30] However, Ranma ½: Hard Battle was released in both North America and Europe unaltered.[30]
Live action special[edit]
Poster for the Ranma ½ TV drama, featuring the cast and artwork by Rumiko Takahashi.
A live action television adaption of Ranma ½ aired on Nippon TV, in a two-hour time-slot, on December 9, 2011.[31][32] Although it was initially reported that the special would contain an original story, the movie does take its main plot from one of the manga's early stories with several other early scenes mixed in. The special stars Yui Aragaki as Akane, with Kento Kaku and Natsuna Watanabe playing male and female Ranma respectively.[33] Ryōsei Tayama is cast as the antagonist, the new original character Okamada.[34] The all-girl pop group 9nine contribute "Chikutaku☆2Nite" as the theme song.[35] It was released on both DVD and Blu-ray on March 21, 2012.[36][37]
Other media[edit]
The Ranma ½ Memorial Book was published just as the manga ended in 1996. Acting as an end-cap to the series, it collects various illustrations from the series, features an interview with Takahashi,[38] and includes tidbits about Ranma: summaries of his battles, his daily schedule, trivia, and a few exclusive illustrations. A Movie + OVA Visual Comic was released to illustrate the theatrical movie Super Indiscriminate Decisive Battle! Team Ranma vs. the Legendary Phoenix and the OVA episodes "The One to Carry On" (both parts). It also included information on the voice actors, character designs, and a layout of the Tendo dojo.
Additionally, guidebooks were released for three of the Ranma ½ video games; these included not only strategies, but also interviews.[39] Two books including interviews with the cast of the live-action TV drama, and some select stories, were released in 2011.[40][41]
The music from the Ranma ½ TV series, films and OVAs have been released on various CDs. Four from the TV series, two from the first movie, one from the second, one from the third movie and OVAs, and three compiling the music by DoCo used in the OVAs.[42] DoCo is a pop group composed of the anime's main female characters' voice actresses. Several compilation albums were also released, some composed of the opening and closing theme songs and others of image songs.[43] Many of the image songs were first released as singles.
Reception[edit]
Rumiko Takahashi said that after Urusei Yatsura, which was popular with high school and college students, she purposefully aimed Ranma ½ to be popular among women and children. Both series' peak readership figures were with 15-year-olds, but the distribution of Ranma ½ readers was skewed towards younger females.[9] By November 2006, it was reported that the series had sold over 49 million manga volumes in Japan.[44] Shogakukan has printed 53 million copies as of November 2011.[45] Although Lum from Takahashi's first series Urusei Yatsura is often cited as the first tsundere character in anime and manga, Theron Martin of Anime News Network stated that Ranma ½'s Akane Tendo is closer to how they would later typically be portrayed in the 2000s. He also suggested that one could argue Ranma is an early example of a harem or reverse harem series, due to the main character attracting suitors in both genders.[46] The series's publication in North America proved highly successful as well, being many Americans' first introduction to manga and its anime adaptation one of the first Japanese animation shows to achieve popularity in the US.[47][48] Western comic book artists that have cited Ranma ½ as an influence include Canadian Bryan Lee O'Malley on his series Scott Pilgrim and American Colleen Coover on her erotic series Small Favors.[49][50]
In an overview of the series, Jason Thompson called Ranma ½ "the direct ancestor of all comedy-action manga, like Sumomomo Momomo and History's Strongest Disciple Kenichi", although noted that it was not the first, but only spanned the period when manga and anime sales were at their height.[30] Relating it to Takahashi's other works, he summed the series up as "At the start, the fighting is minimal and it's almost a semi-serious relationship comedy, like Maison Ikkoku; then it turns completely ridiculous; and by the climax, when Ranma fights the evil bird-people of Phoenix Mountain in an excessively long and un-funny shonen fight scene, it's like a warmup for Inuyasha."[30] He states that "Eventually Takahashi adds too many characters, and the manga starts repeating itself. Because of the lack of a strong story arc, a lot of people stop reading Ranma ½ at some point in the middle".[30] Reviewing Viz Media's final English volume of the manga, Anime News Network remarked that "Every dimension of Rumiko Takahashi's storytelling skills come into play here: comedy, romance and introspection, and of course, high-flying fantasy martial-arts action."[51] However, they felt some of the action scenes were hard to follow and noted that the mirroring to left-to-right format caused errors with the art.[51]
The Ranma ½ anime was ranked number 17 on Anime Insider's 2001 list of the Top 50 Anime,[52] although the list was limited to series that were released in North America. It ranked 36th on TV Asahi's 2006 list of Japan's 100 favorite animated TV series, which is based on an online poll of the Japanese people,[53] up from the previous year's list where it ranked 45th.[54] In November 2006, the New York Comic Con announced that it would host the first-ever American Anime Awards. Fans had the chance to vote for their favorite anime online during the month of January 2007. Only the five nominees receiving the most votes for each category were announced on February 5. Among the 12 different categories, Ranma ½ was voted into the "Best Comedy Anime" category, and the Ranma ½ OVAs were voted into the "Best Short Series" category.[55] In their review of Viz Media's season five DVD box set, Anime News Network praised the Japanese cast's performance and the animation, but criticized the English version's slight script changes and minor voice actors while praising its main cast. They also remarked that while Ranma ½ is a classic, after a hundred episodes, the same jokes are just not funny anymore.[56] THEM Anime Reviews' Raphael See called the television series and the OVAs "one of the funniest things [he's] ever seen, anime or otherwise" and also praised the English dub as some of the best.[57] However, he was much more critical of the first two movies particularly for both using the same damsel in distress plot.[58][59] Mike Toole of ANN included Big Trouble in Nekronon, China at number 83 on The Other 100 Best Anime Movies of All Time, a list of "lesser-known, lesser-loved classics," calling it "a solid action-comedy and a good, well-rounded example of the appeal of Ranma ½"[60]
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External links[edit]
Wikimedia Commons has media related to Ranma ½.
Shōnen Sunday Museum (in Japanese)
Viz Media
Madman Entertainment
Ranma ½ (manga) at Anime News Network's encyclopedia
J-pop.com review of Ranma ½ music
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Ranma ½ by Rumiko Takahashi
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Works by Rumiko Takahashi
Major works
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Studio Deen
Television series
1980s
Urusei Yatsura (1984–1986)
Maison Ikkoku (1986–1988)
F (1988)
Ranma ½ (1989)
Ranma ½ Nettōhen (1989–1992)
1990s
DNA² (1994)
Zenki (1995)
You're Under Arrest (1996–1997)
Violinist of Hameln (1996–1997)
Rurouni Kenshin (1997–1998)
Eat-Man (1997)
Haunted Junction (1997)
Ehrgeiz (1997)
Don't Leave Me Alone, Daisy (1997)
Eat-Man '98 (1998)
Super Radical Gag Family (1998)
Shadow Skill - Eigi (1998)
Eden's Bowy (1999)
Hoshin Engi (1999)
You're Under Arrest (1999)
2000s
Mon Colle Knights (2000)
Gravitation (2000–2001)
You're Under Arrest (2001)
Star Ocean EX (2001)
Fruits Basket (2001)
Kokoro Library (2001)
Sadamitsu the Destroyer (2001)
Rave Master (2001–2002)
Samurai Deeper Kyo (2002)
Bomberman Jetters (2002–2003)
Full Moon o Sagashite (2002–2003)
GetBackers (2002–2003)
Jing: King of Bandits (2002)
The Mythical Detective Loki Ragnarok (2003)
Mouse (2003)
Yami to Bōshi to Hon no Tabibito (2003)
R.O.D the TV (2003–2004)
Diamond Daydreams (2004)
Maria-sama ga Miteru (2004)
Maria-sama ga Miteru: Printemps (2004)
Yumeria (2004)
AM Driver (2004–2005)
Tactics (2004–2005)
Zipang (2004–2005)
Kyo Kara Maoh! (2004–2009)
Amaenaide yo!! (2005)
Ginga Legend Weed (2005–2006)
Hell Girl (2005–2006)
The Law of Ueki (2005–2006)
Amaenaide yo!! Katsu!! (2006)
Binchō-tan (2006)
Fate/stay night (2006)
Higurashi no Naku Koro ni (2006)
Hell Girl: Two Mirrors (2006–2007)
Princess Princess (2006)
Simoun (2006)
Shōnen Onmyōji (2006–2007)
Higurashi no Naku Koro ni Kai (2007)
Shining Tears X Wind (2007)
Tōka Gettan (2007)
You're Under Arrest: Full Throttle (2007–2008)
Code-E (2007)
Shion no Ō (2007–2008)
Fantastic Detective Labyrinth (2007–2008)
Gag Manga Biyori 3 (2008)
Mission-E (2008)
Amatsuki (2008)
Hatenkō Yūgi (2008)
Junjo Romantica (2008)
Vampire Knight (2008)
Hell Girl: Three Vessels (2008–2009)
Junjo Romantica 2 (2008)
Vampire Knight Guilty (2008)
Maria-sama ga Miteru (2009)
07-Ghost (2009)
Student Council's Discretion (2009)
Umineko no Naku Koro ni (2009)
2010s
Gag Manga Biyori + (2010)
Giant Killing (2010)
Hakuōki (2010)
Nura: Rise of the Yokai Clan (2010)
Hakuōki Hekketsuroku (2010)
Starry Sky (2010–2011)
Dragon Crisis! (2011)
Is This a Zombie? (2011)
Sekai-ichi Hatsukoi (2011)
Nura: Rise of the Yokai Clan: Demon Capital (2011)
Sekai-ichi Hatsukoi 2 (2011)
Poyopoyo Kansatsu Nikki (2012)
Hakuōki Reimeiroku (2012)
Hiiro no Kakera (2012)
Is This a Zombie? of the Dead (2012)
Sankarea: Undying Love (2012)
Hiiro no Kakera: Dai Ni Shō (2012)
Hakkenden: Tōhō Hakken Ibun (2013)
Rozen Maiden: Zurückspulen (2013)
Hakkenden: Tōhō Hakken Ibun 2 (2013)
Gifu Dodo!! Kanetsugu to Keiji (2013)
Meganebu! (2013)
Pupa (2014)
Sakura Trick (2014)
Meshimase Lodoss-tō Senki: Sorette Oishii no? (2014)
Always! Super Radical Gag Family (2014)
Samurai Jam -Bakumatsu Rock- (2014)
Log Horizon 2 (2014–2015)
Jewelpet: Magical Change (2015)
Junjo Romantica 3 (2015)
Descending Stories: Showa Genroku Rakugo Shinju (2016–2017)
Reikenzan: Hoshikuzu-tachi no Utage (2016)
KonoSuba (2016–2017)
Rilu Rilu Fairilu ~Yousei no Door~ (2016–2017)
Super Lovers (2016–2017)
Haven't You Heard? I'm Sakamoto (2016)
Tonkatsu DJ Agetarō (2016)
First Love Monster (2016)
Ao Oni: The Animation (2016–2017)
Reikenzan: Eichi e no Shikaku (2017)
Kabukibu! (2017)
Rilu Rilu Fairilu ~Maho no Kagami~ (2017–2018)
Hell Girl: The Fourth Twilight (2017)
The Reflection (2017)
Hozuki's Coolheadedness (2017–2018)
Junji Ito Collection (2018)
Gurazeni (2018)
Ongaku Shōjo (2018)
Oshiete Mahou no Pendulum ~Rilu Rilu Fairilu~ (2018)
Muhyo & Roji's Bureau of Supernatural Investigation (2018)
OVAs/ONAs
Urusei Yatsura OVA (1985–1987)
Making of Urusei Yatsura 4: Lum the Forever (1986)
Mystery Article File 538 (1987)
Patlabor: Early Days (1988–1989)
You're Under Arrest (1994–1995)
The Irresponsible Captain Tylor (1994–1996)
DNA² (1995)
Kishin Dōji Zenki Gaiden: Anki Kitan (1997)
Rurouni Kenshin: Trust & Betrayal (1999)
Rurouni Kenshin: Reflection (2001)
Read or Die (2001)
You're Under Arrest (2002)
Jing: King of Bandits: Seventh Heaven (2004)
Maria-sama ni wa Naisho (2004–2009)
Maria-sama ga Miteru (2006–2007)
Kyo Kara Maoh! R (2007–2008)
Higurashi no Naku Koro ni Rei (2009)
Hetalia: Axis Powers (2009–2010)
Hetalia: World Series (2010–2011)
Rurouni Kenshin: New Kyoto Arc (2011–2012)
Higurashi no Naku Koro ni Kira (2011–2012)
Hakuōki Sekkaroku (2011–2012)
Sekai-ichi Hatsukoi: No love's like to the first. (2011)
Sekai-ichi Hatsukoi: Hatori Yoshiyuki no Baai (2011)
Junjo Romantica (2012)
Hetalia: The Beautiful World (2013)
Higurashi no Naku Koro ni Kaku: Outbreak (2013)
Hybrid Child (2014–2015)
Descending Stories: Showa Genroku Rakugo Shinju (2015)
Hetalia: The World Twinkle (2015)
Haven't You Heard? I'm Sakamoto (2016)
Hozuki's Coolheadedness (2017)
Neo Yokio (2017)
Films
Urusei Yatsura 3: Remember My Love (1985)
Angel's Egg (1985)
Urusei Yatsura 4: Lum the Forever (1986)
Patlabor: The Movie (1989)
Ranma ½: Big Trouble in Nekonron, China (1991)
Ranma ½: Nihao My Concubine (1992)
Ranma ½: Super Indiscriminate Decisive Battle! Team Ranma vs. the Legendary Phoenix (1994)
You're Under Arrest: The Movie (1999)
Mon Colle Knights the Movie: The Legendary Fire Dragon and The Mysterious Tatari-chan (2000)
Initial D Third Stage (2001)
Fate/Stay Night: Unlimited Blade Works (2010)
Hetalia: Axis Powers - Paint it, White! (2010)
Hakuōki Dai-isshō Kyoto Ranbu (2013)
Hakuōki Dai-nishō Shikon Sōkyū (2014)
Sekai-ichi Hatsukoi: Yokozawa Takafumi no Baai (2014)
Ongaku Shōjo (2015)
Gekijōban Meiji Tokyo Renka: Yumihari no Serenade (2015)
Ao Oni: The Animation (2017)
Category
Retrieved from "https://en.wikipedia.org/w/index.php?title=Ranma_½&oldid=854645609"
Categories:
Manga series
1987 manga
1989 anime television series
1991 anime films
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Japanese television specials
Ranma ½
2011 television films
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