                Ending FAQ list for the multiple Metroid games.

                                     by

                   ReyVGM from the http://www.vgmuseum.com
           Game Pics, Game Endings, Sprite Rips, Game Scans and more.

                                 Version 2.5

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_/_/_/_/_/  Hopes and Wishes  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
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 My wish is that this "Ending FAQ" will encourage other FAQ authors to include
 the endings of the games in their FAQs.
 A lot of people actually get interested in reading the ending, even if they
 have beaten the game before.
 So far the only people interested in doing ending faqs are the ones that make
 the Neo Geo fighting games faqs and the ones that do the Capcom fighting games
 faqs, other than those......
 I, for one, am a fan of game endings.

 Questions at
 ** reyvgm at hotmail dot com **
 Metroid as subject please.

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_/_/_/_/_/  Contents  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
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1.  A LITTLE READING

2.  MISSING STUFF/INCOMPLETE STUFF

3.  THE METROID ENDINGS
     - Nes
           [ Metroid ]

     - Famicom Disk System
           [ Metroid ]

     - Super Nes
           [ Super Metroid ]

     - Nintendo Gamecube
           [ Metroid Prime ]
           [ Metroid Prime 2 Echoes ]

     - Nintendo Revolution
           [ Metroid Prime 3 ]

     - Game Boy
           [ Metroid II Return of Samus ]

     - Game Boy Advance
           [ Metroid Fusion ]
           [ Metroid: Zero Mission ]
           [ Classic NES Series: Metroid ]

     - Nintendo DS
           [ Metroid Prime: Hunters ]
           [ Metroid Prime: Pinball ]

     - Arcade
           [ Play Choice-10 Metroid ]

4.  NOT QUITE REAL METROID GAMES
     - Nintendo 64
           [ Super Smash Bros. ]

     - Nintendo Gamecube
           [ Super Smash Bros. Melee ]

     - Nintendo Gamecube
           [ Super Smash Bros. 3 *Working Title* ]

     - Nintendo DS
           [ Metroid Prime Hunters: First Hunt ]

5.  NOT QUITE METROID GAMES ANYMORE
      - Game Boy Color
           [ Metroid II Return of Samus DX ]

6.  CONCLUSION

7.  VERSION

8.  THANKS

9.  MORE ENDINGS

_/_/_/_/_/  1 - A Little Reading  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 You can submit the endings that I don't have and if you think I didn't explain
 the ending correctly or you think you can do better, just send me your wisdom
 at ** reyvgm at hotmail dot com **
 Metroid as subject please.

 If you preffer to see the ending in image format, just go to the URL I will
 display at the end of each ending, as long as I have the ending in image
 format, of course.

 You can check over 2000 more endings for multiple systems besides
 Metroid at the Video Games Museum - http://www.vgmuseum.com

_/_/_/_/_/  2 - Incomplete information  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 There are a few of the Metroid games in which I've never seen the endings.
 If you have the info, email me the ending and the game it's for at
 ** reyvgm at hotmail dot com **
 You will get full credit.

                 Here is the list of the stuff I am missing:

  NONE

_/_/_/_/_/  3 - The Metroid Endings _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 These are the endings for the true Metroid games and how to get them.

 =-=-=-=-=-=                                                      =-=-=-=-=-=
  -= NES -=                                                        -= NES -=
 =-=-=-=-=-=                                                      =-=-=-=-=-=

 ============================================================================
 Metroid                                                        [ Usa - Nes ]
 **Not Released**                                         [ Japan - Famicom ]
 Metroid                                                     [ Europe - Nes ]
           --------------------------------------------------------

 1)Number of endings:

  5

 2)How to get them:

  Beat Mother Brain in under 3 hours.

  Beat Mother Brain between 3 and 5 hours.

  Beat Mother Brain in over 5 hours.

  Beat Mother Brain between 5 and 10 hours.

  Beat Mother Brain in over 10 hours.

 3)The endings from myself:

  After defeating Mother brain, The wall behind her desintegrates and a door
  will appear, you will get the message "Time bomb set, get out fast!".
  After this door, is a long vertical corridor. As you reach the top, there is
  an elevator to the surface. At the surface you get the message
  "Great!! You fulfiled your mission.
  It will revive pece in space. But, it may be invaded by the other Metroid.
  Pray for a true peace in space!" Then Samus will reveal her true self by removing
  her suit and staying in a one piece bathing suit.
  The credits will roll and at the very end it will say "The End".
  If you beat Mother Brain without wearing the suit, after you get to the surface,
  Samus will then change from the one piece bathing suit to a two piece bikini,
  after that the credits will roll as usual.

  The endings from the Metroid Database:
  If you beat the game under 3 hours Samus armor disappears,
  revealing the hunter to be a woman. She's wearing a purple leotard and has
  brown hair.
  If you beat the game between 3 and 5 hours Samus helmet disappears,
  still revealing her secret identity by showing her with long brown hair,
  though still wearing her armor.
  If you beat the game in over 5 hours Samus raises her fist in victory,
  but the armor stays put.
  If you beat the game in over 5 hours with armorless Samus, she flashes and
  turns her back toward you and her arm thrown over her face in shame.
  If you beat the game under 3 hours with armorless Samus she is already without
  her armor; she flashes, and when she's done she is wearing only a purple bikini.

 4)You can see the last boss and ending images at:

  http://www.vgmuseum.com/end/nes/b/met.htm

 5)Ending rating:

  ***
  3/10 Stars

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=-=-=-=                      =-=-=-=-=-=-=-=-=-=-=-=-=-=
  -= Famicom Disk System -=                        -= Famicom Disk System -=
 =-=-=-=-=-=-=-=-=-=-=-=-=-=                      =-=-=-=-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 **Not Released**                               [ Usa - Famicom Disk System ]
 Metroid                                      [ Japan - Famicom Disk System ]
 **Not Released**                            [ Europe - Famicom Disk System ]
           --------------------------------------------------------

 1)Number of endings:

  5

 2)How to get them:

  Beat Mother Brain in under 3 hours.

  Beat Mother Brain between 3 and 5 hours.

  Beat Mother Brain in over 5 hours.

  Beat Mother Brain between 5 and 10 hours.

  Beat Mother Brain in over 10 hours.

 3)The endings from myself:

  After defeating Mother brain, The wall behind her desintegrates and a door
  will appear, you will get the message "Time bomb set, get out fast!".
  After this door, is a long vertical corridor. As you reach the top, there is
  an elevator to the surface. At the surface you get the message
  "Great!! You fulfiled your mission.
  It will revive pece in space. But, it may be invaded by the other Metroid.
  Pray for a true peace in space!" Then Samus will reveal her true self by removing
  her suit and staying in a one piece bathing suit.
  The credits will roll and at the very end it will say "The End".
  If you beat Mother Brain without wearing the suit, after you get to the surface,
  Samus will then change from the one piece bathing suit to a two piece bikini,
  after that the credits will roll as usual.

  The endings from the Metroid Database:
  If you beat the game under 3 hours Samus' armor disappears,
  revealing the hunter to be a woman. She's wearing a purple leotard and has
  brown hair.
  If you beat the game between 3 and 5 hours Samus' helmet disappears,
  still revealing her secret identity by showing her with long brown hair,
  though still wearing her armor.
  If you beat the game in over 5 hours Samus raises her fist in victory,
  but the armor stays put.
  If you beat the game in over 5 hours with armorless Samus, she flashes and
  turns her back toward you and her arm thrown over her face in shame.
  If you beat the game under 3 hours with armorless Samus she is already without
  her armor; she flashes, and when she's done she is wearing only a purple bikini.

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  ***
  3/10 Stars

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=                                          =-=-=-=-=-=-=-=-=
  -= Super Nes -=                                            -= Super Nes -=
 =-=-=-=-=-=-=-=-=                                          =-=-=-=-=-=-=-=-=

 ============================================================================
 Super Metroid                                            [ Usa - Super Nes ]
 Super Metroid                                      [ Japan - Super Famicom ]
 Super Metroid                                         [ Europe - Super Nes ]
           --------------------------------------------------------

 1)Number of endings:

  3

 2)How to get them:

  Beat Mother Brain in under 3 hours.

  Beat Mother Brain in between 3 and 10 hours.

  Beat Mother Brain in over 10 hours.

 3)The endings from myself and Rich:

  After defeating Mother Brain, the wall behind her will explode and the
  message "Time Bomb Set! Escape Immediately!" will appear, go through the
  door and you will have to go through a number of vertical and horizontal
  corridors while facing Space Pirates along the way. Near the surface you
  will have the option of rescuing the animals you found during the adventure.
  After that, go to the surface and board the ship. You will then see the
  Zebes exploding and the ship flying out of the planet in the nick of time.
  If you rescued the animals you will see a small dot escaping the planet's
  explosion just as Samus escapes with her ship.
  It will then say "The operation was completed successfully", it shows you
  the time it took you to clear the game. The credits will roll and after a
  while you will see Samus glowing in her suit.
  If you managed to complete the game in OVER 10 hours, Samus will just stand
  there, she gives you a thumbs up, jumps back and shoots at the screen, the
  Metroid logo appears on screen and you get the message "See you next mission,
  your rate for collecting items is". The percent you get depends on how many
  items you found.
  If you managed to complete the game between 3 and 10 hours, Samus will take off
  her helmet, she gives you a thumbs up, jumps back and shoots at the screen, the
  Metroid logo appears on screen and you get the message "See you next mission,
  your rate for collecting items is". The percent you get depends on how many
  items you found.
  If you managed to complete the game in UNDER 3 hours, Samus will take off her
  suit and she will be in a black bikini, she lets her hair lose,
  jumps back and shoots at the screen while wearing her armor again,
  the Metroid logo appears on screen and you get the message "See you next mission,
  your rate for collecting items is". The percent you get depends on how
  many items you found.

 4)You can see the last boss and ending images at:

  http://www.vgmuseum.com/end/snes/a/supermetroid.htm

 5)Ending rating:

  *****
  5/10 Stars

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=-=-=                          =-=-=-=-=-=-=-=-=-=-=-=-=
  -= Nintendo Gamecube -=                            -= Nintendo Gamecube -=
 =-=-=-=-=-=-=-=-=-=-=-=-=                          =-=-=-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 Metroid Prime                                    [ Usa - Nintendo Gamecube ]
 Metroid Prime                                  [ Japan - Nintendo Gamecube ]
 Metroid Prime                                 [ Europe - Nintendo Gamecube ]
           --------------------------------------------------------

 1)Number of endings:

  8

 2)How to get them:

  -Metroid Prime-
  Beat the Metroid Prime with an item percentage collection of 74% and under.

  Beat the Metroid Prime with an Item Percentage collection between 75% & 99%.

  Beat the Metroid Prime with an item percentage collection of 100%.

  -Metroid-
  Beat Mother Brain in under 3 hours.

  Beat Mother Brain between 3 and 5 hours.

  Beat Mother Brain in over 5 hours.

  Beat Mother Brain between 5 and 10 hours.

  Beat Mother Brain in over 10 hours.

 3)The endings from CyricZ's Walkthrough:

  -Metroid Prime-
  "Below 75% - Samus leaves the exploding Impact Crater, calls her ship in, and
  hops on top of it before the whole Artifact Chamber blows.  She stares at the
  wrecked chamber for a moment, and the scene cuts as she's about to remove her
  helmet.  End credit roll.  Samus' Gunship flies away from Tallon.
  Congratulatory screen showing Samus with a victory pose and percentage.

  75%-99% - Samus leaves the exploding Impact Crater, calls her ship in, and
  hops on top of it before the whole Artifact Chamber blows.  She removes her
  helmet and stares at the wrecked chamber for a moment, then departs.  End
  credit roll.  Samus' Gunship flies away from Tallon.  Congratulatory screen
  showing Samus with a victory pose and percentage.

  100% - Samus leaves the exploding Impact Crater, calls her ship in, and
  hops on top of it before the whole Artifact Chamber blows.  She removes her
  helmet and stares at the wrecked chamber for a moment, then departs.  End
  credit roll.  Samus' Gunship flies away from Tallon.  Congratulatory screen
  showing Samus without a helmet in victory pose and percentage.  Cut to a scene
  of a undulating blob of Phazon.  A black and red metal hand bursts from the
  Phazon.  An alien eye looks around from the back of the hand..."

  The ending from DantheMann:
  "I believe this to be the second or third ending, but have no evidence...
  Anyway, here it is: You fight Metroid Prime in two stages and then she steals
  your current suit (Phazon Suit) and dies in the most horrible fashion,
  she shakes around very fast and then begins to self-destruct.
  The screen turns black and says: "Self-Destruction Iminate, Evacuate Imediatly"
  Then it showes the Chozo Artifact Center blowing up and you jump onto your ship,
  facing away from the screen, and take your helmet off. Then Samus flies away and
  the Chozo Ruins have blown up. Then the credits role proceeded by your
  status for the game.
  This ending was brought to life with 21:27 hours and 74% Scans Completed."

  The ending from Daniel Haas:
  "ENDING #1: (0%-74%) The metroid prime will go completely INSANE, screaming
  and flipping all over. It will transform into a huge blue blob with a red center,
  no face, and tentacles all over its body(if you wanna call it a body).
  One of its tentacles comes out and latches onto samus's stomach and
  begins pulling her in. She struggles for a moment and the Prime manages to pull
  of her Phazon suit. The prime blob goes insane, again, growing huge and demolishing
  the chamber, as samus runs for her life. A black screen appears, telling you the
  artifact chamber is about to collapse, and you should probably think about
  getting your ass outa there. Samus is teleported out, she presses a couple buttons
  on her arm cannon, and runs for the edge of the platform. Her ship flies over
  and catches her as she's jumping. She stands atop her ship for a couple seconds,
  watching the artifact chamber burn and crumble. She rockets away in her ship.

  ENDING #2 (75%-99%) Everything is the same as above, only as she stands there
  watching the articact chamber burn, she decides to remove her helmet.
  You get to see her head for a while, before she rockets away.

  ENDING #3 (100%) All the same, helmet romoval and all. the only change is that
  after the credits roll, you see a cave with a blob a phazon at the bottom.
  A black and red colored arm reaches out of the phazon, still dripping
  with the stuff. On the back of its hand, a small eye-like thing looks around at
  the cave for a while. END."

  -Metroid-
  After defeating Mother brain, The wall behind her desintegrates and a door
  will appear, you will get the message "Time bomb set, get out fast!".
  After this door, is a long vertical corridor. As you reach the top, there is
  an elevator to the surface. At the surface you get the message
  "Great!! You fulfiled your mission.
  It will revive pece in space. But, it may be invaded by the other Metroid.
  Pray for a true peace in space!" Then Samus will reveal her true self by removing
  her suit and staying in a one piece bathing suit.
  The credits will roll and at the very end it will say "The End".
  If you beat Mother Brain without wearing the suit, after you get to the surface,
  Samus will then change from the one piece bathing suit to a two piece bikini,
  after that the credits will roll as usual.

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  ******
  6/10 Stars

 ============================================================================
 Metroid Prime 2 Echoes                           [ Usa - Nintendo Gamecube ]
 Metroid Prime 2 Echoes                         [ Japan - Nintendo Gamecube ]
 Metroid Prime 2 Echoes                        [ Europe - Nintendo Gamecube ]
           --------------------------------------------------------

 1)Number of endings:

  3

 2)How to get them:

  Beat Dark Samus with an item percentage collection of 74% and under.

  Beat Dark Samus with an Item Percentage collection between 75% & 99%.

  Beat Dark Samus with an item percentage collection of 100%.

 3)The ending from Eric Otness:

  Dark Samus' 4th form gets hit by the Phazon Beam and a big Phazon explosion
  hits her, Samus has her arm cannon pointed at her collapsed form when suddenly,
  she gets back up on her knees and crawls toward Samus and clawing at her,
  Dark Samus starts to ignite into bluish Phazon-flames, and, judging by the
  look at Samus' eyes through her visor, she seems horrified. Then Dark Samus,
  still on fire, reaches out her hand to try to absorb Samus' Light Suit,
  but before she can even breathe on it, Dark Samus dissolves (or disperses)
  into a billion Phazon molecules. Then Samus's about to go to the blocked
  off exit when an earthquake occurs and two Warrior Ing block her way so she
  turns around and then she's surrounded by 4 Warrior Ing, while more Ing are
  on the way. Then the huge column of Phazon makes a volatile explosion revealing
  a Dimensional Transporter Gate and then the remainder of the Ing Horde surround
  her lunging at her, suddenly Samus jumps resulting with the Ing colliding into each
  other. Then, with the background music in a revamped version of the Ing Battles,
  Samus then runs activating the Scan Visor in the third person view with an Ing
  running next to her to try and stop her, and the gate opens she jumps up the steps,
  she looks back and the Ing hot-tail her, meanwhile at Light Aethers' Hall of the
  Honored Dead, Samus bounces out of the portal in Morph Ball Mode and she unrolls
  herself high in the air and landing in the area where she got the Seeker Missiles
  and then she quickly turns around and sees several Ing legs fighting to get out of
  the portal, screaming the daylights out and then there's the sound of an explosion
  and the screen turns white then black, and then it cuts to the stellar view of Aether
  just like what happened in the middle of the beginning scene of the game except the
  planet slowly stops fluctuating and turns green, then it cuts to several Luminoth
  watching the Energy Controller with the sky flashing and then it turns bright and
  Samus is kneeling, back in her Varia Suit with the Energy Controller closing behind
  her, she stands up, a Luminoth looks and his eyes get big and then does a butler-esque
  bow, and the other Luminoth do the same as Samus goes toward the door you get a
  close-up of her back and holding her hand in the air like she's waving good-bye.
  Then you see her ship take off and fly away and enters hyperspace the credits come
  up and you get a mission final screen with Samus' image sort of like the game over
  screen only without the magnification of her heart when you get 0-74%.

  75-99% it's the same as above, except after she goes through the doorway but
  before launching her gunship she approaches her ship and gets covered in a
  shaft of light and she's in her emergency reserve flight suit first shown in
  Metroid Zero Mission in 3D view, she turns around to the side and her head
  faces the screen.

  100% it's the same as above except after the credits and congratulatory screen
  it shows the Planet Aether and the camera pans to the southwestern part of Aether
  with several Phazon molecules and then they come to each other to form a bright
  whitish-blue human shape.

  The ending from nazguldragon15:
  0% - 74% = After Dark Samus' defeat, it will fall out of the air and onto the ground.
  It will slowly go up to Samus and reach for her Suit, then Dark Samus will vaporize.
  Suddenly, an earthquake will begin and Samus will try to escape to the door, but a wall
  of phazon will cover it.  Several Ing will jump out and start after Samus.
  Dark Aether begins to collapse, an Samus runs for the light Portal while scanning it.
  She will fly through the portal in her Morph Ball and emerge into the Light World.
  From Light Aether's point of view, the Ing will all try to come through the portal,
  kicking and cramming, then the portal will close.  The screen goes to a view of the
  Planet Aether, and the Darkness will disappear, becoming average Aether.
  Samus returns her Light Suit and the Luminoth bid her farewell.  She then goes into
  her ship, and flies off the planet.

  75% - 99% = Everything is the same as the 0% - 74% ending except before entering her
  ship, Samus will take off her entire suit.  She is wearing her infamous blue flight
  suit, and looks rather cartoony.

  100% = Everything is the same as the endings before it except (this happens after
  the credits) Dark Samus will reform in space.

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  None yet.

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=-=-=-=                      =-=-=-=-=-=-=-=-=-=-=-=-=-=
  -= Nintendo Revolution -=                        -= Nintendo Revolution -=
 =-=-=-=-=-=-=-=-=-=-=-=-=-=                      =-=-=-=-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 Metroid Prime 3                                [ Usa - Nintendo Revolution ]
 Metroid Prime 3                              [ Japan - Nintendo Revolution ]
 Metroid Prime 3                             [ Europe - Nintendo Revolution ]
           --------------------------------------------------------

 1)Number of endings:

  ?

 2)How to get it:

  ?

 3)The ending from ?:

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  ?

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=                                          =-=-=-=-=-=-=-=-=
  -=  Game Boy -=                                            -=  Game Boy -=
 =-=-=-=-=-=-=-=-=                                          =-=-=-=-=-=-=-=-=

 ============================================================================
 Metroid II Return of Samus                                [ Usa - Game Boy ]
 Metroid II Return of Samus                              [ Japan - Game Boy ]
 Metroid II Return of Samus                             [ Europe - Game Boy ]
           --------------------------------------------------------

 1)Number of endings:

  3

 2)How to get them:

  Beat Queen Metroid in under 3 hours.

  Beat Queen Metroid between 3 and 5 hours.

  Beat Queen Metroid in over 5 hours.

 3)The endings from the World of Nintendo:

  After destroying the Queen Metroid, you will have to go through a series of
  rooms, eventually you will get into a certain room and you will see an egg,
  it will hatch and a baby Metroid will spring out. You head towards the surface
  through the passage ways.
  There are walls that the Baby metroid destroys for you. When you enter your ship,
  the credits will start. Samus is running on the right of the screen.
  After the credits are over, it will say "The End" and it will display the time
  that took to complete the mission.
  If you managed to complete in between 3 and 5 hours, all you will get is Samus
  rolling into a ball, jumping and then landing while still wearing her suit.
  If you managed to complete in under 3 hours, you get to see Samus rolling into
  a ball, jumping and landing wearing only a skimpy bikini suit.
  If you managed to complete in over 10 hours, Samus just continues running
  on the screen.

 4)You can see the last boss and ending images at:

  http://www.vgmuseum.com/end/gb/a/metroid2.htm

 5)Ending rating:

  ****
  4/10 Stars

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=-=-=                          =-=-=-=-=-=-=-=-=-=-=-=-=
  -=  Game Boy Advance -=                            -=  Game Boy Advance -=
 =-=-=-=-=-=-=-=-=-=-=-=-=                          =-=-=-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 Metroid Fusion                                    [ Usa - Game Boy Advance ]
 Metroid Fusion                                  [ Japan - Game Boy Advance ]
 Metroid Fusion                                 [ Europe - Game Boy Advance ]
           --------------------------------------------------------

 1)Number of endings:

  5 in the USA & Europe Version

  11 in the Japanese Version

 2)How to get them:

  -USA & Europe Version-
  Beat Omega Metroid in under 2 hours.

  Beat Omega Metroid in between 2 and 4 hours.

  Beat Omega Metroid in over 4 hours.

  Beat Omega Metroid with 100% in under 2 hours.

  Beat Omega Metroid with 100% in over 2 hours.

  -Japanese Version-
  Beat Omega Metroid on Easy Mode.

  Beat Omega Metroid on Normal Mode in under 2 hours.

  Beat Omega Metroid on Normal Mode between 2 and 4 hours.

  Beat Omega Metroid on Normal Mode in over 4 hours.

  Beat Omega Metroid on Normal Mode with 100% in under 2 hours.

  Beat Omega Metroid on Normal Mode with 100% in over 2 hours.

  Beat Omega Metroid on Hard Mode in under 2 hours.

  Beat Omega Metroid on Hard Mode between 2 and 4 hours.

  Beat Omega Metroid on Hard Mode in over 4 hours.

  Beat Omega Metroid on Hard Mode with 100% in under 2 hours.

  Beat Omega Metroid on Hard Mode with 100% in over 2 hours.

 3)The endings from myself:

  -USA & Europe Version-
  After you beat the Omega Metroid, Samus will get on her ship while the
  station is aligning with SR388's orbit, you escape while you watch the station
  burn and explode on the surface of the Metroid's home planet.
  It then shows Samus on her ship and she starts to say:
  "That perfect military mind... The wisdom of Adam Malkovich continued to serve
  even after death. Until today, I had no idea that the minds of leaders and
  scientists were frequently uploaded to computers.
  My incredible reunion with Adam may have saved the universe...
  But how will the beings of the universe view our resolve? I doubt they will
  understand what we did... The danger we barely averted. They will hold tribunals
  and investigations. They will hold us responsible.
  Adam understood this, and he spoke to me in my anger.
  'Don't worry. One of them will understand. One of them must.'
  I've reflected upon his words, and I see the wisdom in them.
  We are all bound by our experiences. They are the limits of our conciousness.
  But in the end, the human sould will ever reach for the truth...
  This is what Adam tought me. Just one detail still bothers me.
  This ship can only be started manually. Yet, before I faced the Omega Metroid,
  the ship moved on it's own, guided by someone hands. Is it possible? Adam...?"
  Adam replies: "Lady, what's troubling you? You wonder how I started the ship?
  Just think about it. They lent me a hand..." It will then show a pic of the
  animals you rescued, they are asleep.
  Credits will roll and after the credits it will show Samus on her armor,
  she will start to shine and if you beat the game in UNDER 2 hours it will show
  Samus posing in a tank top and a tight short and it will show the time you took
  and the percentage of the items collected.
  If you beat the game between 2 and 4 hours it will show Samus posing with her
  suit on but without the helmet.
  If you beat the game in OVER 4 hours it will show Samus posing with her
  suit on only.
  If you beat the game in UNDER 2 hours but with 100% rate, it will show Samus
  posing with the same half naked clothes but in a different pose and a transparent
  picture of her is shown in the background.
  If you beat the game in OVER 2 hours but with 100% rate it will show Samus half
  naked again but in yet another different pose.

  -Japanese Version-
  The ending from Eric Otness:
  Only thing different about the Japanese ending are the extra images shown
  after the credits.
  Beat the Omega Metroid on easy mode: Samus is basically still shut in her
  Fusion Suit.
  Beat the Omega Metroid on normal mode in over 4 hours: it shows Samus shut
  in her fusion suit with the image recollections of the Space Pirates
  destroying K-2L and Mrs. Aran holding onto a crying baby Samus Aran with
  Ridley roaring in the background.
  Beat the Omega Metroid on normal mode in under 4 hours: it shows a helmet
  less Samus looking to her right where the baby Samus Aran meets the Chozo
  Elder.
  Beat the Omega Metroid on normal mode in under 2 hours: it shows a suitless
  Samus from the shoulders up with a youth Samus Aran jumping over the Chozo
  Elder in the background.
  Beat the Omega Metroid on normal mode in over 2 hours and 100%: it shows a
  transparent image of suitless Samus with a teenage Samus Aran swinging on a
  pole/branch with the Chozo Elder watching over her in the background.
  Beat the Omega Metroid on normal mode in under 2 hours and 100%: it shows a
  double image of suitless Samus Aran with a Chozo Warrior, the Chozo Elder,
  and a young adult Samus Aran dashing in the background.
  Beat the Omega Metroid on hard mode in over 4 hours: Samus is basically still
  shut in her Fusion Suit.
  Beat the Omega Metroid on hard mode in under 4 hours: Samus has her back
  toward you with her helmet off.
  Beat the Omega Metroid on hard mode in under 2 hours: suitless Samus is
  sitting basking in the starlight.
  Beat the Omega Metroid on hard mode in over 2 hours and 100%: suitless Samus
  is walking across a cityscape.
  Beat the Omega Metroid on hard mode in under 2 hours and 100%: suitless
  Samus is sitting near the Screw Attack wearing gloves with her left one (the
  one facing us) is filled with machinery and holding a gun with her bottom
  half of her bikini having jagged edges on the leg line.

 4)You can see the last boss and ending images at:

  -USA & Europe Version-
  http://www.vgmuseum.com/end/gba/b/mf.htm

  -Japanese Version-
  http://www.vgmuseum.com/end/gba/c/mfje.htm

 5)Ending rating:

  *********
  8/10 Stars

 ============================================================================
 Metroid: Zero Mission                             [ Usa - Game Boy Advance ]
 Metroid: Zero Mission                           [ Japan - Game Boy Advance ]
 Metroid: Zero Mission                          [ Europe - Game Boy Advance ]
           --------------------------------------------------------

 1)Number of endings:

  13

 2)How to get them:

  -Metroid: Zero Mission-
  Beat Metal Ridley in under 2 hours [Hard and normal mode only].

  Beat Metal Ridley in between 2 and 4 hours [Hard and normal mode only].

  Beat Metal Ridley in over 4 hours [Easy, normal and hard].

  Beat Metal Ridley with 100% in under 2 hours [Hard mode only].

  Beat Metal Ridley with 100% in under 2 hours [Normal mode only].

  Beat Metal Ridley with 100% in Over 2 hours [Hard and normal mode only].

  Beat Metal Ridley in under 15% [Normal mode only].

  Beat Metal Ridley in under 15% [Hard mode only].

  -Metroid-
  Beat Mother Brain in under 3 hours.

  Beat Mother Brain between 3 and 5 hours.

  Beat Mother Brain in over 5 hours.

  Beat Mother Brain between 5 and 10 hours.

  Beat Mother Brain in over 10 hours.

 3)The endings from myself:

  -Metroid: Zero Mission-
  After beating Metal Ridley the escape sequence will start, eventually you will
  reach one of the Space Pirates ships and Samus will steal it to escape Zebes.
  Samus escapes and Mother Brain's ship explodes. Credits will roll.
  After the credits you will see a painting of a Samus looking Chozo with a
  little drawing in the bottom, probably made by Samus when she was a kid.
  Depending on your time you will get a different picture with Samus posing.
  If you beat it in under 2 hours [Hard and normal mode only]:
  Samus is standing and wearing a blue leotard, her body is facing left while the
  face is to the front.
  If you beat it in between 2 and 4 hours [Hard and normal mode only]:
  Samus is looking at the almost morning sky while still wearing her suit but with
  the helmet off.
  If you beat it in over 4 hours [Easy, normal and hard].
  Samus is sitting in a rock while wearing her full suit.
  If you beat it with 100% in under 2 hours [Hard mode only]:
  Samus is standing wearing a red top and shorts, she has her arms crossed,
  the moon is out and a city can be seen in the background.
  If you beat it with 100% in under 2 hours [Normal mode only]:
  Samus is sitting in an alien bar, she is wearing a red top and shorts, a Chozo
  covered in a cloak is the bartender.
  If you beat it with 100% in Over 2 hours [Hard and normal mode only]:
  Samus is standing with her back towards some sort of desert-like Chozo city,
  she has her right arm touching her ear while wearing a red top and shorts.
  If you beat it under 15% [Normal mode only]:
  Samus is sitting beside a window and she is facing the front, a reflection of
  her can be seen in the window.
  If you beat it under 15% [Hard mode only]:
  A dual picture of Samus in her suit up in arms and a picture of Samus without
  her suit holding a gun, meanwhile there is fire and destruction in the background.
  After the respective shot, you will get a message saying that you unlocked the
  Gallery and the original Metroid.

  -Metroid-
  After defeating Mother brain, The wall behind her desintegrates and a door
  will appear, you will get the message "Time bomb set, get out fast!".
  After this door, is a long vertical corridor. As you reach the top, there is
  an elevator to the surface. At the surface you get the message
  "Great!! You fulfiled your mission.
  It will revive pece in space. But, it may be invaded by the other Metroid.
  Pray for a true peace in space!" Then Samus will reveal her true self by removing
  her suit and staying in a one piece bathing suit.
  The credits will roll and at the very end it will say "The End".
  If you beat Mother Brain without wearing the suit, after you get to the surface,
  Samus will then change from the one piece bathing suit to a two piece bikini,
  after that the credits will roll as usual.

 4)You can see the last boss and ending images at:

  http://www.vgmuseum.com/end/gba/d/mzm.htm

 5)Ending rating:

  ********
  8/10 Stars

 ============================================================================
 Classic NES Series: Metroid                       [ Usa - Game Boy Advance ]
 Famicom Mini Vol 23: Metroid                      [ Usa - Game Boy Advance ]
 Classic NES Series: Metroid                       [ Usa - Game Boy Advance ]
           --------------------------------------------------------

 1)Number of endings:

  5

 2)How to get them:

  Beat Mother Brain in under 3 hours.

  Beat Mother Brain between 3 and 5 hours.

  Beat Mother Brain in over 5 hours.

  Beat Mother Brain between 5 and 10 hours.

  Beat Mother Brain in over 10 hours.

 3)The endings from myself:

  After defeating Mother brain, The wall behind her desintegrates and a door
  will appear, you will get the message "Time bomb set, get out fast!".
  After this door, is a long vertical corridor. As you reach the top, there is
  an elevator to the surface. At the surface you get the message
  "Great!! You fulfiled your mission.
  It will revive pece in space. But, it may be invaded by the other Metroid.
  Pray for a true peace in space!" Then Samus will reveal her true self by removing
  her suit and staying in a one piece bathing suit.
  The credits will roll and at the very end it will say "The End".
  If you beat Mother Brain without wearing the suit, after you get to the surface,
  Samus will then change from the one piece bathing suit to a two piece bikini,
  after that the credits will roll as usual.

  The endings from the Metroid Database:
  If you beat the game under 3 hours Samus armor disappears,
  revealing the hunter to be a woman. She's wearing a purple leotard and
  has brown hair.
  If you beat the game between 3 and 5 hours Samus helmet disappears,
  still revealing her secret identity by showing her with long brown hair,
  though still wearing her armor.
  If you beat the game in over 5 hours Samus raises her fist in victory,
  but the armor stays put.
  If you beat the game in over 5 hours with armorless Samus, she flashes and
  turns her back
  toward you and her arm thrown over her face in shame.
  If you beat the game under 3 hours with armorless Samus she is already without
  her armor; she flashes, and when she's done she is wearing only a purple bikini.

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  ***
  3/10 Stars

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=                                  =-=-=-=-=-=-=-=-=-=-=
  -=  Nintendo DS  -=                                    -=  Nintendo DS  -=
 =-=-=-=-=-=-=-=-=-=-=                                  =-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 Metroid Prime: Hunters                                 [ Usa - Nintendo DS ]
 Metroid Prime: Hunters Tournament                    [ Japan - Nintendo DS ]
 Metroid Prime: Hunters                              [ Europe - Nintendo DS ]
           --------------------------------------------------------

 1)Number of endings:

  ?

 2)How to get it:

  ?

 3)The ending from ?:

  ?

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  None yet.

 ============================================================================
 Metroid Prime: Pinball                                 [ Usa - Nintendo DS ]
 Metroid Prime: Pinball                               [ Japan - Nintendo DS ]
 Metroid Prime: Pinball                              [ Europe - Nintendo DS ]
           --------------------------------------------------------

 1)Number of endings:

  1

 2)How to get it:

  Just beat the Metroid Prime.

 3)The ending from FalconPain:

  Metroid Prime's second form explodes, and Samus rolls onscreen for some
  reason. The credits roll as the Morph Ball rotates in the background.
  The Artifact Temple releases its artifacts in a short cutscene and the
  game resumes.

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  None yet.

_/_/_/_/_/ 4 - Not Quite Real Metroid Games _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 These are the endings for games that are not quite real Metroid games and how to get them.

 =-=-=-=-=-=-=-=-=-=                                      =-=-=-=-=-=-=-=-=-=
  -= Nintendo 64 -=                                        -= Nintendo 64 -=
 =-=-=-=-=-=-=-=-=-=                                      =-=-=-=-=-=-=-=-=-=

 ============================================================================
 Super Smash Bros.                                      [ Usa - Nintendo 64 ]
 Nintendo All-Star Dairantou Smash Brothers           [ Japan - Nintendo 64 ]
 Super Smash Bros.                                   [ Europe - Nintendo 64 ]
           --------------------------------------------------------

 1)Number of endings:

  1

 2)How to get it:

  Just beat the Master Hand with Samus.

 3)The ending from the World of Nintendo:

  The Master Hand falls into the background from your final blow,
  your character (in puppet form ) falls on the desk, the door closes and
  the credits roll. After that, a special congratulation screen will appear
  that shows Samus helmet sitting on screen with the words "Thank You For Playing"
  and an image of Samus out of armor in the visor.

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  None yet.

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=-=-=                          =-=-=-=-=-=-=-=-=-=-=-=-=
  -= Nintendo Gamecube -=                            -= Nintendo Gamecube -=
 =-=-=-=-=-=-=-=-=-=-=-=-=                          =-=-=-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 Super Smash Bros. Melee                          [ Usa - Nintendo Gamecube ]
 Dairantou Smash Brothers DX                    [ Japan - Nintendo Gamecube ]
 Super Smash Bros. Melee                       [ Europe - Nintendo Gamecube ]
           --------------------------------------------------------

 1)Number of endings:

  5

 2)How to get them:

  Beat the Master Hand/Crazy Hand with Samus in Classic Mode.

  Beat Bowser/Giga Bowser with Samus in Adventure Mode.

  Beat the 25 Mr. Game & Watch with Samus in All-Star Mode.

 3)The endings from Rob:

  Samus ending in Classical Mode:
  After you beat the Master Hand, you see Samus turned into a trophy, all do,
  then a movie showing her doing special moves, then a screen shot of het shoting
  a missile. After that the credits will roll.

  Samus ending in Adventure Mode:
  After you beat the Master Hand, you see Samus turned into a trophy,
  then a movie showing her doing special moves, then it shows her jumping at the
  screen. After that the credits will roll.

  The endings from Makoru:
  "The actual ending with Samus isn't all that special and is pretty much
  the same as it was in the original Smash Bros. game; Master Hand (or
  Bowser, if playing Adventure mode) falls into the background / explodes
  in a spectacular fashion. After your character falls into trophy form on
  a desk, the credits roll, you get treated to a short movie showing
  everyone's favorite bounty hunter using her abilities, concluding with a
  screenshot which varies with the mode you played."

  The endings from Peter Burton:
  When you complete SSBM with Samus on any of the 1-player modes then these
  following things will happen:  You see Samus shooting a missile,
  then she will jumping up a narrow shaft in the adventure level known as
  'Under ground maze', you will then see a close up of Samus shooting her
  fully charged blast.
  Each of the one player modes will have a different final picture,
  they are as follows:

  Classic: Samus will be standing on planet Zebes shooting a missile.

  Adventure:  Samus will be charging through the air with rock in the background
  with the letters CODE RED in red at the bottom.

  All-Star:  There is a close-up of Samus and Captain Falcon in boxer like position
  with their fists both up.

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  None yet.

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=-=-=-=                      =-=-=-=-=-=-=-=-=-=-=-=-=-=
  -= Nintendo Revolution -=                        -= Nintendo Revolution -=
 =-=-=-=-=-=-=-=-=-=-=-=-=-=                      =-=-=-=-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 Super Smash Bros. 3 *Working Title*            [ Usa - Nintendo Revolution ]
 Dairantou Smash Brothers 3 *Working Title*   [ Japan - Nintendo Revolution ]
 Super Smash Bros. 3 *Working Title*         [ Europe - Nintendo Revolution ]
           --------------------------------------------------------

 1)Number of endings:

  ?

 2)How to get it:

  ?

 3)The ending from ?:

  ?

 4)You can see the last boss and ending images at:

  None yet.

 5)Ending rating:

  ?

             ||                       ||                       ||

 =-=-=-=-=-=-=-=-=-=-=                                  =-=-=-=-=-=-=-=-=-=-=
  -=  Nintendo DS  -=                                    -=  Nintendo DS  -=
 =-=-=-=-=-=-=-=-=-=-=                                  =-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 Metroid Prime Hunters: First Hunt                      [ Usa - Nintendo DS ]
 *Not Released*                                       [ Japan - Nintendo DS ]
 Metroid Prime Hunters: First Hunt                   [ Europe - Nintendo DS ]
           --------------------------------------------------------

 1)Number of endings:

  None, game was only a playable demo.

 2)How to get it:

  Game was only a playable demo.

 3)The ending from ?:

  None, game was only a playable demo.

 4)You can see the last boss and ending images at:

  No place, game was only a playable demo.

 5)Ending rating:

  None, game was only a playable demo.

_/_/_/_/_/  5 - Not Quite Metroid Games Anymore _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

This is the section for the Metroid games that will never have an ending.

 =-=-=-=-=-=-=-=-=-=-=-=                              =-=-=-=-=-=-=-=-=-=-=-=
  -=  Game Boy Color -=                                -=  Game Boy Color -=
 =-=-=-=-=-=-=-=-=-=-=-=                              =-=-=-=-=-=-=-=-=-=-=-=

 ============================================================================
 **Not Released**                                    [ Usa - Game Boy Color ]
 Metroid II Return of Samus DX **Not Released**    [ Japan - Game Boy Color ]
 **Not Released**                                 [ Europe - Game Boy Color ]
           --------------------------------------------------------

 1)Number of endings:

  We will never know, game was never released.

 2)How to get it:

  We will never know, game was never released.

 3)Why it wasn't released:

  I have no idea what happened, this was one of the first GBC games announced and
  it never got released.

 4)You can see the news of this game at:

  None yet.

 5)Ending rating:

  We will never know, game was never released.

_/_/_/_/_/  6 - Conclusion  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 If you are going to steal this guide, at least give credit to where it's due.
 Other than that, anyone is free to do whatever they want with this guide.

 Email me at ** reyvgm at hotmail dot com ** for questions or for submissions
 or whatever else.

 Don't forget to pay a visit to The Video Games Museum at www.vgmuseum.com
 and http://reyvgm.1up.com

_/_/_/_/_/  7 - Versions  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 Version 1.0
 The start of this ending FAQ.

 Version 1.1
 Added a third ending to the Super Nes Super Metroid.

 Version 1.2
 Added some of the NGC Smash Bros. Melee endings.

 Version 1.3
 Added more endings for the Nes Metroid.
 Added the Game Boy Advance Metroid Fusion ending and a link to the screenshots.

 Version 1.4
 Fixed the Metroid Fusion link.

 Version 1.5
 Added the Game Cube Metroid Prime endings, thanks to CyricZ's Walkthrough and
 DantheMann.

 Version 1.6
 Added more accurate Gamecube Super Smash Bros. Melee ending descriptions.

 Version 2.0
 Completed the Gamecube Super Smash Bros. Melee ending descriptions.
 Added thanks to all the people that have emailed to help me, even if their
 descriptions didn't end up on the faq in favor for more complete ones.

 Version 2.1
 Added more and completed the GameCube Metroid Prime endings.

 Version 2.2
 Added the Game Boy Advance Metroid Fusion japanese ending link.

 Version 2.3
 Added the Game Boy Advance Metroid Zero Mission endings and ending link.
 Added the Nes Metroid ending link.

 Version 2.4
 Added the Classic NES Metroid ending.

 Version 2.5
 Added the gamecube Metroid Prime 2 Echoes endings thanks to Lord Terraus,
 nazguldragon15, Steff, BenNintendoFreak, sigmazero13, Miguel Angel Barrueta
 and Eric Otness for contributing.
 Added the Nintendo DS Metroid Prime Pinball ending.

</pre><pre id="faqspan-2">
_/_/_/_/_/  8 - Thanks  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 -= Websites =-
 The Video Games Museum for the screenshots.
         http://www.vgmuseum.com

 The World of Nintendo for some of the descriptions.
         http://www.world-of-nintendo.com/

 Assorted FAQs from Gamefaqs.
         http://www.gamefaqs.com

 Thanks to the Metroid Database.
         http://www.classicgaming.com/mdb

 Thanks to Wildrows
         http://members.truepath.com/wildrose/metroid.html

 -= People =-
 Thanks to Rich for the Super Metroid ending.
 Thanks to Rob for the NGC Smash Bros Melee endings.
 Thanks to Legato, Zmisk, Anonynous, Chrono007.
 Thanks to Tempest Stormwind, Yojimbo101387, Adam Berry, Mitchell Schlinker,
 TheRealGau, Makoru, Ryan Hrytsak, Vachu.
 Thanks to Peter Burton.
 Thanks to Ryu Seeker for the Metroid Prime movies
 Thanks to Kalle for the Metroid Prime ending picture
 Thanks to Daniel Haas.
 Thanks to Delete Address.
 Thanks to Terrence, eggie, Wildrows and konk3r.
 Thanks to cat betts, calalbe and El Poultros Diablos.
 Thanks to Lord Terraus, nazguldragon15, Steff, BenNintendoFreak,
 sigmazero13, Miguel Angel Barrueta, Eric Otness for contributing
 the Metroid Prime 2 Echoes ending.

_/_/_/_/_/  9 - More Endings  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

 -= Would you like to have your ending faq featured here? Email me the faq link. =-

 Nes games ending faq by Adam Lamontagne:
 http://db.gamefaqs.com/console/nes/file/nes_game_endings.txt

 Mega Man series ending faq by Jelly Soup:
 http://db.gamefaqs.com/console/nes/file/mega_man_endings.txt

 Mario ending series faq by Jelly Soup:
 http://db.gamefaqs.com/console/nes/file/mario_series_ending.txt

 Castlevania series ending faq by me:
 http://db.gamefaqs.com/portable/gbadvance/file/castlevania_story.txt

 Metroid series ending faq by me:
 http://db.gamefaqs.com/console/nes/file/metroid_ending.txt

 Zelda series ending faq by me:
 http://db.gamefaqs.com/console/snes/file/zelda_ending.txt

 Kirby series ending faq by me:
 http://db.gamefaqs.com/console/snes/file/kirby_ending.txt

 Mega Man series ending faq by me:
 http://db.gamefaqs.com/console/nes/file/megaman_ending.txt

 Contra series ending faq by me:
 http://db.gamefaqs.com/console/psx/file/contra_ending.txt

 Sonic The Hedgehog series ending faq by DJ Tigresa:
 http://db.gamefaqs.com/console/genesis/file/sonic_endings.txt

 Dozens of ending faqs by Basel:
 http://www.gamefaqs.com/features/recognition/23848.html


Chrono Trigger Endings

Version <#version> 2.10, Nintendo SNES, Sony Playstation, and Nintendo
DS versions

    Table of Contents

    * Introduction <#intro>
    * Differences Between Versions <#diffs>
    * Endings <#endings>
          o Ending  1 Beyond Time <#end01>
          o Ending  2 Reunion <#end02>
          o Ending  3 The Dream Project <#end03>
          o Ending  4 The Successor of Guardia <#end04>
          o Ending  5 Good Night <#end05>
          o Ending  6 Legendary Hero <#end06>
          o Ending  7 The Unknown Past <#end07>
          o Ending  8 People of the Times <#end08>
          o Ending  9 The Oath <#end09>
          o Ending 10 Dino Age <#end10>
          o Ending 11 What the Prophet Seeks ... <#end11>
          o Ending 12 A Slide Show? <#end12>
          o Ending 13 Dream's Epilogue <#end13>
          o Bad Ending <#bad>
    * Variations in Game Endings <#variations>
    * Getting All the Endings <#getall>
    * How to Beat Lavos <#beat>
    * Thanks <#tnx>
    * Version History <#version>

    Introduction [intro]

When Chrono Trigger came out for the Super NES, I made a list of the
various endings and put it on my web site. When the game was released
for the Playstation, I couldn't find my original list, so I searched the
web. I found my list on a bunch of sites, but mostly without my name on
it. Worse yet, some of them made it look like *they* found the endings!

Please, if you use this information, give me credit!

I have reformatted the page, updated the descriptions in certain places,
and changed the names of the endings to agree with what they are called
in the Extras section. If you find any typos, or you think I missed
something important, send e-mail to wrp103@gmail.com.
<mailto:wrp103@gmail.com> Make sure that you include "Chrono Trigger" in
the subject. I get a lot of spam, and an e-mail with a subject of "A
question" might get deleted without being opened.

The most recent version of this file appears in two formats: an HTML
file on my home page at http://BillPringle.com/games/ct_end.html
<http://BillPringle.com/games/ct_end.html>, and in text form at
http://www.gamefaqs.com/. I recommend that you use the HTML format,
since you will be able to take advantage of the HTML links. It might
also be more current than the text version.

The text version of this page is created by FireFox, which is the
browser I use instead of Internet Explorer. At the end of each link in
the web page, FireFox inserts the target address surrounded by angle
brackets.

For example, the link to the top of the page you see after each section
is created with the following HTML code:
     Top of Page
which FireFox will change to:
     Top of Page <#top>
in the text file.

To let those of you who are using the text file take advantage of these
links, I have inserted the link target within square brackets at the end
of the line. Links within the same page all start with a pound sign (#).
So, if you see something like:
     Introduction <#intro>
you can use the search feature of your text viewer (or browser) to
search for
     [intro]
to find the section of the page that the link is pointing to.

(This is one of the reasons I suggest using the HTML version of this
FAQ. You just clck on the link and you are there.)

Top of Page <#top>

    Differences Between Versions of the Game

Chrono Trigger was first released in 1995 for the Super Nintendo (Super
Famicon) 16-bit game system. It was the result of a collaboration
between some people who worked on Square's "Final Fantasy" and others
from Enix's "Dragon Quest" (two of the most popular RPGs of the time.)
Sony called this group "The Dream Team."

The original SNES version of this game had a long delay at the start of
each battle. Being a 16-bit game, the graphics were pretty limited.
Nevertheless, the game remained interesting, and was expressive enough
to keep players connected to the game.

The Playstation added some FMV cut scenes. Frankly, I don't care for
them, and would like to be able to turn them off. They interrupt the
flow of the game, and the characters in the cut scenes look totally
different than the ones in the game. Fortunately, they kept the SNES
graphics effects also, so at least you can see what the original game
looked like. The DS version keeps these changes. The Playstation version
also created an "Endings Log" and gave official names to each ending. (I
had simply made up my own names to the SNES endings.)

The PS version allowed you to save your game on a PS memory card, which
could store 15 game saves. This allowed me to dedicate an entire card
for the game, saving just before each of the endings, as well as some
minor variations, along with room for the current game. However, the DS
version has only three save areas, so you have to think out which saves
you want to keep. You will need one save area for the game you are
playing. You might want to keep one save area for when you have the
option to fight Magus so you can choose to fight him and let him join
your party. The main difference is that if you defeat Magus, Frog
becomes Glen during the endings. (Lucca comments that Glen is cute.)

The DS version reduced the time delay at the start of the battles. It
keeps all the features of the PS version. It also provides the option of
using the touch screen with a modified UI that allows the top screen to
be the main screen, and the bottom (touch) screen to enter commands and
see stats. (I like the new interface, since it makes it easier to keep
track of which enemies you have charmed with Ayla.) It also added some
new dungeons and new features, including a new ending, which you can get
by defeating a new final boss that is controlling Schala. There is also
an arena, where you can raise and train your own monsters.

Another difference with the DS version is that after "The End", click
the "A" button and more credits will roll up the bottom screen, with
some of the original concept art work on the top screen. When that is
done, you will be asked if you want to save the completion data, and
then if you want to overwrite the save area. Answer yes to both, and
then yes that you want to go to the title screen. You can then load that
save area to continue the game and get the next ending, or you can do a
"Game Plus" using that save area to start the game from the beginning,
but keeping character stats, money, and (almost) all the items.

While it is great that the DS version has a number of additions over the
original SNES version, the fact remains that the basic 15-year old game
is just as much fun now as it was when it first came out. This confirms
what I have always said: it is the game that is important - not the
graphics or the sound or anything else. Good graphics and good sound can
make a good game better, but they can't make up for a bad game. Square
has a long history of making great games, and Chrono Trigger is no
exception.

Top of Page <#top>

    Endings

Here are the endings that I have found for Chrono Trigger. I include the
soonest that you can get each ending. If you find anything else out, get
an ending sooner, or get a different ending, please send e-mail to
wrp103@gmail.com. <mailto:wrp103@gmail.com>. Contrary to what the
original Dream Team ending tells you (in the SNES version - see ending
3), there are more than 10 endings (not counting minor variations). The
numbers and names in bold match the ending titles on the PlayStation;
the names in italics are the chapter headers (which would be the names
in the save areas.) You can see slight variations <#variations>,
depending on various things you have done in the game.

1 Beyond Time [01]
    This is the normal ending if you challenge Lavos at the end of the game.
    If you defeat Lavos after restoring Crono, the opening scene of the
    game is shown, except that it is a soldier waking Crono up, saying
    he will be executed. The king pretends to be upset, but then praises
    him for saving the past, present, and future. If you let the
    Chancellor out of the chest after the "Rainbow Shell" incident, he
    will be there; otherwise, it will be Pierre, the lawyer. Several
    characters appear (Doan, King Guardia from 600 AD, & Kino) saying
    what the team members had done. Marle realizes that these characters
    are her ancestors and descendants. After the Moonlight Parade at the
    fair, the characters assemble at the north side of the fair grounds
    and leave.
    Variations:
    If you didn't crash Epoch into Lavos, then Crono's cat jumps into
    the time gate, followed by Crono's mother. If you got extra cats,
    they all jump in together. Crono, Lucca, and Marle take the Epoch to
    find them. (This happens regardless of how much cat food you
    bought.) Meanwhile, the king is stuck trying to hang the Nadia Bell.
    If you crashed Epoch into Lavos, then the gate closes after the team
    members leave, and Marle, Lucca, and Crono talk to the King, who
    shows the Nadia Bell. Marle ends up holding some balloons and starts
    to float away. Crono jumps on, and the two of them float away while
    the credits roll.
    (Note: if you killed Magus, he doesn't appear in this ending, but
    the rest is pretty much the same. Also, if you didn't get a clone
    before Crono is killed, talk to the Keeper and he will tell you to
    go to the fair.)

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2 Reunion [02]
    If you beat Lavos before you restore Crono, you end up at the End of
    Time. Everyone is lying on the ground. You can control the
    characters, and when you talk the Guru, and he tells everyone that
    the gate is closing and they have to leave. All the other characters
    except Lucca and Marle leave to their respective times. Marle
    arrives at the Fair, walks in the Moonlight Parade by her self. She
    then sees the team members throughout the fair crowd.
    When she goes back to the north part of the fair, they are all
    there. The other characters go back for Crono, and Marle sees her
    father, who asks her to install the new bell he has made in her
    honor. If you crashed the Epoch into Lavos, she is carried off by
    the balloons while the credits roll; otherwise she and Lucca take
    the Epoch to find the others. Marle ends up near a tree like the one
    on Death Peak, and in the distance you can see Crono coming. Marle
    runs towards him and the screen fades to black.

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3 The Dream Project [03]
    This is the hardest ending to obtain.
    There are two ways to get this ending. Jump on the right Telepod at
    the beginning of the game. If you don't talk to anyone, Marle will
    go with you. If you talk to somebody, then Marle will leave your
    party and you will have to fight Lavos alone, which is possible, but
    not for the faint of heart. Frankly, Marle is not much help in
    fighting, but at least she can keep feeding Crono Ethers and casting
    Cure spells. You can only try this after a Game+. Make sure you
    equip them well, and set the controller the way you want it before
    you enter the telepod. The second way to get this ending is to beat
    Lavos when you first fight him in the Ocean Palace. While you will
    have an entire party at the Ocean Palace, Lavos is much faster (and
    meaner) when you attempt this. If you try this, make sure you have
    lots of Megalixers available.
    You end up at the End of Time. Each of the characters you see
    represent actual members of the Chrono Trigger development team.
    They say a variety of things: from saying hello to their family,
    jokes about how long and hard they worked, boasting about what they
    did, etc. One of them says: "Legendary Programming waiting for that
    Special Someone. Waiting for those cards and letters." It appears
    that Square wanted to create some mystery about the endings (they
    didn't list what they were, they just told players to find them.) In
    the SNES version, one of them told you there were ten endings. Of
    course, there were really 12, so now he says "more than 10".

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4 The Successor of Guardia ("We're Back!") [04]
    Use the telepod as soon as you get back from 600 AD. You end up at
    the Fair. Some people tell Marle she is dressing normally, while
    others say she is in a costume. When at the Castle, the King says
    they have just found a 400 year old wedding movie (from 600AD). Frog
    and Queen Leene (or a descendent) are married, and Marle's father is
    a frog.

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5 Good Night ("The End of Time") [05]
    Use the bucket at the End of Time as soon as you get there. (You
    will have to talk to the Guardian of Time and Spekio first.) During
    the credits a Nu and a Ribbit are chasing each other and doing
    various antics. The Nu keeps falling asleep while the Ribbit is
    harassing it. "THE END" has two 'Z's above it.

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6 Legendary Hero ("The Hero Appears") [06]
    You can get this ending as soon as you go to 600 AD the second time,
    but when you finish and try to save the system file, the game will
    think you are trying to save ending 5 instead of 6. So, wait until
    you hear that Tata is the Legendary Hero, but before you get the
    Hero's Badge from him. This has been fixed on the DS version.
    The first scene shows Robo and his wife (or girlfriend) in front of
    the Leene Bell in the Future. The girl runs into Robo just like
    Marle runs into Crono at the start of the game. You then see them
    sitting together at the peak of Denadoro Mountain, similar to the
    "Beyond Time" ending, but without the Epoch streaking across the sky.
    The next scene shows Tata sitting on the throne with King Guardia &
    Leene standing around. Tata jumps off the throne, runs after Magus,
    only to find Crono, Marle, and Lucca laughing at him.

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7 The Unknown Past ("Tata and the Frog") [07]
    Beat Lavos after you get the Hero Medal from Tata. During the
    credits, there are a number of clips of scenes with the various
    characters. Most are about scenes that you wouldn't see and
    characters you haven't met: Crono, Marle, and Lucca coming out of
    the closet in the monster village; Kino & Ayla chasing reptites;
    Magus at the cove with his three henchmen; King Guardia & Queen
    Leene; Frog in the Cursed Woods; and at the end Robo running across
    the screen.

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8 People of the Times ("The Masamune!") [08]
    Beat Lavos after you get the Gate Key back in 65,000,000 BC. While
    the credits are rolling, various still characters are displayed
    singular or in groups around the credits.

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9 The Oath ("The Masamune!") [09]
    Beat Lavos after the Masamune is repaired and Frog joins you. You
    start out at Lucca's house, where she is fixing Robo. When she
    complains about Crono sleeping in the corner, Marle defends him.
    Frog goes to leave, and Marle complains she just made some tea. Frog
    says he has business to attend to. During the rest of the credits
    you see scenes of Frog. He defeats each of Magus' fiends, and then
    goes after Magus himself. After the battle with Magus, you see Frog
    standing on top of the statue above the gate to Magus' castle.

    Top of Page <#top>

10 Dino Age ("Forward to the Past") [10]
    Beat Lavos after you defeat Magus (Ayla will wake you up in 65M BC).
    The opening scene is repeated, except that Crono and his Mother are
    Reptites! When you go to the Millennial Fair, everyone there are
    reptites as well, except for the Green Jogger, who is human. After
    the credits, Azala is alone on the screen, and "THE END" drops on her.

    Top of Page <#top>

11 What the Prophet Seeks ... ("Unnatural Selection?") [11]
    Beat Lavos after you defeat Azala at the Tyrano castle. During the
    credits, you see a scene of Frog approaching the statue of Magus in
    the Cathedral from 600AD. (It is the same statue in the Dream Team
    ending.) You also see a number of scenes with Magus, Schala, and
    Janus. You also see a number of drinking scenes (at a tavern and the
    fair.)

    Top of Page <#top>

12 A Slide Show? / Memory Lane ("The Magic Realm") [12]
    Beat Lavos after you see Schala use her pendant to open up the door,
    but before you power up Marle's pendant. This will be a slide show,
    with comments from Lucca and Marle about all the men in the game.
    This ending is called "A Slide Show" for SNES and PS1 versions, and
    "Memory Lane" for the DS version
    Make sure you don't miss this one! At the end, Crono actually talks!

    Top of Page <#top>

13 Dream's Epilogue After completing the Dimensional Vortex [13]
    This is the new ending created for the DS version. Beat Lavos after
    you complete the Dimensional Vortex, and Crono, Marle, and Lucca
    have been powered up.
    At the end of time, the bucket has an additional option "Time's
    Eclipse". Select this option to get this ending. You will warp to an
    area and meet Magus (even if Magus is in your party), who will give
    you the option to fight or flee. Then you will fight "Dream
    Devourer", who is controlling Schala.
    This enemy will steal all your MP when you attack, so you want to
    either use physical attacks, or have somebody feeding your strongest
    magic caster with ethers each time. Make sure you have a good supply
    or recovery items, and don't be afraid to use them.
    If you "win" the fight, Magus reappears and your party is blown
    away. Magus and Schala talk for a while, Magus is transported into a
    forest, and apparently loses his memory. He then sets out to find
    it. After the final credits roll, you see the FMV that was added for
    the PS1 version about the fall of Guardia and the loss of the Masamune.
    You then get Crono's "Dreamseeker", which has a 90% critical hit rate.

    Top of Page <#top>

N/A Bad Ending [bad]
    I don't really call this an ending, but some people included it on
    early SNES lists.
    If you lose any fight against Lavos (except in the Ocean Palace),
    you see Lavos coming out of the earth, and the command center in the
    future collapses.

    Top of Page <#top>

    Variations in the Endings

You can see slight variations, depending on various things you have done
in the game. Where the changes are significant, they are listed with the
appropriate ending. However, certain minor variations happen across
multiple endings depending on certain things you do or don't do in the
game.

The start of the final battle changes slightly, depending on how you
decide to fight Lavos. If you use Epoch and fly to 1999, there is a
flight scene where you crash into Lavos. If you use the bucket, you
first fight the Lavos Spawn shaped monster. Once you beat this monster,
it stays beaten. If you leave at this point and come back later, it will
just be a shell.

The endings can be slightly different, depending on if you crash into
Lavos with Epoch or not. If you don't crash into Lavos, there will often
be a reference to using Epoch now that the gates are gone, and you can
see it streak across the sky in the background of several scenes. If you
crash into Lavos with Epoch, then the characters usually ride up and
away using the balloons that were used to mount Leene's Bell.

Sometimes, the endings are radically different. For example, you will
see Frog or Glenn, depending on whether you killed Magus or not. If you
let Magus join your party, then he will appear in the closing scenes
where the characters are returning to their own time periods. Another
variation depends on whether you save Lucca's mother after completing
Fiona's quest. If you do, she walks during the ending, but if you don't,
then she remains sitting.

    Getting All the Endings [getall]

The first step to see all the endings is to complete the entire game and
get the first ending. Take your time so that you can build your levels
up for all the characters. (Playing an RPG is like eating at a fine
restaurant; you are supposed to enjoy the experience, not see how fast
you can finish.)

Once you get Ayla, try doing Charm on all the enemies. There are a
number of enemies that have magic, speed, or power tabs. Many of these
will reappear if you leave and come back. That is an easy way to
increase your stats.

Once you have beaten the game, you can start a "New Game Plus", which
will start the game over with whatever levels, equipment, and items you
ended up with (except for a few key items). This means you will be able
to breeze through the game the next time around. The first ending you
should be able to get during this second time through is Ending 3, the
Dream Team ending. Save just before you go into the back of the
Millenial Fair, then hop on the right transport. (If you don't speak to
anyone, Marle will be with you; it is possible to beat Lavos with just
Crono, but it will take you a lot longer and you had better fight a bit
more conservative than if you have somebody else in the party.) If you
have problems winning this battle, then you probably didn't level up
enough. Skip that ending for now, and try for Ending 4, "The Successor
of Guardia", and then work your way through the rest of the endings.
When you get all the other endings, you should be much stronger. Start a
new Game-Plus, and then try for the Dream Team ending again.

After you beat Lavos, restart the game, starting from where you last
saved. Then continue through the game until the next ending. You should
be able to get all the remaining endings during this second time through
the game. If you feel lucky, beat Lavos at the Ocean Palace and get
Ending 3 the second way. Once Crono is gone, and you get out of the
Blackbird and Epoch, and meet with Magus, you can then beat Lavos again
to get Ending 2.

If you want to be able to see any of the endings whenever you want, you
will have to set aside an entire memory card. (This doesn't work with
the DS, which has only 3 save slots, but it will work with either SNES
or Playstation.) There are 12 endings, each one would require one block.
You also need one for the System File. There is room for 15 blocks on a
memory card, which means you only have two blocks to work with for
saving during the game. One of those you probably want to use just
before you meet Magus at the Northern Cape. This will let you recruit or
kill Magus and then go for whatever ending you want to see.

The endings are slightly different if you fight Magus or if you let him
join you, so you probably want to save just before you meet him to see
all the variations. Another variation depends on whether you save
Lucca's mother, so you might want to save Fiona's side quest until the
end, so you can see the two endings without having to redo too much of
the game. So, that's endings 1 through 12 in slots 1 through 12, the
save before beating Magus in slot 13, and a save before Fiona's quest in
14 (where Magus has joined you). Finally, the system file goes into slot
15. Now you can see any ending you want within a half hour by selecting
the save just before the ending you want to see. After you see the
ending, you can load from a different save slot to see a different ending.

Unfortunately, since the DS version only has three save areas, you can't
do the above. In that case, I would suggest that you save at the very
start of the game (or when you are ready to see Lucca at the back area
of the fair), and just before you meet Magus and decide to fight or let
him join. You can then use the third area to save your progress as you
play. This means it might take you a little longer to see the ending you
want, but at this point you should be strong enough to get to the
desired ending quickly. Don't bother doing any side quests, and you
probably don't care about opening any chests, which can save you some
time. Also, remember that you can often avoid battles. Walk around the
enemies to avoid fights. That will save considerable time.

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  How to Beat Lavos [beat]

There are plenty of ways to beat Lavos. You should experiment with the
characters you have and how hard they hit with their double combos. Much
depends on the stats of your characters. Everytime I get a Magic Tab, I
usually feed it to Lucca. She is the best offensive magic user; her
Flare is very powerful. Marle, on the other hand, is pretty useless,
IMHO. Her cure spells don't really do that well, and they are mostly
single spells. Frog and Robo, on the other hand, have better multiple
character cures.

The best combination depends on the levels of the characters, as well as
your own personal fighting style. I usually have all my characters maxed
out, equipped with items that prevent status ailments, and a Gold Stud
to reduce MP use. I tend to cast powerful spells that damage all
enemies, like Luminaire and Frog Flare. I have found that my best team
is Lucca and Frog, who can do Frog Flare, and then Robo, who can either
do Uzzi Punch or Heal Beam, depending on everybody's status. Before you
send me an e-mail telling me of a "better" combination, remember that
your best team might vary, depending on your fighting style and the
level of your characters. Eventually, you should be able to beat Lavos
with just about any combination of characters.

      Approach 1 - Target the Center Bit

Start by doing your strongest spells that attack all the enemies. Your
goal, of course, it to finish off the right bit. However, as long as all
the characters are alive, the right bit has high defense. As soon as one
of the other bits is killed off, concentrate on the right bit with your
hardest attacks. Usually, those are single enemy attacks, but can be
multiple instead. For me, Frog Flare was stronger than any single spell,
so I tended to use that all the time. The third character healed when
necessary, and attacked otherwise. You can safely ignore the left bit
using this approach (but check out the alternative approach below).

When the center character is gone, concentrate all your efforts in doing
as much damage as possible to the right bit. After the center character
is resurrected, you still have a couple of turns to beat up the right
bit before the defense gets restored. Take adavantage of every chance
you get. Even if some of your characters are somewhat low, keep hitting
the right bit. If needed, use a MegaElixer to restore everybody's HP and
MP at the same time. Remember, you have saved your game before you
started, and you will restart the game using that save. That means no
matter how many items you use to beat Lavos, they will all be there when
you restart the game. (This is even true for the DS version - you will
save over the previous save area, but that doesn't affect the items -
only the completion log.)

      Approach 2 - Concentrate on the Left Bit

An alternate approach is to take out the left bit instead of the center
character. The left bit absorbs elemental attacks, so that means you
want to use physical attacks on the left bit, like Ayla's Drill Kick,
Crono's Frenzy, Robo's Uzi-Punch, etc. Taking out the left bit also
causes the defense of the right bit to go down. As soon as the left bit
is gone, you can use strong magic spells (including those that hit all
enemies) or use physical attacks on the right bit. Experiment with
various approaches and see what kinds of attacks work best for you.

      Comparing the Two Approaches

The advantage of taking out the left bit is that you aren't hit with the
X-Strike counter attack after each attack when the center character is
gone. (If you do a combo, only one character will be attacked.) The
disadvantage is that the center character can still cause some serious
damage, even when the left bit is gone. Experiment with the two
approaches and see which one best fits your fighting style.

To repeat, there are many ways to beat Lavos. One of the great things
about this game is that you can create many different combinations for
your battle party. Even with the same characters, you can use different
combo attacks to change the nature of the battles. The approach that
works best for you and the one that works best for me can be totally
different.

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  Thanks [tnx]

The following people have helped with suggestions, finding typos, asking
questions, etc. This list covers everyone that helped on this list since
1995. I list their real names if they used them (in the early days of
the Internet, people usually used their real names), otherwise the user
name (but not their e-mail address.)

    * Jason Pool
    * Nicholas Yarymowich
    * Derek Kisman
    * Garland
    * tchao251
    * James Wenzel
    * Lindsay Cibos
    * Shelby Hepner
    * demian
    * DR.Nick
    * DR DAVID E BROWN
    * Stephen C. Tang
    * Eric Steffens
    * The Wizard Glenlin
    * Mark S. Baumgartner
    * Jeffrey R. Hand
    * David Syas
    * CELLOPLAYER93359
    * Drake Gannon
    * k43nick
    * Glen G.
    * Charlie Bolin
    * Sam B
    * Matthew Ust
    * Bluedragon094
    * Ian Browning
    * Jacob Jones
    * GildardoTrejo
    * HA|E Nightmare
    * jaime guerrero
    * Fred Dobson
    * Tyson Hopkins
    * Shinkada Renzetsuken
    * Josh Logan
    * 9stairstarnes
    * Kcaz
    * Matthew Dalili
    * Robert Brisco
    * Pain
    * EricTwitch
    * G H

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  Version History [version]

2.10 Mar 1, 2009
    Corrected section about save areas on a memory card.
2.9 January 5, 2009
    Changes to ending #6 and cat food.
2.8 December 28, 2008
    Added section discussing variations to endings depending on game play.
    Reorganized the page, including adding subsections to the ways to
    defeat Lavos.
2.7 December 23, 2008
    Added differences between the versions.
    Added alternative method to beat Lavos.
2.6 December 18, 2008
    Added details for the new ending.
    Minor tweaks.
2.5 December 14, 2008
    Added Nintendo DS changes.
    Minor tweaks
2.4 Jul 26, 2007
    Fix HTML problems
    Minor tweaks
2.3 Jul 2007
    Started tracking change history
    Corrected Crono's name
    Added search tags for text file
    Added thanks section going back to the 1990s

© 1991, 2001, 2005, 2007, 2008, 2009 Bill Pringle, all rights reserved.
Permission to use for personal use. May be placed on web sites provided
no fee is charged for access, and this copyright statement is kept intact.

Top of Page <#top>


         ______________
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       / ,--------. , /   ________ _____   _____        _
      /.´        / * /   \   ____ |\   /   \.   `.     `.\
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               /***/      |  |      | |     | |  \ |   /   \
              / * /       |  '--´|  | |     | |   ||  / /\  \
             / O /        |  ,--.|  | |     | |   || / /__\  \
            / * /         |  |      | |  /| | |  / |/         \
           /***/          |  |___/| | |_/ | | |.´ //  /¯¯¯¯\   \
          / * /           /,______|/______|/____,´/__/      \___\
         / * /           ,´/
        / '  '---------.´ /          _  _   _    __      __
       /_________________/       () |< /-\ (  |_ |-   () |-
                                            ¯    ¯¯
                               _____________________________
                             ,´                             `.
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                           |  (_   |_   /\  (_  /  \ |\ | (_   |
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                             `._____________________________,´

                                             Hero's Cave Guide Version 1.0
                                                    By Funkytoad

Welcome to Funkytoad's guide through the Hero's Cave in The Legend of Zelda:Oracle of Seasons.
I decided to write a guide for this, because it took me a while to beat (an hour or so).
It seems like a simple dungeon, because the whole layout is straightforward, but getting
through some of the rooms is rather mind-wracking, so I thought I'd help those who are stuck in it ^_^.
*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-
REQUIREMENTS
*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-
First of all, you need to be in a password game for this cave to even exist.

Items needed:Seeds
             Power Bracelet
             Hyper Slingshot
             Magic Boomerang
             Bombs
             Roc's Cape
             Zora Flippers
             Blue Holy Ring
             Magnetic Gloves
             Shield
*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-
WALKTHROUGH
*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-*-%-*-
Ok, now enter the dungeon. It's the one on the beach to the left of Horon VIllage.
Room 1:Proceed up.
Room 2:Kill the enemies first. Now head up, and destroy the first four pots. Go
       left and destroy three, and push the last one 1 space to the right. Destroy
       the next six, and push the next one right twice and down once. Now destroy
       the other two pots. Stand where the upper one was and push the block up.
       Move 2 spaces to the right and push another block up. Now push the middle
       block to the left. Push the remaining pot down 4 times and right once. Proceed
       right.
Room 3:Make your way through by pushing the large blue things, destroying the pots as
       you go. When you get to the last 2 pots, push the top one left once, and the
       bottom one left 3 times, then right 2 times. Proceed down.
Room 4:Push the first pot down 4 times. Kill the enemy. Now push the top-most pot
       right once, and the pot below it down once. Now push the left-most pot right
       once, and the last pot right 2 times. Go across the bridge and grab the chest.
       Now proceed up into the warp.
Room 5:Kill the enemies. Proceed left.
Room 6:Make your way to the left, and step on the switch. Now go up the stairs and around
       to grab the key. Now go left and across the hopping area and back into room 5.
Room 5:Talk to the Zora for a password.
Room 6:Proceed up.
Room 7:Make your way to the switches in the 4 corners while avoiding the Wallmaster.
       Proceed right.
Room 8:Push the large blue thing all the way to the right while avoiding the cracked
       floor tiles. Step on the switch, and grab the chest. Proceed right, into the portal.
Room 9:Put on the Blue Holy Ring. You don't need it, but it makes it easier. Push
       the block below the purple space down. Now light the torch in the corner, and
       grab the chest. Proceed down.
Room 10:Go right and up. Push the first block right, the next block right.
        Now go around the other way. Push the first block right, and the next one up.
        Now go back around the other way, and push the bottom-right block down, and
        the one beside it left. Now push the final block down onto the hole and go down.
        Unlock the block, and light the 2 torches. Now proceed left.
Room 11:Simple kill all of the enemies. This could take a while. Just be patient and wait
        for them to come to you. Grab the key and proceed up.
Room 12:Bomb the first block on your right, then the next block to your right. Go up
        and push a block up. Now bomb the block in the way of the torch, and then light
        both torches. Grab the chest, then go through the portal.
Room 13:Oy...I hate these magnet things. I can't really help you here......go to the
        bottom-middle one, then to the bottom-right one, then from there make a transfer
        to the top-right one(good luck =P). Now go to the visible land. Proceed right.
Room 14:Go to the one to your right, then the one below you. Then propel yourself all
        the way to the right, and land on the land. Proceed down.
Room 15:Kill the enemies. Now you must make all of the switches red. I recommend focusing
        on the top 5 with the boomerang, and then getting the rest with the sword. Proceed
        left.
Room 16:Kill the Lynels first. Now use the magnet gloves to bring the ball to you. Now you
        must place it on the switch in the top-right while standing outside for the blocks
        that surround it. Grab the chest and go through the warp in the top-left.
Room 17:Go down and destroy the pot on the bottom left, and leave the other alone. Go where
        the switches are, and push a block into a hole(kinda vague, but I can't really
        describe locations well...). Now push the 2 pots on to their respective switches.
        Go left and destroy the top and bottom pots. Now push the blocks that are beside
        them into the hole. Now push the block beside the middle pot up. Push that middle pot
        up onto either switch. Now make your way back down to the pot in the bottom-left.
        Push the block up and to the right of it(up and to the side, just like the other pattern).
        Now push the pot up and onto the last switch. Proceed up.
Room 18:Ugh. This way just annoying. Step on every switch and kill every enemy. Grab the key and
        proceed right.
Room 19:Kill the bats first.......this could be a while. You need to maneuver the Magic Boomerang
        through the blocks to hit the switch......good luck...took me about 20 minutes.Grab the
        key and proceed down.
Room 20:You need to take the old man's test. Accept the challenge from him. You need to open the
        chests in the right order. They're positioned according to where the dungeons were. I'll
        make a map, just in case you don't remember.

        6
          8     4
        3
              5 2
           1
        7
        There, simple! Proceed through the warp.
Room 21:Grab the Power Ring Level 3!

Congratulations! You've now beaten the Hero's Cave, as well as gotten a rather useful ring.

Disclaimer:The only thing that I own is this guide. Everything else belongs to Nintendo/Capcom.
If you steal this guide I will beat you with your own limbs.....seriously. If you want to put it on your site,
email me at funkytoad@yahoo.com. I don't see any reason why I wouldn't let anyone, so don't be afraid to ask ^_^

*EOF*