text:
The Sims 2
From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
The Sims 2
Developer(s)
Maxis
Amaze Entertainment (PSP, DS, Mobile, GBA versions)
Publisher(s)
EA Games[a]
Director(s)
Charles London
Producer(s)
Jonathan Knight
Margaret Ng
Programmer(s)
David Gregory
Matthew M. Brown
Artist(s)
David Patch
Goopy Rossi
Leo Hourvitz
Composer(s)
Mark Mothersbaugh
Series
The Sims
Platform(s)
Microsoft Windows, OS X, Game Boy Advance, GameCube, Nintendo DS, PlayStation 2, Xbox, PlayStation Portable, Java ME
Release
Microsoft Windows
NA: September 14, 2004
EU: September 17, 2004
OS X
NA: June 17, 2005
Game Boy Advance, GameCube, Nintendo DS, PlayStation 2 & Xbox
NA: October 24, 2005
EU: November 4, 2005
PlayStation Portable
NA: December 7, 2005
EU: January 13, 2006
Genre(s)
Life simulation
Mode(s)
Single-player, multiplayer
The Sims 2 is a 2004 strategic life simulation video game developed by Maxis and published by Electronic Arts. It is the sequel to The Sims.[1]
The game has the same concept as its predecessor: players control their Sims in various activities and form relationships in a manner similar to real life. The Sims 2, like its predecessor, does not have a defined final goal; gameplay is open-ended. Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes. All Sims age, and can live to 90 sim days depending on the degree to which their aspirations are fulfilled. The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a 3D graphics engine. Although gameplay is not linear, storylines exist in the game's pre-built neighborhoods. Pleasantview is based 25 years after the town in the original The Sims. Strangetown's storyline is based on the supernatural, and is loosely connected with Pleasantview. Veronaville's characters are based on Shakespearean characters.
The Sims 2 was released on September 14, 2004 for Microsoft Windows. A port to Mac OS X was released on June 17, 2005. Eight expansion packs and nine stuff packs were subsequently released. In addition several console versions have been released. The Sims 2 is offered on mobile platforms, with manufacturers such as Nokia offering The Sims 2 from the Ovi Store. A sequel, The Sims 3, was released in June 2009.[2][3]
The Sims 2 was a commercial success, selling one million copies in its first ten days, a record at the time.[4] During April 2008, The Sims 2 website announced that 100 million copies of The Sims series had been sold.[5] The Sims 2 was well received by critics, gaining a 90% score from aggregators Metacritic and GameRankings.[6][7] By March 2012, The Sims 2 had sold over six million PC copies, and 13 million over all platforms, making it one of the best-selling PC games of all-time.[8]
Contents
1 Gameplay
1.1 Sims
1.1.1 Create-a-Sim
1.2 Social interactions
1.3 Careers
1.4 Comparison to The Sims
2 Development
3 Music
4 Reception and legacy
5 Controversy
6 Editions, compilations, and add-ons
6.1 OS X version
6.2 Console versions
6.3 Handheld versions
6.3.1 Game Boy Advance version
6.3.2 Nintendo DS version
6.3.3 PlayStation Portable version
6.4 Expansion packs
6.5 Stuff packs
6.6 Core game editions
6.7 Expansion-only compilations
6.8 Downloadable content
6.8.1 Pre-order content
6.8.2 The Sims 2 Store
6.9 Third-party tools
7 Notes
8 References
9 External links
Gameplay[edit]
From the neighborhood view, the player selects one lot to play, as in The Sims.[9] There are both residential and community lots, but Sims can only live in residential lots. Sims can travel to Community lots in order to purchase things like clothing and magazines, and to interact with NPCs and townies.
The player can choose between playing a pre-made inhabited lot, moving a household into an unoccupied pre-built lot, or constructing a building on an empty lot. One novelty from The Sims is foundations.
The player switches among the "live" mode (default) to control Sims, the "buy" mode to add, move or delete furniture, or the "build" mode to rebuild the house. Buy and build mode cannot be accessed when on a community lot, but can be opened by using the neighborhood view. It is also possible to import neighborhood terrains from SimCity 4.[10]
The game contains some time-bound social challenges that provide a reward if successful. Sims can throw parties to gain aspiration points or invite the headmaster over for dinner in order to enroll their children in private school.[9] Some expansion packs have new mini-games, like running a Greek house in University or dating in Nightlife. In Nightlife, each date is a challenge to keep both Sims as happy as possible while accumulating aspiration points. Various other expansion packs introduce supernatural characters which Sims can be turned into, such as Zombies, Vampires, Werewolves, Plantsims, and Witches.
Sims[edit]
The main part of the game is to lead a Sim from the start of life to death. A Sim will be born when a female Sim and a male Sim try for a baby. The mother will spend 3 Sim days (each day lasts 24 minutes though time can be sped-up) pregnant before giving birth to a baby.[9] During Pregnancy, the belly does not expand gradually. Instead, every day, it "pops" to a bigger size. Players can name the new Sim upon birth. The baby's appearance and personality will be based on the genetics of its parents (though the baby's appearance is hidden until it becomes a toddler). Babies can also be adopted by calling the social worker on the phone, even by single parents or same-gender couples. The baby will change into a toddler in 3 days, and 4 more days for the toddler to change into a child. After 8 days, the child grows into a teenager, and will live 15 days before changing into an adult. After 29 days, the Sim will become an elder. An elder will eventually die; the length of this final stage depends on the aspiration bar when they become an elder.
Babies, toddlers, children, teens, and adults can be advanced to their next life stage at any time during the 24 Sim hours before they will grow up automatically. For babies, this requires using the birthday cake. Toddlers, children, teens, and adults can use the "Grow Up" self-interaction. If the University expansion pack is installed, teens have the option to go to college, where they will be young adults for approximately 24 days. Aging can be disabled via cheats.
Players will need to build up talent badges, skills and relationships with other people, so that they can be successful in their career.[11] A player will also need to make sure a Sim is happy and well by fulfilling wants (including lifetime wants, avoiding fears, and fulfilling motives).
Pregnancy, toddlers, teens, and elders are new stages of life. Young adult is a unique age added with the University expansion. Teen Sims will become young adults once they are moved to a University, and will be adults once they leave campus, regardless of the reason.
Create-a-Sim[edit]
In The Sims 2, Create a Family is entered by clicking the "Families" button in the lower left-hand corner of the neighborhood view, then clicking the large "Create New Family" button. Clicking the button labeled "Create A Sim" will expand a tab which has the "Create a Sim" and "Make a Child" icons. "Make a Child" will be grayed out unless the family contains an adult male and adult female. Clicking the "Create a Sim" icon will generate a random adult Sim, who may be male or female which can be edited by the player.
As opposed to The Sims, any age besides baby or young adult (which must be made in the University Create a Student) may be created. Instead of having to choose from already finished faces which include hair, it is now possible to alter the facial structure (e.g. widening the nose, thinning the lips, elongating the chin, etc.) and choose any hairstyle to go with it. Different eye colors and an additional skin tone is available for the Sims as well. If Sims are older than a child, their aspiration and turn-ons/offs (Nightlife or later) may be determined. As in The Sims, there are five personality traits, and 25 personality points which can be assigned to those traits.[12] However, in The Sims 2, all personality points must be assigned. Additionally, there are twelve pre-set personalities, one for each of the zodiac signs. A zodiac sign will be set which matches the personality the player has selected for the Sim.
The Sims 2 also comes with The Sims 2 Body Shop, which enables users to create genetics, makeups, accessories, clothes, and Sims, with the help of third-party tools, such as MS Paint, Paint.NET, Adobe Photoshop, GIMP, Wings 3D, and SimPE.
Social interactions[edit]
There are several new social interactions introduced in The Sims 2. These new social interactions can create memories and can be related to certain age groups. Social interactions can come up in the Wants and Fears panel and can be dependent on the Sim's personality and aspiration. Sims with certain personalities may not want to complete certain social interactions.
Influencing[13]
Influencing social interactions are introduced in the University expansion pack. A Sim is able to influence another Sim to complete a social interaction or a chore. Sims gain influence points by completing Wants and can lose influence points by completing Fears. The size of the influence bar depends on the number of friends the Sim has. It also can grow in size with business perks from the Open for Business expansion pack. Influence was also in the Nightlife expansion but added nothing.
Chemistry[14]
The Nightlife expansion pack introduces Turn-Ons and Turn-Offs. Teenagers and older are able to choose their turn-ons and turn-offs. These determine the chemistry that one Sim has with another in the form of lightning bolts. Sims can have up to 3 lightning bolts with another Sim. The higher the chemistry is that a Sim has with another Sim, the greater the chance for social interactions to be accepted. New turn-ons and turn-offs are introduced with the Bon Voyage expansion pack.
Fury[14]
Fury is introduced in the Nightlife expansion pack and occurs when one Sim gets angry at another. During this time relationships with the Sim who is furious are harder to build. Also, the Sim who is furious may pick a fight or vandalize the home lot of the Sim they are furious with. Fury can be caused by another Sim burgling the Sim's house, getting fined after calling emergency services when there was no emergency, fighting, cheating on (the cheater or the Sim that was cheated with, often both), and more.
Reputation[15]
Reputation, which is found in the previous Sims game The Urbz: Sims in the City is reintroduced in the Apartment Life expansion pack. A Sim gains reputation by interacting with other Sims on community lots. Sims with higher reputations are more likely to gain perks such as free objects and job promotions.
Careers[edit]
There are careers that come with the game that require skills and a certain number of friends in order for promotion.[16] Success in these careers unlocks career rewards and higher salaries plus bonuses. Sims also receive chance cards. Correct answers to these chance cards creates rewards for Sims while incorrect answers could cause a Sim to lose its job. Nightlife and Apartment Life allow Sims to gain promotions through social interactions with other Sims.[17]
Comparison to The Sims[edit]
Graphically, The Sims 2 is more detailed than The Sims and lets players view its world in full 3D. This is a change from earlier Sim games, such as SimCity 2000, which used dimetric projection and fixed resolutions, as the camera was in The Sims. In The Sims, Sims are 3D meshes, but The Sims 2 introduces far more detail in mesh quality, texture quality, and animation capability. A Sim's facial features are customizable and unique, and Sims can smile, frown, and blink. The player can adjust a Sim's features in the in-game Create-a-Sim tool; for example, noses can be made to be very large or very small. Texturing is achieved through use of raster images, though it appears more lifelike.
The Sims 2 characters pass through seven life stages — babies, toddlers, children, teenagers, young adults (only with University), adults, and elders — with eventual death of old age, while babies in The Sims only become children before ceasing to continue aging. The aspiration system (described above) is also new to The Sims 2. Sims can become pregnant and produce babies that take on genetic characteristics of their parents, such as eye color, hair color, facial structure, and personality traits as opposed to Sims, in which the baby would take on random appearance and personality. Genetics play a major role in the game, and as such, dominant and recessive genes play a larger role than they did in the original game. A player can also aspire to have a Sim abducted by aliens. Males then have the chance to become impregnated and produce after three Sim days a half-alien child.
Some of the other additions to gameplay are career rewards, a week cycle, the cleaning skill (which was a hidden skill in The Sims), a variety of meals (depending on time of day), exercise clothing, body shape affected by diet and exercise, and houses built on foundations.
Development[edit]
EA Games announced on May 5, 2003 that the Maxis studio had begun development on The Sims 2.[18] The game was first shown at E3 in Los Angeles, California on May 13, 2004.[18] Will Wright admits that while most of the content of The Sims 2 are original ideas, inspiration for its own expansions and constituents spawned from the successes of the first game. The community interest in the antecedent The Sims: Unleashed and The Sims: Hot Date expansions ensured the creation of The Sims 2: Pets and The Sims 2: Nightlife expansions, respectively.[19]
After development concluded, designers from Maxis regarded The Sims 2 as very capricious during creation. Bugs would appear, and Sims would be "tweaked", or have anomalies not present in a previous run.[20] A teaser trailer was provided on the Makin' Magic CD but was later uploaded to websites all over the Internet.
On December 15, 2012, Electronic Arts announced that the official website would be shut down on January 14, 2013. It is now no longer possible to download content from the official site, create exchanges, or participate in the official forum communities.[21]
On July 16, 2014, Electronic Arts announced the end of support for The Sims 2. As a response The Sims 2: Ultimate Collection was released at the same time as a limited time offer. The game became available for free download from Origin exclusively following an announcement by EA that they would no longer be supporting the Game.[22] This offer ended at 10:00 PDT July 31, 2014.[23][24][25] EA stated that they were planning on releasing the compilation as a retail release. However, as of now, no further information has since been released or confirmed on its planned retail release date, and the game has since been removed entirely from Origin as of the end of 2017.
On August 7, 2014, Aspyr Media released The Sims 2: Super Collection as digital download exclusively available at the Mac App Store; the game was updated for OS X Mavericks, 4K and Retina. This compilation only includes the first six expansion packs and the first three stuff packs. Aspyr stated they were unable to include the remaining packs for the game due to licensing conflicts with EA. Like the Ultimate Collection, no new updates on when the remaining packs will be released separately or as a single add-on to the Super Collection have emerged.
Music[edit]
The game features music performed by Paramore, Ryan Ferguson, Trivium, Chiodos and more recording artists (all songs recorded in the Sims language "Simlish").[26] The Humble Brothers contributed heavily to the game.
Reception and legacy[edit]
Reception
Aggregate scores
Aggregator
Score
GameRankings 91%[16]
Metacritic 90[7]
Review scores
Publication
Score
1UP.com A[12]
Eurogamer 8 of 10[27]
GamePro [28]
Game Revolution B+[11]
GameSpot 8.9 of 10 [29]
GameSpy [9]
GamesRadar+ 9 of 10[30]
GameZone 9.4 of 10[31]
IGN 9.4 of 10[32]
PC Gamer (US) 85% [7]
Awards
Publication
Award
Blimp Award (UK Kids' Choice Awards) Best Video Game
Apple Design Award (Apple Design Awards) Best Mac OS X Game
The Sims 2 had a successful E3.[33][34] The game also received the Editor's Choice Award from IGN and GameSpy upon final review of the finished product.[35][36] From 71 online reviews, the average score was 90 out of 100. Seven of those sources awarded the game a 100 out of 100 score.[37] X-Play gave the game a 4/5. Computer Gaming World awarded the game as their 2004 "Strategy Game of the Year (General)", beating out RollerCoaster Tycoon 3, The Political Machine, and Silent Storm.[38] However, critics noted some serious bugs in the game.[citation needed]
The Sims creator, Will Wright, was recognized by being nominated at the Billboard Digital Entertainment Awards for Visionary and Game Developer.[39] The game was also nominated for two international awards in 2005.[40][41] The Mac version of the game won an Apple Design Award in 2006.[42] Computer Games Magazine named The Sims 2 the sixth-best computer game of 2004. The editors wrote that it is "more of a game and less of a dollhouse [than The Sims], but it remains a celebration of the beauty of the mundane." It also won the magazine's "Best Voice Acting" award.[43]
The Sims 2 was an instant commercial success, selling a then-record one million copies in its first ten days.[4] The game sold 4.5 million units within its first year, and 7 million by October 2006.[44][45] It received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[46] indicating sales of at least 600,000 copies in the United Kingdom.[47]
As of March 2012, The Sims 2 had sold 13 million across all platforms and six million on PC, making it one of the best-selling PC games of all-time.[8] During April 2008, The Sims 2 website announced that 100 million copies of The Sims series had been sold.[5]
Controversy[edit]
See also: Video game controversies
The Sims 2's malleable content and open-ended customization have led to controversy on the subject of pay sites. Custom content is distributed through independent websites, some of which charge for downloading materials. Charging money for custom content is a violation of the game's EULA,[48] which prohibits the commercial use of Electronic Art's intellectual property.
On July 22, 2005, former Florida attorney Jack Thompson alleged that Electronic Arts and The Sims 2 promoted nudity through the use of a mod or a cheat code. The claim was made that pubic hair, labia and other genital details were visible once the "blur" (the pixelation that occurs when a Sim is using the toilet or is naked in the game) was removed.[49] Electronic Arts executive Jeff Brown said in an interview with GameSpot:[50]
This is nonsense. We've reviewed 100 percent of the content. There is no content inappropriate for a teen audience. Players never see a nude Sim. If someone with an extreme amount of expertise and time were to remove the pixels, they would see that the sims have no genitals. They appear like Ken and Barbie.
Prior to Thompson's statement, there was an enterable code which allowed to modify the size (including to zero) of pixelation accessible from the console menu. Shortly after the statement, subsequent patches and expansion packs removed the "intProp censorGridSize" code; this code had been left over from the beta testing stage of the original game and had not been intended for a public audience.
Editions, compilations, and add-ons[edit]
Many Sims games have been ported to OS X by Aspyr. The Sims 2 has also been released for a number of video game consoles including the PlayStation 2, the Xbox, Nintendo DS and the Nintendo GameCube.
OS X version[edit]
OS X ports of the base game, six expansion packs, and three Stuff Packs have been released by Aspyr Media. The port for the base game was announced on October 19, 2004.[51] The Sims 2 had reached beta status on March 1, 2005, and was released on June 17 the same year.[52] It was, at release, compatible with Mac OS X Panther and above. The Sims 2 Bodyshop was also available for OS X. The game is now available for purchase with all ported expansions and Stuff Packs on the Mac App Store for OS X Mavericks.
Console versions[edit]
The console versions of The Sims 2 featured local splitscreen multiplayer, a story mode and an option to control game characters directly, as opposed to queuing options as is traditional Sims gameplay.
Handheld versions[edit]
Game Boy Advance version[edit]
The Game Boy Advance version of The Sims 2 takes place in Strangetown, and shares a similar GUI to its predecessors (The Sims Bustin' Out and The Urbz). Players are guided through a goal-oriented game based on the reality television concept in which partitions of the game are divided into "episodes". Characters from the previous handheld sims games also appeared.
Nintendo DS version[edit]
The Nintendo DS version of The Sims 2 (commonly referred to as "The Sims 2 Hotel") begins with the player's car breaking down in Strangetown. Upon arriving, an anonymous donor grants the player the deed to a hotel which can be operated and customized at the player's discretion. The player's job is to bring life back into Strangetown by encouraging people to come to the hotel, which players can do by upgrading it and making the guests happy. There are several ways in which a player can make Strangetown a nicer place, but is up to the player to find them. Unlike most games in the Sim series, this one takes place in real-time.
PlayStation Portable version[edit]
The PlayStation Portable version of the game is played in first person. There is more of a solid storyline the player is required to navigate through in order to unlock most of the things available in the other versions. The option to build your own home is replaced by a pre-built home where you can customize the furniture and decor. Conversation is carried out via a mini-game function. The player'a character does not age, nor are they able to marry or have children. Relationships are mainly used for the point of solving goals, though a close friend may "move in" with the player after progressing in the game.
The game begins with the player's character driving through the Strangetown desert, presumably 'Road to Nowhere' in their car, when suddenly a flying green diamond (Also known as the Plumbob, the marker and logo of the Sims game) flies towards the player and causes them to lose control of, and damage, their car. Fortunately, the player finds a gas station. The player takes their car into the garage. At that point the player takes control. The player is introduced to a vehicle mechanic named Oscar who, after a brief tutorial in teaching the player how to talk to NPC Sims, informs the player their car will only take a short while to fix.
The player is then free to roam around the gas station, and after being introduced to some more NPCs, including Bella Goth, who claims to be abducted by aliens, completing tasks and being taught the basic objective of the game which is 'Secret Hunting' for the store clerk. The player then exits the shop only to find the garage around the back has completely disappeared along with Oscar and their car, with only the foundation of the garage remaining. The only thing left from the disappearance is a cell phone, which the player answers and a man named Doctor Dominic Newlow offers the player a job, requiring him or her to get a ride into town and find a place to stay.
The player informs Police Deputy Duncan about the situation who replies that he can do nothing about it and suggests the player find a place to stay. After having bought Bella's house for pocket change and getting donuts for Deputy Duncan (which happen to have been found in the trash), the player finally gets a lift into Strangetown's Paradise Place, only to find more tasks and mysteries.
Expansion packs[edit]
The Sims 2 expansion packs provide additional game features and items. Eight expansion packs were released throughout the game's lifecycle. The Sims 2: Apartment Life is the final expansion pack for The Sims 2.
Name
Release date
Major Additions
Neighborhoods
New NPCs
New Lifestate/Creature
New Careers
University Windows:
NA: March 1, 2005
EU: March 2, 2005
Mac OS X:
December 12, 2005 Universities, Young Adult age group, Influence system Campus:
La Fiesta Tech,
Sim State University,
Académie Le Tour Barista, Bartender,
Cafeteria Worker,
Cheerleader,
Coach, Evil Mascot, Mascot,
Professors, Streaker Zombies (Also in FreeTime and Apartment Life) Natural Scientist,
Paranormal,
Show Business,
Artist
Nightlife Windows:
NA: September 13, 2005
EU: September 13, 2005
Mac OS X:
March 27, 2006 Dates, Groups system, Outings, Pleasure and Grilled Cheese aspiration, New relationship states, ownable cars, Attraction system Downtown:
Downtown Gypsy Matchmaker,
Waiter, Chef,
Bartender, DJ,
Mrs. Crumplebottom,
Vampires (Counts/Countesses) Vampires None
Open for Business Windows:
NA: March 2, 2006
EU: March 2, 2006
Mac OS X:
September 4, 2006 Businesses, talent badges Shopping District:
Bluewater Village Reporters,
Barbers Servos (Robots) Shop Employees
Pets Windows:
NA: October 17, 2006
EU: October 20, 2006
Mac OS X:
November 6, 2006 Ownable Pets None Animal Control Officers,
Obedience Trainer,
Wolves, Skunks Werewolves Pet careers:
Security,
Showbiz,
Service
Seasons Windows:
NA: March 1, 2007
EU: March 2, 2007
Mac OS X:
June 11, 2007 Weather system, Seasons, fishing, new talent badges,
gardening Main:
Riverblossom Hills Garden Club Members,
Penguins PlantSims Adventurer,
Education,
Gamer,
Journalism,
Law, Music
Bon Voyage Windows:
NA: September 4, 2007
EU: September 7, 2007
Mac OS X:
December 17, 2007 Vacations in different cultural areas Vacation:
Twikkii Island,
Three Lakes,
Takemizu Village Fire Dancers,
Hotel Maids,
Bellboys, Masseurs,
Wise Old Man,
Pirate, Tour Guides,
Unsavory charlatan,
Witch Doctor, Ninjas Bigfoot None
FreeTime Windows:
NA: February 26, 2008
EU: February 22, 2008
Hobby system, lifetime aspiration system, new talent badges. Main:
Desiderata Valley

Secret:
Hobby Hobby Members,
Rod Humble,
Hobby Leaders,
Food Judge,
Genie Genie (Only NPC) Oceanography,
Intelligence,
Entertainment,
Dance,
Architecture
Apartment Life Windows:
NA: August 27, 2008

EU: August 29, 2008
Rentable apartments, reputation system, witchcraft system Main:
Belladonna Cove[53]

Secret:
The Magical World Butler, Landlord,
Roomies,
Breakdancers,
Street Performers,
Social Group Sims,
High Witch of Light/Darkness,
Spectral assistant (played by cats), Human statues[53] Witches, Warlocks None
Stuff packs[edit]
Main article: The Sims 2 Stuff packs
Stuff packs are add-ons that intend to add only new items (usually in the amount of 60) to the base game. However, some releases include certain gameplay elements introduced in previous expansion packs. There are ten total stuff packs. However, The Sims 2: Holiday Party Pack served as the pilot release for this line of products, which were called "booster packs". After the success of the pilot release, EA named the releases "stuff packs" and launched the line with The Sims 2: Family Fun Stuff. The Sims 2: Mansion & Garden Stuff is the final stuff pack for The Sims 2.
Name
Release date
Includes
Holiday Party Pack Windows:
NA: November 17, 2005
Christmas, Halloween, Thanksgiving, Hanukkah, Kwanzaa and New Year themed stuff, plus new NPCs: Santa Claus, Father Time, and Baby New Year
Family Fun Stuff Windows:
NA: April 13, 2006
Mac OS X:
April 30, 2007 Family-oriented Fairy tale, outer space and nautical themed items mainly for children's bedrooms
Glamour Life Stuff Windows:
NA: August 31, 2006
Mac OS X:
June 1, 2007 Luxury, couture and glamour themed objects, floors and walls
Happy Holiday Stuff Windows:
NA: November 7, 2006
Mac OS X:
September 4, 2007 All items from Holiday Party Pack plus added Asian and European holiday themed stuff
Celebration! Stuff Windows:
NA: April 3, 2007
Wedding themed hairstyles, fashions and accessories, furniture, and other party enhancers
H&M Fashion Stuff Windows:
NA: June 5, 2007
Fashion collections from H&M and H&M branded build objects
Teen Style Stuff Windows:
NA: November 5, 2007
Goth, Thrasher and Socialite themed stuff for teenagers' bedrooms, teenage haircuts and new teenage clothes
Kitchen & Bath Interior Design Stuff Windows:
NA: April 15, 2008
Kitchen and bathroom objects, floors, walls and clothing items
IKEA Home Stuff Windows:
NA: June 24, 2008
Fashionable furniture, floors and walls from the styles of IKEA
Mansion & Garden Stuff Windows:
NA: November 17, 2008
Items featuring three new decorative themes (Moroccan, Art Deco and Second Empire)
Core game editions[edit]
Name
Release date
Includes
The Sims 2[54] Windows:
NA: September 14, 2004
EU: September 16, 2004
Mac OS X:
June 13, 2005 The first release of the core game on four CDs.
The Sims 2 Special DVD Edition Windows:
NA: September 17, 2004
The core game on one DVD, plus a bonus DVD with exclusive content.
The Sims 2 Holiday Edition (2005) Windows:
NA: November 15, 2005
The core game and The Sims 2 Holiday Party Pack.
The Sims 2 Holiday Edition (2006)[55] Windows:
NA: November 7, 2006
The core game and The Sims 2 Happy Holiday Stuff.
The Sims 2 Deluxe[56] Windows:
NA: May 8, 2007
The core game and The Sims 2 Nightlife, and a new bonus DVD that is different from the one included in the Special DVD Edition.
The Sims 2 Double Deluxe[57] Windows:
NA: April 15, 2008
The Sims 2 Deluxe and The Sims 2 Celebration! Stuff
The Sims 2 Ultimate Collection Windows:
WW: July 16, 2014 - July 31, 2014
(exclusive to existing Origin customers that proved they owned the original Sims 2 game from July 16 until July 31, 2014, retail release not confirmed) The Sims 2 Double Deluxe, The Sims 2 University Life Collection, The Sims 2 Best of Business Collection, The Sims 2 Fun with Pets Collection, The Sims 2 Seasons, The Sims 2 Bon Voyage, The Sims 2 FreeTime, The Sims 2 Apartment Life, The Sims 2 Glamour Life Stuff, and The Sims 2 Happy Holiday Stuff
The Sims 2 Super Collection Mac OS X:
NA: August 7, 2014
The core game, The Sims 2 University, The Sims 2 Nightlife, The Sims 2 Open for Business, The Sims 2 Pets, The Sims 2 Seasons, The Sims 2 Bon Voyage, The Sims 2 Family Fun Stuff, The Sims 2 Glamour Life Stuff, and The Sims 2 Happy Holiday Stuff (The Sims 2 FreeTime and The Sims 2 Apartment Life along with the remaining stuff packs have not been included due to their unavailability for Mac at the time of its release)
Expansion-only compilations[edit]
Compilations of expansion packs and stuff packs without the core game have also been released.
Name
Release date
Includes
University Life Collection[58] Windows:
NA: August 24, 2009
The Sims 2: University, The Sims 2: IKEA Home Stuff, and The Sims 2 Teen Style Stuff.
Best of Business Collection[59] Windows:
NA: October 6, 2009
The Sims 2: Open for Business, The Sims 2: H&M Fashion Stuff, and The Sims 2: Kitchen & Bath Interior Design Stuff.
Fun with Pets Collection[60] Windows:
NA: January 12, 2010
The Sims 2: Pets, The Sims 2: Family Fun Stuff, and The Sims 2: Mansion & Garden Stuff.
Downloadable content[edit]
Pre-order content[edit]
Most of expansion packs and stuff packs were released with pre-order items. This game content was redeemable at the official site using a code supplied by the retailer from which the player purchased, each retailer was often associated with an exclusive download. A total of 60 pre-order items were released.
The Sims 2 Store[edit]
The Sims 2 Store was an online store where players of The Sims 2 for PC could purchase and download content for their game online for additional fees. It offered objects, clothing, skins, and hairstyles that are both exclusive to the store and also come from earlier expansion and stuff packs.
It also had featured seven exclusive item collections that could only be found in the store. The store used a point system that players can purchase. It was opened from July 2008 to March 31, 2011 as a beta version limited to the United States and Canada. To download, players must install The Sims 2 Store Edition and the EA Download Manager. The exclusive collections were "Cubic", "Art Deco", "Spooky", "Castle", "Asian Fusion", "Art Nouveaulicious" and "Oh Baby", including a total of 471 items.
The Sims 2: Store Edition and the savegame can't be used with The Sims 2: Ultimate Collection.
Third-party tools[edit]
SimPE is an open-source utility for The Sims 2 that allows editing of Sims' characteristics, relationships and careers. It also allows the creation of objects. As the tool is intended for use by experienced modders, the SimPE interface is not considered intuitive[61] and users risk corrupting the game files.[62] TS2 Enhancer, developed by Rick Halle, is a commercial utility for editing characters and neighborhoods, but has since fallen into disuse.[63]
Notes[edit]
Jump up ^ Aspyr published the OS X version
References[edit]
Jump up ^ Walker, Trey (March 22, 2002). "The Sims overtakes Myst". GameSpot. Archived from the original on December 20, 2013. Retrieved September 24, 2013.
Jump up ^ Thorsen, Tor (November 2, 2006). "Sims 3, next-gen Black, new SimCity & LOTR coming". GameSpot. Archived from the original on October 1, 2013. Retrieved September 24, 2013.
Jump up ^ Orry, James (November 3, 2006). "Three new Sims games in development". VideoGamer.com. Archived from the original on September 27, 2013. Retrieved September 24, 2013.
^ Jump up to: a b Fahey, Rob (September 27, 2004). "The Sims 2 sells a million, smashes EA records". GamesIndustry International. Archived from the original on October 28, 2014. Retrieved September 24, 2013.
^ Jump up to: a b "The Sims 2.com - 100 Million Sold". EA. April 15, 2008. Archived from the original on April 30, 2008.
Jump up ^ "The Sims 2 Reviews". GameRankings. Archived from the original on February 24, 2008. Retrieved January 21, 2008.
^ Jump up to: a b c "The Sims 2 Reviews". Metacritic. Archived from the original on January 26, 2009. Retrieved October 12, 2008.
^ Jump up to: a b Ku, Andrew (20 March 2012). "The Top 15 Best-Selling PC Games Of All Time". Tom's Hardware. Retrieved September 7, 2014.
^ Jump up to: a b c d GameSpy's review of The Sims 2 Archived February 3, 2013, at the Wayback Machine.
Jump up ^ "Creating Custom Neighborhoods for The Sims 2 Using SimCity 4". The Sims 2 website. Electronic Arts. Archived from the original on December 18, 2011. Retrieved July 23, 2012.
^ Jump up to: a b "The Sims 2 Review". Game Revolution. September 29, 2004. Archived from the original on December 27, 2015. Retrieved September 24, 2013. |first1= missing |last1= in Authors list (help)
^ Jump up to: a b "The Sims 2 Review for PC". 1UP.com. September 14, 2004. Archived from the original on September 27, 2013. Retrieved September 24, 2013.
Jump up ^ Marchelletta, Courtney. ""The Sims 2 University" Influence System". About.com. The New York Times Company. Archived from the original on September 20, 2012. Retrieved September 24, 2013.
^ Jump up to: a b Marchelletta, Courtney. ""The Sims 2 Nightlife" Review". About.com. The New York Times Company. Archived from the original on October 7, 2012. Retrieved July 23, 2012.
Jump up ^ Marchelletta, Courtney. ""The Sims 2 Apartment Life" Expansion (PC)". About.com. The New York Times Company. Archived from the original on June 3, 2012. Retrieved July 23, 2012.
^ Jump up to: a b The Sims 2 Reviews Archived January 3, 2009, at the Wayback Machine. from GameRankings
Jump up ^ "The Sims 2 Review". Action Trip. September 17, 2004. Archived from the original on October 2, 2013. Retrieved September 24, 2013.
^ Jump up to: a b "EA Announces Plans For The Sims 2". The Sims 2 Press Release. May 5, 2003. Archived from the original on March 4, 2007. Retrieved April 4, 2007.
Jump up ^ Kosak, Dave (February 27, 2005). "Will Wright Speaks Simlish". GameSpy. Archived from the original on March 11, 2016. Retrieved September 24, 2013.
Jump up ^ "The Sims 2 Designer Diary #10 - Wrap-up and Outtakes". GameSpot. August 31, 2004. Archived from the original on October 1, 2013. Retrieved September 24, 2013.
Jump up ^ "Archived copy". Archived from the original on January 29, 2016. Retrieved January 23, 2016.
Jump up ^ "The Sims 2 Ultimate Collection digital delivery". July 23, 2014. Archived from the original on October 10, 2015. Retrieved July 27, 2014.
Jump up ^ "How to get The Sims 2 Ultimate Collection". July 24, 2014. Archived from the original on August 16, 2014. Retrieved July 27, 2014.
Jump up ^ Yin-Poole, Wesley (July 16, 2014). "EA ends support for The Sims 2". Eurogamer. Gamer Network. Archived from the original on October 6, 2014. Retrieved July 16, 2014.
Jump up ^ PC Advisor Blog http://www.pcadvisor.co.uk/how-to/game/3532548/how-get-sims-2-ultimate-collection-for-free/. Archived from the original on April 29, 2015. Retrieved July 24, 2014. Missing or empty |title= (help)
Jump up ^ Leupold, Tom (March 24, 2005). "Simlish singing: The music behind The Sims". cnet australia. Archived from the original on July 29, 2012. Retrieved June 15, 2010.
Jump up ^ Reed, Kristan (September 22, 2004). "The Sims 2 Review". Eurogamer. Archived from the original on December 27, 2015. Retrieved October 12, 2008.
Jump up ^ "Review: The Sims 2 [PC]". GamePro. Archived from the original on January 18, 2009. Retrieved October 12, 2008.
Jump up ^ "GameSpot's review of The Sims 2". Archived from the original on February 26, 2009. Retrieved October 12, 2008.
Jump up ^ "GamesRadar's review of The Sims 2". Archived from the original on March 2, 2016. Retrieved October 12, 2008.
Jump up ^ "The Sims 2 - PC - Review". GameZone. Archived from the original on January 6, 2011. Retrieved October 12, 2008.
Jump up ^ Adams, Dan (September 10, 2004). "The Sims 2 Review". IGN. Archived from the original on December 28, 2015. Retrieved October 12, 2008.
Jump up ^ "The Annual GameSpy E3 Awards!". GameSpy. May 19, 2004. Archived from the original on January 18, 2015. Retrieved September 24, 2013.
Jump up ^ "PC Best of E3 2004". IGN. Archived from the original on April 23, 2012. Retrieved April 4, 2007.
Jump up ^ "The Sims 2 Review". IGN. Archived from the original on August 20, 2012. Retrieved April 4, 2007.
Jump up ^ Kosak, Dave (September 10, 2004). "The Sims 2". GameSpy. Archived from the original on September 28, 2013. Retrieved September 24, 2013.
Jump up ^ "Main Reviews Breakdown". GameRankings. Archived from the original on April 28, 2007. Retrieved April 7, 2007.
Jump up ^ Editors of CGW (March 2005). "2004 Games of the Year". Computer Gaming World (249): 56–67. CS1 maint: Extra text: authors list (link)
Jump up ^ "Billboard 2004 Digital Entertainment Conference & Awards". Billboard. Archived from the original on September 25, 2015. Retrieved March 11, 2018.
Jump up ^ "Latest Winners and Nominees". British Academy of Film and Television Arts. Archived from the original on April 3, 2007. Retrieved April 4, 2007.
Jump up ^ "10th Annual SATELLITE Awards". International Press Academy. Archived from the original (.doc) on February 7, 2007. Retrieved April 4, 2007.
Jump up ^ O'Grady, Jason (August 10, 2006). "2006 Apple Design Award winners announced". ZDNet. Archived from the original on October 28, 2014. Retrieved September 24, 2013.
Jump up ^ Staff (March 2005). "The Best of 2004; The 14th Annual Computer Games Awards". Computer Games Magazine (172): 48–56.
Jump up ^ "You're Hired! EA Announces The Sims 2 Open for Business; From Boutiques to Salons, Department Stores and Beyond, Your Sims Are Taking Over the Workplace One Business at a Time" (Press release). Electronic Arts. January 4, 2006. Archived from the original on October 17, 2015. Retrieved July 25, 2012.
Jump up ^ "EA Ships The Sims 2 Pets To Store Shelves Today". IGN. News Corporation. October 17, 2006. Archived from the original on October 10, 2015. Retrieved July 25, 2012.
Jump up ^ "ELSPA Sales Awards: Double Platinum". Entertainment and Leisure Software Publishers Association. Archived from the original on May 20, 2009.
Jump up ^ Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on September 18, 2017.
Jump up ^ EA Games (July 28, 2005). "EA's End User License Agreement". support.ea.com. Retrieved October 9, 2008. [permanent dead link]
Jump up ^ "'Sims' content criticized". CNN. July 28, 2005. Archived from the original on December 27, 2015. Retrieved September 24, 2013.
Jump up ^ Surette, Tim (July 22, 2005). "Sims 2 content "worse than Hot Coffee"". GameSpot. Archived from the original on October 1, 2013. Retrieved September 24, 2013.
Jump up ^ Cohen, Peter (October 19, 2004). "The Sims 2 coming to Mac". Macworld. IDG. Archived from the original on September 28, 2013. Retrieved July 25, 2012.
Jump up ^ Cohen, Peter (June 6, 2005). "Aspyr: Sims 2 hits store shelves June 17th". MacWorld. IDG. Archived from the original on September 28, 2013. Retrieved July 25, 2012.
^ Jump up to: a b "Edenstyle.it". Archived from the original on June 21, 2008. Retrieved March 16, 2017.
Jump up ^ "Official The Sims 2 page". July 22, 2008. Archived from the original on September 13, 2008. Retrieved July 22, 2008.
Jump up ^ "Official The Sims 2 Holiday Edition page". July 22, 2008. Archived from the original on August 21, 2008. Retrieved July 22, 2008.
Jump up ^ "Official The Sims 2 Deluxe page". April 12, 2007. Archived from the original on September 14, 2008. Retrieved April 13, 2007.
Jump up ^ "Official The Sims 2 Double Deluxe page". March 6, 2008. Archived from the original on September 13, 2008. Retrieved March 7, 2008.
Jump up ^ "Official The Sims 2 University Life Collection page". August 1, 2009. Archived from the original on March 12, 2011. Retrieved February 1, 2011.
Jump up ^ "Official The Sims 2 Best of Business Collection page". October 25, 2009. Archived from the original on March 15, 2011. Retrieved February 1, 2011.
Jump up ^ "Gamestop The Sims 2 Fun with Pets Collection page". October 20, 2008. Archived from the original on December 20, 2009. Retrieved October 20, 2008.
Jump up ^ Courtney Marchelletta. "SimPE - Simple Package Editor". about.com. Archived from the original on December 27, 2015. Retrieved July 29, 2010.
Jump up ^ Courtney Marchelletta. "How To Edit a Sim's Characteristics with SimPE". about.com. Archived from the original on December 27, 2015. Retrieved July 29, 2010.
Jump up ^ Courtney Marchelletta. ""TS2 Enhancer" : A Character Editing Tool for "The Sims 2"". about.com. Archived from the original on July 13, 2014. Retrieved July 29, 2010.
External links[edit]
Archived official website
The Sims 2 at MobyGames
show
v
t
e
The Sims
The Sims
Livin' Large
Hot Date
Soundtrack
The Sims 2
University
Nightlife
Open for Business
Pets
Seasons
Bon Voyage
FreeTime
Apartment Life
Stuff packs
The Sims 3
World Adventures
Ambitions
Late Night
Generations
Pets
Showtime
Supernatural
Seasons
University Life
Island Paradise
Into the Future
Stuff packs
The Sims 4
Expansion Packs
Get to Work
Get Together
City Living
Cats & Dogs
Seasons
Game Packs
Outdoor Retreat
Spa Day
Dine Out
Vampires
Parenthood
Jungle Adventure
Spin-offs
Life Stories
Pet Stories
Castaway Stories
Medieval
Pirates and Nobles
Console
Bustin' Out
The Urbz
Castaway
Apartment Pets
My Sims
Kingdom
Party
Racing
Agents
SkyHeroes
Online
Desktop
Online
Carnival
Social
Mobile
FreePlay
Mobile
Related articles
Simlish
Maxis
The Sims Studio
Will Wright
Rawson Stovall
Jerry Martin
Lucy Bradshaw
SimsVille
Mod The Sims
The Strangerhood
Portal
List of games
Book
Category
show
v
t
e
Sim video games
SimCity
Main games
SimCity (1989)
SimCity 2000
SimCity 3000
SimCity 4
Rush Hour
SimCity (2013)
Other games
Streets of SimCity
64
DS
Societies
DS 2
Creator
Social
BuildIt
The Sims
Main games
The Sims
The Sims 2
The Sims 3
The Sims 4
Other games
Online
Bustin' Out
The Urbz
Life Stories
Pet Stories
Castaway Stories
Carnival
Medieval
Pirates and Nobles
Social
FreePlay
MySims
MySims
Kingdom
Party
Racing
Agents
SkyHeroes
Spore
Expansions
Galactic Adventures
Spin-offs
Creature Creator
Creatures
Origins
Hero
Hero Arena
Darkspore
Other
Development
Sim
SimEarth
SimAnt
SimLife
SimFarm
SimRefinery
SimTower
SimHealth
SimIsle
SimTown
SimPark
SimGolf
SimTunes
Sim Theme Park
SimCopter
SimSafari
SimCoaster
Sid Meier's SimGolf
SimAnimals
People
Will Wright
Mike Perry
Fred Haslam
Jerry Martin
Jeff Braun
Lucy Bradshaw
Jacques Servin
Related articles
Simlish
Electronic Arts
Maxis
Lincity
Yoot Tower
The Tower SP
Raid on Bungeling Bay
Category

Authority control
GND: 7555364-8
Retrieved from "https://en.wikipedia.org/w/index.php?title=The_Sims_2&oldid=854212127"
Categories:
2004 video games
Electronic Arts games
Game Boy Advance games
Interactive Achievement Award winners
Life simulation games
GameCube games
Nintendo DS games
MacOS games
PlayStation 2 games
PlayStation Portable games
EyeToy games
Social simulation video games
The Sims
Video games scored by Kevin Manthei
Video games developed in the United States
Video games featuring protagonists of selectable gender
Video games with expansion packs
Windows games
Xbox games
Split-screen multiplayer games
Aspyr games
Alien abduction in video games
Ghost video games
Obscenity controversies in video gaming
Hidden categories:
Webarchive template wayback links
CS1 errors: missing author or editor
Pages with citations lacking titles
Pages with citations having bare URLs
CS1 maint: Extra text: authors list
All articles with dead external links
Articles with dead external links from March 2018
Articles with permanently dead external links
Use mdy dates from September 2013
Articles using Infobox video game using locally defined parameters
Articles using Wikidata infoboxes with locally defined images
Articles using Video game reviews template in single platform mode
All articles with unsourced statements
Articles with unsourced statements from August 2017
Wikipedia articles with GND identifiers
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Article
Talk
Variants
Views
Read
Edit
View history
More
Search
Navigation
Main page
Contents
Featured content
Current events
Random article
Donate to Wikipedia
Wikipedia store
Interaction
Help
About Wikipedia
Community portal
Recent changes
Contact page
Tools
What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Wikidata item
Cite this page
Print/export
Create a book
Download as PDF
Printable version
Languages
Afrikaans
العربية
Azərbaycanca
Български
Català
Čeština
Dansk
Deutsch
Eesti
Ελληνικά
Español
فارسی
Français
한국어
Հայերեն
Hrvatski
Bahasa Indonesia
Italiano
ქართული
Lietuvių
Magyar
Македонски
Bahasa Melayu
Nāhuatl
Nederlands
日本語
Norsk
Norsk nynorsk
Polski
Português
Română
Русский
Саха тыла
Scots
Simple English
Slovenščina
Српски / srpski
Srpskohrvatski / српскохрватски
Suomi
Svenska
ไทย
Türkçe
Українська
Tiếng Việt
粵語
中文
37 more
Edit links
This page was last edited on 9 August 2018, at 18:23 (UTC).
Text is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.
Privacy policy
About Wikipedia
Disclaimers
Contact Wikipedia
Developers
Cookie statement
Mobile view
Enable previews

values: mw-page-base noprint

values: mw-head-base noprint

value: i

values: firstHeading firstHeading en

values: siteSub noprint

values: mw-jump-link #mw-head

values: mw-jump-link #p-search

value: th

attrs: colspan class style

value: tr

value: img

attrs: alt src width height srcset data-file-width data-file-height

attrs: href class

value: td

attrs: colspan style

attrs: scope style

attrs: href class title

values:
/wiki/Mobile_Phones
mw-redirect
Mobile Phones

values: width:22em;float: right; width: 22em; font-size: 90%; text-align: left; border-spacing: 3px;

values: checkbox button toctogglecheckbox toctogglecheckbox display:none

values:
/wiki/Foundation_(architecture)
mw-redirect
Foundation (architecture)

values:
/wiki/Dimetric_projection
mw-redirect
Dimetric projection

values:
/wiki/Raster_images
mw-redirect
Raster images

attrs: alt src title width height srcset data-file-width data-file-height

values: Nickelodeon's UK kids choice awards 2007

values: background:transparent;padding:0em;margin:0em 1em 1em 1em;text-align:center;float:right;clear:right;width:23em

values: This claim needs references to reliable sources. (August 2017)

values:
noprint Inline-Template Template-Fact
white-space:nowrap;

values: Edit section: Editions, compilations, and add-ons

values:
/wiki/Nintendo_GameCube
mw-redirect
Nintendo GameCube

values:
/wiki/Aspyr_Media
mw-redirect
Aspyr Media

values: Edit section: PlayStation Portable version

values:
/wiki/Witch_Doctor
mw-redirect
Witch Doctor

values: Edit section: Expansion-only compilations

values:
reflist mw-references-wrap
list-style-type: lower-alpha;

values:
nofollow
external text
http://i.imgur.com/Zz4SgbO.jpg

values: Category:CS1 maint: Extra text: authors list

values:
nofollow
external text
http://www.bafta.org/site/page413.html

values:
nofollow
external text
http://www.ign.com/wikis/the-sims-2

values:
nofollow
external text
http://www.elspa.com:80/?i=3945

values: -moz-column-width: 30em; -webkit-column-width: 30em; column-width: 30em; list-style-type: decimal;

values:
nofollow
external text
http://www.mobygames.com/game/sims-2

values: nowraplinks hlist collapsible autocollapse navbox-inner mw-collapsible mw-made-collapsible mw-collapsed

attrs: alt src width height style srcset data-file-width data-file-height

values:
nofollow
external text
https://d-nb.info/gnd/7555364-8

values: Category:Interactive Achievement Award winners

values: Category:Video games scored by Kevin Manthei

values: Category:Video games developed in the United States

values: Category:Video games featuring protagonists of selectable gender

values: Category:Video games with expansion packs

values: Category:Obscenity controversies in video gaming

values: Category:Webarchive template wayback links

values: Category:CS1 errors: missing author or editor

values: Category:Pages with citations lacking titles

values: Category:Pages with citations having bare URLs

values: Category:All articles with dead external links

values: Category:Articles with dead external links from March 2018

values: Category:Articles with permanently dead external links

values: Category:Use mdy dates from September 2013

values: Category:Articles using Infobox video game using locally defined parameters

values: Category:Articles using Wikidata infoboxes with locally defined images

values: Category:Articles using Video game reviews template in single platform mode

values: Category:All articles with unsourced statements

values: Category:Articles with unsourced statements from August 2017

values: Category:Wikipedia articles with GND identifiers

values: Discussion about edits from this IP address [ctrl-alt-n]

values: A list of edits made from this IP address [ctrl-alt-y]

values: You are encouraged to create an account and log in; however, it is not mandatory

values: You're encouraged to log in; however, it's not mandatory. [ctrl-alt-o]

values:
/wiki/The_Sims_2
View the content page [ctrl-alt-c]
c

values: Discussion about the content page [ctrl-alt-t]

values: p-namespaces navigation vectorTabs p-namespaces-label

values:
p-variants
navigation
vectorMenu emptyPortlet
p-variants-label

values: Past revisions of this page [ctrl-alt-h]

values: p-views navigation vectorTabs p-views-label

values:
p-cactions
navigation
vectorMenu emptyPortlet
p-cactions-label

values:
mw-wiki-logo
/wiki/Main_Page
Visit the main page

values:
/wiki/Main_Page
Visit the main page [ctrl-alt-z]
z

values: Featured content – the best of Wikipedia

values: Find background information on current events

values:
/wiki/Special:Random
Load a random article [ctrl-alt-x]
x

values: portal navigation p-navigation p-navigation-label

values: Guidance on how to use and edit Wikipedia

values: About the project, what you can do, where to find things

values: A list of recent changes in the wiki [ctrl-alt-r]

values: portal navigation p-interaction p-interaction-label

values: List of all English Wikipedia pages containing links to this page [ctrl-alt-j]

values: Recent changes in pages linked from this page [ctrl-alt-k]

values:
interlanguage-link interwiki-af
display: none;

values: السيمز 2 – Arabic

values:
interlanguage-link interwiki-az
display: none;

values:
interlanguage-link interwiki-bg
display: none;

values:
interlanguage-link interwiki-ca
display: none;

values:
interlanguage-link interwiki-da
display: none;

values:
interlanguage-link interwiki-de
display: none;

values:
interlanguage-link interwiki-et
display: none;

values:
interlanguage-link interwiki-el
display: none;

values:
interlanguage-link interwiki-fa
display: none;

values:
interlanguage-link interwiki-fr
display: none;

values:
interlanguage-link interwiki-ko
display: none;

values:
interlanguage-link interwiki-hy
display: none;

values:
interlanguage-link interwiki-hr
display: none;

values:
interlanguage-link interwiki-it
display: none;

values: interlanguage-link interwiki-ka badge-Q17437796 badge-featuredarticle

values:
interlanguage-link interwiki-lt
display: none;

values:
interlanguage-link interwiki-hu
display: none;

values:
interlanguage-link interwiki-mk
display: none;

values:
interlanguage-link interwiki-nah
display: none;

values:
https://nl.wikipedia.org/wiki/De_Sims_2
De Sims 2 – Dutch
nl
nl
interlanguage-link-target

values:
interlanguage-link interwiki-nl
display: none;

values:
interlanguage-link interwiki-ja
display: none;

values: interlanguage-link interwiki-no badge-Q17437796 badge-featuredarticle

values:
interlanguage-link interwiki-nn
display: none;

values:
interlanguage-link interwiki-pl
display: none;

values:
interlanguage-link interwiki-ro
display: none;

values: interlanguage-link interwiki-ru badge-Q17437796 badge-featuredarticle

values:
interlanguage-link interwiki-sah
display: none;

values:
interlanguage-link interwiki-sco
display: none;

values:
interlanguage-link interwiki-sl
display: none;

values:
interlanguage-link interwiki-sr
display: none;

values:
interlanguage-link interwiki-sh
display: none;

values:
interlanguage-link interwiki-fi
display: none;

values:
interlanguage-link interwiki-sv
display: none;

values: เดอะซิมส์ 2 – Thai

values:
interlanguage-link interwiki-th
display: none;

values:
interlanguage-link interwiki-tr
display: none;

values:
interlanguage-link interwiki-vi
display: none;

values:
interlanguage-link interwiki-zh-yue
display: none;

values: /static/images/wikimedia-button-1.5x.png 1.5x, /static/images/wikimedia-button-2x.png 2x

values: /static/images/poweredby_mediawiki_132x47.png 1.5x, /static/images/poweredby_mediawiki_176x62.png 2x

values: mediawiki ltr sitedir-ltr mw-hide-empty-elt ns-0 ns-subject page-The_Sims_2 rootpage-The_Sims_2 skin-vector action-view


text:
The Doctor Dances
From Wikipedia, the free encyclopedia
Jump to: navigation, search
164b – "The Doctor Dances"
Doctor Who episode
The army of "empty children" marches out of the hospital.
Cast
Doctor
Christopher Eccleston (Ninth Doctor)
Companions
Billie Piper (Rose Tyler)
John Barrowman (Jack Harkness)
Others
Richard Wilson – Dr Constantine
Florence Hoath – Nancy
Luke Perry – Timothy Lloyd
Albert Valentine – Jamie (The Child)
Cheryl Fergison – Mrs Lloyd
Damian Samuels – Mr Lloyd
Robert Hands – Algy
Joseph Tremain – Jim
Jordan Murphy – Ernie
Martin Hodgson – Jenkins
Vilma Hollingbery – Mrs Harcourt
Noah Johnson – Voice of the Empty Child
Dian Perry – Computer voice[1]
Production
Directed by
James Hawes
Written by
Steven Moffat
Script editor
Elwen Rowlands
Produced by
Phil Collinson
Executive producer(s)
Russell T Davies
Julie Gardner
Mal Young
Incidental music composer
Murray Gold
Production code
1.10
Series
Series 1
Length
2nd of 2-part story, 45 minutes
Originally broadcast
28 May 2005
Chronology
← Preceded by Followed by →
"The Empty Child" "Boom Town"
List of Doctor Who serials
"The Doctor Dances" is the tenth episode of the first series of the British science fiction television programme Doctor Who, which was first broadcast on 28 May 2005. It is the second of a two-part story and saw Jack Harkness, played by John Barrowman, join the Doctor as a companion. The first part, "The Empty Child", was broadcast on 21 May. Together with "The Empty Child", it won the 2006 Hugo Award for Best Dramatic Presentation, Short Form.
Contents
[hide]
1 Plot
1.1 Continuity
2 Production
3 Broadcast and reception
4 References
5 External links
5.1 Reviews
Plot[edit]
Continuing from "The Empty Child", the Doctor, Rose, and Jack are cornered in the hospital by patients that have had gas masks fused to their faces asking for their "mummy". Angrily, the Doctor orders them to go back to their room, and the patients shuffle off. They are unaware that Jamie, the index case of the "epidemic", also responded to this, leaving his sister Nancy alone. The Doctor, Rose, and Jack investigate the hospital room Jamie was treated at, and learn from recordings that the child is growing stronger with its powers and may become unstoppable. Jamie arrives shortly thereafter, having returned to "his room", along with other patients. The three flee again, and end up trapped in another room, the previous ploy no longer worked. Jack teleports back to the Chula warship and plays music over the radio as to help mask the Doctor and Rose's location. Challenged by Rose to dance while they wait, the Doctor accepts but is interrupted when they are teleported to Jack's ship after he was able to set the controls. The Doctor uses the ship's nanogenes to heal one of Rose's wounds while learning more about Jack's past.
Nancy returns to the orphaned children and warns them to stay away from her, as Jamie is only after her, not them. She attempts to return to the site where the cylinder crashed near the hospital, but only to be captured by soldiers. They keep her under guard, but she panics when the guard starts transforming into a gas-mask wearing human. By this time, the Doctor, Rose, and Jack have returned to the site, and discover other guards transforming. The Doctor fears the contagion is airborne as they try to make their way in. They find Nancy, who saved herself by singing a lullaby to the converted guard. Examining the cylinder, the remains of a Chula medical ship, the Doctor deduces what has happened: as with the warship, the Chula medical ship carried nanogenes. They had scanned the first human they encountered, Jamie who had died from the vessel's impact, and presumed it was a template for all humans, transforming them into the gas mask-wearing people, and infusing them with added strength since the Chula are a warrior race. As the Doctor attempts to reprogram the nanogenes, the other transformed humans approach to defend it. The Doctor realizes that Jamie's mind is the template controlling all these humans, searching for his "mummy", and that Nancy is not really Jamie's sister but his mother. The Doctor convinces Nancy to accept the transformed Jamie as her son and tell him the truth. Nancy accepts Jamie into her arms; the nanogenes gather around the two, determine that Nancy is Jamie's parent and that her DNA is the proper template for humans. The Doctor directs the nanogenes to undo their previous transformations, returning everyone to normal, including restoring Jamie to life.
The bomb prop, on display at a Doctor Who exhibition
As everyone is recovering, they see a German bomb approaching the site. Jack returns to the Chula warship and uses it to tether the bomb and steer it away from Earth. The Doctor orders everyone to flee the area, setting the Chula medical ship to self-destruct to destroy the technical parts without changing the timeline. The Doctor proudly boasts that "everyone lives" as he and Rose return to the TARDIS, but learn that Jack is unable to stop the bomb or leave the ship, and is preparing to sacrifice himself. As Jack comes to terms, he discovers the TARDIS has materialized aboard his ship, and he joins the Doctor and Rose aboard it as they dance together in celebration.
Continuity[edit]
Jack mentions Pompeii as another ideal place for a con, although he jokingly says that one has to set the alarm clock for "Volcano Day". The Seventh Doctor and Mel visited the ill-fated city in the Big Finish Productions audio drama The Fires of Vulcan. The phrase "Volcano Day" is used again by the Tenth Doctor in "The Fires of Pompeii" when they were present during the actual eruption of Vesuvius.[2]
It is established that Jack comes from the 51st century. This is a particularly significant period in the Doctor Who fictional universe, being the time of the Great Breakout, an expansionistic period where mankind headed for the stars (The Invisible Enemy) as well as the home era of K-9.[3] Other historical events of the 51st century include a new ice age, a near world war, early experiments in time travel, the establishment of the Time Agents and the rise and fall of the villainous Magnus Greel (The Talons of Weng-Chiang).[4] Parts of the Tenth Doctor episode "The Girl in the Fireplace" as well as the entirety of "Silence in the Library"/"Forest of the Dead", and "Time of Angels"/"Flesh and Stone", all written by Steven Moffat, take place in this era as well.[5][6][7] The Doctor identifies Jack's sonic blaster as coming from the Weapon Factories of Villengard and implies that he blew them up. He also notes that there is a banana grove where the factories were, and that "bananas are good". The Tenth Doctor repeats this sentiment in "The Girl in the Fireplace" and claims that he invented the banana daiquiri in 18th century France.[5]
As mentioned in Doctor Who Confidential, in this episode "dancing" is used as a metaphor for sex.[8] In this light, lines like "The world doesn't end if the Doctor dances," the Doctor being offended that Rose assumes that he does not dance, and the Doctor saying at the end that he remembers that he can, are references to the long-standing controversy regarding the Doctor's sexuality, and whether or not the series should address it. Moffat also alludes to this metaphor in "The Girl in the Fireplace" with the line "There comes a time, Time Lord, when every lonely little boy must learn how to dance."[5]
Continuing the "Bad Wolf" references, the German bomb that Jack sits on has the words "Schlechter Wolf" stencilled on its shell which, literally translated from German, means "Bad Wolf".[9] Mickey's website, "Who is Doctor Who?" and the UNIT website both carry reports about unexploded "Schlechter Wolf" bombs in the present day, implying they may be something more sinister than just a German terror weapon.[10][11]
Production[edit]
The working title for this story was "Captain Jax".[12] In the DVD commentary for this episode, writer Steven Moffat reveals that up until a very late stage, the nanogenes in this story were called "nanites". However, script editor Helen Raynor decided this name sounded too much like similar nanotechnological devices in Star Trek: The Next Generation.[13] Moffat had first used the line "Life is just nature's way of keeping meat fresh" in the second series of his 1990s sitcom Joking Apart. He reused it here as he thought it was a good line, but laments that people quote lines from this episode instead of that one.[13][14] The Chula ships are named after Chula, an Indian/Bangladeshi fusion restaurant in Hammersmith, London where the writers celebrated and discussed their briefs on the scripts they were to write for the season after being commissioned by Russell T Davies.[13][15]
The climactic scene of the episode at the alien crash site was filmed on Barry Island, Wales.[16] Several scenes of this story were filmed at the Vale of Glamorgan Railway sites at Plymouth Road on Barry Island.[17]
Anachronistically, Jamie's voice is recorded on tape. While compact magnetic tape recorders were developed in Germany in the 1930s, the technology did not make its way to the rest of the world until after World War II. Wire recording was used by the BBC during this period, but recording gramophones, using wax discs as a medium, were more common. Steven Moffat acknowledges this mistake in the DVD commentary for "The Doctor Dances", but jokingly suggests that an ancestor of Brigadier Lethbridge-Stewart stole the machine from Germany to help with the war effort.[13]
Both songs heard in the episode are by Glenn Miller. They are "In the Mood" and "Moonlight Serenade". In a reference to Dr. Strangelove, Jack Harkness rides the bomb while it is held in stasis.[citation needed]
Broadcast and reception[edit]
"The Doctor Dances" received overnight ratings of 6.17 million viewers, a 35.9% audience share; this was the lowest figure yet for the series, but it was during a bank holiday weekend and was the most-watched programme on Saturday.[18] It received a final rating of 6.86 million viewers.[19]
SFX stated that the two-part story had "everything", particularly praising Moffat's script. They highlighted the ending of "The Doctor Dances" as "funny, surprising, heartwarming and life-affirming without slipping into syrupy schmaltz".[20] Dek Hogan of Digital Spy disliked Barrowman as Captain Jack,[21] but named the two-part story as the best episodes of the series.[22] Arnold T Blumburg of Now Playing gave "The Doctor Dances" a grade of A, writing that it "may be the production and plotting high point of the first series to date". He said that the episode "manages to smoothly present a ton of technobabble with clarity and precision" and praised the dialogue and the "exhilarating" climax.[23]
The scene where the child surprises the Doctor, Rose, and Jack in Room 802 was voted television's "Golden Moment of 2005" by viewers, as part of the BBC's 2005 TV Moments programme.[24] In a poll conducted by Doctor Who Magazine in 2009, the two-part story was ranked the fifth best episode of Doctor Who.[25] The Daily Telegraph named the story the fourth best of the show in 2008.[26] In 2011 before the second half of the sixth series, The Huffington Post labelled "The Empty Child" and "The Doctor Dances" as one of the five essential episodes for new viewers to watch.[27]
"The Empty Child" and "The Doctor Dances" won the 2006 Hugo Award for Best Dramatic Presentation (Short Form).[28]
References[edit]
Jump up ^ "Dian Perry Official CV" (PDF). dianperry.com. Retrieved 2013-02-08.
Jump up ^ Writer James Moran, Director Colin Teague, Producer Phil Collinson (2008-04-12). "The Fires of Pompeii". Doctor Who. Cardiff. BBC. BBC One.
Jump up ^ Bob Baker, Dave Martin (writers), Derrick Goodwin (director), Graham Williams (producer) (1–22 October 1977). The Invisible Enemy. Doctor Who. BBC. BBC1.
Jump up ^ Robert Holmes (writer), David Maloney (director), Philip Hinchcliffe (producer) (26 February – 2 April 1977). The Talons of Weng-Chiang. Doctor Who. BBC. BBC1.
^ Jump up to: a b c Writer Steven Moffat, Director Euros Lyn, Producer Phil Collinson (2006-05-06). "The Girl in the Fireplace". Doctor Who. Cardiff. BBC. BBC One.
Jump up ^ Writer Steven Moffat, Director Euros Lyn, Producer Phil Collinson (2008-05-31). "Silence in the Library". Doctor Who. Cardiff. BBC. BBC One.
Jump up ^ Writer Steven Moffat, Director Euros Lyn, Producer Phil Collinson (2008-06-07). "Forest of the Dead". Doctor Who. Cardiff. BBC. BBC One.
Jump up ^ "Weird Science". Doctor Who Confidential. Series 1. Episode 10. 28 May 2005. BBC. BBC Three.
Jump up ^ "Bad Wolf: Clues". BBC. Retrieved 2012-02-20.
Jump up ^ Defending the Earth! Because friends stick together
Jump up ^ Top Secret: Unit
Jump up ^ Sullivan, Shannon (17 August 2009). "The Empty Child / The Doctor Dances". A Brief History Of Time (Travel). Retrieved 2012-02-20.
^ Jump up to: a b c d "The Doctor Dances", DVD audio commentary
Jump up ^ Steven Moffat, Joking Apart, Series 2 DVD audio commentary, Replay DVD
Jump up ^ "Waking The Dead" featurette on Doctor Who Series 1 DVD, 2Entertain
Jump up ^ "Walesarts, Barry Island Railway". BBC. Retrieved 2010-05-30.
Jump up ^ "The Empty Child - Location Guide". BBC. Retrieved 2012-02-20.
Jump up ^ "Sunday Series Update". Outpost Gallifrey. 29 May 2005. Archived from the original on 5 June 2005. Retrieved 29 November 2013. CS1 maint: Unfit url (link)
Jump up ^ Russell, Gary (2006). Doctor Who: The Inside Story. London: BBC Books. p. 139. ISBN 978-0-563-48649-7.
Jump up ^ "Doctor Who: The Empty Child/The Doctor Dances". SFX. 28 May 2005. Archived from the original on 27 May 2006. Retrieved 28 April 2012.
Jump up ^ Hogan, Dek (22 May 2005). "No love for the Island". Digital Spy. Retrieved 28 April 2012.
Jump up ^ Hogan, Dek (19 June 2005). "The Global Jukebox". Digital Spy. Retrieved 28 April 2012.
Jump up ^ Blumburg, Arnold T (1 June 2005). "Doctor Who - "The Doctor Dances"". Now Playing. Archived from the original on 4 April 2006. Retrieved 27 March 2013.
Jump up ^ "2005 TV moments". BBC. Retrieved 2012-02-20.
Jump up ^ Haines, Lester (17 September 2009). "Doctor Who fans name best episode ever". The Register. Retrieved 2011-08-09.
Jump up ^ "The 10 greatest episodes of Doctor Who ever". The Daily Telegraph. 2 July 2008. Retrieved 2012-02-11.
Jump up ^ Lawson, Catherine (9 August 2011). "Catch Up With 'Doctor Who': 5 Essential Episodes". The Huffington Post. Retrieved 2012-02-12.
Jump up ^ "Hugo and Campbell Awards Winners". Locus Online. 26 August 2006. Retrieved 2006-08-27.
External links[edit]
Wikiquote has quotations related to: Ninth Doctor
The Doctor Dances on Tardis Data Core, an external wiki
"The Doctor Dances" at the BBC Doctor Who homepage
"The Empty Child" / "The Doctor Dances" at Doctor Who: A Brief History of Time (Travel)
"The Empty Child" / "The Doctor Dances" at the Doctor Who Reference Guide
"The Doctor Dances" at TV.com
Doctor Who Confidential — Episode 10: "Weird Science"
"You got the moves? Show me your moves." — Episode trailer for "The Doctor Dances"
"The Doctor Dances" on IMDb
Reviews[edit]
"The Doctor Dances" reviews at The Doctor Who Ratings Guide
"The Empty Child" / "The Doctor Dances" reviews at The Doctor Who Ratings Guide
[show]
v
t
e
Doctor Who episodes
Classic series (1963–1989)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
Film (1996)
Doctor Who
Revived series (2005–present)
1
2
3
4
2008–2010 specials
5
6
7
2013 specials
8
9
10
Episodes
839 (97 missing)
Stories
275
Series 1
"Rose"
"The End of the World"
"The Unquiet Dead"
"Aliens of London" / "World War Three"
"Dalek"
"The Long Game"
"Father's Day"
"The Empty Child" / "The Doctor Dances"
"Boom Town"
"Bad Wolf" / "The Parting of the Ways"
[show]
v
t
e
Doctor Who episodes by Steven Moffat
Ninth Doctor
"The Empty Child" / "The Doctor Dances"
Tenth Doctor
"The Girl in the Fireplace"
"Blink"
"Silence in the Library" / "Forest of the Dead"
Eleventh Doctor
Series 5
"The Eleventh Hour"
"The Beast Below"
"The Time of Angels" / "Flesh and Stone"
"The Pandorica Opens" / "The Big Bang"
Series 6
"A Christmas Carol"
"The Impossible Astronaut" / "Day of the Moon"
"A Good Man Goes to War"
"Let's Kill Hitler"
"The Wedding of River Song"
Series 7
"The Doctor, the Widow and the Wardrobe"
"Asylum of the Daleks"
"The Angels Take Manhattan"
"The Snowmen"
"The Bells of Saint John"
"The Name of the Doctor"
Specials
"The Day of the Doctor"
"The Time of the Doctor"
Twelfth Doctor
Series 8
"Deep Breath"
"Into the Dalek"
"Listen"
"Time Heist"
"The Caretaker"
"Dark Water" / "Death in Heaven"
Series 9
"Last Christmas"
"The Magician's Apprentice" / "The Witch's Familiar"
"The Girl Who Died"
"The Zygon Inversion"
"Heaven Sent"
"Hell Bent"
"The Husbands of River Song"
Series 10
"The Return of Doctor Mysterio"
"The Pilot"
"Extremis"
"The Pyramid at the End of the World"
"World Enough and Time" / "The Doctor Falls"
Mini episodes
"Time Crash"
Meanwhile in the TARDIS
"Space" / "Time"
Night and the Doctor
"The Night of the Doctor"
"The Last Day"
Other episodes
Doctor Who: The Curse of Fatal Death
[show]
v
t
e
Hugo Award for Best Dramatic Presentation, Short Form
"Conversations with Dead People" (Buffy the Vampire Slayer) (2003)
Gollum's Acceptance Speech at the 2003 MTV Movie Awards (2004)
"33" (Battlestar Galactica) (2005)
"The Empty Child" / "The Doctor Dances" (Doctor Who) (2006)
"The Girl in the Fireplace" (Doctor Who) (2007)
"Blink" (Doctor Who) (2008)
Dr. Horrible's Sing-Along Blog (2009)
"The Waters of Mars" (Doctor Who) (2010)
"The Pandorica Opens" / "The Big Bang" (Doctor Who) (2011)
"The Doctor's Wife" (Doctor Who) (2012)
"Blackwater" (Game of Thrones) (2013)
"The Rains of Castamere" (Game of Thrones) (2014)
"By Means Which Have Never Yet Been Tried" (Orphan Black) (2015)
"AKA Smile" (Jessica Jones) (2016)
"Leviathan Wakes" (The Expanse) (2017)
Retrieved from "https://en.wikipedia.org/w/index.php?title=The_Doctor_Dances&oldid=801779257"
Categories:
Doctor Who pseudohistorical serials
Hugo Award for Best Dramatic Presentation, Short Form-winning works
Ninth Doctor episodes
2005 British television episodes
Screenplays by Steven Moffat
World War II in television fiction
1941 in fiction
Hidden categories:
CS1 maint: Unfit url
Use British English from January 2015
Use dmy dates from July 2013
Pages using deprecated image syntax
All articles with unsourced statements
Articles with unsourced statements from February 2012
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Article
Talk
Variants
Views
Read
Edit
View history
More
Search
Navigation
Main page
Contents
Featured content
Current events
Random article
Donate to Wikipedia
Wikipedia store
Interaction
Help
About Wikipedia
Community portal
Recent changes
Contact page
Tools
What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Wikidata item
Cite this page
Print/export
Create a book
Download as PDF
Printable version
Languages
Español
Français
한국어
Русский
Türkçe
Volapük
中文
Edit links
This page was last edited on 21 September 2017, at 20:14.
Text is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.
Privacy policy
About Wikipedia
Disclaimers
Contact Wikipedia
Developers
Cookie statement
Mobile view

key: html

type: local

value: div

attrs: id class

values: mw-page-base noprint

values: mw-head-base noprint

attrs: id class style

value: a

attrs: id class lang

values: firstHeading firstHeading en

values: siteSub noprint

values: jump-to-nav mw-jump

attrs: href title

values: text-align:center;font-size: 115%; font-weight: bold

value: b

values: padding: 0 0 0 1em; margin: 0; text-align: left

values: border: none; background-color: inherit; width: 100%

values:
/wiki/Science_fiction_television
mw-redirect
Science fiction television

attrs: alt src width height class srcset data-file-width data-file-height

values:
/wiki/Melanie_Bush
mw-redirect
Melanie Bush

values: List of Doctor Who audio plays by Big Finish

values:
/wiki/K-9_(Doctor_Who)
mw-redirect
K-9 (Doctor Who)

values:
/wiki/Time_of_Angels
mw-redirect
Time of Angels

values:
/wiki/Story_arcs_in_Doctor_Who#Bad_Wolf
mw-redirect
Story arcs in Doctor Who

values: Doctor Who tie-in websites (page does not exist)

values:
/wiki/Cuisine_of_India
mw-redirect
Cuisine of India

values:
/wiki/Barry_Island_(Vale_of_Glamorgan)
mw-redirect
Barry Island (Vale of Glamorgan)

values: This claim needs references to reliable sources. (February 2012)

values:
noprint Inline-Template Template-Fact
white-space:nowrap;

values:
/wiki/The_Huffington_Post
mw-redirect
The Huffington Post

values: Hugo Award for Best Dramatic Presentation

values:
nofollow
external text
http://badwolf.org.uk/clues.html

values:
nofollow
http://www.unit.org.uk/
external text

values: -moz-column-width: 33em; -webkit-column-width: 33em; column-width: 33em; list-style-type: decimal;

values:
nofollow
external text
http://www.wikia.com/wiki/c:tardis

values:
nofollow
http://www.bbc.co.uk/doctorwho/
external text

values:
nofollow
http://www.shannonsullivan.com/drwho/
external text

values:
nofollow
external text
http://www.drwhoguide.com/who_tv08.htm

values:
nofollow
external text
http://www.drwhoguide.com/who.htm

values:
nofollow
http://www.imdb.com/title/tt0562995/
external text

values:
nofollow
http://www.pagefillers.com/dwrg/
external text

values: nowraplinks hlist collapsible autocollapse navbox-inner

values: Template:Doctor Who episodes by Steven Moffat

values: Template talk:Doctor Who episodes by Steven Moffat

values:
/wiki/Meanwhile_in_the_TARDIS
mw-redirect
Meanwhile in the TARDIS

values: nowraplinks collapsible autocollapse navbox-inner

values: Template:Hugo Award for Best Dramatic Presentation, Short Form

values: Template talk:Hugo Award for Best Dramatic Presentation, Short Form

values:
/wiki/The_Doctor%27s_Wife_(Doctor_Who)
mw-redirect
The Doctor's Wife (Doctor Who)

values: Category:Doctor Who pseudohistorical serials

values: Category:Hugo Award for Best Dramatic Presentation, Short Form-winning works

values: Category:2005 British television episodes

values: Category:World War II in television fiction

values: Category:Use British English from January 2015

values: Category:Pages using deprecated image syntax

values: Category:All articles with unsourced statements

values: Category:Articles with unsourced statements from February 2012

values: Discussion about edits from this IP address [ctrl-alt-n]

values: A list of edits made from this IP address [ctrl-alt-y]

values: You are encouraged to create an account and log in; however, it is not mandatory

values: You're encouraged to log in; however, it's not mandatory. [ctrl-alt-o]

values:
/wiki/The_Doctor_Dances
View the content page [ctrl-alt-c]
c

values: Discussion about the content page [ctrl-alt-t]

values: p-namespaces navigation vectorTabs p-namespaces-label

values:
p-variants
navigation
vectorMenu emptyPortlet
p-variants-label

values: Past revisions of this page [ctrl-alt-h]

values: p-views navigation vectorTabs p-views-label

values:
p-cactions
navigation
vectorMenu emptyPortlet
p-cactions-label

values:
mw-wiki-logo
/wiki/Main_Page
Visit the main page

values:
/wiki/Main_Page
Visit the main page [ctrl-alt-z]
z

values: Featured content – the best of Wikipedia

values: Find background information on current events

values:
/wiki/Special:Random
Load a random article [ctrl-alt-x]
x

values: portal navigation p-navigation p-navigation-label

values: Guidance on how to use and edit Wikipedia

values: About the project, what you can do, where to find things

values: A list of recent changes in the wiki [ctrl-alt-r]

values: portal navigation p-interaction p-interaction-label

values: List of all English Wikipedia pages containing links to this page [ctrl-alt-j]

values: Recent changes in pages linked from this page [ctrl-alt-k]

values:
/wiki/Wikipedia:File_Upload_Wizard
Upload files [ctrl-alt-u]
u

values: A list of all special pages [ctrl-alt-q]

values: Permanent link to this revision of the page

values: Link to connected data repository item [ctrl-alt-g]

values: Printable version of this page [ctrl-alt-p]

values:
uls-settings-trigger
Language settings
0
button
true

values: Доктор танцует – Russian

values:
suggestions
display: none; font-size: 13px;

values: mediawiki ltr sitedir-ltr mw-hide-empty-elt ns-0 ns-subject page-The_Doctor_Dances rootpage-The_Doctor_Dances skin-vector action-view