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Agatha Christie: And Then There Were None
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Agatha Christie:
And Then There Were None
Developer(s)
AWE Productions[1]
Publisher(s)
The Adventure Company[1]
Designer(s)
Lee Sheldon[2]
Series
Agatha Christie
Platform(s)
Windows,[3] Wii[4]
Release
Windows
EU: September 30, 2005[5]
NA: October 27, 2005[3]
Wii
EU: February 8, 2008[6]
NA: February 25, 2008[6][7]
AU: April 24, 2008[7]
Genre(s)
Adventure
Mode(s)
Single-player
Agatha Christie: And Then There Were None (also simply known as And Then There Were None) is a 2005 point-and-click adventure game developed by AWE Productions and published by The Adventure Company for Microsoft Windows. It was the first in The Adventure Company's Agatha Christie series. The game is a detective murder-mystery; it begins with nine people, including Patrick Narracott, the playable character, who meet and journey to the fictional Shipwreck Island. There, two additional onscreen characters are introduced, and the story then follows the events that unfold.
And Then There Were None retains most of the basic plot elements of Agatha Christie's novel of the same name; the major differences are the inclusion of the playable character, Patrick Narracott, and the creation of a range of possible endings. To further the connection between the game and its source material, Christie's novel was included in the North American PC release of the game. Agatha Christie: And Then There Were None was followed by two more games, Agatha Christie: Murder on the Orient Express and Agatha Christie: Evil Under the Sun. Since they were based on their respective novels, their plots were unrelated to this first game.
Reactions to the game were mixed, with many reviewers polarized in their opinions: some calling it a good adaptation of the novel; others, an extremely poor adventure game. Several reviews harshly criticized the game's character design and graphics as being archaic and outdated, whereas others praised aspects such as character dialogue and a captivating story.
Contents
[hide]
1 Gameplay
2 Synopsis
2.1 Setting and characters
2.2 Plot
3 Development
4 Reception
5 References
6 External links
Gameplay[edit]
And Then There Were None is a point-and-click adventure game, played from a third-person perspective.[8] Most of the interactive elements of And Then There Were None consist of asking other characters questions, and collecting and combining items.[9] The player can carry items using an inventory system, consisting of screens which can show up to twelve items. New items go into the first available slot, and these items can be combined or examined throughout the game.[8][10] The game's cursor is context-sensitive, and changes into a rotating gear when held over an item the player can interact with and use.[8] And Then There Were None features a 2.5D graphics engine, which combines pre-rendered backgrounds with 3D-modelled characters.[10]
The inventory can contain multiple items.
And Then There Were None is divided into 10 chapters. After completing a certain trigger event, the next chapter begins. The developers ensured that nothing essential to the game could be missed during the player's progression, although large sections of gameplay are optional, and the player may ignore many of the side-quests. This divided progression adds another dimension to gameplay, as not only does the player have to be in the right place to find a clue or solve a puzzle, but must be there at the right time. For example, an empty room in one act could hold a vital clue in the next.[2]
And Then There Were None features a journal system to aid in the collection and piecing together of clues.[11] The in-game journal records everything that the player needs to advance in the game, in order to prevent the player wandering aimlessly, unable to proceed.[11][10] For example, the journal records conversations the player has with other characters, so that if they forget what was said, it will still be accessible.[2] The developers also created the journal so that players did not have to use external resources, such as pen and paper.[11] The journal is separated by content into several categories,[2] such as a characters page, which lists all the characters by name and includes details about them, as well as separate pages for important items, documents and books.[2] This information can be referenced at any time by the player.[2]
Another feature of And Then There Were None is the "Suspicion Meter", which measures the player's relationship with other characters, starting from a neutral position at the start of the game. There are negative consequences if the player is caught doing things that other characters deem inappropriate, which directly affects the "Suspicion Meter": falling one point for every negative action and raising one point for each positive act. Depending on which of three positions the meter is in regarding a particular character, dialogue actions with that character are affected. The player is also able to regain approval points by solving "Suspicion Meter" puzzles; multiple inventory items and combining items and can be quite complicated.[2]
After completing the game, the player is given one final puzzle. Completing it shows the original ending of the novel.
Synopsis[edit]
Setting and characters[edit]
This section does not cite any sources. Please help improve this section by adding citations to reliable sources. Unsourced material may be challenged and removed. (August 2014) (Learn how and when to remove this template message)
And Then There Were None is set in 1939, taking place at "a beautiful mansion on the deserted Shipwreck Island." A quote by one of the characters, Emily Brent, in the first chapter sets the month as August ("This same week of August 4 years ago.") The player can explore the two-story Art Deco-style mansion, which includes a secret room behind a bookcase in the library. The exterior of Shipwreck Island, including a beach, a forest, and an apiary, may also be explored.
The player character is Patrick Narracott. Patrick is the only character not mentioned in Christie's original novel, although his brother — Fred Narracott — is the one who ferries the guests to the island in the original book. The other characters are the guests: Judge Lawrence John Wargrave; Vera Elizabeth Claythorne; Philip Lombard; General John Gordon Mackenzie; Emily Caroline Brent; Dr. Edward George Armstrong; Anthony James Marston; William Henry Blore; the butler, Thomas Rogers; and his wife, Ethel Rogers.
Plot[edit]
The events of the book, with the exception of the killer's identity and the player character, are closely retained in the game. The game begins with eight of the characters (all but the two servants) arriving at the fictional seaside town of Sticklehaven, where they are to be ferried to Shipwreck Island by Patrick Naracott (who is substituting for his brother who is "under the weather"). When they arrive on the island, the other two characters are introduced, but when Patrick returns to his boat he finds it sabotaged, forcing him to stay on the island. Later, Blore confesses to Patrick that he is the one who damaged the boat, believing Patrick to be his brother Fred, who he thought was a thief. At dinner that night, the guests discover that none of them have met, or are familiar with, "U.N. Owen", the enigmatic host who invited most of them to the party.
After dinner, a gramophone record accuses the ten non-player characters of getting away with murder. Moments later, Anthony Marston dies after drinking a poisoned cocktail. That night, Ethel Rogers dies of a drug overdose in her sleep. The deaths are initially thought to be suicides or accidents until, after the death of General MacArthur, Judge Wargrave determines that they are actually murders and that the host, U.N. Owen, is most likely the killer. Wargrave further speculated that Owen must be one of the remaining 8, and is following the pattern of the nursery rhyme over the fireplace, "Ten Little Sailor Boys". After each murder, one of the ten figurines in the dining room goes missing. Naracott is now established as the detective of the group since his presence on the island was not expected by the killer. It is also discovered that Lombard has brought a self-defense revolver to the island.
After the deaths of Thomas Rogers' by axe and Emily Brent from anaphylactic shock from a bee sting, Lombard announces that his revolver has been stolen, and a search for it is fruitless. Naracott discovers he has been poisoned with the fictional drug Solidamide, but he obtains a remedy: a bottle of the fictional "Bellman's Universal Application". During a blackout after dinner that night, Wargrave is killed by a shot to the head. In the morning, however, Wargrave's body is missing along with Armstrong, whose drowned body will later wash up on the shore. Wargrave's body also turns up later in the screening room, but looks to have been bludgeoned, rather than shot. Later that day Blore is found to have been killed by having his head caved in by a clock.
Naracott returns to the house to find that the killer is Emily Brent, who is really the famous actress Gabrielle Steele. Steele wanted Wargrave killed because he sentenced her true love to death. She would torture him first by killing those around him first, all criminals who had gotten away with their crimes, and she explains how she killed each one. She had faked her own death earlier.
There are four different endings depending on whether Vera and Phillip – one, both, or neither – are saved. If Phillip is saved, he will reveal that his name is actually Charles Morley, a friend of Lombard's who assumed his identity when the real Phillip Lombard committed suicide out of guilt for his past crime. If Vera is saved, she and Naracott return to Sticklehaven (with Morley, if he also survives), where Vera explains her innocence of the crime the gramophone accused her of. If either Vera or Morley (or both) are saved, their statements to the police will clear Naracott and his brother. If neither of them survive, the Naracott brothers make their escape from the police. If Vera survives, she and Naracott decide to get married.
Following the game's completion, the player is given one last challenge that will reward them with the original ending to the book. The original ending to the book, where Wargrave is the killer. Dying, he wants to mete out justice personally to criminals who have escaped punishment, who he has invited to the island. The alternate ending details the events of the book, And Then There Were None, wherein all the guests on the island are killed by Wargrave except for the last two, Vera and Lombard. Vera then shoots Lombard, thinking him the murderer (since Wargrave has faked his own death), and then hangs herself. Wargrave then shoots himself.
Development[edit]
And Then There Were None was announced on February 3, 2005, as the first in a series of games based on novels by Agatha Christie.[1] For the release, The Adventure Company collaborated with developer AWE Productions.[1] Lee Sheldon was named Lead Designer and writer for the game,[2] while Scott Nixon, from AWE, was appointed Managing Director.[2] The Adventure Company chose the novel And Then There Were None as the first game, instead of other Christie novels involving famous detectives Hercule Poirot and Miss Marple, for several reasons. Among them was the popularity of the novel, which would help with marketing; and the island nature of the story which would provide a natural barrier, while allowing more freedom of movement for the players within that confined area.[11]
One major obstacle in the development of And Then There Were None was gaining the approval of aspects of the game from Chorion, the company which owns the rights to Agatha Christie's works.[11] The development team met with Mathew Prichard, Christie's grandson, and other members of Chorion.[11] While protective of Christie's license, Chorion was quite open about changes to the plot, as long as they were within the style of Christie's novels. These included a change to the identity of the killer, the addition of a player character, and changes to the figurines at the table - renaming them "sailor boys", to fit in with the boat motif of being moored on the island.[11][2][2][2] Chorion did not accept all the changes proposed by the developers, for example rejecting the idea of a one-man submarine the player could operate as not being in the style of Christie's work.[12] The survival of Vera and Lombard, and the change of the General's name from MacArthur to MacKenzie, were both used by Christie herself in a 1943 stage adaption of the novel. Patrick Narracott as the eleventh character was a major plot change, and was done to explore a semi-romance between him and Vera Claythorne, as well as the developers' desire to have players connect to a more human character, rather than a nameless one.[11]
The main concern designer Lee Sheldon had was the emphasis placed on story and dialogue,[2] he had considered the idea that the killer could change every time a player played the game; this idea of open-ended, modular gameplay was quickly discarded, as Sheldon thought it didn't pay homage to Christie's work.[2] The orders of the murders forced Sheldon down a linear path, and the numerous cut scenes, cinematics and long dialogues were needed because the novel is composed largely of dialogue.[2] Sheldon strived to make the puzzles a seamless part of the game's environment and plot, and not simply tacked on for the sake of a puzzle.[11]
The designers of And Then There Were None decided to leave the game in its original time period, the 1930s.[11] Sheldon was firmly against updating the game to a modern time period, calling this "a futile attempt to attract an audience that really doesn't care anyway."[11] One of the main attractions to the past for Sheldon was the ability to explore its culture and mores.[11] The mansion in the game was researched using architecture and Art Deco books as references.[12] Christie described the mansion in the novel as stark and modern, and this made Sheldon turn to the work of famous architect Frank Lloyd Wright, and in particular his house Fallingwater.[2]
And Then There Were None was shipped to North American stores on October 27, 2005.[3] The Adventure Company announced on March 19, 2007, that the game would be ported to the Wii console,[4] which would feature an ability to spin the Wii Remote to turn safe handles, and the ability to unearth clues by imitating a digging action.[4]
Reception[edit]
Reception
Review scores
Publication
Score
PC
Wii
Adventure Gamers [10]
Eurogamer 4/10[13]
Game Revolution D+[14]
GameSpot 6.4/10[15]
GameSpy [9]
GameZone 8/10[16] 5/10[17]
IGN 7/10[18] 4.9/10[6]
Nintendo World Report 3.5/10[19]
PC Gamer (US) 73%[20]
VideoGamer.com 6/10[21]
The Times [22]
Aggregate scores
GameRankings 65.36%[23] 54.96%[24]
Metacritic 68/100[25] 50/100[26]
And Then There Were None has received widely varying reviews since its release. Metacritic's weighted average score for the game was 68 out of 100 on the PC and 50 out of 100 on the Wii, indicating "mixed or average reviews", with individual reviews falling between 20% and 90%.[25][26] One aspect of the game which has garnered some criticism are the graphics. 2404 denounced the game's environments, commenting that "there are graphically better games that were made two years ago."[27] An aspect of the game's graphics more heavily criticized was the character models, with GameSpy decrying them, saying: "The 3D models used for Mr. Owen's guests are crude and simplistic, with silly, sausage-like fingers, hair that looks like blocks of wood, lousy animation, poor lip-synching, and bland faces with barely any facial expression."[9]
Adventure Gamers found many faults with the character designs, describing them as ugly, and no more realistic than the characters from Sierra's Gabriel Knight 3, released six years previously.[10] However, Just Adventure commented that the characters are nicely designed, with detailed facial expressions during close-ups, but could have been better by current standards.[28] Opinions on the character voice acting were generally positive: praised by Adventure Gamers for injecting life into the wooden character models,[10] and ICGames commented that the voice acting made the characters convincing.[29] However, GameSpy denounced the game for not allowing readers to skip through dialogue, instead forcing them to sit through hours of spoken words.[9] Sound in And Then There Were None received mixed reactions as well, with Game Chronicles calling the sound decent, with realistic weather and animal sounds.[8] 2404, in contrast, said that the game's music is pleasant and unannoying, but never captures the emotions and tensions in the game.[27]
The puzzle aspects also received varying reactions. Game Over Online called the few puzzles bad, complaining that often the solutions were obscure and illogical, and did not advance the plot.[30] GameSpot criticized the puzzles, saying that the player is "regularly tasked with backtracking back and forth across the island with only a vague notion of what to do in order to progress the story."[15] 2404 was more encouraging, saying that although the game was formulaic, there was a welcome lack of mazes and slider puzzles in the game, making it more accessible to a wider audience.[27]
References[edit]
^ Jump up to: a b c d Winegarner, Beth (February 3, 2005). "First Agatha Christie Game Dated". GameSpot. Archived from the original on November 1, 2014. Retrieved September 28, 2014.
^ Jump up to: a b c d e f g h i j k l m n o p Laura MacDonald (September 27, 2005). "And Then There Were None - Lee Sheldon and Scott Nixon Interview". Adventure Gamers. Archived from the original on November 12, 2013. Retrieved April 1, 2014.
^ Jump up to: a b c "Agatha Christie: And Then There Were None Ships Into Retail Stores" (Press release). The Adventure Company. October 27, 2005. Archived from the original on September 30, 2007. Retrieved September 28, 2014.
^ Jump up to: a b c Surette, Tim (March 19, 2007). "Agatha Christie clued in on Wii". GameSpot. Archived from the original on June 20, 2007. Retrieved September 28, 2014.
Jump up ^ "Agatha Christie: And Then There Were None (PC)". GameSpy. Archived from the original on January 4, 2011. Retrieved January 5, 2011.
^ Jump up to: a b c Matt Casamassina (February 29, 2008). "Agatha Christie: And Then There Were None Review (Wii)". IGN. Archived from the original on October 7, 2014. Retrieved April 1, 2014.
^ Jump up to: a b "Agatha Christie: And Then There Were None Release Information for Wii". GameFAQs. Archived from the original on January 27, 2011. Retrieved September 28, 2014.
^ Jump up to: a b c d [1] Archived October 18, 2006, at the Wayback Machine.
^ Jump up to: a b c d Allen 'Delsyn' Rausch (December 22, 2005). "GameSpy: Agatha Christie's And Then There Were None (PC)". GameSpy. Archived from the original on August 19, 2014. Retrieved April 1, 2014.
^ Jump up to: a b c d e f Claire Wood (December 12, 2005). "And Then There Were None review". Adventure Gamers. Archived from the original on November 14, 2013. Retrieved April 1, 2014.
^ Jump up to: a b c d e f g h i j k l Rosemary Young (February 2005). "And Then There Were None - Interview with Lee Sheldon". Quandary Land. Archived from the original on June 8, 2007. Retrieved June 8, 2007.
^ Jump up to: a b Philip Jong (June 1, 2007). "Scott Nixon". Adventure Classic Gaming. Archived from the original on June 20, 2007. Retrieved June 8, 2007.
Jump up ^ Oliver Clare (December 16, 2005). "Agatha Christie: And Then There Were None (PC)". Eurogamer. Archived from the original on January 30, 2011. Retrieved April 1, 2014.
Jump up ^ Brian Rowe (April 10, 2008). "Agatha Christie: And Then There Were None Review (Wii)". Game Revolution. Archived from the original on November 1, 2014. Retrieved September 29, 2014.
^ Jump up to: a b Ryan Davis (January 31, 2006). "Agatha Christie: And Then There Were None Review (PC)". GameSpot. Archived from the original on November 1, 2014. Retrieved April 1, 2014.
Jump up ^ Anise Hollingshead (November 3, 2005). "Agatha Christie: And Then There Were None - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved September 29, 2014.
Jump up ^ Greg Nicksarlian (March 6, 2008). "Agatha Christie: And Then There Were None - WII - Review". GameZone. Archived from the original on October 6, 2008. Retrieved September 29, 2014.
Jump up ^ IGN Staff (December 13, 2005). "Agatha Christie: And Then There Were None (PC)". IGN. Retrieved April 1, 2014.
Jump up ^ Les Thomas (April 25, 2008). "Agatha Christie: And Then There Were None". Nintendo World Report. Archived from the original on November 1, 2014. Retrieved September 29, 2014.
Jump up ^ "Agatha Christie: And Then There Were None". PC Gamer: 110. January 2006.
Jump up ^ Wesley Yin-Poole (February 14, 2008). "Agatha Christie: And Then There Were None Review for Wii". VideoGamer.com. Archived from the original on November 1, 2014. Retrieved September 29, 2014.
Jump up ^ Tim Wapshott (February 11, 2006). "And Then There Were None (PC)". The Times. Archived from the original on September 29, 2006. Retrieved September 29, 2014. (subscription required)
Jump up ^ "Agatha Christie: And Then There Were None for PC". GameRankings. Archived from the original on July 27, 2014. Retrieved April 1, 2014.
Jump up ^ "Agatha Christie: And Then There Were None for Wii". GameRankings. Archived from the original on October 11, 2014. Retrieved April 1, 2014.
^ Jump up to: a b "Agatha Christie: And Then There Were None for PC Reviews". Metacritic. Archived from the original on October 4, 2013. Retrieved September 29, 2014.
^ Jump up to: a b "Agatha Christie: And Then There Were None for Wii Reviews". Metacritic. Archived from the original on October 4, 2013. Retrieved September 29, 2014.
^ Jump up to: a b c Mark E. Hengst II (December 16, 2005). "Agatha Christie: And Then There Were None Review". 2404. Archived from the original on June 16, 2007. Retrieved June 8, 2007.
Jump up ^ Aya (November 15, 2005). "Agatha Christie: And Then There Were None". Just Adventure. Archived from the original on May 4, 2007. Retrieved June 8, 2007.
Jump up ^ Bill Hartley (March 11, 2006). "Agatha Christie: And Then There Were None (PC)". IC-Games. Archived from the original on October 22, 2007. Retrieved June 8, 2007.
Jump up ^ Carter, Steven (December 5, 2005). "Agatha Christie: And Then There Were None (PC)". Game Over Online. Archived from the original on December 17, 2012. Retrieved September 29, 2014.
External links[edit]
Agatha Christie: And Then There Were None official site* at The Adventure Company
Agatha Christie: And Then There Were None at AWE Productions
Agatha Christie: And Then There Were None at MobyGames
[show]
v
t
e
Video games based on Agatha Christie works
Agatha Christie series
And Then There Were None (2005)
Murder on the Orient Express (2006)
Evil Under the Sun (2007)
The ABC Murders (2009)
The ABC Murders (2016)
Casual games
Death on the Nile (2007)
Peril at End House (2007)
Dead Man's Folly (2009)
4:50 from Paddington (2010)
Other games
The Scoop (1986)
[show]
v
t
e
Agatha Christie's And Then There Were None
Films
And Then There Were None (1945)
Ten Little Indians (1965)
Gumnaam (1965)
Nadu Iravil (1970)
And Then There Were None (1974)
Desyat Negrityat (1987)
Ten Little Indians (1989)
Miniseries
And Then There Were None (2015)
Other
And Then There Were None (play)
Agatha Christie: And Then There Were None (game)
Related
"And Then There Were Fewer"
Ten Little Indians
Something's Afoot
I Know What You Did Last Wednesday
A Stab in the Dark
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text:
Glory (1989 film)
From Wikipedia, the free encyclopedia
Jump to: navigation, search
Glory
Theatrical release poster
Directed by
Edward Zwick
Produced by
Freddie Fields
Screenplay by
Kevin Jarre
Based on
Lay This Laurel
by Lincoln Kirstein
One Gallant Rush
by Peter Burchard
Starring
Matthew Broderick
Denzel Washington
Cary Elwes
Morgan Freeman
Music by
James Horner
Cinematography
Freddie Francis
Edited by
Steven Rosenblum
Production
company
Freddie Fields Productions
Distributed by
TriStar Pictures
Release date
December 14, 1989 (1989-12-14) (Limited)
February 16, 1990 (1990-02-16) (Wide)
Running time
122 minutes
Country
United States
Language
English
Budget
$18 million[1]
Box office
$26.8 million[2]
Glory is a 1989 American war film directed by Edward Zwick starring Matthew Broderick, Denzel Washington, Cary Elwes, and Morgan Freeman. The screenplay was written by Kevin Jarre, based on the personal letters of Colonel Robert Gould Shaw, the 1965 novel One Gallant Rush by Peter Burchard (reissued in 1990 after the movie), and Lay This Laurel (1973) by Lincoln Kirstein. The end credits are superimposed on photos of the monument to the 54th Massachusetts Volunteer Infantry on Boston Common.
The film is about one of the first military units of the Union Army, during the American Civil War, to consist entirely of African-American men (except for its officers), as told from the point of view of Colonel Shaw, its white commanding officer. The regiment is known especially for its heroic actions at Fort Wagner.
Glory was nominated for five Academy Awards and won three, including one for Denzel Washington for Best Supporting Actor for his portrayal of Private Silas Tripp. It won many other awards from, among others, the British Academy of Film and Television Arts, the Golden Globe Awards, the Kansas City Film Critics Circle, the Political Film Society, and the NAACP.
The film was co-produced by TriStar Pictures and Freddie Fields Productions, and distributed by Tri-Star Pictures in the United States. It premiered in limited release in the US on December 14, 1989, and in wide release on February 16, 1990, making $26,828,365 on an $18 million budget. The soundtrack, composed by James Horner and performed in part by Boys Choir of Harlem, was released on January 23, 1990. The home video was distributed by Sony Pictures Home Entertainment. On June 2, 2009, a widescreen Blu-ray version, featuring the director's commentary and deleted scenes, was released.
Contents
[hide]
1 Plot
2 Cast
3 Production
4 Soundtrack
5 Marketing
5.1 Monograph
6 Reception
6.1 Critical response
6.2 Accolades
6.3 Box office
6.4 Home media
7 See also
8 References
9 External links
Plot[edit]
During the American Civil War, Captain Robert Shaw, injured at Antietam, is sent home to Boston on medical leave. Shaw accepts a promotion to colonel commanding the 54th Regiment Massachusetts Volunteer Infantry, one of the first all-black regiments in the Union Army. He asks his friend, Cabot Forbes, to serve as his second in command, with the rank of major. Their first volunteer is another friend, Thomas Searles, a bookish, free African-American. Other recruits include John Rawlins, Jupiter Sharts, Silas Tripp, and a mute teenage drummer boy.
The men learn that, in response to the Emancipation Proclamation, the Confederacy has issued an order that all black soldiers will be returned to slavery. Black soldiers found in a Union uniform will be executed as well as their white officers. They are offered, but turn down, a chance to take an honorable discharge. They undergo rigorous training with Sergeant-Major Mulcahy, which Shaw realizes is to prepare them for the challenges they will face.
Tripp goes AWOL and is caught, Shaw orders him flogged in front of the troops. He learns that Tripp left to find shoes to replace his worn ones; his men are being denied supplies. He confronts the base's racist quartermaster on their behalf. Shaw also supports them in a pay dispute, as the Federal government pays black soldiers $10, not the $13 per month white soldiers earn. When the men begin tearing up their pay stubs in protest of the unequal treatment, Shaw tears up his own pay stub in support of their actions. In recognition of his leadership, Shaw promotes Rawlins to the rank of Sergeant-Major.
Once the 54th completes its training, they are transferred under the command of General Charles Harker. On the way to South Carolina they are ordered by Colonel James Montgomery to sack and burn Darien, Georgia. Shaw initially refuses to obey an unlawful order, but agrees under threat of having his troops taken away. He continues to lobby his superiors to allow his men to join the fight, as their duties to date have involved manual labor for which they are being mocked. Shaw finally gets the 54th into combat after he confronts Harker and threatens to report the illegal activities he has discovered. In their first battle at James Island, South Carolina, early success is followed by a confrontation with many casualties. The Confederates are defeated and retreat. During the battle, Thomas is wounded but saves Tripp. Shaw offers Tripp the honor of bearing the regimental flag in battle. He declines not believing the war will result in a better life for slaves.
General George Strong informs Shaw of a major campaign to secure a foothold at Charleston Harbor. This involves assaulting Morris Island and capturing Fort Wagner, whose only landward approach is a strip of open beach; a charge is certain to result in heavy casualties. Shaw volunteers the 54th to lead the charge. The night before the battle the black soldiers conduct a religious service, and several make emotional speeches to inspire the troops, and to ask for God's help. On their way to the attack, the 54th is cheered by the same Union troops who had scorned them earlier.
The 54th leads the charge on the fort suffering heavy casualties. At night the bombardment continues, forestalling progress. Attempting to encourage his men, Shaw is killed. Tripp lifts the flag rallying the soldiers to continue the charge. He is shot but holds up the flag until he dies. Forbes takes charge, and the soldiers are able to break through the fort's outer defenses. However, Charlie Morse is killed and Thomas is wounded. At the end of the battle it is implied that Forbes, Rawlins, Thomas, Jupiter, and the two Color Sergeants were killed by canister shot. The morning after the battle, the beach is littered with bodies of Union soldiers; the Confederate flag is raised over the fort. The dead Union soldiers are buried in single mass grave, with Shaw and Tripp's bodies next to each other.
Closing text reveals Fort Wagner was never taken by the Union Army. However, the courage demonstrated by the 54th resulted in the Union accepting thousands of black men for combat, and President Abraham Lincoln credited them with helping to turn the tide of the war.
Cast[edit]
Colonel Robert Gould Shaw
Actor Matthew Broderick portrayed Shaw in the film.
Matthew Broderick as Colonel Robert Gould Shaw
Denzel Washington as Private Silas Tripp
Morgan Freeman as Sergeant Major John Rawlins
Cary Elwes as Major Cabot Forbes
Andre Braugher as Corporal Thomas Searles
Jihmi Kennedy as Private Jupiter Sharts
Cliff De Young as Colonel James Montgomery
Alan North as Governor John Albion Andrew
John Finn as Sergeant Major Mulcahy
RonReaco Lee as Mute Drummer Boy
Donovan Leitch as Captain Charles Fessenden Morse
Bob Gunton as General Charles Garrison Harker
Jay O. Sanders as General George Crockett Strong
Raymond St. Jacques as Frederick Douglass
Richard Riehle as Quartermaster
JD Cullum as Henry Sturgis Russell
Christian Baskous as Edward L. Pierce
Peter Michael Goetz as Francis Shaw
Jane Alexander as Sarah Blake Sturgis Shaw (uncredited)
Production[edit]
Memorial at Boston Common by Augustus Saint-Gaudens
Kevin Jarre's inspiration for writing the film came from viewing the monument to Colonel Shaw and the 54th Massachusetts Volunteer Infantry (the first formal unit of the U.S. Army to be made up entirely of African American men) in Boston Common.[3] His screenplay was based on Colonel Shaw's letters and on two books, Lincoln Kirstein's Lay This Laurel and Peter Burchard's One Gallant Rush.[4]
Principal filming took place primarily in Massachusetts and Georgia. Opening passages, meant to portray the Battle of Antietam, show volunteer military reenactors filmed at a major engagement at the Gettysburg battlefield. Zwick did not want to turn Glory "into a black story with a more commercially convenient white hero".[5] Actor Morgan Freeman noted: "We didn't want this film to fall under that shadow. This is a picture about the 54th Regiment, not Colonel Shaw, but at the same time the two are inseparable."[5] Zwick hired the writer Shelby Foote as a technical adviser; he later became widely known for his contributions to Ken Burns' popular PBS nine-episode documentary, The Civil War (1990).[5]
Glory was the first major motion picture to tell the story of African Americans fighting for their freedom in the Civil War. This came as a revelation to millions of Americans who had no knowledge of their participation.[who?] The 1965 movie Shenandoah, starring James Stewart, also depicted African Americans fighting for the Union, but suggested that the Federal army was integrated.
The movie is cited in the episode Def Poety's Society of the popular sitcom The Fresh Prince Of Bel-Air by the teacher and great friend of the protagonist of the series Mr. Fellows (played by actor Jonathan Emerson), pointing out that the great co-star of the film, Denzel Washington, was just great with his interpretation and that the South for him makes a very special reaction that only he can understand.
Soundtrack[edit]
Glory: Original Motion Picture Soundtrack
Film score by James Horner
Released
November 1, 1990
Length
43:21
Label
Virgin
The film's original motion picture soundtrack was released by the Virgin Records label on January 11, 1990. The score for the film was orchestrated by James Horner in association with the Boys Choir of Harlem.[6] Jim Henrikson edited the film's music, while Shawn Murphy mixed the score.[7]
Marketing[edit]
Monograph[edit]
A nonfiction study of the regiment first appeared in 1965 and was republished, in January 1990, in paperback by St. Martin's Press under the title One Gallant Rush: Robert Gould Shaw and His Brave Black Regiment. It dramatizes the events depicted in the film, expanding on how the 54th Massachusetts developed as battle-ready soldiers.[8] The book summarizes the historical events, and the aftermath of the first Union black regiment influencing the outcome of the war.[8]
Reception[edit]
Critical response[edit]
Vincent Canby, writing in The New York Times, said, "[Broderick] gives his most mature and controlled performance to date....[Washington is] an actor clearly on his way to a major screen career...The movie unfolds in a succession of often brilliantly realized vignettes tracing the 54th's organization, training and first experiences below the Mason-Dixon line. The characters' idiosyncrasies emerge."[4] Roger Ebert in the Chicago Sun-Times called it "a strong and valuable film no matter whose eyes it is seen through".[3] He believed the production design credited to Norman Garwood and the cinematography of Freddie Francis paid "enormous attention to period detail".[3]
Glory is constructed as an inspirational tale, but the inspiration is not forced or false. It is rooted in the characters and the manner in which they overcome obstacles, including, most prominently, their own personal demons.
—James Berardinelli, writing for ReelViews[9]
Similarly, Variety staff wrote that the film is "a stirring and long overdue tribute to the black soldiers who fought for the Union cause in the Civil War" and that it "has the sweep and magnificence of a Tolstoy battle tale or a John Ford saga of American history". On Broderick's performance, they felt his "boyishness becomes a key element of the drama, as the film shows him confiding his inadequacies".[10] Desson Howe of The Washington Post, pointed out some flaws including mentioning Broderick as "an amiable non-presence, creating unintentionally the notion that the 54th earned their stripes despite wimpy leadership".[11] The Chicago Reader's Jonathan Rosenbaum called Glory an "always interesting period film, well photographed by English cinematographer Freddie Francis".[12] The film, however, was not without its detractors. Peter Travers of Rolling Stone was not impressed at all with the overall acting, calling Broderick "catastrophically miscast as Shaw".[13] Alternatively, Richard Schickel of Time described the picture by saying, "the movie's often awesome imagery and a bravely soaring choral score by James Horner that transfigure the reality, granting it the status of necessary myth".[14]
Writing for Entertainment Weekly, Mark Bernardin said the film's strength "belongs to the powerhouse supporting cast – Morgan Freeman, Andre Braugher (in his first movie role), and Denzel Washington". He added: "The magic of Glory comes from the film itself. It speaks of heroism writ large, from people whom history had made small."[15] James Berardinelli writing for ReelViews, called the film "without question, one of the best movies ever made about the American Civil War," and noted that it "has important things to say, yet it does so without becoming pedantic".[9] Berardinelli also commented: "For a motion picture made on a relatively modest budget, Glory looks great. From a technical standpoint, the movie is a masterpiece, and the verisimilitude of the battle scenes is not in question."[9] Rating the film with four stars, critic Leonard Maltin wrote that it was "grand, moving, breathtakingly filmed (by veteran cinematographer Freddie Francis) and faultlessly performed". He called it "one of the finest historical dramas ever made".[16]
Watching "Glory," I had one reccuring [sic] problem. I didn't understand why it had to be told so often from the point of view of the 54th's white commanding officer. Why did we see the black troops through his eyes — instead of seeing him through theirs? To put it another way, why does the top billing in this movie go to a white actor?
—Roger Ebert, writing in the Chicago Sun-Times[3]
Chris Hicks of the Deseret News said the film is "big in scope, powerful in its storytelling drama, yet intimate in its character and relationship development." Referring to Broderick, he found he "does very well as the young officer, and among his troops are two of our finest actors — Morgan Freeman...and Denzel Washington".[17] The staff of TV Guide said of the film: "Richly plotted, alternately inspiring and horrifying, Glory is an enlightening and entertaining tribute to heroes too long forgotten." On the acting merits, they wrote, "Glory also contains especially compelling performances by Broderick, Washington, and Freeman."[18] Film critic Gene Siskel of the Chicago Tribune gave the film a thumbs up review, saying, "like Driving Miss Daisy, this is another admirable film that turns out to be surprisingly entertaining". He thought the film took on "some true social significance" and felt the actors portrayed the characters as "more than simply black men". He explained: "They're so different, that they become not merely standard Hollywood blacks, but true individuals."[19]
American Civil War historian James M. McPherson also lauded the film, saying that it "accomplished a remarkable feat in sensitizing a lot of today's black students to the role that their ancestors played in the Civil War in winning their own freedom".[20]
On Rotten Tomatoes, the film holds an approval rating of 93% based on 41 reviews, and an average rating of 7.9/10. The site's consensus reads: "Bolstered by exceptional cinematography, powerful storytelling, and an Oscar-winning performance by Denzel Washington, Glory remains one of the finest Civil War movies ever made."[21]
Accolades[edit]
The film was nominated and won several awards in 1989–90.[22][23] A complete list of awards the film won or was nominated for are listed below.
Award
Category
Nominee
Result
62nd Academy Awards[24] Best Actor in a Supporting Role Denzel Washington Won
Best Art Direction Norman Garwood, Garrett Lewis Nominated
Best Cinematography Freddie Francis Won
Best Film Editing Steven Rosenblum Nominated
Best Sound Donald O. Mitchell, Gregg Rudloff, Elliot Tyson, Russell Williams Won
41st ACE Eddie Awards[25] Best Edited Feature Film ———— Won
44th British Academy Film Awards[26] Best Cinematography Freddie Francis Nominated
British Society of Cinematographers Awards 1990[27] Best Cinematography Freddie Francis Won
Casting Society of America Artios Awards 1990[28] Best Casting for Feature Film, Drama Mary Colquhoun Nominated
47th Golden Globe Awards[29] Best Motion Picture – Drama Freddie Fields Nominated
Best Supporting Actor – Motion Picture Denzel Washington Won
Best Director Edward Zwick Nominated
Best Screenplay Kevin Jarre Nominated
Best Original Score James Horner Nominated
33rd Grammy Awards[30] Best Instrumental Composition Written for a Motion Picture or for Television James Horner Won
Kansas City Film Critics Circle Awards 1989[31] Best Film ———— Won
Best Director Edward Zwick Won
Best Supporting Actor Denzel Washington Won
NAACP Image Awards 1992[32][33] Outstanding Motion Picture ———— Won
Outstanding Supporting Actor in a Motion Picture Denzel Washington Won
1989 National Board of Review of Motion Pictures Awards[34] Best Picture ———— Nominated
1989 New York Film Critics Circle Awards[35] Best Supporting Actor Denzel Washington Nominated
1990 Political Film Society Awards[36] Human Rights ———— Nominated
Writers Guild of America Awards 1989[37] Best Adapted Screenplay Kevin Jarre Nominated
American Film Institute Lists
AFI's 100 Years...100 Movies - Nominated
AFI's 100 Years...100 Thrills - Nominated
AFI's 100 Years...100 Heroes and Villains:
Trip - Nominated Hero
AFI's 100 Years of Film Scores - Nominated
AFI's 100 Years...100 Cheers - #31
AFI's 100 Years...100 Movies (10th Anniversary Edition) - Nominated
Box office[edit]
Director Edward Zwick
The film premiered in cinemas on December 14, 1989, in limited release within the US. During its limited opening weekend, the film grossed $63,661 in business showing at 3 locations. Its official wide release began in theaters on February 16, 1990.[2] Opening in a distant 8th place, the film earned $2,683,350 showing at 801 cinemas. The film Driving Miss Daisy soundly beat its competition during that weekend opening in first place with $9,834,744.[38] The film's revenue dropped by 37% in its second week of release, earning $1,682,720. For that particular weekend, the film remained in 8th place screening in 809 theaters not challenging a top five position. The film Driving Miss Daisy, remained in first place grossing $6,107,836 in box office revenue.[39] The film went on to top out domestically at $26,828,365 in total ticket sales through a 17-week theatrical run.[2] For 1989 as a whole, the film would cumulatively rank at a box office performance position of 45.[40]
Home media[edit]
Following its release in theaters, the film was released on VHS video format on June 22, 1990.[41] The Region 1 DVD widescreen edition of the film was released in the US on January 20, 1998. Special DVD features include: interactive menus, scene selections, widescreen 1.85:1 color anamorphic format, along with subtitles in English, Italian, Spanish and French.[42]
A special repackaged version of Glory was also officially released on DVD on January 2, 2007. It includes two discs featuring: widescreen and full screen versions of the film; Picture-in-Picture video commentary by director Ed Zwick and actors Morgan Freeman and Matthew Broderick; a director's audio commentary; and a documentary entitled, The True Story of Glory Continues narrated by Morgan Freeman. Also included are: an exclusive featurette entitled, Voices of Glory, an original featurette, deleted scenes, production notes, theatrical trailers, talent files, and scene selections.[43]
The Blu-ray disc version of the film was released on June 2, 2009. Special features include: a virtual civil war battlefield, interactive map, The Voice Of Glory feature, The True Story Continues documentary, the making of Glory, director's commentary, and deleted scenes.[44] The film is displayed in widescreen 1.85:1 color format in 1080p screen resolution. The audio is enhanced with Dolby TrueHD sound and is available with subtitles in English, Spanish, French, and Portuguese.[44] A UMD version of the film for the Sony PlayStation Portable was also released on July 1, 2008. It features dubbed, subtitled, and color widescreen format viewing options.[45]
See also[edit]
Film portal
Denzel Washington filmography
List of films featuring slavery
White savior narrative in film
References[edit]
Jump up ^ "Glory". The Numbers. Retrieved November 7, 2010.
^ Jump up to: a b c "Glory". Box Office Mojo. Retrieved November 7, 2010.
^ Jump up to: a b c d Ebert, Roger (January 12, 1990). Glory.Chicago Sun-Times. Retrieved 2010-11-07.
^ Jump up to: a b Canby, Vincent (December 14, 1989). Glory (1989). The New York Times. Retrieved 2010-11-07.
^ Jump up to: a b c "Glory (1989)". Turner Classic Movies. Retrieved November 7, 2010.
Jump up ^ Glory Original Motion Picture Soundtrack. Barnes & Noble. Retrieved 2010-11-07.
Jump up ^ "Glory (1989) Cast and Credits". Yahoo! Movies. Retrieved November 7, 2010.
^ Jump up to: a b Burchard, Peter (1990). One Gallant Rush: Robert Gould Shaw and His Brave Black Regiment. St. Martin's Press. ISBN 978-0-312-04643-9.
^ Jump up to: a b c Berardinelli, James (December 1989). Glory. ReelViews. Retrieved 2010-11-07.
Jump up ^ Glory. Variety (December 31, 1988).
Jump up ^ Desson, Howe (January 12, 1990). 'Glory' (R). The Washington Post. Retrieved 2010-11-07.
Jump up ^ Rosenbaum, Jonathan (December 1989). Glory. Chicago Reader. Retrieved 2010-11-07.
Jump up ^ Travers, Peter (December 1989). Glory (1989). Rolling Stone. Retrieved 2010-11-07.
Jump up ^ Schickel, Richard (December 5, 1989). Cinema: Of Time and the River. TIME. Retrieved 2010-11-07.
Jump up ^ Bernardin, Mark (February 13, 2001). Glory: Special Edition (2001). Entertainment Weekly. Retrieved 2010-11-07.
Jump up ^ Maltin, Leonard (August 5, 2008). Leonard Maltin's 2009 Movie Guide. Signet. p. 528. ISBN 978-0-452-28978-9.
Jump up ^ Hicks, Chris (February 20, 1990). Glory. Deseret News. Retrieved 2010-11-07.
Jump up ^ Glory: Review. TV Guide (December 1989).
Jump up ^ Siskel, Gene (December 1989). Glory[permanent dead link]. At the Movies. Retrieved 2010-11-07.
Jump up ^ McPherson, James M.; Lamb, Brian (May 22, 1994). "James McPherson: What They Fought For, 1861-1865". Booknotes. National Cable Satellite Corporation. Archived from the original on March 9, 2016. Retrieved March 9, 2016. Glory accomplished a remarkable feat in sensitizing a lot of today's black students to the role that their ancestors played in the Civil War in winning their own freedom.
Jump up ^ http://www.rottentomatoes.com/m/1008415-glory/
Jump up ^ "Glory: Awards & Nominations". MSN Movies. Retrieved November 7, 2010.
Jump up ^ "Glory (1989) Awards & Nominations". Yahoo! Movies. Archived from the original on 2008-02-16. Retrieved November 7, 2010.
Jump up ^ "Nominees & Winners for the 62nd Academy Awards". Academy of Motion Picture Arts and Sciences. March 26, 1990. Archived from the original on February 21, 2014. Retrieved January 24, 2016.
Jump up ^ "Nominees & Recipients". American Cinema Editors. Archived from the original on February 24, 2011. Retrieved November 7, 2010.
Jump up ^ "Film Nominations 1990". British Academy of Film and Television Arts. Archived from the original on December 26, 2007. Retrieved January 24, 2016.
Jump up ^ "Best Cinematography Award". The British Society of Cinematographers. Archived from the original on 2009-04-14. Retrieved November 7, 2010.
Jump up ^ "Artios Award Winners". CastingSociety.com. Retrieved November 7, 2010.
Jump up ^ "Glory". GoldenGlobes.org. Archived from the original on September 29, 2006. Retrieved November 7, 2010.
Jump up ^ "Videos for 33rd Annual Grammy Awards". Grammy.com. Retrieved November 7, 2010.
Jump up ^ "KCFCC Award Winners 1980-1989". kcfcc.org. Archived from the original on 2009-04-10. Retrieved November 7, 2010.
Jump up ^ "Image Awards History". NAACP Image Awards. Archived from the original on 2006-03-30. Retrieved November 7, 2010.
Jump up ^ "Naacp's Image Awards Honor Black Entertainers". Orlando Sentinel. Retrieved November 7, 2010.
Jump up ^ "Awards for 1989". National Board of Review. Archived from the original on November 25, 2010. Retrieved November 7, 2010.
Jump up ^ "1989 Awards". New York Film Critics Circle. Archived from the original on 2006-11-09. Retrieved November 7, 2010.
Jump up ^ "Previous Winners". Political Film Society. Archived from the original on October 28, 2009. Retrieved November 7, 2010.
Jump up ^ "Awards Winners". Writers Guild Awards. Archived from the original on October 1, 2006. Retrieved November 7, 2010.
Jump up ^ "February 16–19, 1990 Weekend". Box Office Mojo. Retrieved November 7, 2010.
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Jump up ^ Glory VHS Format. Amazon.com. ASIN 6301777867. CS1 maint: ASIN uses ISBN (link)
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External links[edit]
Wikiquote has quotations related to: Glory (film)
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video taken from the Fresh Prince of Bel-Air for the citation of the movie: https://www.youtube.com/watch?v=LB7R-JOIFLI
[show]
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Films directed by Edward Zwick
About Last Night (1986)
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The Siege (1998)
The Last Samurai (2003)
Blood Diamond (2006)
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Pawn Sacrifice (2014)
Jack Reacher: Never Go Back (2016)
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NAACP Image Award for Outstanding Motion Picture
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values: 1989 New York Film Critics Circle Awards

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http://www.kcfcc.org/1980s.html

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http://nyfcc.com/awards.php?year=1989

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//www.amazon.com/dp/6301777867

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