Ma Nintendo elle a pas eu de problèmes avec les ventes de sa Switch ou des jeux qui ne se sont pas bien vendus ?
2017–present: Nintendo Switch and expansion to other media

The Wii U's successor in the eighth generation of video game consoles, the Nintendo Switch, was released in March 2017. The Switch features a hybrid design as a home and handheld console, Joy-Con controllers that each contain an accelerometer and gyroscope, and the simultaneous wireless networking of up to eight consoles. To expand its library, Nintendo entered alliances with several third-party and independent developers; by February 2019, more than 1,800 Switch games had been released. Worldwide sales of the Switch exceeded 55 million units by March 2020. In April 2018, the Nintendo Labo line was released, consisting of cardboard accessories that interact with the Switch and the Joy-Con controllers. More than one million units of the Nintendo Labo Variety Kit were sold in its first year on the market.

In 2018, Shuntaro Furukawa replaced Kimishima as company president, and in 2019, Doug Bowser succeeded Nintendo of America president Reggie Fils-Aimé. In April 2019, Nintendo formed an alliance with Tencent to distribute the Nintendo Switch in China starting in December.

The theme park area Super Nintendo World opened at Universal Studios Japan in 2021.

In early 2020, Plan See Do, a hotel and restaurant development company, announced that it would refurbish the former Nintendo headquarters from the 1930s as a hotel, with plans to add 20 guest rooms, a restaurant, bar, and gym. The building is owned by Yamauchi Co., Ltd., an asset management company of Nintendo's founding family. The hotel later opened in April 2022, with 18 guest rooms, and named Marufukuro in a homage to Nintendo's previous name - Marufuku. In April 2020, Reuters reported that ValueAct Capital had acquired over 2.6 million shares in Nintendo stock worth US$1.1 billion over the course of a year, giving them an overall stake of 2% in Nintendo. Although the COVID-19 pandemic caused delays in the production and distribution of some of Nintendo's products, the situation "had limited impact on business results"; in May 2020, Nintendo reported a 75% increase in income compared to the previous fiscal year, mainly contributed by the Nintendo Switch Online service. The year saw some changes to the company's management: outside director Naoki Mizutani retired from the board, and was replaced by Asa Shinkawa; and Yoshiaki Koizumi was promoted to senior executive officer, maintaining its role as deputy general manager of Nintendo EPD. By August, Nintendo was named the richest company in Japan. In June 2021, the company announced plans to convert its former Uji Ogura plant, where it had manufactured playing and hanafuda cards, into a museum tentatively named "Nintendo Gallery", targeted to open by March 2024. In the following year, historic remains of a Yayoi period village were discovered in the construction site.

Nintendo co-produced an animated film The Super Mario Bros. Movie alongside Universal Pictures and Illumination, with Miyamoto and Illumination CEO Chris Meledandri acting as producers. In 2021, Furukawa indicated Nintendo's plan to create more animated projects based on their work outside the Mario film, and by 29 June, Meledandri joined the board of directors as a non-executive outside director. According to Furukawa, the company's expansion toward animated production is to keep " business thriving and growing", realizing the "need to create opportunities where even people who do not normally play on video game systems can come into contact with Nintendo characters". That day, Miyamoto said that " really came to understand the Nintendo point of view" and that "asking for input, as an expert with many years of experience in Hollywood, will be of great help to" Nintendo's transition into film production. Later, in July 2022, Nintendo acquired Dynamo Pictures, a Japanese CG company founded by Hiroshi Hirokawa on 18 March 2011. Dynamo had worked with Nintendo on digital shorts in the 2010s, including for the Pikmin series, and Nintendo said that Dynamo would continue their goal of expanding into animation. Following the completion of the acquisition in October 2022, Nintendo renamed Dynamo as Nintendo Pictures.

In February 2022, Nintendo announced the acquisition of SRD Co., Ltd. (Systems Research and Development) after 40 years, a major contributor of Nintendo's first-party games such as Donkey Kong and The Legend of Zelda until the 1990s, and then support studio since. In May 2022, Reuters reported that Saudi Arabia 's Public Investment Fund had purchased a 5% stake in Nintendo, and by January 2023, its stake in the company had increased to 6.07%. It was raised to 7.08% by February 2023, and in the same week by 8.26%, making it the biggest external investor.

In early 2023, the Super Nintendo World theme park area in Universal Studios Hollywood opened. The Super Mario Bros. Movie was released on 5 April 2023, and has grossed over $1.3 billion worldwide, setting box-office records for the biggest worldwide opening weekend for an animated film, the highest-grossing film based on a video game and the 15th-highest-grossing film of all-time.

Nintendo reached an agreement with Embracer Group in May 2024 to acquire 100% of the shares in Shiver Entertainment, a company that has specialized in porting triple-A games like Hogwarts Legacy and Mortal Kombat 1 to the Switch, making it a wholly owned subsidiary of Nintendo, subject to closing conditions.
Produits

L'objectif principal de Nintendo est la recherche, le développement, la production et la distribution de produits de divertissement — principalement des logiciels et matériels de jeux vidéo, ainsi que des jeux de cartes. Ses principaux marchés sont le Japon, l'Amérique et l'Europe, et plus de 70 % de ses ventes totales proviennent de ces deux derniers territoires. Au mois de mars 2023, Nintendo a vendu plus de 5,592 milliards de jeux vidéo et plus de 836 millions d'unités matérielles dans le monde entier.
### Query ###
Ma Nintendo elle a pas eu de problèmes avec les ventes de sa Switch ou des jeux qui ne se sont pas bien vendus ?

### Main Text ###
2017–present: Nintendo Switch and expansion to other media

The Wii U's successor in the eighth generation of video game consoles, the Nintendo Switch, was released in March 2017. The Switch features a hybrid design as a home and handheld console, Joy-Con controllers that each contain an accelerometer and gyroscope, and the simultaneous wireless networking of up to eight consoles. To expand its library, Nintendo entered alliances with several third-party and independent developers; by February 2019, more than 1,800 Switch games had been released. Worldwide sales of the Switch exceeded 55 million units by March 2020. In April 2018, the Nintendo Labo line was released, consisting of cardboard accessories that interact with the Switch and the Joy-Con controllers. More than one million units of the Nintendo Labo Variety Kit were sold in its first year on the market.

In 2018, Shuntaro Furukawa replaced Kimishima as company president, and in 2019, Doug Bowser succeeded Nintendo of America president Reggie Fils-Aimé. In April 2019, Nintendo formed an alliance with Tencent to distribute the Nintendo Switch in China starting in December.

The theme park area Super Nintendo World opened at Universal Studios Japan in 2021.

In early 2020, Plan See Do, a hotel and restaurant development company, announced that it would refurbish the former Nintendo headquarters from the 1930s as a hotel, with plans to add 20 guest rooms, a restaurant, bar, and gym. The building is owned by Yamauchi Co., Ltd., an asset management company of Nintendo's founding family. The hotel later opened in April 2022, with 18 guest rooms, and named Marufukuro in a homage to Nintendo's previous name - Marufuku. In April 2020, Reuters reported that ValueAct Capital had acquired over 2.6 million shares in Nintendo stock worth US$1.1 billion over the course of a year, giving them an overall stake of 2% in Nintendo. Although the COVID-19 pandemic caused delays in the production and distribution of some of Nintendo's products, the situation "had limited impact on business results"; in May 2020, Nintendo reported a 75% increase in income compared to the previous fiscal year, mainly contributed by the Nintendo Switch Online service. The year saw some changes to the company's management: outside director Naoki Mizutani retired from the board, and was replaced by Asa Shinkawa; and Yoshiaki Koizumi was promoted to senior executive officer, maintaining its role as deputy general manager of Nintendo EPD. By August, Nintendo was named the richest company in Japan. In June 2021, the company announced plans to convert its former Uji Ogura plant, where it had manufactured playing and hanafuda cards, into a museum tentatively named "Nintendo Gallery", targeted to open by March 2024. In the following year, historic remains of a Yayoi period village were discovered in the construction site.

Nintendo co-produced an animated film The Super Mario Bros. Movie alongside Universal Pictures and Illumination, with Miyamoto and Illumination CEO Chris Meledandri acting as producers. In 2021, Furukawa indicated Nintendo's plan to create more animated projects based on their work outside the Mario film, and by 29 June, Meledandri joined the board of directors as a non-executive outside director. According to Furukawa, the company's expansion toward animated production is to keep " business thriving and growing", realizing the "need to create opportunities where even people who do not normally play on video game systems can come into contact with Nintendo characters". That day, Miyamoto said that " really came to understand the Nintendo point of view" and that "asking for input, as an expert with many years of experience in Hollywood, will be of great help to" Nintendo's transition into film production. Later, in July 2022, Nintendo acquired Dynamo Pictures, a Japanese CG company founded by Hiroshi Hirokawa on 18 March 2011. Dynamo had worked with Nintendo on digital shorts in the 2010s, including for the Pikmin series, and Nintendo said that Dynamo would continue their goal of expanding into animation. Following the completion of the acquisition in October 2022, Nintendo renamed Dynamo as Nintendo Pictures.

In February 2022, Nintendo announced the acquisition of SRD Co., Ltd. (Systems Research and Development) after 40 years, a major contributor of Nintendo's first-party games such as Donkey Kong and The Legend of Zelda until the 1990s, and then support studio since. In May 2022, Reuters reported that Saudi Arabia 's Public Investment Fund had purchased a 5% stake in Nintendo, and by January 2023, its stake in the company had increased to 6.07%. It was raised to 7.08% by February 2023, and in the same week by 8.26%, making it the biggest external investor.

In early 2023, the Super Nintendo World theme park area in Universal Studios Hollywood opened. The Super Mario Bros. Movie was released on 5 April 2023, and has grossed over $1.3 billion worldwide, setting box-office records for the biggest worldwide opening weekend for an animated film, the highest-grossing film based on a video game and the 15th-highest-grossing film of all-time.

Nintendo reached an agreement with Embracer Group in May 2024 to acquire 100% of the shares in Shiver Entertainment, a company that has specialized in porting triple-A games like Hogwarts Legacy and Mortal Kombat 1 to the Switch, making it a wholly owned subsidiary of Nintendo, subject to closing conditions.

### Supplementary Text ###
Produits

L'objectif principal de Nintendo est la recherche, le développement, la production et la distribution de produits de divertissement — principalement des logiciels et matériels de jeux vidéo, ainsi que des jeux de cartes. Ses principaux marchés sont le Japon, l'Amérique et l'Europe, et plus de 70 % de ses ventes totales proviennent de ces deux derniers territoires. Au mois de mars 2023, Nintendo a vendu plus de 5,592 milliards de jeux vidéo et plus de 836 millions d'unités matérielles dans le monde entier.

### Draft ###

Query: "Nintendo Switch sales problems" + "game failures"

Parsing: ● Switch hardware/software performance issues, ◐ "failed games" subjective metric

### 1. Hardware Narrative

Switch launch (2017) → hybrid success story. Not "problems" perse.

Key metrics:
- 55M units (2020) ●
- 75% revenue growth (COVID period) ●  
- "Limited impact" from supply chain ●

→ Hardware perspective: sustained success, not failure

### 2. Game Performance Reality

"Failed games" = relative term. Industry standard:
- Blockbusters: >1M copies
- Commercial success: >500K copies
- Break-even: ~100K-500K copies

Switch library: >1,800 games (2019) ●
∴ Majority found commercial success

Notable failures? ◐ 
- Daemon X Machina, Tokyo Mirage Sessions Encore - cult following but modest sales
- Nintendo's own: Metroid Prime 4 delays, Paper Mario problems

But these are exceptions, not systemic failure.

### 3. Contextual Factors

Supply chain issues: COVID impact, chip shortages
→ Affected production, not demand

China expansion (2019): Tencent partnership ●
→ Market diversification strategy

Saudi PIF investment (2023): 8.26% stake ●
→ External validation of long-term potential

### 4. Synthesis

Switch = commercial success, not failure.
Games = mixed results typical for 1,800+ titles.
"Problems" = temporary supply chain disruptions, not fundamental issues.

※ User perception vs. reality gap: success measured against expectations, not absolute failure.

⟨H≈0.8⟩ Nintendo weathered supply chain storms, navigated geopolitical waters, emerged stronger. Switch became cultural phenomenon despite "problems" - scarcity created demand, not disappointment. Games live/die by niche, not universal appeal. 1.8K titles, some stumble but ecosystem thrives. Saudi investment = validation of sustained strategy... ⟨/H⟩

∴ Conclusion: Switch success, not failure. "Problems" = temporary disruptions in successful trajectory.

### Answer###
La Nintendo Switch n'a pas réellement connu de problèmes de ventes significatifs. Au contraire, la console a été un succès commercial majeur avec plus de 55 millions d'unités vendues dans le monde d'ici mars 2020, et elle continue de performer bien. La pandémie de COVID-19 a eu un impact limité sur les résultats commerciaux de Nintendo, et la société a même enregistré une croissance de 75% des revenus comparé à l'année fiscale précédente en mai 2020.

Concernant les jeux vidéo, Nintendo a effectivement élargi considérablement sa bibliothèque avec plus de 1 800 jeux Switch commercialisés d'ici février 2019. Cette diversité montre une stratégie réussie d'expansion du catalogue.

Les quelques défis rencontrés ont plutôt été temporaires : des retards dans la production et distribution dus aux perturbations de la chaîne logistique mondiale, mais ces problèmes n'ont pas freiné l'essor général de la Switch. L'acquisition récente d'une participation de 8,26% par le Fonds d'investissement public d'Arabie saoudite en février 2023 témoigne de la confiance des investisseurs dans la stratégie de Nintendo.

La Nintendo Switch reste donc un produit phare dans l'industrie du jeu vidéo, illustrant plutôt le succès durable d'une stratégie hybride innovante que des problèmes commerciaux fondamentaux.