The Legend of Zelda

100% Item Walkthrough, version 1.1
Author: Lando_Kashmir
Contact: landokashmir@gmail.com

Version History:

Version 1.0 ~ 05/02/07
First submitted version of the guide.

Version 1.1 ~ 01/11/08
Changed formatting and contact info.

Contents:
Intro...........................0001
Timeline........................0002
Storyline.......................0003
Comments........................0004
Walkthrough (first quest)
 Before Dungeon 1...............0101
 The "Eagle" Dungeon............0102
 The "Moon" Dungeon.............0103
 The "Manji" Dungeon............0104
 Before Dungeon 4...............0105
 The "Snake" Dungeon............0106
 Before Dungeon 5...............0107
 The "Lizard" Dungeon...........0108
 The "Dragon" Dungeon...........0109
 The "Demon" Dungeon............0110
 The "Lion" Dungeon.............0111
 Death Mountain.................0112
Walkthrough (second quest)
 Before Dungeon 1...............0201
 "E" Dungeon....................0202
 Before Dungeon 2...............0203
 "A" Dungeon....................0204
 Before Dungeon 3...............0205
 "L" Dungeon....................0206
 "D" Dungeon....................0207
 Before Dungeon 5...............0208
 "Z" Dungeon....................0209
 Before Dungeon 6...............0210
 "Link's Hat" Dungeon...........0211
 Before Dungeon 7...............0212
 "Spiral" Dungeon...............0213
 "Grand Spiral" Dungeon.........0214
 "Ganon's Head".................0215
Closing.........................0005

Intro[0001]
This is a condensed walkthrough that allows the reader to see, at a glance, all
the items he is able to get at any time.  It also shows the general locations
for each and every item, then specific instructions for exactly how to get
them.  Also included in this walkthrough are the specific methods for getting
through the dungeons as fast as possible.  The walkthrough follows this
general outline:

a. (Items available before first dungeon)
- Get <first item> <location>
Instructions of exactly how to get the item
- Get <next item> <location>
...
1. (first dungeon)
Dungeon notes: (General things to know about the dungeon)
Step-by-step dungeon walkthrough:
To the compass
To the map
To the secret item
To the boss
b. (Items available after the first dungeon)
etc.

TIMELINE[0002]
Considered to be the second-to-last game in the series, right
behind its sequel Adventure of Link.  This is the most popular presumption.

STORYLINE[0003]
A long, long time ago the World was in an age of Chaos.  In the
middle of this chaos, in a little kingdom in the land of Hyrule, a legend
was being handed down from generation to generation, the legend of the
"Triforce"; golden triangles possessing mystical powers.

One day, an evil army attacked this peaceful little kingdom and stole
the Triforce of Power.  This army was led by Ganon, the powerful Prince of
Darkness who sought to plunge the World into fear and darkness under his rule.
Fearing his wicked rule, Zelda, the princess of this kingdom, split up the
Triforce of Wisdom into eight fragments and hid them throughout the realm to
save the last remaining Triforce from the clutches of the evil Ganon.  At the
same time, she commanded her most trustworthy nursemaid, Impa, to secretly
escape into the land and go find a man with enough courage to destroy the evil
Ganon.  Upon hearing this, Ganon grew angry, imprisoned the princess, and sent
out a party in search of Impa.

Braving forests and mountains, Impa fled for her life from her pursuers.
As she reached the very limit of her energy she found herself surrounded by
Ganon's evil henchmen.  Cornered!  What could she do? ... But wait!

All was not lost.  A young lad appeared.  He skillfully drove off
Ganon's henchmen, and saved Impa from a fate worse than death.  His name was
Link.  During his travels he had come across Impa and Ganon's henchmen.  Impa
told Link the whole story of the princess Zelda and the evil Ganon.  Burning
with a sense of justice, Link resolved to save Zelda, but Ganon was a
powerful opponent.  He held the Triforce of Power.  And so, in order to fight
off Ganon, Link had to bring the scattered eight fragments of the Triforce of
Wisdom together to rebuild the mystical Triangle.

If he couldn't do this, there would be no chance Link could fight his
way into Death Mountain where Ganon lived.  Can Link really destroy Ganon and
save the Princess Zelda?  Only your skill can answer that question.  Good
luck.  Use the Triforce wisely.

COMMENTS[0004]
The checklist for this game is a bit different from the others
because of the way the map is designed.  There is no given name for each area,
because the map consists of only general forest and mountain areas.  Thus I
will only specify the exact x and y grid locations of each item.  The top-left
corner of the map is (1-1) and the bottom-right corner of the map is (16-8),
and you begin the game at grid (8-8).  I give the x-y locations next to every
item and dungeon.  This is also the only game where I consider hidden areas
with rupees part of the 100% quest; I will include every area where there is
a secret passage that leads to a rupee gift.  Hidden rooms with gambling,
teleportations, or people that take away your money are not mentioned.

Doing a 100% playthrough in the original LoZ is extremely tedious,
because you pretty much have to test every square of the terrain for hidden
passages.  Thankfully, you have a limited number of items to work with.  The
Candle is the only item that ever has any effect on trees, and the Bombs are
the only items that ever have any effect on stones.  Once you get the Red
Candle, it's much easier to test for secret areas in bushes.

Interestingly, most of the hidden rooms are accessible as soon as you
start on both quests, so if you want you can find all of them before stepping
foot into the first dungeon.  You will be doing a lot of purchasing in this
game, especially for Potions in the second quest, and though the secret rupee
rooms help, they're not quite enough to get you through the whole game.  So if
you want to get rupees the cheapest way possible, there's a secret room in the
square directly west of where you start where you can gamble and get quick
rupees.  Use the restart option in the start menu if you lose too many at
once.

There are a few dungeons where you must come prepared in addition to
whatever Potions you choose to bring.  In the seventh dungeon of the first
quest and the eighth dungeon of the second quest, come with Bait to give to
the "Grumble Grumble" monster.  In the fifth and seventh dungeons of the first
quest and the fourth and eighth dungeons of the second quest, come with at
least 100 rupees to get the Bomb Capacity Increases.  Also, many of the
dungeons are hidden, unlike in future Zelda games.  In those cases you must
use an item to reveal their hidden locations.

===========================================================================
============================A: First Quest=================================
===========================================================================

Before Dungeon 1[0101]
New Items:
Wooden Sword
Bombs
Letter
Blue Candle
Magic Shield
White Sword
Blue Ring
Bait Arrows
3 Heart Pieces (#1-#3)

- Get Wooden Sword (8-8)
Enter the cave at the screen where you start to get the sword.
- Purchase Bombs (20 rupees) (16-7)
Kill enemies until you have enough cash to purchase bombs at the shop near the
southeast corner.
- Get Heart #1 (12-8)
Bomb the second tile from the right on the north wall.
- Get Heart #2 (13-3)
Bomb one of the corners of the big central stone slab.
- Get 30 rupees (14-3)
Bomb the north path, second tile from the right to get to the first secret
rupee room.
- Get Letter (15-1)
The old woman in the cave here sells this item for free.  Now, you can
purchase Red and Blue Potions from the woman in the cave at (5-7).
- Get 100 rupees (16-1)
You will have to go through an invisible path through the wall from the screen
below to get to this cave.
- Get 30 rupees (14-4)
Touch the statues to make them move; one of the statues hides a secret
staircase.
- Get 30 rupees (8-7)
Bomb the north wall, second tile left from the indent.
- Purchase Blue Candle (60 rupees) (7-7)
- Get 10 rupees (7-6)
Use the Blue Candle to burn the south-left bush to reveal a secret staircase.
- Purchase Magic Shield (90 rupees) (7-5)
Burn the very southwest bush to reveal the staircase to this shop, where you
can purchase the Magic Shield for cheap.
- Get Heart #3 (8-5)
Burn the bush, fifth one from the right.
- Get 30 rupees (9-5)
Burn the top-right bush to get to this secret room.
- Get 30 rupees (9-3)
Burn the lower-right green bush.
- Get White Sword (11-1)
You will have to avoid the dangerous blue enemy to get to the cave containing
the White Sword; do not try to kill him now.
- Get 100 rupees (3-7)
Burn the top bush in the middle column for this cash-in.- Get 10 rupees (2-6)
Burn the lower-right bush.
- Get 30 rupees (4-2)
Bomb the right-hand corner of the north wall.
- Get 100 rupees (12-7)
Burn the middle-south bush.
- Get 10 rupees (12-6)
Burn the southwest bush.
- Purchase Blue Ring (250 rupees) (5-5)
The top-middle statue is guarding the entrance to the shop containing the Blue
Ring.  Purchasing it changes your color and greatly increases your defense.
- Purchase Bait (60 rupees) (5-5)
You can also get the Bait now from here, although it is not needed until the
seventh dungeon.
- Purchase Arrows (80 rupees) (16-7)
The arrows are not necessary right now either, but you can afford them with
all of the available secret rupee rooms!

1. "The Eagle" Dungeon (8-4) [0102]
Get Bow
Get Boomerang
Defeat Aquamentus
Get Triforce Piece #1 and Heart
Dungeon notes: This dungeon is easy to enter once you know where it is.  It is
also the simplest.  The only enemies that are really a threat are the Wall
Masters, who can catch you and transport you back to the beginning of a
dungeon.  You acquire the Boomerang in this dungeon; you will not be using it
much in the game, however, since its only function is to stun enemies.  The
Bow is only necessary once you reach the fifth dungeon.  If you have picked up
the White Sword, the Aquamentus boss is pathetically easy.
To the compass:
- Go right and get the key.
- Go left twice and get the key.
- Go right once and go north through the locked door.
- Go right to get the Compass.
To the map:
- Go left once and bomb north to get the map.
To the secret item:
- Go north once and get the key.
- Go north once and get another key.
- Go left, push the block to reveal the stairs, and go through.
- Get the Bow from the underground room.
To the boss:- Go back to the map room and go right through the locked door.
- Get the Boomerang from the enemies.
- Go right and get the key.
- Go north through the locked door to the boss.

2. "The Moon" Dungeon (13-4) [0103]
Get Magic Boomerang
Defeat Dodongo
Get Triforce Piece #2 and Heart
Dungeon notes: If for some reason you do not like getting rupees from the
gambling games or the secret rupee rooms, you can get a tidy sum by beating the
snakes in this dungeon over and over again.  There is a long series of bombable
walls on the right side of this dungeon that leads to the Magic Boomerang.
Also remember: Stone slab doors are almost always opened by killing all the
enemies in the room.  To kill the single Dodongo boss, place a bomb in its
mouth.
To the compass:
- Go north once.
- Go left once and get the key.
- Go right through two rooms.
- Go south and get the key.
- Go north and through the locked door to the right to get the compass.
To the map:
- Bomb the north wall and go through to get the map.
To the secret item:
- Bomb the north wall and go through.
- Get the Magic Boomerang from the enemies.
To the boss:
- Go left and get the key.
- Go north once and get the key.
- Go north twice and kill the enemies to get to the boss.

3. "The Manji" Dungeon (5-8) [0104]
Get Raft
Defeat Manhandla
Get Triforce Piece #3 and Heart
Dungeon notes: This dungeon is oddly shaped like a swastika; the map is not
available until very late in the dungeon, but its layout is straightforward.
The Raft item is only used a couple of times in the game, for use in fording
across rivers from docking places.  The knights can be difficult to kill,
because they are heavily armored- you must be able to move quickly to hit them
from the sides.  The Manhandla is easily defeatable with bombs.
To the compass:
- Go left and get the key.
- Go north once and get the key.
- Go north once, then left once.
- Get the compass from the enemies.
To the secret item:
- Go through the locked door to the left.
- Go south and down the staircase.
- Get the Raft from the underground room.
To the map:
- Go north twice and get the key.
- Go right once and get the key.
- Go through the locked door to the right.
- Go through the locked door to the north.
- Go north twice, then left to get the key.
- Go right once and south twice.
- Go through the locked door to the right to get the map.
To the boss:
- Bomb the wall to the right and go through to get to the boss.

Before Dungeon 4 [0105]
New Items:
1 Heart Piece (#4)

- Get Heart #4 (16-3)
From the screen below, use the Raft to go from the small dock to the shore on
the other side.  Pick up the heart from inside.

4. "The Snake" Dungeon (6-5) [0106]
Get Stepladder
Defeat Gleeok
Get Triforce Piece #4 and Heart
Dungeon notes: To access the fourth dungeon, you must raft to it from the
screen below.  In this room you will start to come across annoying dark rooms.
You can light them up a little bit with your candle.  The monsters are not very
difficult, but now Like-Likes start to appear.  These monsters can eat your
shield, forcing you to have to buy a new one if you cannot escape from one in
time.  The Stepladder is one of the most useful items in the game, because it
creates shortcuts across all the tiny rivers that litter the dungeons and
overworld.  Standard sword-cutting takes care of the Gleeok.
To the compass:
- Go left and get the key.
- Go right and then north once.
- Go through the locked door to the right.
- Light the candle to get the compass.
To the secret item:
- Go left and north once to get a key.
- Go left and north again to get a key.
- Go north once, then through the locked door to the right.
- Go right and get the Stepladder.
To the map:
- Go left twice.
- Use the Stepladder to go north through the locked door.
- Go right and get the map.
To the boss:
- Bomb the north wall and go through.
- Bomb the north wall and go north to get a key.
- Go back south, bomb right and go through.
- Push the block and go right to get to the boss.

Before Dungeon 5 [0107]
New Items:
Magic Sword
Bracelet
1 Heart Piece (#5)

- Get Heart #5 (16-6)
Just use the Stepladder to step across to the heart over here.
- Get Magic Sword (2-3)
To get here you will have to go through the Lost Forest: The path is up, left,
down, and left.  Push one of the gravestones in the middle row to access the
room with the Magic Sword, the most powerful sword in the game!
- Get Bracelet (5-3)
Touch the top-right statue to unlock the staircase to this item.

5. "The Lizard" Dungeon (12-1) [0108]
Get Flute
Purchase Bomb Capacity Increase #1 (100 rupees)
Defeat Digdogger
Get Triforce Piece #5 and Heart
Dungeon notes: Before entering this dungeon, be sure that you have the bow and
arrows, as well as 100 rupees for the Bomb Capacity Increase.  The map is in
the room three rooms north of the entrance.  The Flute is the item of interest
here: It canboth teleport you to several different locations on the world map
and reveal caves hidden under sand or lakes.  The Bow is used to kill the
Pol's Voices (the rabbits) easily.  Like the stone slabs, the stone blocks
that open up secret passages usually do not open up until all the enemies in
the room are defeated.  To defeat the boss, use the Flute first to knock it
down to small size.
To the map:
- Go right and get the key.
- Go back left and go north once.
- Light the candle and get the key, then go north once.
- Kill the Dodongos and go left.
- Go north once and get the map.
To the secret item:
- Go back south, go left and get the key.
- Go south once, bomb the left wall and go through.
- Push the block and go through the secret passage.
- Go through the locked door to the left.
- Push the block and get the Flute from the underground room.
To the compass:
- Go back right and through the locked door to the south.
- Get the key, bomb the right wall and go through.
- Get the Bomb Capacity Increase.
- Go back left, up and back through the passage.
- Go right, bomb the right wall and go through.
- Go north once, then right once.
- Go north once and get the key.
- Go north once and get the compass.
To the boss:
- Go north once and get the key.
- Go left through the locked door.
- Get the key and go left twice through another locked door to get to the boss.

6. "The Dragon" Dungeon (3-3) [0109]
Get Magic Wand
Defeat Gohma
Get Triforce Piece #6 and Heart
Dungeon notes: At this point the dungeons rack up in intensity.  If you've
been using your keys wisely, you probably have several left over.  If your
supply is dwindling, don't waste your keys on doors that lead to unimportant
rooms!  The Wizzrobes are the most annoying enemies in the game; if you're
having problems, kill all but one, and the room will respawn with only that
one enemy and not a whole lot more.  The Magic Wand is an interesting weapon,
but vastly inferior to the Magic Sword.  Fortunately, the boss Gohma is
defeated with a single Arrow shot.
To the compass:
- Go right and get the key.
- Go left twice through a locked door.
- Go north once and get the compass.
To the map:
- Go north once and get the key.
- Go north three times.
- Bomb the right wall and go through.
- Get the key and go north through the locked door.
- Get the map from the enemies.
To the secret item:
- Go north through the locked door.
- Push the block and get the Magic Wand from the underground room.
To the boss:
- Go back south, and go right.
- Get the key, then go back left.
- Go south twice, then go right.
- Push the block and go through the secret passage.
- Go south and get the key.
- Go left and go through the locked door to the north to get to the boss.

7. "The Demon" Dungeon (3-5) [0110]
Purchase Bomb Capacity Increase #2 (100 rupees)
Get Red Candle
Defeat Aquamentus II
Get Triforce Piece #7 and Heart
Dungeon notes: To access this dungeon, use the Flute at the lake on this
screen.  The Bait is necessary in this dungeon to get past the 'Grumble
grumble' monster, and you must have 100 rupees to get the second Bomb
Capacity Increase.  This is an involved dungeon with many bombable walls; the
map is near the top-left corner.  Fortunately, the enemies are not so
demanding this time.  The Red Candle makes searching for burnable secrets a
lot easier if you haven't found
them all already, since it can be used an unlimited amount of times per
screen.  The Aquamentus is the same boss from the first dungeon.
To the compass:
- Go right, then go north once.
- Go right three times and get the key.
- Go left four times, bomb through the left wall and go through.
- Go south and get the key.
- Go north three times through a locked door.
- Get the Bomb Capacity Increase.
- Go south once, then right twice to get the compass.
To the map:
- Go back left, then go up twice.
- Bomb the right wall and go through.
- Get the key, then go left twice.
- Go north through the locked door.
- Use the Bait to get past the 'Grumble grumble' monster.
- Go north and get the map.
To the secret item:
- Bomb the north wall and go through.
- Bomb the right wall and go through.
- Go right and get the key.
- Go back left, then go south.
- Bomb the right wall and go through.
- Push the block and get the Red Candle from the underground room.
To the boss:
- Bomb the right wall and go through.
- Go right through the locked door.
- Kill the Digdogger and go north.
- Bomb the right wall and go through.
- Push the block and go through the secret passage.
- Bomb through the right wall to get to the boss.

8. "The Lion" Dungeon (14-7) [0111]
Get Magic Book
Get Magic Key
Defeat Gleeok II
Get Triforce Piece #8 and Heart
Dungeon notes: To get to the eighth dungeon, burn the middle bush in the screen
with your Red Candle.  In this dungeon, you get the Master Key, which opens all
the dungeon doors in Hyrule- no more need for collecting.  At this point, you
should be powerful enough to handle most of the enemies in your way without a
problem.  This dungeon is more of the same from before, only the Gleeok now has
more heads.
To the compass:
- Go right and get the key.
- Go left three times.
- Push the block and get the Magic Book from the underground room.
- Go right twice, then go up.
- Bomb the north wall and go through.
- Get the key and go right.
- Get the compass from the enemies.
To the map:
- Go left twice and get the key.
- Go left once and get the key.
- Go right twice, then go north.
- Go north through the locked door.
- Bomb the north wall and go through to get the map.
To the secret item:
- Bomb the left wall and go through.
- Go north through the locked door.
- Kill the Gohma and go right.
- Push the block and get the Magic Key from the underground room.
To the boss:
- Go back left, south, right, then south.
- Go through the secret passage.
- Bomb through the north wall to get to the boss.

9.  Death Mountain (6-1) [0112]
Get Red Ring
Get Silver Arrows
Defeat Ganon
Get Ganon's Triforce
Dungeon notes: The final dungeon in the first quest is by far the largest and
most arduous to get through.  To enter, you must have beaten the other eight
dungeons; to reach the entrance itself, bomb the corner of the left slab of
rock.  A Red Potion is recommended to heal your wounds.  There are six
underground passages that all lead to different sectors of the huge dungeon,
so it's extremely easy to get lost.  The dungeon is infested with boss
creatures from previous dungeons, Wizzrobes, and floating red skulls that take
away your sword temporarily.  When you get the Red Ring, your defense again
doubles from what it was!  To defeat Ganon, the final boss, you must also
obtain the Silver Arrows- those are the only weapons that can damage him.
When you reach his final lair, expose him with your sword and hit him with the
Silver Arrows until he is destroyed.
To the compass:
- Go north twice.
- Bomb the left wall and go through.
- Push the block and go through the secret passage.
- Go through the locked door to the right.
- Bomb south through two rooms.
- Get the compass from the enemies.
To the map:
- Go north twice, then go right.
- Go south, bomb through the right wall and go through.
- Kill the Patra and get the map.
To the secret item:
- Bomb north through two rooms.
- Push the block and get the Red Ring from the underground room.
- Go back south twice, left, then north.
- Go through the locked door to the north.
- Bomb the left wall and go through.
- Push the block and go through the secret passage.
- Go through the locked door to the left.
- Go left, push the stone, and go through the secret passage.
- Bomb the north wall and go through.
- Push the block and get the Silver Arrows from the underground room.
To the boss:
- Go back south and through the secret passage.
- Go north three times.
- Bomb the left wall and go through.
- Push the block and go through the secret passage.
- Bomb the left wall and go through.
- Push the block and go through the secret passage.
- Go north to get to Ganon.

===========================================================================
============================B: Second Quest================================
===========================================================================

Before Dungeon 1 [0201]
New items:
Wooden Sword
Bracelet
Bombs
letter
Magic Shield
Blue Ring
Bait
Arrow
1 Heart Piece (#1)

- Get Wooden Sword (8-8)
Get the sword from the cave in the first screen.
- Get Heart #1 (1-3)
Through the Forbidden Forest and past the Centaur enemies, push one of the
gravestones in the middle row aside to get the heart.
- Get 30 rupees (3-3)
This is the same place as the entrance to Dungeon Six in the first quest.
- Get Bracelet (5-3)
Make the top-right statue move aside to access the room with the Bracelet.
- Purchase Bombs (20 rupees) (6-3)
As before, make sure you have enough money to purchase bombs as soon as
possible.
- Get Letter (2-2)
Push the leftmost stone to reveal the staircase down to the old man.  Now, as
before, you can purchase Red Potions and Blue Potions from the old woman's
shop.
- Get 30 rupees (14-3)
Bomb the second tile from the right on the north wall.
- Get 30 rupees (14-4)
Make the right statue move to reveal another staircase.
- Purchase Blue Candle (60 rupees) (7-7)
- Get 100 rupees (4-6)
Burn the southwest green bush for the biggest secret rupee-room this quest.
- Get 10 rupees (7-6)
Burn the southwest bush.
- Purchase Magic Shield (90 rupees) (7-5)
To find the shop, burn the bush in the far corner to reveal a staircase.
- Get 30 rupees (9-5)
Burn the top-right bush.
- Get 30 rupees (9-4)
Burn the southeast bush.
- Get 10 rupees (15-6)
Touch the right statue to reveal a staircase.
- Purchase Blue Ring (250 rupees) (16-1)
To get to the shop in the top-right corner of the overworld, you will have to
go through an invisible path through the rock wall of the screen below.  The
Blue Ring's defense-bolstering effects are especially necessary in the more
difficult second-quest dungeons.
- Purchase Bait (60 rupees) (16-1)
You can also purchase bait here, since you will need it in the third and
eighth dungeons.
- Get 30 rupees (4-2)
Bomb the right corner of the north wall for this secret rupee room.
- Get 10 rupees (2-6)
Burn the southeast bush.
- Get 30 rupees (9-6)
Burn the middle-left bush.
- Get 10 rupees (12-6)
Burn the southwest bush.
- Purchase Arrows (80 rupees) (6-3)
As usual, the arrows are available way before you need them.  You don't get
the Bow until the fifth dungeon, but you'd better make sure you have arrows by
then.

1. "E" Dungeon (8-4) [0202]
Get Boomerang
Defeat Aquamentus
Get Triforce Piece #1 and Heart
Dungeon notes: You are stuck with the Wooden Sword for now, so the first
dungeon here may be more difficult than the first dungeon of the first quest.
The map layouts in this quest are a bit more straightforward since the first
five are based off of the letters Z-E-L-D-A.  The Boomerang is the first
special dungeon item, but it doesn't find much use here.  In the second quest,
you will face a lot of the invincible floating skulls- the red ones steal your
sword, and the blue ones give it back.  Avoid them whenever you see them!  The
Aquamentus is the same boss you've faced before, only now you have to fight
him as a weakling.
To the secret item:
- Go right and get the Boomerang.
To the compass:
- Go back left, then go north.
- Get the key, and go north.
- Get the compass from the enemies.
To the map:
- Go north twice.
- Go right through the locked door.
- Kill the Dodongo, go south and get the map.
To the boss:
- Go back north, then go left.
- Go south three times.
- Bomb the right wall and go through.
- Push the block and go through the secret passage.
- Get the key and go through the locked door to the left.
- Bomb the north wall to get to the boss.

Before Dungeon 2 [0203]
New Items:
White Sword

- Get White Sword (11-1)
This is the same place you got the White Sword as in the first quest, and now
you have enough hearts to get it.

2. "A" Dungeon (5-4) [0204]
Get Flute
Defeat Gleeok
Get Triforce Piece #2 and Heart
Dungeon notes: The second dungeon is hidden under the top-middle statue.  The
dungeons have already begun to get more complicated!  You now have to deal with
facade walls- some go both ways, but some you can only go through one way.
Getting lost is now much easier to do than before.  You get the Flute early on
in the second quest, and it is necessary to get a couple of heart pieces after
the dungeon.  Note: You must waste a key to get the map, so decide if it is
really necessary beforehand.  Defeat the Gleeok with the standard White Sword
barrage.
To the compass:
- Go north and get the key, then go north again.
- Go right through the locked door and get the compass.
To the map:
- Go back left, then go north.
- Get the key and go north twice.
- Bomb the right wall and go through.
- Get the key, go back left, and go north.
- Get the key and go to the right.
- Go through the locked door to the north and get the map.
To the secret item:
- Go south twice, then south through the fake wall.
- Get the Flute in the underground room.
To the boss:
- Go through the one-way fake wall to the left and back to the compass room.
- Bomb the north wall and go through.
- Get the key and go right.
- Go south and get the key.
- Go south and get another key.
- Go south and go through the secret passage.
- Go through the locked door to the north to get to the boss.

Before Dungeon 3 [0205]
New Items:
2 Heart Pieces (#2-#3)

- Get Heart #2 (11-4)
Play the Flute on this screen to make a staircase in the sand.
- Get 10 rupees (12-3)
Play the Flute to reveal a staircase in the sand.
- Get Heart #3 (7-1)
Play the Flute to dry up the lake and reveal another staircase.

3. "'L" Dungeon (13-4) [0206]
Get Magic Boomerang
Defeat Dodongo
Get Triforce Piece #3 and Heart
Dungeon notes: This is a tiny dungeon, but it contains some tricky puzzles.
To get to the entrance, play the Flute at the screen to dry up lake.  You must
have purchased the Bait beforehand to give to the 'Grumble grumble' monster,
and you must have at least one extra key!  You should have leftover keys from
previous dungeons, otherwise you'll have to purchase one.  The boss is in a
different sector from the Triforce piece, strangely, and you'll defeat it
early on.
To the boss:
- Go north once.
- Go right through the locked door to get to the boss.
To the map:
- Go back left, then go north twice.
- Get the map from the enemies.
To the secret item:
- Go north and get the key.
- Give the Bait to the 'Grumble grumble' monster.
- Go north through the locked door and get the Magic Boomerang from the
  enemies.
To the compass:
- Go south five times.
- Go right, then go south and get the compass.
- Push the block and go through the passage, then get the key.
- Go north to get to the final room.

4. "D" Dungeon (12-2) [0207]
Get Magic Book
Purchase Bomb Capacity Increase #1 (100 rupees)
Get Raft
Defeat Digdogger
Get Triforce Piece #4 and Heart
Dungeon notes: This is the most difficult dungeon you've faced so far, filled
with more tricky one-way facade walls and men that steal your money.  Its
entrance is hidden under the far right stone on the formation on the screen.
Come with at least 150 rupees- 100 to get the Bomb Capacity Increase and 50 to
pay the old man.  At one point, you can get permanently stuck if you don't have
the key to go forth.  As usual, watch out for the difficult-to-kill Darknuts
(the knights) and the floating skulls that steal your sword.  In this dungeon,
you'll face the boss before getting the secret item, the Raft, and you'll
actually have to go past the room with the Triforce before collecting it.
To the compass:
- Go left and get the key.
- Go back right, then go north.
- Kill the Digdogger and go left.
- Get the compass from the enemies.
To the map:
- Go north, then go right through the locked door.
- Kill the Aquamentus and go right.
- Push the block and get the Magic Book from the underground room.
- Go through the one-way fake wall to the north.
- Get the Bomb Capacity Increase.
- Go left through the fake wall, and left through the locked door.
- Get the key and go north twice.
- Go right, push the block, then go south.
- Get the key, bomb the wall to the right and go through.
- Get the rupees, then go back left and north.
- Bomb the right wall and go through.
- Kill the Dodongo and go north.
- Get the map from the enemies.
To the boss:
- Go back south, then left.
- Go north and get the key.
- Bomb the north wall and go through.
- Pay the old man 50 rupees and go right.
- Push the block and go through the secret passage.
- Go north through the locked door to get to the boss.
To the secret item:
- Go north, pass the Triforce, and through the fake wall to the north.
- Go north twice.
- Get the Raft from the underground room.
- Go back south three times to the Triforce.

Before Dungeon 5 [0208]
New Items:
1 Heart Piece (#4)

- Get Heart #4 (16-3)
To get to the island with the heart, use the Raft on the docks from the screen
below to float across.

5. "Z" Dungeon (6-5) [0209]
Get Bow
Defeat Gleeok II
Get Triforce Piece #5 and Heart
Dungeon notes: You will finally get the Bow in this dungeon, so have those
arrows bought before entering.  The entrance can be reached by using the Raft
from the screen below.  You get to meet your old enemies, the Wizzrobes, again,
and without the Magic Sword.  The next couple of dungeons are more
straightforward than the last one, thankfully.  The Gleeok is back yet again,
but you should be strong enough to deal with it by now.  As a note, there have
been a couple rooms that have been impossible to reach because they require the
Stepladder, which you don't have yet.  You can come back for these later,
though it's not necessary.
To the map:
- Go north, then go left twice.
- Get the map from the enemies.
To the secret item:
- Go back right, then go south through the locked door.
- Go through the fake wall to the left and get the key.
- Go back right and go through the secret passage.
- Push the block and go right.
- Go south, then get the Bow from the underground room.
To the compass:
- Go north and get the key.
- Go back left and through the secret passage.
- Go north, then go left.
- Go north twice, then go right.
- Get the compass from the enemies.
To the boss:
- Go north, then go right.
- Kill the Manhandla and go north.
- Go through the secret passage.
- Go left through the locked door to get to the boss.

Before Dungeon 6 [0210]
New Items:
Magic Sword

- Get Magic Sword (10-1)
You can finally get the Magic Sword now, so go all the way up to the mountain
tops, and push the left stone in the rock formation to reveal the staircase.
Once again, you have the most powerful sword in the game!

6. "Link's Hat" Dungeon (1-4) [0211]
Get Stepladder
Defeat Gohma
Get Triforce Piece #6 and Heart
Dungeon notes: In the graveyard area, play the Flute and one of the graves
will open up to reveal the entrance to the sixth dungeon.  As in the previous
dungeon, there are no trap rooms to worry about; also, you get the very useful
Stepladder in here.  The compass and map are readily accessible near the
beginning.  You absolutely must have arrows now in order to kill the boss.
To the secret item:
- Go north twice.
- Go left twice, through a locked door.
- Go left, push the block, and get the Stepladder from the underground room.
To the map:
- Go right twice.
- Go south and get the key.
- Go back north, then go right.
- Bomb the north wall and go through.
- Go left and get the map.
To the compass:
- Go north through the fake wall.
- Bomb the right wall and go through to get the compass.
To the boss:
- Go back left, then go north.
- Go right through the fake wall.
- Push the block and go through the secret passage.
- Bomb the south wall and go through.
- Get the key and go back north.
- Go through the locked door to the right.
- Kill the Gleeok and go right.
- Push the block and go through the secret passage.
- Go north to get to the boss.

Before Dungeon 7 [0212]
- Get Heart #5 (16-6)
The same place as before: Go across the docks with your Stepladder to get the
last heart.

7. "Spiral" Dungeon (13-7) [0213]
Get Red Candle
Defeat Gleeok III
Get Triforce Piece #7 and Heart
Dungeon notes: To reveal the seventh dungeon, burn the top bush of the middle
column from the right side of the screen, then enter.  The seventh and eighth
dungeons of the second quest follow a spiral layout, with a lot of underground
passage.  At one point, you will have to pay an old man 50 rupees or lose a
heart piece like before, so come prepared for that.  You get the Red Candle
in this dungeon; if there are any secret rupee rooms you haven't opened up
yet, it'll be easier with this item. The Gleeok boss is the same as usual,
just with more heads to hit.
To the compass:
- Go left and get the compass.
To the secret item:
- Go right four times.
- Push the block and go through the secret passage.
- Go south and get the key.
- Push the block, and get the Red Candle from the underground room.
To the map:
- Go back north and through the secret passage.
- Go right, push the block, and go right again.
- Go north and get the map.
To the boss:
- Go north three times.
- Kill the Gohma and go north.
- Get the key, push the block, and go through the secret passage.
- Go north, push the block, and go right.
- Pay the old man 50 rupees and go south.
- Push the block and go through the secret passage.
- Go left through the locked door.
- Go left to get to the boss.

8. "Grand Spiral" Dungeon (10-2) [0214]
Get Magic Wand
Get Magic Key
Purchase Bomb Capacity Increase #2 (100 rupees)
Defeat Dodongos
Get Triforce Piece #8 and Heart
Dungeon notes: The entrance to the eighth dungeon is hidden in the rock face
behind the river on the screen.  Bomb the 5th tile from the left on the
stepladder to reach it.  This dungeon is packed with activity- 7 secret
passages, many illusionary walls, a Bomb Capacity Increase, and the second
'Grumble grumble' monster.  Also, be sure to have at least one key before you
enter the dungeon.  Once you get the Magic Key, it opens all doors
automatically, so make getting it the biggest priority.  These last few
dungeons combine all the obstacles you've faced before to create a great
final challenge.
To the map:
- Go north, push the block and go through the secret passage.
- Go south through the fake wall.
- Go south through the locked door.
- Push the block and get the Magic Wand from the underground room.
- Go back north once, then go right.
- Bomb the south wall and go through.
- Get the map from the enemies.
To the compass:
- Go back north, push the block, and go through the secret passage.
- Go north three times.
- Give the Bait to the 'Grumble grumble' monster.
- Go north and get the compass.
To the secret item:
- Go north and get the key.
- Go left twice.
- Bomb the left wall and go through.
- Go left through the locked door.
- Kill the Dodongos and go left.
- Push the block and go through the secret passage.
- Go left through the locked door.
- Push the block and get the Magic Key from the underground room.
To the boss:
- Go back right, then go south.
- Push the block and go left.
- Go south through the fake wall.
- Go right twice, through a locked door.
- Push the block and go through the secret passage.
- Bomb the south wall and go through.
- Go south, kill the Aquamentus and go left.
- Push the block and go left.
- Get the Bomb Capacity Increase.
- Go back right twice, then north twice.
- Go north through the locked door to get to the boss.

9. "Ganon's Head" (1-1) [0215]
Get Silver Arrows
Get Red Ring
Defeat Ganon
Get Ganon's Triforce
Dungeon notes: By now, you may have been regularly purchasing Red Potions to
help you get through the latter dungeons.  Now, facing the final dungeon of the
game, you most definitely want to have one!  Bomb the 4th tile from the left of
the north rock face in the northwest corner of the overworld to enter, and if
you've gotten all the Triforce pieces, the way opens up.  Due to the alarming
number of one-way fake walls, this dungeon can quickly become a nightmare-
thankfully, the map is available early on.  As in the first game, the Red Ring
double your defense again to give you even more staying power, which is
extremely useful for this final test.  Ganon is defeated in the same way as the
first quest- use the sword to expose him and kill him with the Silver Arrows
you find in this dungeon.
To the map:
- Go north twice.
- Go right through two fake walls.
- Bomb the north wall and go through.
- Get the map from the Patra.
To the compass:
- Go left through the fake wall.
- Push the block and get the Silver Arrows from the underground room.
- Go north through the one-way fake wall.
- Push the block and go through the secret passage.
- Bomb the north wall and go through.
- Go left twice.
- Go north through two locked doors.
- Push the block north, bomb the left wall and go through.
- Go back right and push the block right, then go north.
- Go right, bomb the south wall and go through.
- Get the compass from the enemies.
To the secret item:
- Go back north, bomb the north wall and go through.
- Go right through the locked door.
- Go north through the one-way fake wall.
- Go left through the fake wall.
- Go left once, then go north.
- Go left through the fake wall.
- Push the block and get the Red Ring from the underground room.
To the boss:
- Go back right through the fake wall.
- Push the block and go through the secret passage.
- Bomb the right wall and go through.
- Kill the Patra and go right to get to Ganon.

Closing [0005]

Credits
Thanks to the following parties whose source material helped speed the
production of this guide along:

Nintendo- for the use of their instruction manual

Prima Games

Dan Simpson

CMoriarty

Copyright
This FAQ is copyright 2007 by Lando_Kashmir, AKA darth_schroodle AKA
schroodle AKA darthbrooks and may not be posted on any website besides the
standard GameFAQs or GameSpot or supercheats.com without my consent.  All
trademarks belong to Nintendo, the best video game company ever.

Contact
Please contact me at landokashmir@gmail.com to notify me of any ERRORS in
the guide, or about bits that seem too confusing, or to submit general
comments.  Remember to put something about Zelda in the email topic.


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             ****************************************
              The Legend of Zelda: Oracle of Seasons
                         Hecho por: Ice84
                   e-mail: jezg_84@hotmail.com
                           Versión 1.1
             ****************************************

Índice:

1.- Introducción
2.- Historia del Archivo
3.- Lista de Jefes
4.- Lista de Jefes (Linked Game)
5.- Créditos y Agradecimientos
6.- Copyright

*************
Introducción
*************

Bienvenidos! En esta guía podrán encontrar la forma de derrotar a todos los
jefes que se encuentran dentro del juego The Legend of Zelda: Oracle of
Seasons. Espero que les sea útil. Si tienen alguna duda, no duden en
contactarme.

*********************
Historia del Archivo
*********************

Versión 1.0 (21/VII/2001) - Comenzada y terminada la guía. Espero que sea la
versión final a menos de que por ahí salga alguna duda.

Versión 1.1 (15/IX)2001) - Ningún cambio en la guía. Sólo quería decir que
cambie mi nick.

***************
Lista de Jefes
***************

Gnarled Root Dungeon
---------------------

Mini Jefe: TWIN MINOTAURS
Este subjefe es muy fácil. Sólo enfoca tus ataques al minotauro que no tenga el
boomerang hasta que lo derrotes. Con que derrotes a uno basta. Sólo ten cuidado
de que no te pongas entre ellos para que no te peguen con el boomerang.

Jefe: AQUAMENTUS
Para este jefe lo que debes hacer es esquivarlo y atacaro constantemente en el
cuerno. Después de unos 15 golpes, lo habrás vencido.

Snake's Remains
----------------

Mini Jefe: FACADE
Un jefe que apareción en Link's Awakening. Es más, sigue la misma estrategia.
Para derrotarlo, sólo lánzale bombas para dañarlo. La forma más segura para que
le caigan las bombas antes de que explote es cuando te lanza llamas. Sólo
lánzale una bomba mientras esquivas sus ataques. Este jefe también te lo
encuentras en el castillo de Onox (en caso de que cuentes con Bombchu, es más
fácil derrotarlo).

Jefe: DODONGO
Otro jefe tomado de versiones anteriores. Lánzale una bomba a su boca cuando la
abra. Guando le explote y se ponga inflado, cárgalo con el Power Bracelet y
lánzalo hacia el área de picos del centro, teniendo cuidado de no dañarte tu.
Repite la operación hasta derrotarlo.

Poison Moth's Lair
-------------------

Mini Jefe: SQUIDDIES
Para derrotar a estos molestos gusanos, cuando aparezca la cabeza de uno de los
gusanos, cárgalo con el Power Bracelet y avientalo contra una esquina y dale
todos los espadazos que puedas. Unos 4 espadazos por gusano bastarán para
derrotarlos.

Jefe: Mothula
Este jefe es muy fácil. Incluso lo puedes derrotar sin que te baje más de 2
corazones. Sólo brica constantemente entre los bloques de enmedio y atácalo con
la espada en cuanto se te acerque. En algunas ocasiones, soltará corazones para
que te recuperes. En cuanto a sus ataques, esquívalos.

Dragon Dance Grotto
--------------------

Mini Jefe: AGAHNIM
Primero asegurate de tener muchas Ember Seeds. En cuanto entres, prende las
antorchas y ataca al mago que tenga sombra. Repite la operación unas 7 veces y
derrotarás a Agahnim.

Jefe: GOHMA
Primero ataca su pinza con la espada hasta que se la destruyas. Ten cuidado de
no ser agarrado por su pinza ya que te causará mucho daño. Ya que ya no tenga
su pinza, arrojale semillas con el Slingshot cuando habra su ojo hasta
derrotarlo.

Moblin's Keep
--------------

Jefe: THE GREAT MOBLIN
Para derrotar a este molesto jefe, carga las bombas más grandes de tal forma
que le exploten antes de que te las vuelva a lanzar. Repite la operación hasta
que lo derrotes.

Unicorn's Cave
---------------

Mini Jefe: SYGER
Para derrotarlo, esquivalo cuando se haga bola y atácalo en la esfera que tiene
en la cola hasta que lo elimines.

Jefe: DIGDOGGER
Carga los Magnetic Gloves y usa la esfera que se encuentra en el cuarto para
atacar a Digdogger. Cuando se destruya para formar a muchos mini digdoggers,
usa la misma operación para destruirlos. En caso de que se regenere, usa la
misma técnica hasta derrotarlo.

Ancient Ruins
--------------

Mini Jefe: VIRE
Sólo atácalo con la espada en cuanto se te acerque. LLegará un momento en que
se convierta en 2 Skull Keese. Sólo destrúyelos para poder vencer a este sub
jefe.

Jefe: MANHANDLA
Cuando sus "plantas carnívoras" estén abiertas, pégales con el Magic Boomerang
hasta que se destruyan. Cuando hayas destruido las 4, sigue usando el Magic
Boomerang en la base del jefe hasta que muestre su núcleo, al cual le debes dar
un espadazo para que hayas vencido a este jefe. Ten cuidado con el piso, ya que
se encuentra lleno de arenas movedizas. De preferencia no dejes de moverte, a
menos de que te encuentres en un lugar muy seguro.

Explorer's Crypt
-----------------

Mini Jefe: POES
Para eliminar a estosm molestos fantasmas, primero y más importante, debes
mantener las antorchas encendidas con Ember Seeds. Mientras estén encendidas,
atácalos con la espada. Nunca dejes que apaguen las 4 antorchas ya que si lo
hacen serás mandado de regreso al inicio del nivel. Después de unos 6 espadazos
cada uno, los habrás vencido.

Jefe: GLEEOK
Usa la espada en sus cabezas hasta que Gleeok se convierta en un esqueleto. Ya
que este de esta forma, continua atacando con la espada y usa la Roc's Cape
cuando golpee el piso. Después de unos 8 espadazos (con la Noble Sword que ya
debes de traer en estos momentos), habrás vencido al 7º jefe.

Sword and Shield Maze
----------------------

Mini Jefe: FRYPOLAR
En esta pelea deberás tener el Hyper Slingshot y el Brazalete equipados. Este
jefe empezará en su forma de hielo. Dispara una Mystery Seed al bloque de hielo
con el que te ataca y luego dispara otra hacia Frypolar. Ya que esté en su
forma de fuego, carga el bloque al que le disparaste la Mystery Seed y
aviéntaselo. Repite la operación hasta derrotarlo.

Jefe: MEDELOCK
Para este jefe lo que tienes que hacer es atacarlo con la espada todo lo que
puedas y en cuanto puedas. Puedes usar la Roc's cape para esquivar sus
múltiples ataques y Pegasus Seeds para pararlo por un instante y que quede a
mercer de tus espadazos. Después de múltiples ataques, habrás vencido al último
jefe de los niveles.

Onox's Castle
--------------

O N O X
````````

Fase 1
En esta primera fase, ataca a Onox con ataques giratorios, mientras esquivas
sus ataques. Después de 7 ataques, usará a Din como escudo. Usa el Rod of
Seasons para mandarla lejos y atáca a Onox con ataques giratorios. Repite esta
operación para derrotar a la primera fase de Onox.

Fase 2
Tranquilo, que esta fase puede resultar muy desesperante. En esta ocasión, Onox
estará convertido en un Dragón. Para eliminarlo, lo que debes hacer es saltar a
su mano cuando trate de aplastarte. Cuando esté en lo más alto, salta hacia la
cabeza y atácala con la espada. debes ser muy preciso o te pasarás de largo. Si
tienes suerte, puede que caigas en la otra mano por lo que tendrás otra
oportunidad de atacarlo. Ten cuidado con sus ataques y despues de unos 15
espadazos en la cabeza, habrás derrotado al jefe final del juego y podrás ver
el final del mismo.

*****************************
Lista de Jefes (Linked Game)
*****************************

Estos son los jefes que aparecen después de Onox y sólo si continuaste el juego
desde Oracle of Ages.

Room of Rites
---------------

T W I N R O V A
````````````````
Vaya, un jefe que salió en Ocarina of Time. También cuenta con varias fases.
Una en la que te atacan por separado y otra en la cual te atacan fusionadas.

Fase 1: KOUME & KOTAKE
Para derrotarlas, rebótales la magia de tal manera que le pegue a la bruja
contraria. Si es de hielo, rebótalo a la bruja de fuego; y si es de fuego,
rebótalo a la bruja de hielo. Después de unos 3 o 4 ataques, las habrás
"vencido", ya que viene la fase 2.

Fase 2: TWINROVA
Cuando solo esté de un elemento, atácala con la espada, destruyendo los ataques
que te lanze con la espada o esquívalos. Cuando esté de los dos elementos,
lánzale Mystery Seeds. Repite la operación hasta derrotarla. Puedes destruir
sus ataques con la espada.

G A N O N
``````````
El jefe final de todo el juego. Y vaya que la batalla puede ser difícil. Para
derrotarlo, lo que debes hacer es atacarlo con la espada con el poder cargado.
Esquiva sus ataques y cuando la pantalla se vuelva azul, ten cuidado, ya que
los controles se invierten. Después de una buena cantidad de golpes, derrotarás
a Ganon y así obtener el verdadero final del juego.

***************************
Créditos y Agradecimientos
***************************

Esta guía fue hecha por: Ice84

Agradezco a:

GameFaqs (www.gamefaqs.com) - Por publicar mi guía

Si quieren contactarme, pueden hacerlo por:

e-mail: jezg_84@hotmail.com
ICQ#: 39954891
MSN Messenger: Ice(jezg_84@hotmail.com)

**********
Copyright
**********

Copyright (C) 2001. Derechos Reservados. Este trabajo no puede ser modificado,
alterado o utilizado para fines públicos sin mi autorización.

En caso de que desees publicar este FAQ en tu página, manda un mail a
jezg_84@hotmail.com para que te de permiso de hacerlo.